ShadowNinja
2013-10-30 be2f30a1a2f5b6c2aae7fd4cf8231aec2da0844d
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
 
local S = technic.getter
 
function technic.register_battery_box(data)
    local tier = data.tier
    local ltier = string.lower(tier)
 
    data.formspec =
        "invsize[8,9;]"..
        "image[1,1;1,2;technic_power_meter_bg.png]"..
        "list[current_name;src;3,1;1,1;]"..
        "image[4,1;1,1;technic_battery_reload.png]"..
        "list[current_name;dst;5,1;1,1;]"..
        "label[0,0;"..S("%s Battery Box"):format(tier).."]"..
        "label[3,0;"..S("Charge").."]"..
        "label[5,0;"..S("Discharge").."]"..
        "label[1,3;"..S("Power level").."]"..
        "list[current_player;main;0,5;8,4;]"
 
    for i = 0, 8 do
        local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}
        if i ~= 0 then
            groups.not_in_creative_inventory = 1
        end
        minetest.register_node("technic:"..ltier.."_battery_box"..i, {
            description = S("%s Battery Box"):format(tier),
            tiles = {"technic_"..ltier.."_battery_box_top.png",
                     "technic_"..ltier.."_battery_box_bottom.png",
                 "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png",
                 "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png",
                 "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png",
                 "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png"},
            groups = groups,
            sounds = default.node_sound_wood_defaults(),
            drop = "technic:"..ltier.."_battery_box0",
            technic = data,
            on_construct = function(pos)
                local meta = minetest.get_meta(pos)
                local inv = meta:get_inventory()
                local node = minetest.get_node(pos)
                local data = minetest.registered_nodes[node.name].technic
 
                meta:set_string("infotext", S("%s Battery Box"):format(data.tier))
                meta:set_string("formspec", data.formspec)
                meta:set_int(data.tier.."_EU_demand", 0)
                meta:set_int(data.tier.."_EU_supply", 0)
                meta:set_int(data.tier.."_EU_input",  0)
                meta:set_float("internal_EU_charge", 0)
                inv:set_size("src", 1)
                inv:set_size("dst", 1)
            end,
            can_dig = function(pos, player)
                local meta = minetest.get_meta(pos);
                local inv = meta:get_inventory()
                if not inv:is_empty("src") or not inv:is_empty("dst") then
                    minetest.chat_send_player(player:get_player_name(),
                        S("Machine cannot be removed because it is not empty"))
                    return false
                else
                    return true
                end
            end,
        })
    end
 
 
    minetest.register_abm({
        nodenames = {"technic:"..ltier.."_battery_box0", "technic:"..ltier.."_battery_box1",
                     "technic:"..ltier.."_battery_box2", "technic:"..ltier.."_battery_box3",
                     "technic:"..ltier.."_battery_box4", "technic:"..ltier.."_battery_box5",
                     "technic:"..ltier.."_battery_box6", "technic:"..ltier.."_battery_box7",
                     "technic:"..ltier.."_battery_box8"},
        interval = 1,
        chance   = 1,
        action = function(pos, node, active_object_count, active_object_count_wider)
            local data           = minetest.registered_nodes[node.name].technic
            local meta           = minetest.get_meta(pos)
            local eu_input       = meta:get_int(data.tier.."_EU_input")
            local current_charge = meta:get_int("internal_EU_charge")
            local max_charge     = data.max_charge
            local charge_rate    = data.charge_rate
            local discharge_rate = data.discharge_rate
 
            -- Power off automatically if no longer connected to a switching station
            technic.switching_station_timeout_count(pos, data.tier)
 
            -- Charge/discharge the battery with the input EUs
            if eu_input >= 0 then
                current_charge = math.min(current_charge + eu_input, max_charge)
            else
                current_charge = math.max(current_charge + eu_input, 0)
            end
 
            -- Charging/discharging tools here
            current_charge = technic.charge_tools(meta,
                    current_charge, data.charge_step)
            current_charge = technic.discharge_tools(meta,
                    current_charge, data.discharge_step, max_charge)
 
