ShadowNinja
2013-10-30 be2f30a1a2f5b6c2aae7fd4cf8231aec2da0844d
Add support for translations via intllib
1 files added
34 files modified
849 ■■■■■ changed files
technic/depends.txt 1 ●●●● patch | view | raw | blame | history
technic/init.lua 9 ●●●● patch | view | raw | blame | history
technic/items.lua 75 ●●●●● patch | view | raw | blame | history
technic/locale/template.txt 163 ●●●●● patch | view | raw | blame | history
technic/machines/HV/forcefield.lua 21 ●●●●● patch | view | raw | blame | history
technic/machines/HV/nuclear_reactor.lua 21 ●●●● patch | view | raw | blame | history
technic/machines/HV/quarry.lua 17 ●●●●● patch | view | raw | blame | history
technic/machines/LV/cnc.lua 19 ●●●● patch | view | raw | blame | history
technic/machines/LV/cnc_api.lua 54 ●●●● patch | view | raw | blame | history
technic/machines/LV/cnc_nodes.lua 23 ●●●●● patch | view | raw | blame | history
technic/machines/LV/coal_alloy_furnace.lua 16 ●●●●● patch | view | raw | blame | history
technic/machines/LV/compressor.lua 29 ●●●● patch | view | raw | blame | history
technic/machines/LV/extractor.lua 23 ●●●●● patch | view | raw | blame | history
technic/machines/LV/geothermal.lua 18 ●●●● patch | view | raw | blame | history
technic/machines/LV/music_player.lua 18 ●●●●● patch | view | raw | blame | history
technic/machines/LV/solar_panel.lua 11 ●●●●● patch | view | raw | blame | history
technic/machines/LV/water_mill.lua 11 ●●●●● patch | view | raw | blame | history
technic/machines/MV/tool_workshop.lua 22 ●●●● patch | view | raw | blame | history
technic/machines/MV/wind_mill.lua 13 ●●●●● patch | view | raw | blame | history
technic/machines/register/alloy_furnace.lua 23 ●●●●● patch | view | raw | blame | history
technic/machines/register/battery_box.lua 46 ●●●● patch | view | raw | blame | history
technic/machines/register/cables.lua 5 ●●●●● patch | view | raw | blame | history
technic/machines/register/electric_furnace.lua 26 ●●●● patch | view | raw | blame | history
technic/machines/register/generator.lua 13 ●●●●● patch | view | raw | blame | history
technic/machines/register/grinder.lua 30 ●●●● patch | view | raw | blame | history
technic/machines/register/grinder_recipes.lua 38 ●●●●● patch | view | raw | blame | history
technic/machines/register/solar_array.lua 12 ●●●●● patch | view | raw | blame | history
technic/machines/supply_converter.lua 10 ●●●●● patch | view | raw | blame | history
technic/machines/switching_station.lua 15 ●●●● patch | view | raw | blame | history
technic/tools/cans.lua 7 ●●●● patch | view | raw | blame | history
technic/tools/chainsaw.lua 4 ●●● patch | view | raw | blame | history
technic/tools/flashlight.lua 12 ●●●●● patch | view | raw | blame | history
technic/tools/mining_drill.lua 30 ●●●● patch | view | raw | blame | history
technic/tools/sonic_screwdriver.lua 5 ●●●● patch | view | raw | blame | history
technic/tools/tree_tap.lua 9 ●●●●● patch | view | raw | blame | history
technic/depends.txt
@@ -3,3 +3,4 @@
pipeworks
mesecons
mesecons_mvps?
intllib?
technic/init.lua
@@ -8,6 +8,13 @@
local modpath = minetest.get_modpath("technic")
technic.modpath = modpath
-- Boilerplate to support intllib + S("%s", "foo") syntax
if intllib then
    technic.getter = intllib.Getter()
else
    technic.getter = function(s) return s end
end
local S = technic.getter
-- Read configuration file
dofile(modpath.."/config.lua")
@@ -55,6 +62,6 @@
end
if minetest.setting_get("log_mod") then
    print("[Technic] Loaded in "..tostring(os.clock() - load_start).."s")
    print(S("[Technic] Loaded in %f seconds"):format(os.clock() - load_start))
end
technic/items.lua
@@ -1,30 +1,33 @@
minetest.register_craftitem( "technic:silicon_wafer", {
    description = "Silicon Wafer",
local S = technic.getter
minetest.register_craftitem("technic:silicon_wafer", {
    description = S("Silicon Wafer"),
    inventory_image = "technic_silicon_wafer.png",
})
minetest.register_craftitem( "technic:doped_silicon_wafer", {
    description = "Doped Silicon Wafer",
    description = S("Doped Silicon Wafer"),
    inventory_image = "technic_doped_silicon_wafer.png",
})
minetest.register_craftitem("technic:enriched_uranium", {
    description = "Enriched Uranium",
    description = S("Enriched Uranium"),
    inventory_image = "technic_enriched_uranium.png",
})
minetest.register_craftitem("technic:uranium_fuel", {
    description = "Uranium Fuel",
    description = S("Uranium Fuel"),
    inventory_image = "technic_uranium_fuel.png",
})
minetest.register_craftitem( "technic:diamond_drill_head", {
    description = "Diamond Drill Head",
    description = S("Diamond Drill Head"),
    inventory_image = "technic_diamond_drill_head.png",
})
minetest.register_tool("technic:blue_energy_crystal", {
    description = "Blue Energy Crystal",
    description = S("Blue Energy Crystal"),
    inventory_image = minetest.inventorycube(
        "technic_diamond_block_blue.png",
        "technic_diamond_block_blue.png",
@@ -38,7 +41,7 @@
}) 
minetest.register_tool("technic:green_energy_crystal", {
    description = "Green Energy Crystal",
    description = S("Green Energy Crystal"),
    inventory_image = minetest.inventorycube(
        "technic_diamond_block_green.png",
        "technic_diamond_block_green.png",
@@ -52,7 +55,7 @@
}) 
minetest.register_tool("technic:red_energy_crystal", {
    description = "Red Energy Crystal",
    description = S("Red Energy Crystal"),
    inventory_image = minetest.inventorycube(
        "technic_diamond_block_red.png",
        "technic_diamond_block_red.png",
@@ -66,86 +69,72 @@
}) 
minetest.register_craftitem( "technic:fine_copper_wire", {
    description = "Fine Copper Wire",
minetest.register_craftitem("technic:fine_copper_wire", {
    description = S("Fine Copper Wire"),
    inventory_image = "technic_fine_copper_wire.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem( "technic:copper_coil", {
    description = "Copper Coil",
minetest.register_craftitem("technic:copper_coil", {
    description = S("Copper Coil"),
    inventory_image = "technic_copper_coil.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem( "technic:motor", {
    description = "Electric Motor",
minetest.register_craftitem("technic:motor", {
    description = S("Electric Motor"),
    inventory_image = "technic_motor.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem( "technic:lv_transformer", {
    description = "Low Voltage Transformer",
minetest.register_craftitem("technic:lv_transformer", {
    description = S("Low Voltage Transformer"),
    inventory_image = "technic_lv_transformer.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem( "technic:lv_transformer", {
    description = "Low Voltage Transformer",
minetest.register_craftitem("technic:lv_transformer", {
    description = S("Low Voltage Transformer"),
    inventory_image = "technic_lv_transformer.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem( "technic:mv_transformer", {
    description = "Medium Voltage Transformer",
minetest.register_craftitem("technic:mv_transformer", {
    description = S("Medium Voltage Transformer"),
    inventory_image = "technic_mv_transformer.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem( "technic:hv_transformer", {
    description = "High Voltage Transformer",
    description = S("High Voltage Transformer"),
    inventory_image = "technic_hv_transformer.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem( "technic:control_logic_unit", {
    description = "Control Logic Unit",
    description = S("Control Logic Unit"),
    inventory_image = "technic_control_logic_unit.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem("technic:mixed_metal_ingot", {
    description = "Mixed Metal Ingot",
    description = S("Mixed Metal Ingot"),
    inventory_image = "technic_mixed_metal_ingot.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem("technic:composite_plate", {
    description = "Composite Plate",
    description = S("Composite Plate"),
    inventory_image = "technic_composite_plate.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem("technic:copper_plate", {
    description = "Copper Plate",
    description = S("Copper Plate"),
    inventory_image = "technic_copper_plate.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem("technic:carbon_plate", {
    description = "Carbon Plate",
    description = S("Carbon Plate"),
    inventory_image = "technic_carbon_plate.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem("technic:graphite", {
    description = "Graphite",
    description = S("Graphite"),
    inventory_image = "technic_graphite.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem("technic:carbon_cloth", {
    description = "Carbon Cloth",
    description = S("Carbon Cloth"),
    inventory_image = "technic_carbon_cloth.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
technic/locale/template.txt
New file
@@ -0,0 +1,163 @@
# template.txt
# Template for translations of Technic
## Misc
[Technic] Loaded in %f seconds =
## Items
Silicon Wafer =
Doped Silicon Wafer =
Enriched Uranium =
Uranium Fuel =
Diamond Drill Head =
Blue Energy Crystal =
Green Energy Crystal =
Red Energy Crystal =
Fine Copper Wire =
Copper Coil =
Electric Motor =
Low Voltage Transformer =
Medium Voltage Transformer =
High Voltage Transformer =
Control Logic Unit =
Mixed Metal Ingot =
Composite Plate =
Copper Plate =
Carbon Plate =
Graphite =
Carbon Cloth =
Raw Latex =
Rubber Fiber =
## Machine misc
Machine cannot be removed because it is not empty =
# $1: Machine name (Includes tier)
%s Active =
%s Disabled =
%s Idle =
%s Improperly Placed =
%s Unpowered =
%s Out Of Fuel =
%s Has Bad Cabling =
%s Has No Network =
%s Finished =
Enable/Disable =
Range =
## Machine names
# $1: Tier
%s Alloy Furnace =
%s Battery Box =
%s Cable =
%s Electric Furnace =
%s Grinder =
%s Generator =
%s Solar Array =
Battery Box =
Supply Converter =
Switching Station =
CNC Machine =
Coal Alloy Furnace =
Extractor =
Compressor =
Solar Panel =
Geothermal Generator =
Music Player =
Water Mill =
Tool WorkShop =
Wind Mill =
Wind Mill Frame =
Forcefield Emitter =
Forcefield =
Nuclear Reactor Core =
Nuclear Reactor Rod Compartment =
Quarry =
## Machine-specific
# $1: Pruduced EU
Charge =
Discharge =
Power level =
# $1: Tier $2: current_charge $3: max_charge
%s Battery Box: %d/%d =
# $1: Machine name $2: Supply $3: Demand
%s. Supply: %d Demand: %d =
Production at %d%% =
## CNC
Cylinder =
Element Cross =
Element Cross Double =
Element Edge =
Element Edge Double =
Element End =
Element End Double =
Element Straight =
Element Straight Double =
Element T =
Element T Double =
Horizontal Cylinder =
One Curved Edge Block =
Pyramid =
Slope =
Slope Edge =
Slope Inner Edge =
Slope Lying =
Slope Upside Down =
Slope Upside Down Edge =
Slope Upside Down Inner Edge =
Sphere =
Spike =
Stick =
Two Curved Edge Block =
Brick =
Cobble =
Dirt =
Leaves =
Sandstone =
Steel =
Stone =
Tree =
Wooden =
## Grinder Recipes
# $1: Name
%s Dust =
Akalin =
Alatro =
Arol =
Brass =
Bronze =
Chromium =
Coal =
Copper =
Gold =
Iron =
Mithril =
Silver =
Stainless Steel =
Talinite =
Tin =
Zinc =
## Tools
Water Can =
Lava Can =
Chainsaw =
Flashlight =
3 nodes deep. =
3 nodes tall. =
3 nodes wide. =
3x3 nodes. =
Hold shift and use to change Mining Drill Mk%d modes. =
Mining Drill Mk%d Mode %d =
Mining Drill Mk1 =
Mining Drill Mk2 =
Mining Drill Mk3 =
Single node. =
Sonic Screwdriver =
Tree Tap =
technic/machines/HV/forcefield.lua
@@ -9,6 +9,8 @@
local forcefield_power_drain   = 10
local forcefield_step_interval = 1
local S = technic.getter
minetest.register_craft({
    output = 'technic:forcefield_emitter_off',
    recipe = {
@@ -62,8 +64,8 @@
local get_forcefield_formspec = function(range)
    return "size[3,1.5]"..
