ShadowNinja
2013-04-26 00328622d9cc38a7768a7bf449f5c52ddba666f7
Store configuration in the world directory.
1 files added
7 files modified
195 ■■■■■ changed files
item_drop/depends.txt 1 ●●●● patch | view | raw | blame | history
item_drop/init.lua 104 ●●●● patch | view | raw | blame | history
technic/config.lua 49 ●●●● patch | view | raw | blame | history
technic/depends.txt 2 ●●●●● patch | view | raw | blame | history
technic/init.lua 8 ●●●●● patch | view | raw | blame | history
technic/rubber.lua 26 ●●●● patch | view | raw | blame | history
technic_worldgen/depends.txt 1 ●●●● patch | view | raw | blame | history
technic_worldgen/oregen.lua 4 ●●●● patch | view | raw | blame | history
item_drop/depends.txt
New file
@@ -0,0 +1 @@
technic
item_drop/init.lua
@@ -1,66 +1,72 @@
dofile(minetest.get_modpath("item_drop").."/item_entity.lua")
time_pick = 3
minetest.register_globalstep(function(dtime)
    for _,player in ipairs(minetest.get_connected_players()) do
        local pos = player:getpos()
        pos.y = pos.y+0.5
        local inv = player:get_inventory()
        for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
            if not object:is_player() and object:get_luaentity() then
                local obj=object:get_luaentity()
                if obj.name == "__builtin:item" then
                    if inv:room_for_item("main", ItemStack(obj.itemstring)) then
                        if obj.timer > time_pick then
                            inv:add_item("main", ItemStack(obj.itemstring))
                            if obj.itemstring ~= "" then
                                minetest.sound_play("item_drop_pickup",{pos = pos, gain = 1.0, max_hear_distance = 10})
                            end
                            if object:get_luaentity() then
                                object:get_luaentity().itemstring = ""
                                object:remove()
if technic.config:getBool("enable_item_pickup") then
    minetest.register_globalstep(function(dtime)
        for _,player in ipairs(minetest.get_connected_players()) do
            local pos = player:getpos()
            pos.y = pos.y+0.5
            local inv = player:get_inventory()
            for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
                if not object:is_player() and object:get_luaentity() then
                    local obj=object:get_luaentity()
                    if obj.name == "__builtin:item" then
                        if inv:room_for_item("main", ItemStack(obj.itemstring)) then
                            if obj.timer > time_pick then
                                inv:add_item("main", ItemStack(obj.itemstring))
                                if obj.itemstring ~= "" then
                                    minetest.sound_play("item_drop_pickup",{pos = pos, gain = 1.0, max_hear_distance = 10})
                                end
                                if object:get_luaentity() then
                                    object:get_luaentity().itemstring = ""
                                    object:remove()
                                end
                            end
                        end
                    end
                end
            end
        end
    end
end)
    end)
end
function minetest.handle_node_drops(pos, drops, digger)
    for _,item in ipairs(drops) do
        local count, name
        if type(item) == "string" then
            count = 1
            name = item
        else
            count = item:get_count()
            name = item:get_name()
        end
        for i=1,count do
            local obj = minetest.env:add_item(pos, name)
            if obj ~= nil then
                obj:get_luaentity().collect = true
                local x = math.random(1, 5)
                if math.random(1,2) == 1 then
                    x = -x
                end
                local z = math.random(1, 5)
                if math.random(1,2) == 1 then
                    z = -z
                end
                obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z})
                obj:get_luaentity().timer = time_pick
                -- FIXME this doesnt work for deactiveted objects
                if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then
                    minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj)
                        obj:remove()
                    end, obj)
if technic.config:getBool("enable_item_drop") then
    function minetest.handle_node_drops(pos, drops, digger)
        for _,item in ipairs(drops) do
            local count, name
            if type(item) == "string" then
                count = 1
                name = item
            else
                count = item:get_count()
                name = item:get_name()
            end
            for i=1,count do
                local obj = minetest.env:add_item(pos, name)
                if obj ~= nil then
                    obj:get_luaentity().collect = true
                    local x = math.random(1, 5)
                    if math.random(1,2) == 1 then