            -- We allow batteries to charge on less than the demand
            meta:set_int(data.tier.."_EU_demand",
                    math.min(charge_rate, max_charge - current_charge))
            meta:set_int(data.tier.."_EU_supply",
                    math.min(discharge_rate, current_charge))
 
            meta:set_int("internal_EU_charge", current_charge)
 
            -- Select node textures
            local charge_count = math.ceil((current_charge / max_charge) * 8)
            charge_count = math.min(charge_count, 8)
            charge_count = math.max(charge_count, 0)
            local last_count = meta:get_float("last_side_shown")
            if charge_count ~= last_count then
                hacky_swap_node(pos,"technic:"..string.lower(data.tier).."_battery_box"..charge_count)
                meta:set_float("last_side_shown", charge_count)
            end
 
            local charge_percent = math.floor(current_charge / max_charge * 100)
            meta:set_string("formspec",
                data.formspec..
                "image[1,1;1,2;technic_power_meter_bg.png"
                .."^[lowpart:"..charge_percent
                ..":technic_power_meter_fg.png]")
 
            local infotext = S("%s Battery Box: %d/%d"):format(data.tier, current_charge, max_charge)
            if eu_input == 0 then
                infotext = S("%s Idle"):format(infotext)
            end
            meta:set_string("infotext", infotext)
        end
    })
 
    -- Register as a battery type
    -- Battery type machines function as power reservoirs and can both receive and give back power
    for i = 0, 8 do
        technic.register_machine(tier, "technic:"..ltier.."_battery_box"..i, technic.battery)
    end
 
end -- End registration
 
 
function technic.charge_tools(meta, batt_charge, charge_step)
    local inv = meta:get_inventory()
    if inv:is_empty("src") then
        return batt_charge
    end
    local srcstack = inv:get_stack("src", 1)
    local src_meta = get_item_meta(srcstack:get_metadata())
 
    local toolname = srcstack:get_name()
    if not technic.power_tools[toolname] then
        return batt_charge
    end
    -- Set meta data for the tool if it didn't do it itself
    src_meta = get_item_meta(srcstack:get_metadata())
    src_meta = src_meta or {}
    if not src_meta.charge then
        src_meta.charge = 0
    end
    -- Do the charging
    local item_max_charge = technic.power_tools[toolname]
    local tool_charge     = src_meta.charge
    if tool_charge >= item_max_charge or batt_charge <= 0 then
        return batt_charge
    end
    charge_step = math.min(charge_step, batt_charge)
    charge_step = math.min(charge_step, item_max_charge - tool_charge)
    tool_charge = tool_charge + charge_step
    batt_charge = batt_charge - charge_step
    technic.set_RE_wear(srcstack, tool_charge, item_max_charge)
    src_meta.charge = tool_charge
    srcstack:set_metadata(set_item_meta(src_meta))
    inv:set_stack("src", 1, srcstack)
    return batt_charge
end
 
 
function technic.discharge_tools(meta, batt_charge, charge_step, max_charge)
    local inv = meta:get_inventory()
    if inv:is_empty("dst") then
        return batt_charge
    end
    srcstack = inv:get_stack("dst", 1)
    local toolname = srcstack:get_name()
    if technic.power_tools[toolname] == nil then
        return batt_charge
    end
    -- Set meta data for the tool if it didn't do it itself :-(
    local src_meta = get_item_meta(srcstack:get_metadata())
    src_meta = src_meta or {}
    if not src_meta.charge then
        src_meta.charge = 0
    end
 
    -- Do the discharging
    local item_max_charge = technic.power_tools[toolname]
    local tool_charge     = src_meta.charge
    if tool_charge <= 0 or batt_charge >= max_charge then
        return batt_charge
    end
    charge_step = math.min(charge_step, max_charge - batt_charge)
    charge_step = math.min(charge_step, tool_charge)
    tool_charge = tool_charge - charge_step
    batt_charge = batt_charge + charge_step
    technic.set_RE_wear(srcstack, tool_charge, item_max_charge)
    src_meta.charge = tool_charge
    srcstack:set_metadata(set_item_meta(src_meta))
    inv:set_stack("dst", 1, srcstack)
    return batt_charge
end