        "field[1,0.5;2,1;range;Range;"..range.."]"..
        "button[0,1;3,1;toggle;Enable/Disable]"
        "field[1,0.5;2,1;range;"..S("Range")..";"..range.."]"..
        "button[0,1;3,1;toggle;"..S("Enable/Disable").."]"
end
local forcefield_receive_fields = function(pos, formname, fields, sender)
@@ -103,7 +105,7 @@
}
minetest.register_node("technic:forcefield_emitter_off", {
    description = "Forcefield emitter",
    description = S("Forcefield Emitter"),
    tiles = {"technic_forcefield_emitter_off.png"},
    groups = {cracky = 1},
    on_receive_fields = forcefield_receive_fields,
@@ -114,13 +116,13 @@
        meta:set_int("range", 10)
        meta:set_int("enabled", 0)
        meta:set_string("formspec", get_forcefield_formspec(10))
        meta:set_string("infotext", "Forcefield emitter");
        meta:set_string("infotext", S("Forcefield Emitter"))
    end,
    mesecons = mesecons
})
minetest.register_node("technic:forcefield_emitter_on", {
    description = "Forcefield emitter on (you hacker you)",
    description = S("Forcefield Emitter"),
    tiles = {"technic_forcefield_emitter_on.png"},
    groups = {cracky = 1, not_in_creative_inventory=1},
    drop = "technic:forcefield_emitter_off",
@@ -138,7 +140,7 @@
})
minetest.register_node("technic:forcefield", {
    description = "Forcefield (you hacker you)",
    description = S("Forcefield"),
    sunlight_propagates = true,
    drawtype = "glasslike",
    groups = {not_in_creative_inventory=1, unbreakable=1},
@@ -164,6 +166,7 @@
        local eu_input   = meta:get_int("HV_EU_input")
        local eu_demand  = meta:get_int("HV_EU_demand")
        local enabled    = meta:get_int("enabled")
        local machine_name = S("Forcefield Emitter")
        -- Power off automatically if no longer connected to a switching station
        technic.switching_station_timeout_count(pos, "HV")
@@ -176,11 +179,11 @@
                meta:set_int("HV_EU_demand", 0)
                update_forcefield(pos, meta:get_int("range"), false)
                hacky_swap_node(pos, "technic:forcefield_emitter_off")
                meta:set_string("infotext", "Forcefield Generator Disabled")
                meta:set_string("infotext", S("%s Disabled"):format(machine_name))
                return
            end
        elseif eu_input < power_requirement then
            meta:set_string("infotext", "Forcefield Generator Unpowered")
            meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
            if node.name == "technic:forcefield_emitter_on" then
                update_forcefield(pos, meta:get_int("range"), false)
                hacky_swap_node(pos, "technic:forcefield_emitter_off")
@@ -188,7 +191,7 @@
        elseif eu_input >= power_requirement then
            if node.name == "technic:forcefield_emitter_off" then
                hacky_swap_node(pos, "technic:forcefield_emitter_on")
                meta:set_string("infotext", "Forcefield Generator Active")
                meta:set_string("infotext", S("%s Active"):format(machine_name))
            end
            update_forcefield(pos, meta:get_int("range"), true)
        end
technic/machines/HV/nuclear_reactor.lua
@@ -10,6 +10,7 @@
local power_supply = 100000                 -- EUs
local fuel_type    = "technic:uranium_fuel" -- The reactor burns this stuff
local S = technic.getter
-- FIXME: recipe must make more sense like a rod recepticle, steam chamber, HV generator?
minetest.register_craft({
@@ -23,7 +24,7 @@
local generator_formspec =
    "invsize[8,9;]"..
    "label[0,0;Nuclear Reactor Rod Compartment]"..
    "label[0,0;"..S("Nuclear Reactor Rod Compartment").."]"..
    "list[current_name;src;2,1;3,2;]"..
    "list[current_player;main;0,5;8,4;]"
@@ -48,7 +49,7 @@
}
minetest.register_node("technic:hv_nuclear_reactor_core", {
    description = "Nuclear Reactor",
    description = S("Nuclear Reactor Core"),
    tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
             "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
             "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"},
@@ -64,7 +65,7 @@
    },
    on_construct = function(pos)
        local meta = minetest.get_meta(pos)
        meta:set_string("infotext", "Nuclear Reactor Core")
        meta:set_string("infotext", S("Nuclear Reactor Core"))
        meta:set_int("HV_EU_supply", 0)
        -- Signal to the switching station that this device burns some
        -- sort of fuel and needs special handling
@@ -74,12 +75,12 @@
        local inv = meta:get_inventory()
        inv:set_size("src", 6)
    end,    
    can_dig = function(pos,player)
    can_dig = function(pos, player)
        local meta = minetest.get_meta(pos);
        local inv = meta:get_inventory()
        if not inv:is_empty("src") then
            minetest.chat_send_player(player:get_player_name(),
                "Machine cannot be removed because it is not empty");
                S("Machine cannot be removed because it is not empty"))
            return false
        else
            return true
@@ -88,7 +89,6 @@
})
minetest.register_node("technic:hv_nuclear_reactor_core_active", {
    description = "HV Uranium Reactor",
    tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
             "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
         "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"},
@@ -103,12 +103,12 @@
        type = "fixed",
        fixed = nodebox
    },
    can_dig = function(pos,player)
    can_dig = function(pos, player)
        local meta = minetest.get_meta(pos);
        local inv = meta:get_inventory()
        if not inv:is_empty("src") then
            minetest.chat_send_player(player:get_player_name(),
                "Machine cannot be removed because it is not empty");
                S("Machine cannot be removed because it is not empty"))
            return false
        else
            return true
@@ -208,6 +208,7 @@
    chance   = 1,
    action = function(pos, node, active_object_count, active_object_count_wider)
        local meta = minetest.get_meta(pos)
        local machine_name = S("Nuclear Reactor Core")
        local burn_time = meta:get_int("burn_time") or 0
        if burn_time >= burn_ticks or burn_time == 0 then
@@ -238,7 +239,7 @@
            end
            meta:set_int("HV_EU_supply", 0)
            meta:set_int("burn_time", 0)
            meta:set_string("infotext", "Nuclear Reactor Core (idle)")
            meta:set_string("infotext", S("%s Idle"):format(machine_name))
            hacky_swap_node(pos, "technic:hv_nuclear_reactor_core")
        elseif burn_time > 0 then
            damage_nearby_players(pos)
@@ -248,7 +249,7 @@
            burn_time = burn_time + 1
            meta:set_int("burn_time", burn_time)
            local percent = math.floor(burn_time / burn_ticks * 100)
            meta:set_string("infotext", "Nuclear Reactor Core ("..percent.."%)")
            meta:set_string("infotext", machine_name.." ("..percent.."%)")
            meta:set_int("HV_EU_supply", power_supply)
        end
    end
technic/machines/HV/quarry.lua
@@ -1,4 +1,6 @@
local S = technic.getter
minetest.register_craft({
    recipe = {
        {"default:steelblock", "pipeworks:filter",           "default:steelblock"},
@@ -13,7 +15,7 @@
local function get_quarry_formspec(size)
    return "size[3,1.5]"..
        "field[1,0.5;2,1;size;Radius;"..size.."]"..
        "button[0,1;3,1;toggle;Enable/Disable]"
        "button[0,1;3,1;toggle;"..S("Enable/Disable").."]"
end
local function quarry_receive_fields(pos, formname, fields, sender)
@@ -134,7 +136,7 @@
end
minetest.register_node("technic:quarry", {
    description = "Quarry",
    description = S("Quarry"),
    tiles = {"default_steel_block.png", "default_steel_block.png",
             "default_steel_block.png", "default_steel_block.png",
             "default_steel_block.png^default_tool_mesepick.png", "default_steel_block.png"},
@@ -146,7 +148,7 @@
    on_construct = function(pos)
        local size = 4
        local meta = minetest.get_meta(pos)
        meta:set_string("infotext", "Quarry")
        meta:set_string("infotext", S("Quarry"))
        meta:set_string("formspec", get_quarry_formspec(4))
        meta:set_int("size", size)
        meta:set_int("dig_y", pos.y)
@@ -171,25 +173,26 @@
        local demand = 10000
        local center = get_quarry_center(pos, size)
        local dig_y = meta:get_int("dig_y")
        local machine_name = S("Quarry")
        technic.switching_station_timeout_count(pos, "HV")
        if meta:get_int("enabled") == 0 then
            meta:set_string("infotext", "Quarry Disabled")
            meta:set_string("infotext", S("%s Disabled"):format(machine_name))
            meta:set_int("HV_EU_demand", 0)
            return
        end
        if eu_input < demand then
            meta:set_string("infotext", "Quarry Unpowered")
            meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
        elseif eu_input >= demand then
            meta:set_string("infotext", "Quarry Active")
            meta:set_string("infotext", S("%s Active"):format(machine_name))
            local items = quarry_dig(pos, center, size)
            send_items(items, pos, node)
            if dig_y < pos.y - quarry_max_depth then
                meta:set_string("infotext", "Quarry Finished")
                meta:set_string("infotext", S("%s Finished"):format(machine_name))
            end
        end
        meta:set_int("HV_EU_demand", demand)
technic/machines/LV/cnc.lua
@@ -7,6 +7,7 @@
--   I could imagine some form of API allowing modders to come with their own node
--   box definitions and easily stuff it in the this machine for production.
