commit | author | age
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ee0765
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-- The enriched uranium rod driven EU generator. |
S |
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-- A very large and advanced machine providing vast amounts of power. |
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-- Very efficient but also expensive to run as it needs uranium. (10000EU 86400 ticks (24h)) |
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-- Provides HV EUs that can be down converted as needed. |
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-- |
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-- The nuclear reactor core needs water and a protective shield to work. |
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-- This is checked now and then and if the machine is tampered with... BOOM! |
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local burn_ticks = 7 * 24 * 60 * 60 -- (seconds). |
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local power_supply = 100000 -- EUs |
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local fuel_type = "technic:uranium_fuel" -- The reactor burns this stuff |
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be2f30
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local S = technic.getter |
ee0765
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S |
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-- FIXME: recipe must make more sense like a rod recepticle, steam chamber, HV generator? |
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minetest.register_craft({ |
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output = 'technic:hv_nuclear_reactor_core', |
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recipe = { |
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{'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot'}, |
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{'technic:stainless_steel_ingot', '', 'technic:stainless_steel_ingot'}, |
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{'technic:stainless_steel_ingot', 'technic:hv_cable', 'technic:stainless_steel_ingot'}, |
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} |
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}) |
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local generator_formspec = |
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"invsize[8,9;]".. |
be2f30
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"label[0,0;"..S("Nuclear Reactor Rod Compartment").."]".. |
ee0765
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"list[current_name;src;2,1;3,2;]".. |
S |
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"list[current_player;main;0,5;8,4;]" |
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-- "Boxy sphere" |
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local nodebox = { |
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{ -0.353, -0.353, -0.353, 0.353, 0.353, 0.353 }, -- Box |
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{ -0.495, -0.064, -0.064, 0.495, 0.064, 0.064 }, -- Circle +-x |
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{ -0.483, -0.128, -0.128, 0.483, 0.128, 0.128 }, |
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{ -0.462, -0.191, -0.191, 0.462, 0.191, 0.191 }, |
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{ -0.433, -0.249, -0.249, 0.433, 0.249, 0.249 }, |
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{ -0.397, -0.303, -0.303, 0.397, 0.303, 0.303 }, |
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{ -0.305, -0.396, -0.305, 0.305, 0.396, 0.305 }, -- Circle +-y |
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{ -0.250, -0.432, -0.250, 0.250, 0.432, 0.250 }, |
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{ -0.191, -0.461, -0.191, 0.191, 0.461, 0.191 }, |
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{ -0.130, -0.482, -0.130, 0.130, 0.482, 0.130 }, |
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{ -0.066, -0.495, -0.066, 0.066, 0.495, 0.066 }, |
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{ -0.064, -0.064, -0.495, 0.064, 0.064, 0.495 }, -- Circle +-z |
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{ -0.128, -0.128, -0.483, 0.128, 0.128, 0.483 }, |
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{ -0.191, -0.191, -0.462, 0.191, 0.191, 0.462 }, |
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{ -0.249, -0.249, -0.433, 0.249, 0.249, 0.433 }, |
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{ -0.303, -0.303, -0.397, 0.303, 0.303, 0.397 }, |
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} |
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minetest.register_node("technic:hv_nuclear_reactor_core", { |
be2f30
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description = S("Nuclear Reactor Core"), |
ee0765
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tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", |
S |
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"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", |
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"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"}, |
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}, |
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legacy_facedir_simple = true, |
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sounds = default.node_sound_wood_defaults(), |
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drawtype="nodebox", |
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paramtype = "light", |
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stack_max = 1, |
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node_box = { |
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type = "fixed", |
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fixed = nodebox |
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}, |
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on_construct = function(pos) |
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local meta = minetest.get_meta(pos) |
be2f30
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meta:set_string("infotext", S("Nuclear Reactor Core")) |
ee0765
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meta:set_int("HV_EU_supply", 0) |
S |
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-- Signal to the switching station that this device burns some |
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-- sort of fuel and needs special handling |
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meta:set_int("HV_EU_from_fuel", 1) |
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meta:set_int("burn_time", 0) |
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meta:set_string("formspec", generator_formspec) |
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local inv = meta:get_inventory() |
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inv:set_size("src", 6) |
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end, |
be2f30
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can_dig = function(pos, player) |
ee0765
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local meta = minetest.get_meta(pos); |
S |
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local inv = meta:get_inventory() |
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if not inv:is_empty("src") then |
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minetest.chat_send_player(player:get_player_name(), |
be2f30
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S("Machine cannot be removed because it is not empty")) |
ee0765
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return false |
S |
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else |
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return true |
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end |
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end, |
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}) |
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minetest.register_node("technic:hv_nuclear_reactor_core_active", { |
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tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", |
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"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", |
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"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"}, |
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1}, |
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legacy_facedir_simple = true, |
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sounds = default.node_sound_wood_defaults(), |
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drop="technic:hv_nuclear_reactor_core", |
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drawtype="nodebox", |
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light_source = 15, |
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paramtype = "light", |
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node_box = { |
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type = "fixed", |
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fixed = nodebox |
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}, |
be2f30
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can_dig = function(pos, player) |
ee0765
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local meta = minetest.get_meta(pos); |
S |
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local inv = meta:get_inventory() |
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if not inv:is_empty("src") then |
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minetest.chat_send_player(player:get_player_name(), |
be2f30
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S("Machine cannot be removed because it is not empty")) |
ee0765
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return false |
S |
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else |
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return true |
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end |
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end, |
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}) |
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local check_reactor_structure = function(pos) |
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-- The reactor consists of a 9x9x9 cube structure |
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-- A cross section through the middle: |
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-- CCCC CCCC |
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-- CBBB BBBC |
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-- CBSS SSBC |
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-- CBSWWWSBC |
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-- CBSW#WSBC |
