ShadowNinja
2013-04-26 00328622d9cc38a7768a7bf449f5c52ddba666f7
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-- Code of rubber tree by PilzAdam
 
minetest.register_node("technic:rubber_sapling", {
    description = "Rubber Tree Sapling",
    drawtype = "plantlike",
    tiles = {"technic_rubber_sapling.png"},
    inventory_image = "technic_rubber_sapling.png",
    wield_image = "technic_rubber_sapling.png",
    paramtype = "light",
    walkable = false,
    groups = {dig_immediate=3,flammable=2},
    sounds = default.node_sound_defaults(),
})
 
minetest.register_node("technic:rubber_tree_full", {
    description = "Rubber Tree",
    tiles = {"default_tree_top.png", "default_tree_top.png", "technic_rubber_tree_full.png"},
    groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
    drop = "default:tree",
    sounds = default.node_sound_wood_defaults(),
    
    on_dig = function(pos, node, digger)
        minetest.node_dig(pos, node, digger)
        minetest.env:remove_node(pos)
    end,
    
    after_destruct = function(pos, oldnode)
        oldnode.name = "technic:rubber_tree_empty"
        minetest.env:set_node(pos, oldnode)
    end
})
 
 
minetest.register_node("technic:rubber_tree_empty", {
    tiles = {"default_tree_top.png", "default_tree_top.png", "technic_rubber_tree_empty.png"},
    groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, not_in_creative_inventory=1},
    drop = "default:tree",
    sounds = default.node_sound_wood_defaults(),
})
 
minetest.register_abm({
    nodenames = {"technic:rubber_tree_empty"},
    interval = 60,
    chance = 15,
    action = function(pos, node)
        node.name = "technic:rubber_tree_full"
        minetest.env:set_node(pos, node)
    end
})
 
minetest.register_node("technic:rubber_leaves", {
    drawtype = "allfaces_optional",
    visual_scale = 1.3,
    tiles = {"technic_rubber_leaves.png"},
    paramtype = "light",
    groups = {snappy=3, leafdecay=3, flammable=2, not_in_creative_inventory=1},
    drop = {
        max_items = 1,
        items = {
            {
                items = {'technic:rubber_sapling'},
                rarity = 20,
            },
        }
    },
    sounds = default.node_sound_leaves_defaults(),
})
 
minetest.register_abm({
    nodenames = {"technic:rubber_sapling"},
    interval = 60,
    chance = 20,
    action = function(pos, node)
        rubber_tree={
            axiom="FFFFA",
            rules_a="[&FFBFA]////[&BFFFA]////[&FBFFA]",
            rules_b="[&FFA]////[&FFA]////[&FFA]",
            trunk="technic:rubber_tree_full",
            leaves="technic:rubber_leaves",
            angle=35,
            iterations=3,
            random_level=1,
            thin_trunks=false;
            fruit_tree=false,
            fruit=""
            }
            minetest.env:spawn_tree(pos,rubber_tree)
    end
})
 
if technic.config:getBool("enable_rubber_tree_generation") then
    minetest.register_on_generated(function(minp, maxp, blockseed)
        if math.random(1, 100) > 5 then
            return
        end
        local rubber_tree={
            axiom="FFFFA",
            rules_a="[&FFBFA]////[&BFFFA]////[&FBFFA]",
            rules_b="[&FFA]////[&FFA]////[&FFA]",
            trunk="technic:rubber_tree_full",
            leaves="technic:rubber_leaves",
            angle=35,
            iterations=3,
            random_level=1,
            thin_trunks=false;
            fruit_tree=false,
            fruit=""
        }
        local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z}
        local pos = minetest.env:find_node_near(tmp, maxp.x-minp.x, {"default:dirt_with_grass"})
        if pos ~= nil then
            minetest.env:spawn_tree({x=pos.x, y=pos.y+1, z=pos.z}, rubber_tree)
        end
    end)
end
 
 
-- ========= FUEL =========
minetest.register_craft({
    type = "fuel",
    recipe = "technic:rubber_sapling",
    burntime = 10
})