local S = technic.getter
local shape = {}
local onesize_products = {
@@ -126,7 +127,7 @@
-- The actual block inactive state
minetest.register_node("technic:cnc", {
    description = "CNC Milling Machine",
    description = S("CNC Machine"),
    tiles       = {"technic_cnc_top.png", "technic_cnc_bottom.png", "technic_cnc_side.png",
                   "technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front.png"},
    drawtype    = "nodebox",
@@ -142,7 +143,7 @@
    legacy_facedir_simple = true,
    on_construct = function(pos)
        local meta = minetest.get_meta(pos)
        meta:set_string("infotext", "CNC Machine")
        meta:set_string("infotext", S("CNC Machine"))
        meta:set_float("technic_power_machine", 1)
        meta:set_string("formspec", cnc_formspec)
        local inv = meta:get_inventory()
@@ -154,7 +155,7 @@
        local inv = meta:get_inventory()
        if not inv:is_empty("src") or not inv:is_empty("dst") then
            minetest.chat_send_player(player:get_player_name(),
                "Machine cannot be removed because it is not empty");
                S("Machine cannot be removed because it is not empty"))
            return false
        else
            return true
@@ -165,7 +166,7 @@
-- Active state block
minetest.register_node("technic:cnc_active", {
    description = "CNC Machine",
    description = S("CNC Machine"),
    tiles       = {"technic_cnc_top_active.png", "technic_cnc_bottom.png", "technic_cnc_side.png",
                   "technic_cnc_side.png",       "technic_cnc_side.png",   "technic_cnc_front_active.png"},
    paramtype2 = "facedir",
@@ -176,7 +177,7 @@
        local inv = meta:get_inventory()
        if not inv:is_empty("src") or not inv:is_empty("dst") then
            minetest.chat_send_player(player:get_player_name(),
                "CNC machine cannot be removed because it is not empty");
                S("Machine cannot be removed because it is not empty"))
            return false
        end
        return true
@@ -193,7 +194,7 @@
        local meta         = minetest.get_meta(pos)
        local inv          = meta:get_inventory()
        local eu_input     = meta:get_int("LV_EU_input")
        local machine_name = "CNC"
        local machine_name = S("CNC Machine")
        local machine_node = "technic:cnc"
        local demand       = 450
@@ -213,17 +214,17 @@
           (not minetest.registered_nodes[result]) or
           (not inv:room_for_item("dst", result)) then
            hacky_swap_node(pos, machine_node)
            meta:set_string("infotext", machine_name.." Idle")
            meta:set_string("infotext", S("%s Idle"):format(machine_name))
            meta:set_string("cnc_product", "")
            return
        end
        if eu_input < demand then
            hacky_swap_node(pos, machine_node)
            meta:set_string("infotext", machine_name.." Unpowered")
            meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
        elseif eu_input >= demand then
            hacky_swap_node(pos, machine_node.."_active")
            meta:set_string("infotext", machine_name.." Active")
            meta:set_string("infotext", S("%s Active"):format(machine_name))
            meta:set_int("src_time", meta:get_int("src_time") + 1)
            if meta:get_int("src_time") >= 3 then -- 3 ticks per output
                meta:set_int("src_time", 0)
technic/machines/LV/cnc_api.lua
@@ -1,7 +1,9 @@
-- API for the technic CNC machine
-- Again code is adapted from the NonCubic Blocks MOD v1.4 by yves_de_beck
technic.cnc = {}
local S = technic.getter
technic.cnc = {}
technic.cnc.detail_level = 16
@@ -151,119 +153,119 @@
technic.cnc.programs = {
    {suffix  = "technic_cnc_stick",
    nodebox = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15},
    desc    = "Stick"},
    desc    = S("Stick")},
    {suffix  = "technic_cnc_element_end_double",
    nodebox = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.5},
    desc    = "Element End Double"},
    desc    = S("Element End Double")},
    {suffix  = "technic_cnc_element_cross_double",
    nodebox = {
        {0.3, -0.5, -0.3, 0.5, 0.5, 0.3},
        {-0.3, -0.5, -0.5, 0.3, 0.5, 0.5},
        {-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}},
    desc    = "Element Cross Double"},
    desc    = S("Element Cross Double")},
    {suffix  = "technic_cnc_element_t_double",
    nodebox = {
        {-0.3, -0.5, -0.5, 0.3, 0.5, 0.3},
        {-0.5, -0.5, -0.3, -0.3, 0.5, 0.3},
        {0.3, -0.5, -0.3, 0.5, 0.5, 0.3}},
    desc    = "Element T Double"},
    desc    = S("Element T Double")},
    {suffix  = "technic_cnc_element_edge_double",
    nodebox = {
        {-0.3, -0.5, -0.5, 0.3, 0.5, 0.3},
        {-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}},
    desc    = "Element Edge Double"},
    desc    = S("Element Edge Double")},
    {suffix  = "technic_cnc_element_straight_double",
    nodebox = {-0.3, -0.5, -0.5, 0.3, 0.5, 0.5},
    desc    = "Element Straight Double"},
    desc    = S("Element Straight Double")},
    {suffix  = "technic_cnc_element_end",
    nodebox = {-0.3, -0.5, -0.3, 0.3, 0, 0.5},
    desc    = "Element End"},
    desc    = S("Element End")},
    {suffix  = "technic_cnc_element_cross",
    nodebox = {
        {0.3, -0.5, -0.3, 0.5, 0, 0.3},
        {-0.3, -0.5, -0.5, 0.3, 0, 0.5},
        {-0.5, -0.5, -0.3, -0.3, 0, 0.3}},
    desc    = "Element Cross"},
    desc    = S("Element Cross")},
    {suffix  = "technic_cnc_element_t",
    nodebox = {
        {-0.3, -0.5, -0.5, 0.3, 0, 0.3},
        {-0.5, -0.5, -0.3, -0.3, 0, 0.3},
        {0.3, -0.5, -0.3, 0.5, 0, 0.3}},
    desc    = "Element T"},
    desc    = S("Element T")},
    {suffix  = "technic_cnc_element_edge",
    nodebox = {
        {-0.3, -0.5, -0.5, 0.3, 0, 0.3},
        {-0.5, -0.5, -0.3, -0.3, 0, 0.3}},
    desc    = "Element Edge"},
    desc    = S("Element Edge")},
    {suffix  = "technic_cnc_element_straight",
    nodebox = {-0.3, -0.5, -0.5, 0.3, 0, 0.5},
    desc    = "Element Straight"},
    desc    = S("Element Straight")},
    {suffix  = "technic_cnc_sphere",
    nodebox = cnc_sphere(),
    desc    = "Sphere"},
    desc    = S("Sphere")},
    {suffix  = "technic_cnc_cylinder_horizontal",
    nodebox = cnc_cylinder_horizontal(),
    desc    = "Cylinder Horizontal"},
    desc    = S("Horizontal Cylinder")},
    {suffix  = "technic_cnc_cylinder",
    nodebox = cnc_cylinder(),
    desc    = ""},
    desc    = S("Cylinder")},
    {suffix  = "technic_cnc_twocurvededge",
    nodebox = cnc_twocurvededge(),
    desc    = "One Curved Edge Block"},
    desc    = S("Two Curved Edge Block")},
    {suffix  = "technic_cnc_onecurvededge",
    nodebox = cnc_onecurvededge(),
    desc    = "Two Curved Edge Block"},
    desc    = S("One Curved Edge Block")},
    {suffix  = "technic_cnc_spike",
    nodebox = cnc_spike(),
    desc    = "Spike"},
    desc    = S("Spike")},
    {suffix  = "technic_cnc_pyramid",
    nodebox = cnc_pyramid(),
    desc    = "Pyramid"},
    desc    = S("Pyramid")},
    {suffix  = "technic_cnc_slope_inner_edge_upsdown",
    nodebox = cnc_slope_inner_edge_upsdown(),
    desc    = "Slope Upside Down Inner Edge"},
    desc    = S("Slope Upside Down Inner Edge")},
    {suffix  = "technic_cnc_slope_edge_upsdown",
    nodebox = cnc_slope_edge_upsdown(),
    desc    = "Slope Upside Down Edge"},
    desc    = S("Slope Upside Down Edge")},
    {suffix  = "technic_cnc_slope_inner_edge",
    nodebox = cnc_slope_inner_edge(),
    desc    = "Slope Inner Edge"},
    desc    = S("Slope Inner Edge")},
    {suffix  = "technic_cnc_slope_edge",
    nodebox = cnc_slope_edge(),
    desc    = "Slope Edge"},
    desc    = S("Slope Edge")},
    {suffix  = "technic_cnc_slope_upsdown",
    nodebox = cnc_slope_upsdown(),
    desc    = "Slope Upside Down"},
    desc    = S("Slope Upside Down")},
    {suffix  = "technic_cnc_slope_lying",
    nodebox = cnc_slope_lying(),
    desc    = "Slope Lying"},
    desc    = S("Slope Lying")},
    {suffix  = "technic_cnc_slope",
    nodebox = cnc_slope(),
    desc    = "Slope"},
    desc    = S("Slope")},
}
-- Allow disabling certain programs for some node. Default is allowing all types for all nodes
technic/machines/LV/cnc_nodes.lua
@@ -1,11 +1,14 @@
-- REGISTER MATERIALS AND PROPERTIES FOR NONCUBIC ELEMENTS:
-----------------------------------------------------------
local S = technic.getter
-- DIRT
-------
technic.cnc.register_all("default:dirt",
                {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
                {"default_grass.png", "default_dirt.png", "default_grass.png"},
                "Dirt")
                S("Dirt"))
technic.cnc.programs_disable["default:dirt"] = {"technic_cnc_sphere", "technic_cnc_slope_upsdown",
        "technic_cnc_edge",   "technic_cnc_inner_edge",
        "technic_cnc_slope_edge_upsdown", "technic_cnc_slope_inner_edge_upsdown",
@@ -16,56 +19,56 @@
technic.cnc.register_all("default:tree",
                {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
                {"default_tree.png"},
                "Wooden")
                S("Wooden"))
-- WOOD
-------
technic.cnc.register_all("default:wood",
                {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
                {"default_wood.png"},
                "Wooden")
                S("Wooden"))
-- STONE
--------
technic.cnc.register_all("default:stone",
                {cracky=3, not_in_creative_inventory=1},
                {"default_stone.png"},
                "Stone")
                S("Stone"))
-- COBBLE
---------
technic.cnc.register_all("default:cobble",
                {cracky=3, not_in_creative_inventory=1},
                {"default_cobble.png"},
                "Cobble")
                S("Cobble"))
-- BRICK
--------
technic.cnc.register_all("default:brick",
                {cracky=3, not_in_creative_inventory=1},
                {"default_brick.png"},
                "Brick")
                S("Brick"))
-- SANDSTONE
------------
technic.cnc.register_all("default:sandstone",
                {crumbly=2, cracky=2, not_in_creative_inventory=1},
                {"default_sandstone.png"},
                "Sandstone")
                S("Sandstone"))
-- LEAVES
---------
technic.cnc.register_all("default:leaves",
                {snappy=2, choppy=2, oddly_breakable_by_hand=3, not_in_creative_inventory=1},
                {"default_leaves.png"},
                "Leaves")
                S("Leaves"))
-- TREE
-------
technic.cnc.register_all("default:tree",
                {snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, wood=1, not_in_creative_inventory=1},
                {"default_tree.png"},
                "Tree")
                S("Tree"))
-- STEEL
--------
technic.cnc.register_all("default:steel",
                {snappy=1, bendy=2, cracky=1, melty=2, level=2, not_in_creative_inventory=1},
                {"default_steel_block.png"},
                "Steel")
                S("Steel"))
technic/machines/LV/coal_alloy_furnace.lua
@@ -1,6 +1,7 @@
-- Coal driven alloy furnace. This uses no EUs:
local S = technic.getter
minetest.register_craft({
    output = 'technic:coal_alloy_furnace',
@@ -12,7 +13,7 @@
})
minetest.register_node("technic:coal_alloy_furnace", {
    description = "Alloy Furnace",
    description = S("Coal Alloy Furnace"),
    tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png", "technic_coal_alloy_furnace_side.png",
        "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front.png"},
    paramtype2 = "facedir",
@@ -22,7 +23,7 @@
    on_construct = function(pos)
        local meta = minetest.env:get_meta(pos)
        meta:set_string("formspec", coal_alloy_furnace_formspec)
        meta:set_string("infotext", "Alloy Furnace")
        meta:set_string("infotext", S("Coal Alloy Furnace"))
        local inv = meta:get_inventory()
        inv:set_size("fuel", 1)
        inv:set_size("src", 1)
@@ -68,9 +69,10 @@
        local meta = minetest.get_meta(pos)
        local inv    = meta:get_inventory()
        local recipe = nil
        local machine_name = S("Coal Alloy Furnace")
        local formspec =
            "size[8,9]"..