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-- CBSW|WSBC |
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-- CBSS|SSBC |
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-- CBBB|BBBC |
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-- CCCC|CCCC |
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-- C = Concrete, B = Blast resistant concrete, S = Stainless Steel, |
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-- W = water node, # = reactor core, | = HV cable |
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-- The man-hole and the HV cable is only in the middle |
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-- The man-hole is optional |
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local vm = VoxelManip() |
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local pos1 = vector.subtract(pos, 4) |
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local pos2 = vector.add(pos, 4) |
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local MinEdge, MaxEdge = vm:read_from_map(pos1, pos2) |
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local data = vm:get_data() |
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local area = VoxelArea:new({MinEdge=MinEdge, MaxEdge=MaxEdge}) |
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local c_concrete = minetest.get_content_id("technic:concrete") |
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local c_blast_concrete = minetest.get_content_id("technic:blast_resistant_concrete") |
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local c_stainless_steel = minetest.get_content_id("technic:stainless_steel_block") |
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local c_water_source = minetest.get_content_id("default:water_source") |
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local c_water_flowing = minetest.get_content_id("default:water_flowing") |
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local concretelayer, blastlayer, steellayer, waterlayer = 0, 0, 0, 0 |
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for z = pos1.z, pos2.z do |
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for y = pos1.y, pos2.y do |
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for x = pos1.x, pos2.x do |
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-- If the position is in the outer layer |
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if x == pos1.x or x == pos2.x or |
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y == pos1.y or y == pos2.y or |
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z == pos1.z or z == pos2.z then |
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if data[area:index(x, y, z)] == c_concrete then |
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concretelayer = concretelayer + 1 |
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end |
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elseif x == pos1.x+1 or x == pos2.x-1 or |
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y == pos1.y+1 or y == pos2.y-1 or |
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z == pos1.z+1 or z == pos2.z-1 then |
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if data[area:index(x, y, z)] == c_blast_concrete then |
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blastlayer = blastlayer + 1 |
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end |
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elseif x == pos1.x+2 or x == pos2.x-2 or |
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y == pos1.y+2 or y == pos2.y-2 or |
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z == pos1.z+2 or z == pos2.z-2 then |
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if data[area:index(x, y, z)] == c_stainless_steel then |
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steellayer = steellayer + 1 |
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end |
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elseif x == pos1.x+3 or x == pos2.x-3 or |
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y == pos1.y+3 or y == pos2.y-3 or |
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z == pos1.z+3 or z == pos2.z-3 then |
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local cid = data[area:index(x, y, z)] |
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if cid == c_water_source or cid == c_water_flowing then |
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waterlayer = waterlayer + 1 |
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end |
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end |
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end |
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end |
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end |
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if waterlayer >= 25 and |
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steellayer >= 96 and |
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blastlayer >= 216 and |
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concretelayer >= 384 then |
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return true |
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end |
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end |
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local explode_reactor = function(pos) |
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print("A reactor exploded at "..minetest.pos_to_string(pos)) |
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end |
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local function damage_nearby_players(pos) |
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local objs = minetest.get_objects_inside_radius(pos, 4) |
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for _, o in pairs(objs) do |
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if o:is_player() then |
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o:set_hp(math.max(o:get_hp() - 2, 0)) |
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end |
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end |
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end |
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minetest.register_abm({ |
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nodenames = {"technic:hv_nuclear_reactor_core", "technic:hv_nuclear_reactor_core_active"}, |
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interval = 1, |
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chance = 1, |
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action = function(pos, node, active_object_count, active_object_count_wider) |
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local meta = minetest.get_meta(pos) |
be2f30
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local machine_name = S("Nuclear Reactor Core") |
ee0765
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local burn_time = meta:get_int("burn_time") or 0 |
S |
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if burn_time >= burn_ticks or burn_time == 0 then |
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local inv = meta:get_inventory() |
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if not inv:is_empty("src") then |
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local srclist = inv:get_list("src") |
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local correct_fuel_count = 0 |
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for _, srcstack in pairs(srclist) do |
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if srcstack then |
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if srcstack:get_name() == fuel_type then |
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correct_fuel_count = correct_fuel_count + 1 |
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end |
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end |
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end |
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-- Check that the reactor is complete as well |
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-- as the correct number of correct fuel |
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if correct_fuel_count == 6 and |
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check_reactor_structure(pos) then |
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meta:set_int("burn_time", 1) |
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hacky_swap_node(pos, "technic:hv_nuclear_reactor_core_active") |
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meta:set_int("HV_EU_supply", power_supply) |
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for idx, srcstack in pairs(srclist) do |
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srcstack:take_item() |
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inv:set_stack("src", idx, srcstack) |
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end |
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return |
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end |
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end |
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meta:set_int("HV_EU_supply", 0) |
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meta:set_int("burn_time", 0) |
be2f30
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meta:set_string("infotext", S("%s Idle"):format(machine_name)) |
ee0765
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hacky_swap_node(pos, "technic:hv_nuclear_reactor_core") |
S |
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elseif burn_time > 0 then |
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damage_nearby_players(pos) |
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if not check_reactor_structure(pos) then |
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explode_reactor(pos) |
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end |
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burn_time = burn_time + 1 |
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meta:set_int("burn_time", burn_time) |
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local percent = math.floor(burn_time / burn_ticks * 100) |
be2f30
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meta:set_string("infotext", machine_name.." ("..percent.."%)") |
ee0765
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meta:set_int("HV_EU_supply", power_supply) |
S |
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end |
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end |
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}) |
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technic.register_machine("HV", "technic:hv_nuclear_reactor_core", technic.producer) |
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technic.register_machine("HV", "technic:hv_nuclear_reactor_core_active", technic.producer) |
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