                        x = -x
                    end
                    local z = math.random(1, 5)
                    if math.random(1,2) == 1 then
                        z = -z
                    end
                    obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z})
                    obj:get_luaentity().timer = time_pick
                    -- FIXME this doesnt work for deactiveted objects
                    if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then
                        minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj)
                            obj:remove()
                        end, obj)
                    end
                end
            end
        end
    end
end
--[[
minetest.register_on_dieplayer(function(name, pos)
    local inv = name:get_inventory()
technic/config.lua
@@ -1,7 +1,42 @@
enable_technic_inventory=true
enable_mining_drill=true
enable_mining_laser=true
enable_flashlight=true
enable_rubber_tree_generation=true
enable_marble_generation=true
enable_granite_generation=true
technic.config = {}
technic.config.loaded = {}
technic.config.default = {
    enable_mining_drill = "true",
    enable_mining_laser = "true",
    enable_flashlight = "true",
    enable_item_drop = "true",
    enable_item_pickup = "true",
    enable_rubber_tree_generation = "true",
    enable_marble_generation = "true",
    enable_granite_generation = "true"
}
function technic.config:load(filename)
    file, error = io.open(filename, "r")
    if error then return end
    local line = file:read("*l")
    while line do
        local found, _, setting, value = line:find("^([^#%s=]+)%s?=%s?([^%s#]+)")
        if found then
            self.loaded[setting] = value
        end
        line = file:read("*l")
    end
    file:close()
end
technic.config:load(minetest.get_worldpath().."/technic.conf")
function technic.config:get(setting)
    if self.loaded[setting] then
        return self.loaded[setting]
    else
        return self.default[setting]
    end
end
function technic.config:getBool(setting)
    return string.lower(self:get(setting)) == "true"
end
technic/depends.txt
@@ -2,5 +2,3 @@
moreores
pipeworks
mesecons
technic_worldgen
technic/init.lua
@@ -2,6 +2,8 @@
-- namespace: technic
-- (c) 2012-2013 by RealBadAngel <mk@realbadangel.pl>
technic = {}
modpath=minetest.get_modpath("technic")
--Read technic config file
@@ -38,9 +40,9 @@
dofile(modpath.."/wires_hv.lua")
--Tools
if enable_mining_drill==true then dofile(modpath.."/mining_drill.lua") end
if enable_mining_laser==true then dofile(modpath.."/mining_laser_mk1.lua") end
if enable_flashlight==true then dofile(modpath.."/flashlight.lua") end
if technic.config:getBool("enable_mining_drill") then dofile(modpath.."/mining_drill.lua") end
if technic.config:getBool("enable_mining_laser") then dofile(modpath.."/mining_laser_mk1.lua") end
if technic.config:getBool("enable_flashlight") then dofile(modpath.."/flashlight.lua") end
dofile(modpath.."/cans.lua")
dofile(modpath.."/chainsaw.lua")
dofile(modpath.."/tree_tap.lua")
technic/rubber.lua
@@ -88,14 +88,12 @@
    end
})
minetest.register_on_generated(function(minp, maxp, blockseed)
    if math.random(1, 100) > 5 then
        return
    end
    local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z}
    local pos = minetest.env:find_node_near(tmp, maxp.x-minp.x, {"default:dirt_with_grass"})
    if pos ~= nil then
            rubber_tree={
if technic.config:getBool("enable_rubber_tree_generation") then
    minetest.register_on_generated(function(minp, maxp, blockseed)
        if math.random(1, 100) > 5 then
            return
        end
        local rubber_tree={
            axiom="FFFFA",
            rules_a="[&FFBFA]////[&BFFFA]////[&FBFFA]",
            rules_b="[&FFA]////[&FFA]////[&FFA]",
@@ -107,10 +105,14 @@
            thin_trunks=false;
            fruit_tree=false,
            fruit=""
            }
            minetest.env:spawn_tree({x=pos.x, y=pos.y+1, z=pos.z},rubber_tree)
    end
end)
        }
        local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z}
        local pos = minetest.env:find_node_near(tmp, maxp.x-minp.x, {"default:dirt_with_grass"})
        if pos ~= nil then
            minetest.env:spawn_tree({x=pos.x, y=pos.y+1, z=pos.z}, rubber_tree)
        end
    end)
end
-- ========= FUEL =========
technic_worldgen/depends.txt
@@ -1 +1,2 @@
default
technic
technic_worldgen/oregen.lua
@@ -28,6 +28,7 @@
    height_min     = -31000,
    height_max     = 2,
})
if technic.config:getBool("enable_marble_generation") then
minetest.register_ore({
    ore_type       = "sheet",
    ore            = "technic:marble",
@@ -40,6 +41,8 @@
    noise_threshhold = 0.4,
    noise_params = {offset=0, scale=15, spread={x=150, y=150, z=150}, seed=23, octaves=3, persist=0.70}
})
end
if technic.config:getBool("enable_granite_generation") then
minetest.register_ore({
    ore_type       = "sheet",
    ore            = "technic:granite",
@@ -52,4 +55,5 @@
    noise_threshhold = 0.4,
    noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=24, octaves=3, persist=0.70}
})
end