            "label[0,0;Alloy Furnace]"..
            "label[0,0;"..machine_name.."]"..
            "image[2,2;1,1;default_furnace_fire_bg.png]"..
            "list[current_name;fuel;2,3;1,1;]"..
            "list[current_name;src;2,1;1,1;]"..
@@ -125,13 +127,13 @@
        if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
            local percent = math.floor(meta:get_float("fuel_time") /
                    meta:get_float("fuel_totaltime") * 100)
            meta:set_string("infotext","Furnace active: "..percent.."%")
            meta:set_string("infotext", S("%s Active"):format(machine_name).." ("..percent.."%)")
            hacky_swap_node(pos, "technic:coal_alloy_furnace_active")
            meta:set_string("formspec",
                    "size[8,9]"..
                    "label[0,0;Electric Alloy Furnace]"..
                    "label[0,0;"..machine_name.."]"..
                    "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
                    (100-percent)..":default_furnace_fire_fg.png]"..
                    (100 - percent)..":default_furnace_fire_fg.png]"..
                    "list[current_name;fuel;2,3;1,1;]"..
                    "list[current_name;src;2,1;1,1;]"..
                    "list[current_name;src2;3,1;1,1;]"..
@@ -164,7 +166,7 @@
        end
        if fuel.time <= 0 then
            meta:set_string("infotext", "Furnace out of fuel")
            meta:set_string("infotext", S("%s Out Of Fuel"):format(machine_name))
            hacky_swap_node(pos, "technic:coal_alloy_furnace")
            meta:set_string("formspec", formspec)
            return
technic/machines/LV/compressor.lua
@@ -1,10 +1,12 @@
technic.compressor_recipes ={}
technic.compressor_recipes = {}
local S = technic.getter
technic.register_compressor_recipe = function(src, src_count, dst, dst_count)
    technic.compressor_recipes[src] = {src_count = src_count, dst_name = dst, dst_count = dst_count}
    if unified_inventory then
        unified_inventory.register_craft(
        {
        unified_inventory.register_craft({
            type = "compressing",
            output = dst.." "..dst_count,
            items = {src.." "..src_count},
@@ -44,13 +46,13 @@
local compressor_formspec =
    "invsize[8,9;]"..
    "label[0,0;Compressor]"..
    "label[0,0;"..S("Compressor").."]"..
    "list[current_name;src;3,1;1,1;]"..
    "list[current_name;dst;5,1;2,2;]"..
    "list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:compressor", {
    description = "Compressor",
    description = S("Compressor"),
    tiles = {"technic_compressor_top.png",  "technic_compressor_bottom.png",
             "technic_compressor_side.png", "technic_compressor_side.png",
             "technic_compressor_back.png", "technic_compressor_front.png"},
@@ -60,8 +62,7 @@
    sounds = default.node_sound_wood_defaults(),
    on_construct = function(pos)
        local meta = minetest.get_meta(pos)
        meta:set_string("infotext", "Compressor")
        meta:set_float("technic_power_machine", 1)
        meta:set_string("infotext", S("Compressor"))
        meta:set_string("formspec", compressor_formspec)
        local inv = meta:get_inventory()
        inv:set_size("src", 1)
@@ -72,7 +73,7 @@
        local inv = meta:get_inventory()
        if not inv:is_empty("src") or not inv:is_empty("dst") then
            minetest.chat_send_player(player:get_player_name(),
                    "Machine cannot be removed because it is not empty")
                    S("Machine cannot be removed because it is not empty"))
            return false
        else
            return true
@@ -81,7 +82,7 @@
})
minetest.register_node("technic:compressor_active", {
    description = "Compressor",
    description = S("Compressor"),
    tiles = {"technic_compressor_top.png",  "technic_compressor_bottom.png",
             "technic_compressor_side.png", "technic_compressor_side.png",
             "technic_compressor_back.png", "technic_compressor_front_active.png"},
@@ -94,7 +95,7 @@
        local inv = meta:get_inventory()
        if not inv:is_empty("src") or not inv:is_empty("dst") then
            minetest.chat_send_player(player:get_player_name(),
                    "Machine cannot be removed because it is not empty");
                    S("Machine cannot be removed because it is not empty"))
            return false
        else
            return true
@@ -109,7 +110,7 @@
    action = function(pos, node, active_object_count, active_object_count_wider)
        local meta         = minetest.get_meta(pos)
        local eu_input     = meta:get_int("LV_EU_input")
        local machine_name = "Compressor"
        local machine_name = S("Compressor")
        local machine_node = "technic:compressor"
        local demand       = 300
 
@@ -139,7 +140,7 @@
        if empty or (not result) or
           (not inv:room_for_item("dst", result)) then
            hacky_swap_node(pos, machine_node)
            meta:set_string("infotext", machine_name.." Idle")
            meta:set_string("infotext", S("%s Idle"):format(machine_name))
            meta:set_int("LV_EU_demand", 0)
            meta:set_int("src_time", 0)
            return
@@ -147,10 +148,10 @@
        if eu_input < demand then
            hacky_swap_node(pos, machine_node)
            meta:set_string("infotext", machine_name.." Unpowered")
            meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
        elseif eu_input >= demand then
            hacky_swap_node(pos, machine_node.."_active")
            meta:set_string("infotext", machine_name.." Active")
            meta:set_string("infotext", S("%s Active"):format(machine_name))
            meta:set_int("src_time", meta:get_int("src_time") + 1)
            if meta:get_int("src_time") >= 4 then 
technic/machines/LV/extractor.lua
@@ -1,4 +1,7 @@
technic.extractor_recipes ={}
local S = technic.getter
technic.register_extractor_recipe = function(src, src_count, dst, dst_count)
    technic.extractor_recipes[src] = {src_count = src_count, dst_name = dst, dst_count = dst_count}
@@ -50,13 +53,13 @@
local extractor_formspec =
   "invsize[8,9;]"..
   "label[0,0;Extractor]"..
   "label[0,0;"..S("Extractor").."]"..
   "list[current_name;src;3,1;1,1;]"..
   "list[current_name;dst;5,1;2,2;]"..
   "list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:extractor", {
    description = "Extractor",
    description = S("Extractor"),
    tiles = {"technic_lv_grinder_top.png",  "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png",
             "technic_lv_grinder_side.png", "technic_lv_grinder_side.png",   "technic_lv_grinder_front.png"},
    paramtype2 = "facedir",
@@ -65,7 +68,7 @@
    sounds = default.node_sound_wood_defaults(),
    on_construct = function(pos)
        local meta = minetest.get_meta(pos)
        meta:set_string("infotext", "Extractor")
        meta:set_string("infotext", S("Extractor"))
        meta:set_string("formspec", extractor_formspec)
        local inv = meta:get_inventory()
        inv:set_size("src", 1)
@@ -76,7 +79,7 @@
        local inv = meta:get_inventory()
        if not inv:is_empty("src") or not inv:is_empty("dst") then
            minetest.chat_send_player(player:get_player_name(),
                "Machine cannot be removed because it is not empty");
                S("Machine cannot be removed because it is not empty"))
            return false
        else
            return true
@@ -85,7 +88,7 @@
})
minetest.register_node("technic:extractor_active", {
    description = "Extractor",
    description = S("Extractor"),
    tiles = {"technic_lv_grinder_top.png",  "technic_lv_grinder_bottom.png",
             "technic_lv_grinder_side.png", "technic_lv_grinder_side.png",
             "technic_lv_grinder_side.png", "technic_lv_grinder_front_active.png"},
@@ -98,7 +101,7 @@
        local inv = meta:get_inventory()
        if not inv:is_empty("src") or not inv:is_empty("dst") then
            minetest.chat_send_player(player:get_player_name(),
                "Machine cannot be removed because it is not empty");
                S("Machine cannot be removed because it is not empty"))
            return false
        else
            return true
@@ -118,7 +121,7 @@
        local eu_input = meta:get_int("LV_EU_input")
        -- Machine information
        local machine_name = "Extractor"
        local machine_name = S("Extractor")
        local machine_node = "technic:extractor"
        local demand       = 300
@@ -144,7 +147,7 @@
        if inv:is_empty("src") or (not recipe) or (not result) or
           (not inv:room_for_item("dst", result)) then
            hacky_swap_node(pos, machine_node)
            meta:set_string("infotext", machine_name.." Idle")
            meta:set_string("infotext", S("%s Idle"):format(machine_name))
            meta:set_int("LV_EU_demand", 0)
            return
        end
@@ -152,11 +155,11 @@
        if eu_input < demand then
            -- unpowered - go idle
            hacky_swap_node(pos, machine_node)
            meta:set_string("infotext", machine_name.." Unpowered")
            meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
        elseif eu_input >= demand then
            -- Powered
            hacky_swap_node(pos, machine_node.."_active")
            meta:set_string("infotext", machine_name.." Active")
            meta:set_string("infotext", S("%s Active"):format(machine_name))
            meta:set_int("src_time", meta:get_int("src_time") + 1)
            if meta:get_int("src_time") >= 4 then -- 4 ticks per output
technic/machines/LV/geothermal.lua
@@ -5,6 +5,8 @@
minetest.register_alias("geothermal", "technic:geothermal")
local S = technic.getter
minetest.register_craft({
    output = 'technic:geothermal',
    recipe = {
@@ -15,18 +17,17 @@
})
minetest.register_craftitem("technic:geothermal", {
    description = "Geothermal Generator",
    stack_max = 99,
    description = S("Geothermal Generator"),
}) 
local geothermal_formspec =
    "invsize[8,4;]"..
    "label[0,0;Geothermal Generator]"..
    "label[0,0;"..S("Geothermal Generator").."]"..
    "list[current_player;main;0,5;8,4;]"
    
minetest.register_node("technic:geothermal", {
    description = "Geothermal Generator",
    description = S("Geothermal Generator"),
    tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
             "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
    paramtype2 = "facedir",
@@ -35,15 +36,14 @@
    sounds = default.node_sound_wood_defaults(),
    on_construct = function(pos)
        local meta = minetest.get_meta(pos)
        meta:set_string("infotext", "Geothermal Generator")
        meta:set_float("technic_power_machine", 1)
        meta:set_string("infotext", S("Geothermal Generator"))
        meta:set_int("LV_EU_supply", 0)
        meta:set_string("formspec", geothermal_formspec)    
    end,    
})
minetest.register_node("technic:geothermal_active", {
    description = "Geothermal Generator",
    description = S("Geothermal Generator"),
    tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
             "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
    paramtype2 = "facedir",
@@ -104,8 +104,8 @@
        meta:set_string("formspec",
            "invsize[8,4;]"..
            "label[0,0;Geothermal Generator]"..
            "label[4,0;Production at "..tostring(production_level).."%]")
            "label[0,0;"..S("Geothermal Generator").."]"..
            "label[4,0;"..S("Production at %d%%"):format(production_level).."]")
        if production_level > 0 and minetest.get_node(pos).name == "technic:geothermal" then
            hacky_swap_node (pos, "technic:geothermal_active")
technic/machines/LV/music_player.lua
@@ -1,6 +1,8 @@
-- LV Music player.
-- The player can play music. But it is high ampage!
local S = technic.getter
minetest.register_alias("music_player", "technic:music_player")
minetest.register_craft({
    output = 'technic:music_player',
@@ -13,7 +15,7 @@
local music_player_formspec =
    "invsize[8,9;]"..
