David Leal
2019-09-14 d5df30c3ff5ad0b9486288521abca5b517651936
2019-09-14 David Leal
Replace deprecated functions with newer ones (#510)
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2018-10-31 Vanessa Dannenberg
use basic_materials mod where possible.
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2018-07-21 HybridDog
Mining laser fixes (#421)
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2016-03-22 ShadowNinja
Add trace_node_ray_fat and use it for mining lasers
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2016-03-22 ShadowNinja
Update mining laser particle API usage
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2016-03-22 ShadowNinja
Adjust mining laser start offset
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2016-03-12 ShadowNinja
Cleanup
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2015-03-01 MT-Modder
Tools don't wear in creative mode v2
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2014-09-25 ShadowNinja
Replace mining laser ray tracer with a simpler iterable one
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2014-09-16 HybridDog
update mining lasers
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2014-07-07 Zefram
Rework some recipes to use more varied ingredients
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2014-05-16 Zefram
split default iron/steel into three metals
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2014-05-18 Novatux
Mining lasers: don't dig the node the player is in.
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2014-05-04 asl97
Move checking of node that should be ignore above protection checking
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2014-04-30 Zefram
Refill behaviour for power tools and cans
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2014-04-28 Zefram
Genericise handling of multiple meanings of wear
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2014-04-22 Zefram
Fix laser discharging
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2014-04-03 ShadowNinja
Fix steel ingot item name in laser Mk1 crafting recipe
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2013-12-04 Bryant Mairs
Modify the cost, range, and cost-per-shot of all 3 lasers.
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2013-12-04 Bryant Mairs
Revised recipe for mk1 laser and added mk2 & mk3 laser recipes.
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2013-12-17 ShadowNinja
Add protection support to tools
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2013-12-17 ShadowNinja
Localize most variables
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2013-10-30 ShadowNinja
Readd craft recipe for the Mk1 mining laser
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2013-10-27 HybridDog
Add Mk2 and Mk3 mining lasers
blob@ f90915 commitdiff | diff to current
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