    "label[0,0;Music Player]"..
    "label[0,0;"..S("Music Player").."]"..
    "button[4,1;1,1;track1;1]"..
    "button[5,1;1,1;track2;2]"..
    "button[6,1;1,1;track3;3]"..
@@ -28,14 +30,14 @@
    "label[4,0;Current track --]"
minetest.register_node("technic:music_player", {
    description = "Music Player",
    description = S("Music Player"),
    tiles = {"technic_music_player_top.png", "technic_machine_bottom.png", "technic_music_player_side.png",
             "technic_music_player_side.png", "technic_music_player_side.png", "technic_music_player_side.png"},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
    sounds = default.node_sound_wood_defaults(),
    on_construct = function(pos)
        local meta = minetest.get_meta(pos)
        meta:set_string("infotext", "Music Player")
        meta:set_string("infotext", S("Music Player"))
        meta:set_int("active", 0)
        meta:set_int("current_track", 1)
        meta:set_string("formspec", music_player_formspec)
@@ -56,7 +58,7 @@
        meta:set_int("current_track", current_track)
        meta:set_string("formspec",
                "invsize[8,9;]"..
                "label[0,0;Music Player]"..
                "label[0,0;"..S("Music Player").."]"..
                "button[4,1;1,1;track1;1]"..
                "button[5,1;1,1;track2;2]"..
                "button[6,1;1,1;track3;3]"..
@@ -93,7 +95,7 @@
    action = function(pos, node, active_object_count, active_object_count_wider)
        local meta         = minetest.get_meta(pos)
        local eu_input     = meta:get_int("LV_EU_input")
        local machine_name = "Music Player"
        local machine_name = S("Music Player")
        local machine_node = "technic:music_player"
        local demand       = 150
@@ -111,7 +113,7 @@
        technic.switching_station_timeout_count(pos, "LV")
        if meta:get_int("active") == 0 then
            meta:set_string("infotext", machine_name.." Idle")
            meta:set_string("infotext", S("%s Idle"):format(machine_name))
            meta:set_int("LV_EU_demand", 0)
            if music_handle then
                minetest.sound_stop(music_handle)
@@ -120,12 +122,12 @@
        end
        if eu_input < demand then
            meta:set_string("infotext", machine_name.." Unpowered")
            meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
            if music_handle then
                minetest.sound_stop(music_handle)
            end
        elseif eu_input >= demand then
            meta:set_string("infotext", machine_name.." Active")
            meta:set_string("infotext", S("%s Active"):format(machine_name))
            music_handle = minetest.sound_play("technic_track"..current_track,
                    {pos = pos, gain = 1.0, loop = true, max_hear_distance = 72,})
            meta:set_int("music_handle", music_handle)
technic/machines/LV/solar_panel.lua
@@ -2,12 +2,14 @@
-- They can however also be used separately but with reduced efficiency due to the missing transformer.
-- Individual panels are less efficient than when the panels are combined into full arrays.
local S = technic.getter
minetest.register_node("technic:solar_panel", {
    tiles = {"technic_solar_panel_top.png",  "technic_solar_panel_bottom.png", "technic_solar_panel_side.png",
             "technic_solar_panel_side.png", "technic_solar_panel_side.png",   "technic_solar_panel_side.png"},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
    sounds = default.node_sound_wood_defaults(),
        description="Solar Panel",
        description = S("Solar Panel"),
    active = false,
    drawtype = "nodebox",
    paramtype = "light",
@@ -19,7 +21,7 @@
    on_construct = function(pos)
        local meta = minetest.get_meta(pos)
        meta:set_int("LV_EU_supply", 0)
        meta:set_string("infotext", "LV Solar Panel")
        meta:set_string("infotext", S("Solar Panel"))
    end,
})
@@ -46,6 +48,7 @@
        -- To take care of some of it solar panels do not work outside daylight hours or if
        -- built below -10m
        local pos1 = {x=pos.x, y=pos.y+1, z=pos.z}
        local machine_name = S("Solar Panel")
        local light = minetest.get_node_light(pos1, nil)
        local time_of_day = minetest.get_timeofday()
@@ -57,10 +60,10 @@
            local charge_to_give = math.floor((light + pos1.y) * 3)
            charge_to_give = math.max(charge_to_give, 0)
            charge_to_give = math.min(charge_to_give, 200)
            meta:set_string("infotext", "Solar Panel is active ("..charge_to_give.."EU)")
            meta:set_string("infotext", S("%s Active"):format(machine_name).." ("..charge_to_give.."EU)")
            meta:set_int("LV_EU_supply", charge_to_give)
        else
            meta:set_string("infotext", "Solar Panel is inactive");
            meta:set_string("infotext", S("%s Idle"):format(machine_name))
            meta:set_int("LV_EU_supply", 0)
        end
    end,
technic/machines/LV/water_mill.lua
@@ -1,6 +1,9 @@
-- A water mill produces LV EUs by exploiting flowing water across it
-- It is a LV EU supplyer and fairly low yield (max 120EUs)
-- It is a little under half as good as the thermal generator.
local S = technic.getter
minetest.register_alias("water_mill", "technic:water_mill")
minetest.register_craft({
@@ -13,7 +16,7 @@
})
minetest.register_node("technic:water_mill", {
    description = "Water Mill",
    description = S("Water Mill"),
    tiles = {"technic_water_mill_top.png",  "technic_machine_bottom.png",
             "technic_water_mill_side.png", "technic_water_mill_side.png",
             "technic_water_mill_side.png", "technic_water_mill_side.png"},
@@ -23,13 +26,13 @@
    sounds = default.node_sound_wood_defaults(),
    on_construct = function(pos)
        local meta = minetest.get_meta(pos)
        meta:set_string("infotext", "Water Mill")
        meta:set_string("infotext", S("Water Mill"))
        meta:set_int("LV_EU_supply", 0)
    end,    
})
minetest.register_node("technic:water_mill_active", {
    description = "Water Mill",
    description = S("Water Mill"),
    tiles = {"technic_water_mill_top_active.png", "technic_machine_bottom.png",
             "technic_water_mill_side.png",       "technic_water_mill_side.png",
             "technic_water_mill_side.png",       "technic_water_mill_side.png"},
@@ -82,7 +85,7 @@
        end
        meta:set_string("infotext",
            "Water Mill ("..production_level.."%)")
            S("Water Mill").." ("..production_level.."%)")
        if production_level > 0 and
           minetest.get_node(pos).name == "technic:water_mill" then
technic/machines/MV/tool_workshop.lua
@@ -1,7 +1,10 @@
-- LV Tool workshop
-- Tool workshop
-- This machine repairs tools.
minetest.register_alias("tool_workshop", "technic:tool_workshop")
local S = technic.getter
minetest.register_craft({
    output = 'technic:tool_workshop',
    recipe = {
@@ -14,19 +17,18 @@
local workshop_formspec =
    "invsize[8,9;]"..
    "list[current_name;src;3,1;1,1;]"..
    "label[0,0;Tool Workshop]"..
    "label[0,0;"..S("Tool Workshop").."]"..
    "list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:tool_workshop", {
    description = "Tool Workshop",
    description = S("Tool Workshop"),
    tiles = {"technic_workshop_top.png", "technic_machine_bottom.png", "technic_workshop_side.png",
             "technic_workshop_side.png", "technic_workshop_side.png", "technic_workshop_side.png"},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
    sounds = default.node_sound_wood_defaults(),
    on_construct = function(pos)
        local meta = minetest.get_meta(pos)
        meta:set_string("infotext", "Tool Workshop")
        meta:set_float("technic_power_machine", 1)
        meta:set_string("infotext", S("Tool Workshop"))
        meta:set_string("formspec", workshop_formspec)
        local inv = meta:get_inventory()
        inv:set_size("src", 1)
@@ -36,7 +38,7 @@
        local inv = meta:get_inventory()
        if not inv:is_empty("src") then
            minetest.chat_send_player(player:get_player_name(),
                "Machine cannot be removed because it is not empty");
                S("Machine cannot be removed because it is not empty"))
            return false
        end
        return true
@@ -51,7 +53,7 @@
        local meta         = minetest.get_meta(pos)
        local inv          = meta:get_inventory()
        local eu_input     = meta:get_int("MV_EU_input")
        local machine_name = "Tool Workshop"
        local machine_name = S("Tool Workshop")
        local machine_node = "technic:tool_workshop"
        local demand       = 5000
@@ -70,15 +72,15 @@
           srcstack:get_wear() == 0 or
           srcstack:get_name() == "technic:water_can" or
           srcstack:get_name() == "technic:lava_can" then
            meta:set_string("infotext", machine_name.." Idle")
            meta:set_string("infotext", S("%s Idle"):format(machine_name))
            meta:set_int("MV_EU_demand", 0)
            return
        end
        
        if eu_input < demand then
            meta:set_string("infotext", machine_name.." Unpowered")
            meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
        elseif eu_input >= demand then
            meta:set_string("infotext", machine_name.." Active")
            meta:set_string("infotext", S("%s Active"):format(machine_name))
            srcstack:add_wear(-1000)
            inv:set_stack("src", 1, srcstack)
        end
technic/machines/MV/wind_mill.lua
@@ -1,4 +1,6 @@
local S = technic.getter
minetest.register_craft({
    output = 'technic:wind_mill_frame 5',
    recipe = {
@@ -18,7 +20,7 @@
})
minetest.register_node("technic:wind_mill_frame", {
    description = "Wind Mill Frame",
    description = S("Wind Mill Frame"),
    drawtype = "glasslike_framed",
    tiles = {"default_steel_block.png", "default_glass.png"},
    sunlight_propagates = true,
@@ -28,7 +30,7 @@
})
minetest.register_node("technic:wind_mill", {
    description = "Wind Mill",
    description = S("Wind Mill"),
    tiles = {"default_steel_block.png"},
    paramtype2 = "facedir",
    groups = {cracky=1},
@@ -46,7 +48,7 @@
    },
    on_construct = function(pos)
        local meta = minetest.get_meta(pos)
        meta:set_string("infotext", "Wind Mill")
        meta:set_string("infotext", S("Wind Mill"))
        meta:set_int("MV_EU_supply", 0)
    end,    
})
@@ -70,17 +72,18 @@
    chance   = 1,
    action = function(pos, node, active_object_count, active_object_count_wider)
        local meta = minetest.get_meta(pos)
        local machine_name = S("Wind Mill")
        local power = math.min(pos.y * 100, 5000)
        if not check_wind_mill(pos) then
            meta:set_int("MV_EU_supply", 0)
            meta:set_string("infotext", "Wind Mill Inproperly Placed")
            meta:set_string("infotext", S("%s Improperly Placed"):format(machine_name))
            return
        else
            meta:set_int("MV_EU_supply", power)
        end
        meta:set_string("infotext", "Wind Mill ("..power.."EU)")
        meta:set_string("infotext", machine_name.." ("..power.."EU)")
    end
})
technic/machines/register/alloy_furnace.lua
@@ -1,3 +1,6 @@
local S = technic.getter
-- Register alloy recipes
technic.alloy_recipes = {}
@@ -79,7 +82,7 @@
    local formspec =
        "invsize[8,10;]"..
        "label[0,0;"..tier.." Alloy Furnace]"..
        "label[0,0;"..S("%s Alloy Furnace"):format(tier).."]"..
        "list[current_name;src;3,1;1,2;]"..
        "list[current_name;dst;5,1;2,2;]"..
        "list[current_player;main;0,6;8,4;]"
@@ -107,7 +110,7 @@
    }
    minetest.register_node("technic:"..ltier.."_alloy_furnace", {
        description = tier.." Alloy Furnace",
        description = S("%s Alloy Furnace"):format(tier),
        tiles = {"technic_"..ltier.."_alloy_furnace_top.png",
                 "technic_"..ltier.."_alloy_furnace_bottom.png",
             tube_side_texture,
@@ -126,7 +129,7 @@
            local data = minetest.registered_nodes[name].technic
            meta:set_string("infotext", data.tier.." Alloy furnace")
            meta:set_string("infotext", S("%s Alloy Furnace"):format(data.tier))
            meta:set_string("formspec", data.formspec)
            meta:set_int("tube_time",  0)
            local inv = meta:get_inventory()
@@ -141,7 +144,7 @@
            if not inv:is_empty("src") or not inv:is_empty("dst") or
               not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
                minetest.chat_send_player(player:get_player_name(),
                    "Machine cannot be removed because it is not empty");
                    S("Machine cannot be removed because it is not empty"))
                return false
            else
                return true
@@ -150,7 +153,7 @@
    })
    minetest.register_node("technic:"..ltier.."_alloy_furnace_active",{
        description = tier.." Alloy Furnace",
        description = S(tier.." Alloy Furnace"),
        tiles = {"technic_"..ltier.."_alloy_furnace_top.png",
                 "technic_"..ltier.."_alloy_furnace_bottom.png",
             tube_side_texture,
@@ -171,7 +174,7 @@
            if not inv:is_empty("src") or not inv:is_empty("dst") or
               not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
                minetest.chat_send_player(player:get_player_name(),
                    "Machine cannot be removed because it is not empty");
                    S("Machine cannot be removed because it is not empty"))
                return false
            else
                return true
@@ -208,7 +211,7 @@
            local eu_input     = meta:get_int(data.tier.."_EU_input")
            -- Machine information
            local machine_name   = data.tier.." Alloy Furnace"
            local machine_name   = S("%s Alloy Furnace"):format(data.tier)
            local machine_node   = "technic:"..string.lower(data.tier).."_alloy_furnace"
            local machine_demand = data.demand
@@ -243,7 +246,7 @@
            if not result or
               not inv:room_for_item("dst", result) then
                hacky_swap_node(pos, machine_node)
                meta:set_string("infotext", machine_name.." Idle")
                meta:set_string("infotext", S("%s Idle"):format(machine_name))
                meta:set_int(data.tier.."_EU_demand", 0)
                return
            end
@@ -251,11 +254,11 @@
            if eu_input < machine_demand[EU_upgrade+1] then
                -- Unpowered - go idle
                hacky_swap_node(pos, machine_node)
                meta:set_string("infotext", machine_name.." Unpowered")
                meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
            elseif eu_input >= machine_demand[EU_upgrade+1] then
                -- Powered
                hacky_swap_node(pos, machine_node.."_active")
                meta:set_string("infotext", machine_name.." Active")
                meta:set_string("infotext", S("%s Active"):format(machine_name))
                meta:set_int("src_time", meta:get_int("src_time") + 1)
                if meta:get_int("src_time") == data.cook_time then
                    meta:set_int("src_time", 0)
technic/machines/register/battery_box.lua
@@ -1,19 +1,21 @@
technic.battery_box_formspec =
    "invsize[8,9;]"..
    "image[1,1;1,2;technic_power_meter_bg.png]"..
    "list[current_name;src;3,1;1,1;]"..
    "image[4,1;1,1;technic_battery_reload.png]"..
    "list[current_name;dst;5,1;1,1;]"..
    "label[0,0;Battery Box]"..
    "label[3,0;Charge]"..
    "label[5,0;Discharge]"..
    "label[1,3;Power level]"..
    "list[current_player;main;0,5;8,4;]"
local S = technic.getter
function technic.register_battery_box(data)
    local tier = data.tier
    local ltier = string.lower(tier)
    data.formspec =
        "invsize[8,9;]"..
        "image[1,1;1,2;technic_power_meter_bg.png]"..
        "list[current_name;src;3,1;1,1;]"..
        "image[4,1;1,1;technic_battery_reload.png]"..
        "list[current_name;dst;5,1;1,1;]"..
        "label[0,0;"..S("%s Battery Box"):format(tier).."]"..
        "label[3,0;"..S("Charge").."]"..
        "label[5,0;"..S("Discharge").."]"..
        "label[1,3;"..S("Power level").."]"..
        "list[current_player;main;0,5;8,4;]"
    for i = 0, 8 do
        local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}
@@ -21,7 +23,7 @@
            groups.not_in_creative_inventory = 1
        end
        minetest.register_node("technic:"..ltier.."_battery_box"..i, {
            description = tier.." Battery Box",
            description = S("%s Battery Box"):format(tier),
            tiles = {"technic_"..ltier.."_battery_box_top.png",
                     "technic_"..ltier.."_battery_box_bottom.png",
                 "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png",
@@ -38,8 +40,8 @@
                local node = minetest.get_node(pos)
                local data = minetest.registered_nodes[node.name].technic
                meta:set_string("infotext", data.tier.." Battery Box")
                meta:set_string("formspec", battery_box_formspec)
                meta:set_string("infotext", S("%s Battery Box"):format(data.tier))
                meta:set_string("formspec", data.formspec)
                meta:set_int(data.tier.."_EU_demand", 0)
                meta:set_int(data.tier.."_EU_supply", 0)
                meta:set_int(data.tier.."_EU_input",  0)
@@ -47,12 +49,12 @@
                inv:set_size("src", 1)
                inv:set_size("dst", 1)
            end,
            can_dig = function(pos,player)
            can_dig = function(pos, player)
                local meta = minetest.get_meta(pos);
                local inv = meta:get_inventory()
                if not inv:is_empty("src") or not inv:is_empty("dst") then
                    minetest.chat_send_player(player:get_player_name(),
                        "Machine cannot be removed because it is not empty");
                        S("Machine cannot be removed because it is not empty"))
                    return false
                else
                    return true
@@ -115,14 +117,14 @@
            local charge_percent = math.floor(current_charge / max_charge * 100)
            meta:set_string("formspec",
                technic.battery_box_formspec..
                "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"
                ..charge_percent..":technic_power_meter_fg.png]")
                data.formspec..
                "image[1,1;1,2;technic_power_meter_bg.png"
                .."^[lowpart:"..charge_percent
                ..":technic_power_meter_fg.png]")
            local infotext = data.tier.." battery box: "
                    ..current_charge.."/"..max_charge
            local infotext = S("%s Battery Box: %d/%d"):format(data.tier, current_charge, max_charge)
            if eu_input == 0 then
                infotext = infotext.." (idle)"
                infotext = S("%s Idle"):format(infotext)
            end
            meta:set_string("infotext", infotext)
        end
technic/machines/register/cables.lua
@@ -1,6 +1,7 @@
technic.cables = {}
local S = technic.getter
technic.cables = {}
function technic.register_cable(tier, size)
    local ltier = string.lower(tier)
@@ -21,7 +22,7 @@
        end
        minetest.register_node("technic:"..ltier.."_cable"..id, {
            description = tier.." Cable",
            description = S("%s Cable"):format(tier),
            tiles = {"technic_"..ltier.."_cable.png"},
            inventory_image = "technic_"..ltier.."_cable_wield.png",
            wield_image = "technic_"..ltier.."_cable_wield.png",
technic/machines/register/electric_furnace.lua
@@ -1,4 +1,6 @@
local S = technic.getter
function technic.register_electric_furnace(data)
    local tier = data.tier
    local ltier = string.lower(tier)
@@ -25,7 +27,7 @@
        "list[current_name;src;3,1;1,1;]"..
        "list[current_name;dst;5,1;2,2;]"..
        "list[current_player;main;0,6;8,4;]"..
        "label[0,0;"..tier.." Electric Furnace]"
        "label[0,0;"..S("%s Electric Furnace"):format(tier).."]"
    if data.upgrade then
        formspec = formspec..
            "list[current_name;upgrade1;1,4;1,1;]"..
@@ -36,7 +38,7 @@
    data.formspec = formspec
    minetest.register_node("technic:"..ltier.."_electric_furnace", {
        description = tier.." Electric furnace",
        description = S("%s Electric furnace"):format(tier),
        tiles = {"technic_"..ltier.."_electric_furnace_top.png",
                 "technic_"..ltier.."_electric_furnace_bottom.png",
                 tube_side_texture,
@@ -53,7 +55,7 @@
            local meta = minetest.get_meta(pos)
            local name = minetest.get_node(pos).name
            local data = minetest.registered_nodes[name].technic
            meta:set_string("infotext", data.tier.." Electric furnace")
            meta:set_string("infotext", S("%s Electric furnace"):format(data.tier))
            meta:set_int("tube_time",  0)
            meta:set_string("formspec", data.formspec)
            local inv = meta:get_inventory()
@@ -62,13 +64,13 @@
            inv:set_size("upgrade1", 1)
            inv:set_size("upgrade2", 1)
        end,
        can_dig = function(pos,player)
        can_dig = function(pos, player)
            local meta = minetest.get_meta(pos);
            local inv = meta:get_inventory()
            if not inv:is_empty("src") or not inv:is_empty("dst") or
               not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
                minetest.chat_send_player(player:get_player_name(),
                    "Machine cannot be removed because it is not empty");
                    S("Machine cannot be removed because it is not empty"))
                return false
            else
                return true
@@ -95,7 +97,7 @@
            local meta = minetest.get_meta(pos)
            local name = minetest.get_node(pos).name
            local data = minetest.registered_nodes[name].technic
            meta:set_string("infotext", data.tier.." Electric furnace")
            meta:set_string("infotext", S("%s Electric furnace", data.tier))
            meta:set_int("tube_time",  0)
            meta:set_string("formspec", data.formspec)
            local inv = meta:get_inventory()
@@ -104,13 +106,13 @@
            inv:set_size("upgrade1", 1)
            inv:set_size("upgrade2", 1)
        end,
        can_dig = function(pos,player)
        can_dig = function(pos, player)
            local meta = minetest.get_meta(pos);
            local inv = meta:get_inventory()
            if not inv:is_empty("src") or not inv:is_empty("dst") or
               not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
                minetest.chat_send_player(player:get_player_name(),
                    "Machine cannot be removed because it is not empty");
                    S("Machine cannot be removed because it is not empty"))
                return false
            else
                return true
@@ -148,7 +150,7 @@
            local eu_input = meta:get_int(data.tier.."_EU_input")
            -- Machine information
            local machine_name   = data.tier.." Electric Furnace"
            local machine_name   = S("%s Electric Furnace"):format(data.tier)
            local machine_node   = "technic:"..string.lower(data.tier).."_electric_furnace"
            local machine_demand = data.demand
@@ -172,18 +174,18 @@
               not inv:room_for_item("dst", result.item) then
                meta:set_int(data.tier.."_EU_demand", 0)
                hacky_swap_node(pos, machine_node)
                meta:set_string("infotext", machine_name.." Idle")
                meta:set_string("infotext", S("%s Idle"):format(machine_name))
                return
            end
            if eu_input < machine_demand[EU_upgrade+1] then
                -- Unpowered - go idle
                hacky_swap_node(pos, machine_node)
                meta:set_string("infotext", machine_name.." Unpowered")
                meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
            elseif eu_input >= machine_demand[EU_upgrade+1] then
                -- Powered
                hacky_swap_node(pos, machine_node.."_active")
                meta:set_string("infotext", machine_name.." Active")
                meta:set_string("infotext", S("%s Active"):format(machine_name))
                technic.smelt_item(meta, result, data.speed)
            end
technic/machines/register/generator.lua
@@ -1,16 +1,18 @@
local S = technic.getter
function technic.register_generator(data) 
    local tier = data.tier
    local ltier = string.lower(tier)
    local generator_formspec =
        "invsize[8,9;]"..
        "label[0,0;Generator]"..
        "label[0,0;"..S("%s Generator"):format(tier).."]"..
        "list[current_name;src;3,1;1,1;]"..
        "image[4,1;1,1;default_furnace_fire_bg.png]"..
        "list[current_player;main;0,5;8,4;]"
    
    local desc = tier.." Generator"
    local desc = S("%s Generator"):format(tier)
    minetest.register_node("technic:"..ltier.."_generator", {
        description = desc,
        tiles = {"technic_"..ltier.."_generator_top.png", "technic_machine_bottom.png",
@@ -34,7 +36,7 @@
            local inv = meta:get_inventory()
            if not inv:is_empty("src") then
                minetest.chat_send_player(player:get_player_name(),
                    "Machine cannot be removed because it is not empty")
                    S("Machine cannot be removed because it is not empty"))
                return false
            else
                return true
@@ -57,7 +59,7 @@
            local inv = meta:get_inventory()
            if not inv:is_empty("src") then
                minetest.chat_send_player(player:get_player_name(),
                    "Machine cannot be removed because it is not empty")
                    S("Machine cannot be removed because it is not empty"))
                return false
            else
                return true
@@ -85,7 +87,7 @@
                    local fuellist = inv:get_list("src")
                    fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
                    if not fuel or fuel.time == 0 then
                        meta:set_string("infotext", "Generator out of fuel")
                        meta:set_string("infotext", S("%s Out Of Fuel"):format(desc))
                        hacky_swap_node(pos, "technic:"..ltier.."_generator")
                        return
                    end
@@ -116,3 +118,4 @@
    technic.register_machine(data.tier, "technic:"..ltier.."_generator", technic.producer)
    technic.register_machine(data.tier, "technic:"..ltier.."_generator", technic.producer)
end
technic/machines/register/grinder.lua
@@ -1,4 +1,6 @@
local S = technic.getter
function technic.register_grinder(data)
    local tier = data.tier
    local ltier = string.lower(tier)
@@ -31,7 +33,7 @@
    data.formspec = formspec
    minetest.register_node("technic:"..ltier.."_grinder", {
        description = tier.." Grinder",
        description = S("%s Grinder"):format(tier),
        tiles = {"technic_"..ltier.."_grinder_top.png",  "technic_"..ltier.."_grinder_bottom.png",
             "technic_"..ltier.."_grinder_side.png", "technic_"..ltier.."_grinder_side.png",
             "technic_"..ltier.."_grinder_side.png", "technic_"..ltier.."_grinder_front.png"},
@@ -45,7 +47,7 @@
            local node = minetest.get_node(pos)
            local meta = minetest.get_meta(pos)
            local data = minetest.registered_nodes[node.name].technic
            meta:set_string("infotext", data.tier.." Grinder")
            meta:set_string("infotext", S("%s Grinder"):format(data.tier))
            meta:set_int("tube_time",  0)
            meta:set_string("formspec", data.formspec)
            local inv = meta:get_inventory()
@@ -55,12 +57,12 @@
            inv:set_size("upgrade2", 1)
        end,
        can_dig = function(pos,player)
            local meta = minetest.get_meta(pos);
            local meta = minetest.get_meta(pos)
            local inv = meta:get_inventory()
            if not inv:is_empty("src") or not inv:is_empty("dst") or 
               not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
                minetest.chat_send_player(player:get_player_name(),
                        "Machine cannot be removed because it is not empty");
                        S("Machine cannot be removed because it is not empty"))
                return false
            else
                return true
@@ -69,7 +71,7 @@
    })
    minetest.register_node("technic:"..ltier.."_grinder_active",{
        description = tier.." Grinder",
        description = S("%s Grinder"):format(tier),
        tiles = {"technic_"..ltier.."_grinder_top.png",  "technic_"..ltier.."_grinder_bottom.png",
             "technic_"..ltier.."_grinder_side.png", "technic_"..ltier.."_grinder_side.png",
             "technic_"..ltier.."_grinder_side.png", "technic_"..ltier.."_grinder_front_active.png"},
@@ -85,7 +87,7 @@
            if not inv:is_empty("src") or not inv:is_empty("dst") or
               not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
                minetest.chat_send_player(player:get_player_name(),
                        "Machine cannot be removed because it is not empty");
                        S("Machine cannot be removed because it is not empty"))
                return false
            else
                return true
@@ -116,12 +118,12 @@
        interval = 1,
        chance   = 1,
        action = function(pos, node, active_object_count, active_object_count_wider)
            local data         = minetest.registered_nodes[node.name].technic
            local meta         = minetest.get_meta(pos)
            local inv    = meta:get_inventory()
            local eu_input     = meta:get_int(data.tier.."_EU_input")
            local data     = minetest.registered_nodes[node.name].technic
            local meta     = minetest.get_meta(pos)
            local inv      = meta:get_inventory()
            local eu_input = meta:get_int(data.tier.."_EU_input")
            local machine_name   = data.tier.." Grinder"
            local machine_name   = S("%s Grinder"):format(data.tier)
            local machine_node   = "technic:"..string.lower(data.tier).."_grinder"
            local machine_demand = data.demand
@@ -147,7 +149,7 @@
            if not result then
                hacky_swap_node(pos, machine_node)
                meta:set_string("infotext", machine_name.." Idle")
                meta:set_string("infotext", S("%s Idle"):format(machine_name))
                meta:set_int(data.tier.."_EU_demand", 0)
                return
            end
@@ -155,11 +157,11 @@
            if eu_input < machine_demand[EU_upgrade+1] then
                -- Unpowered - go idle
                hacky_swap_node(pos, machine_node)
                meta:set_string("infotext", machine_name.." Unpowered")
                meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
            elseif eu_input >= machine_demand[EU_upgrade+1] then
                -- Powered    
                hacky_swap_node(pos, machine_node.."_active")
                meta:set_string("infotext", machine_name.." Active")
                meta:set_string("infotext", S("%s Active"):format(machine_name))
                meta:set_int("src_time", meta:get_int("src_time") + 1)
                if meta:get_int("src_time") >= result.time / data.speed then
technic/machines/register/grinder_recipes.lua
@@ -1,4 +1,6 @@
local S = technic.getter
technic.grinder_recipes = {}
function technic.register_grinder_recipe(data)
@@ -63,7 +65,7 @@
    local lname = string.lower(name)
    lname = string.gsub(lname, ' ', '_')
    minetest.register_craftitem("technic:"..lname.."_dust", {
        description = name.." Dust",
        description = S("%s Dust"):format(name),
        inventory_image = "technic_"..lname.."_dust.png",
        on_place_on_ground = minetest.craftitem_place_item,
    })
@@ -77,24 +79,26 @@
end
-- Sorted alphibeticaly
register_dust("Akalin",          "glooptest:akalin_ingot")
register_dust("Alatro",          "glooptest:alatro_ingot")
register_dust("Arol",            "glooptest:arol_ingot")
register_dust("Brass",           "technic:brass_ingot")
register_dust("Bronze",          "default:bronze_ingot")
register_dust("Chromium",        "technic:chromium_ingot")
register_dust("Coal",            nil)
register_dust("Copper",          "default:copper_ingot")
register_dust("Gold",            "default:gold_ingot")
register_dust("Iron",            "default:steel_ingot")
register_dust("Mithril",         "moreores:mithril_ingot")
register_dust("Silver",          "moreores:silver_ingot")
register_dust("Stainless Steel", "technic:stainless_steel_ingot")
register_dust("Talinite",        "glooptest:talinite_ingot")
register_dust("Tin",             "moreores:tin_ingot")
register_dust("Zinc",            "technic:zinc_ingot")
register_dust(S("Akalin"),          "glooptest:akalin_ingot")
register_dust(S("Alatro"),          "glooptest:alatro_ingot")
register_dust(S("Arol"),            "glooptest:arol_ingot")
register_dust(S("Brass"),           "technic:brass_ingot")
register_dust(S("Bronze"),          "default:bronze_ingot")
register_dust(S("Chromium"),        "technic:chromium_ingot")
register_dust(S("Coal"),            nil)
register_dust(S("Copper"),          "default:copper_ingot")
register_dust(S("Gold"),            "default:gold_ingot")
register_dust(S("Iron"),            "default:steel_ingot")
register_dust(S("Mithril"),         "moreores:mithril_ingot")
register_dust(S("Silver"),          "moreores:silver_ingot")
register_dust(S("Stainless Steel"), "technic:stainless_steel_ingot")
register_dust(S("Talinite"),        "glooptest:talinite_ingot")
register_dust(S("Tin"),             "moreores:tin_ingot")
register_dust(S("Zinc"),            "technic:zinc_ingot")
minetest.register_craft({
    type = "fuel",
    recipe = "technic:coal_dust",
    burntime = 50,
})
technic/machines/register/solar_array.lua
@@ -1,14 +1,17 @@
local S = technic.getter
function technic.register_solar_array(data)
    local tier = data.tier
    local ltier = string.lower(tier)
    minetest.register_node("technic:solar_array_"..ltier, {
        tiles = {"technic_"..ltier.."_solar_array_top.png",  "technic_"..ltier.."_solar_array_bottom.png",
             "technic_"..ltier.."_solar_array_side.png", "technic_"..ltier.."_solar_array_side.png",
             "technic_"..ltier.."_solar_array_side.png", "technic_"..ltier.."_solar_array_side.png"},
        groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
        sounds = default.node_sound_wood_defaults(),
        description = tier.." Solar Array",
        description = S("%s Solar Array"):format(tier),
        active = false,
        drawtype = "nodebox",
        paramtype = "light",
@@ -39,6 +42,8 @@
            -- To take care of some of it solar panels do not work outside daylight hours or if
            -- built below -10m
            local pos1 = {}
            local data = minetest.registered_nodes[node.name].technic
            local machine_name = S("%s Solar Array"):format(data.tier)
            pos1.y = pos.y + 1
            pos1.x = pos.x
            pos1.z = pos.z
@@ -46,7 +51,6 @@
            local time_of_day = minetest.get_timeofday()
            local meta = minetest.get_meta(pos)
            light = light or 0
            local data = minetest.registered_nodes[node.name].technic
            -- turn on array only during day time and if sufficient light
@@ -55,10 +59,10 @@
                local charge_to_give = math.floor((light + pos.y) * data.power)
                charge_to_give = math.max(charge_to_give, 0)
                charge_to_give = math.min(charge_to_give, data.power * 50)
                meta:set_string("infotext", "Solar Array is active ("..charge_to_give.."EU)")
                meta:set_string("infotext", S("%s Active"):format(machine_name).." ("..charge_to_give.."EU)")
                meta:set_int(data.tier.."_EU_supply", charge_to_give)
            else
                meta:set_string("infotext", "Solar Array is inactive");
                meta:set_string("infotext", S("%s Idle"):format(machine_name))
                meta:set_int(data.tier.."_EU_supply", 0)
            end
        end,
technic/machines/supply_converter.lua
@@ -7,8 +7,10 @@
--   Once the receiver side is powered it will deliver power to the other side.
--   Unused power is wasted just like any other producer!
local S = technic.getter
minetest.register_node("technic:supply_converter", {
    description = "Supply Converter",
    description = S("Supply Converter"),
    tiles  = {"technic_supply_converter_top.png", "technic_supply_converter_bottom.png",
              "technic_supply_converter_side.png", "technic_supply_converter_side.png",
              "technic_supply_converter_side.png", "technic_supply_converter_side.png"},
@@ -22,7 +24,7 @@
    },
    on_construct = function(pos)
        local meta = minetest.env:get_meta(pos)
        meta:set_string("infotext", "Supply Converter")
        meta:set_string("infotext", S("Supply Converter"))
        meta:set_float("active", false)
    end,
})
@@ -44,7 +46,7 @@
        local demand = 10000
        local remain = 0.9
        -- Machine information
        local machine_name  = "Supply Converter"
        local machine_name  = S("Supply Converter")
        local meta          = minetest.get_meta(pos)
        local pos_up        = {x=pos.x, y=pos.y+1, z=pos.z}
@@ -66,7 +68,7 @@
                .." ("..input.." "..from.." -> "
                ..input * remain.." "..to..")")
        else
            meta:set_string("infotext", machine_name.." has bad cabling")
            meta:set_string("infotext", S("%s Has Bad Cabling"):format(machine_name))
            return
        end
technic/machines/switching_station.lua
@@ -27,10 +27,10 @@
--
--  The reason the LV|MV|HV type is prepended toe meta data is because some machine could require several supplies to work.
--  This way the supplies are separated per network.
technic.DBG = 1
local dprint = technic.dprint
technic.networks = {}
local S = technic.getter
minetest.register_craft({
    output = "technic:switching_station",
@@ -42,7 +42,7 @@
})
minetest.register_node("technic:switching_station",{
    description = "Switching Station",
    description = S("Switching Station"),
    tiles  = {"technic_water_mill_top_active.png", "technic_water_mill_top_active.png",
                  "technic_water_mill_top_active.png", "technic_water_mill_top_active.png",
              "technic_water_mill_top_active.png", "technic_water_mill_top_active.png"},
@@ -56,7 +56,7 @@
    },
    on_construct = function(pos)
        local meta = minetest.get_meta(pos)
        meta:set_string("infotext", "Switching Station")
        meta:set_string("infotext", S("Switching Station"))
    end,
})
@@ -179,6 +179,7 @@
        local PR_nodes
        local BA_nodes
        local RE_nodes
        local machine_name = S("Switching Station")
        -- Which kind of network are we on:
        pos1 = {x=pos.x, y=pos.y-1, z=pos.z}
@@ -189,7 +190,7 @@
            PR_nodes, BA_nodes, RE_nodes = get_network(pos1, tier)
        else
            --dprint("Not connected to a network")
            meta:set_string("infotext", "Switching Station - no network")
            meta:set_string("infotext", S("%s Has No Network"):format(machine_name))
            return
        end
        --dprint("nodes="..table.getn(all_nodes)
@@ -235,8 +236,8 @@
        --dprint("Total BA demand:"..BA_eu_demand)
        meta:set_string("infotext",
                "Switching Station. Supply: "..PR_eu_supply
                .." Demand: "..RE_eu_demand)
                S("%s. Supply: %d Demand: %d"):format(
                machine_name, PR_eu_supply, RE_eu_demand))
        -- If the PR supply is enough for the RE demand supply them all
        if PR_eu_supply >= RE_eu_demand then
technic/tools/cans.lua
@@ -1,6 +1,8 @@
local water_can_max_load = 16
local lava_can_max_load = 8
local S = technic.getter
minetest.register_craft({
    output = 'technic:water_can 1',
    recipe = {
@@ -21,7 +23,7 @@
minetest.register_tool("technic:water_can", {
    description = "Water Can",
    description = S("Water Can"),
    inventory_image = "technic_water_can.png",
    stack_max = 1,
    liquids_pointable = true,
@@ -70,7 +72,7 @@
})
minetest.register_tool("technic:lava_can", {
    description = "Lava Can",
    description = S("Lava Can"),
    inventory_image = "technic_lava_can.png",
    stack_max = 1,
    liquids_pointable = true,
@@ -117,3 +119,4 @@
        end
    end,
})
technic/tools/chainsaw.lua
@@ -3,10 +3,12 @@
local chainsaw_charge_per_node = 12    -- 12    - Gives 2500 nodes on a single charge (about 50 complete normal trees)
local chainsaw_leaves          = true  -- true  - Cut down entire trees, leaves and all
local S = technic.getter
technic.register_power_tool("technic:chainsaw", chainsaw_max_charge)
minetest.register_tool("technic:chainsaw", {
    description = "Chainsaw",
    description = S("Chainsaw"),
    inventory_image = "technic_chainsaw.png",
    stack_max = 1,
    on_use = function(itemstack, user, pointed_thing)
technic/tools/flashlight.lua
@@ -1,16 +1,19 @@
-- original code comes from walkin_light mod by Echo http://minetest.net/forum/viewtopic.php?id=2621
local flashlight_max_charge = 30000
local S = technic.getter
technic.register_power_tool("technic:flashlight", flashlight_max_charge)
      
minetest.register_tool("technic:flashlight", {
    description = "Flashlight",
    description = S("Flashlight"),
    inventory_image = "technic_flashlight.png",
    stack_max = 1,
    on_use = function(itemstack, user, pointed_thing)
    end,
    })
})
minetest.register_craft({
output = "technic:flashlight",
recipe = {
@@ -162,4 +165,5 @@
        end
    end
    return false
end
end
technic/tools/mining_drill.lua
@@ -5,6 +5,8 @@
local mining_drill_mk2_power_usage = 600
local mining_drill_mk3_power_usage = 1800
local S = technic.getter
minetest.register_craft({
    output = 'technic:mining_drill',
    recipe = {
@@ -220,7 +222,7 @@
technic.register_power_tool("technic:mining_drill", mining_drill_max_charge)
minetest.register_tool("technic:mining_drill", {
    description = "Mining Drill Mk1",
    description = S("Mining Drill Mk1"),
    inventory_image = "technic_mining_drill.png",
    stack_max = 1,
    on_use = function(itemstack, user, pointed_thing)
@@ -243,7 +245,7 @@
})
minetest.register_tool("technic:mining_drill_mk2", {
    description = "Mining Drill Mk2",
    description = S("Mining Drill Mk2"),
    inventory_image = "technic_mining_drill_mk2.png",
    on_use = function(itemstack, user, pointed_thing)
        mining_drill_mk2_handler(itemstack, user, pointed_thing)
@@ -256,7 +258,7 @@
for i = 1, 4 do
    technic.register_power_tool("technic:mining_drill_mk2_"..i, mining_drill_mk2_max_charge)
    minetest.register_tool("technic:mining_drill_mk2_"..i, {
        description = "Mining Drill Mk2 in Mode "..i,
        description = S("Mining Drill Mk%d Mode %d"):format(2, i),
        inventory_image = "technic_mining_drill_mk2.png^technic_tool_mode"..i..".png",
        wield_image = "technic_mining_drill_mk2.png",
        groups = {not_in_creative_inventory=1},
@@ -268,7 +270,7 @@
end
minetest.register_tool("technic:mining_drill_mk3", {
    description = "Mining Drill Mk3",
    description = S("Mining Drill Mk3"),
    inventory_image = "technic_mining_drill_mk3.png",
    on_use = function(itemstack, user, pointed_thing)
    mining_drill_mk3_handler(itemstack,user,pointed_thing)
@@ -281,7 +283,7 @@
for i=1,5,1 do
    technic.register_power_tool("technic:mining_drill_mk3_"..i, mining_drill_mk3_max_charge)
    minetest.register_tool("technic:mining_drill_mk3_"..i, {
        description = "Mining Drill Mk3 in Mode "..i,
        description = S("Mining Drill Mk%d Mode %d"):format(3, i),
        inventory_image = "technic_mining_drill_mk3.png^technic_tool_mode"..i..".png",
        wield_image = "technic_mining_drill_mk3.png",
        groups = {not_in_creative_inventory=1},
@@ -335,11 +337,11 @@
end
mining_drill_mode_text = {
    {"Single node."},
    {"3 nodes deep."},
    {"3 modes wide."},
    {"3 modes tall."},
    {"3x3 nodes."},
    {S("Single node.")},
    {S("3 nodes deep.")},
    {S("3 nodes wide.")},
    {S("3 nodes tall.")},
    {S("3x3 nodes.")},
}
function mining_drill_mk2_setmode(user,itemstack)
@@ -351,14 +353,14 @@
        mode=0
    end
    if meta["mode"]==nil then
        minetest.chat_send_player(player_name,"Hold shift and use to change Mining Drill Mk2 modes.")
        minetest.chat_send_player(player_name, S("Hold shift and use to change Mining Drill Mk%d modes."):format(2))
        meta["mode"]=0
        mode=0
    end
    mode=(meta["mode"])
    mode=mode+1
    if mode>=5 then mode=1 end
    minetest.chat_send_player(player_name, "Mining Drill Mk2 mode : "..mode.." - "..mining_drill_mode_text[mode][1] )
    minetest.chat_send_player(player_name, S("Mining Drill Mk%d Mode %d"):format(2, mode)..": "..mining_drill_mode_text[mode][1])
    item["name"]="technic:mining_drill_mk2_"..mode
    meta["mode"]=mode
    item["metadata"]=set_item_meta(meta)
@@ -375,14 +377,14 @@
        mode=0
    end
    if meta["mode"]==nil then
        minetest.chat_send_player(player_name,"Hold shift and use to change Mining Drill Mk3 modes.")
        minetest.chat_send_player(player_name, S("Hold shift and use to change Mining Drill Mk%d modes."):format(3))
        meta["mode"]=0
        mode=0
    end
    mode=(meta["mode"])
    mode=mode+1
    if mode>=6 then mode=1 end
    minetest.chat_send_player(player_name, "Mining Drill Mk3 mode : "..mode.." - "..mining_drill_mode_text[mode][1] )
    minetest.chat_send_player(player_name, S("Mining Drill Mk%d Mode %d"):format(3, mode)..": "..mining_drill_mode_text[mode][1])
    item["name"]="technic:mining_drill_mk3_"..mode
    meta["mode"]=mode
    item["metadata"]=set_item_meta(meta)
technic/tools/sonic_screwdriver.lua
@@ -1,8 +1,11 @@
local sonic_screwdriver_max_charge = 15000
local S = technic.getter
technic.register_power_tool("technic:sonic_screwdriver", sonic_screwdriver_max_charge)
minetest.register_tool("technic:sonic_screwdriver", {
    description = "Sonic Screwdriver",
    description = S("Sonic Screwdriver"),
    inventory_image = "technic_sonic_screwdriver.png",
    on_use = function(itemstack, user, pointed_thing)
        -- Must be pointing to facedir applicable node
technic/tools/tree_tap.lua
@@ -1,5 +1,8 @@
local S = technic.getter
minetest.register_tool("technic:treetap", {
    description = "Tree Tap",
    description = S("Tree Tap"),
    inventory_image = "technic_tree_tap.png",
    on_use = function(itemstack,user,pointed_thing)
        if pointed_thing.type ~= "node" then
@@ -41,7 +44,7 @@
})
     
minetest.register_craftitem("technic:raw_latex", {
    description = "Raw Latex",
    description = S("Raw Latex"),
    inventory_image = "technic_raw_latex.png",
})
     
@@ -52,7 +55,7 @@
})
minetest.register_craftitem("technic:rubber", {
    description = "Rubber Fiber",
    description = S("Rubber Fiber"),
    inventory_image = "technic_rubber.png",
})