| | |
| | | tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", |
| | | "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front.png"}, |
| | | paramtype2 = "facedir", |
| | | groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, |
| | | groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1}, |
| | | legacy_facedir_simple = true, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | on_construct = function(pos) |
| | |
| | | tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", |
| | | "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"}, |
| | | paramtype2 = "facedir", |
| | | groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1}, |
| | | groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1,tubedevice=1,tubedevice_receiver=1}, |
| | | legacy_facedir_simple = true, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | drop = "technic:gold_chest", |
| | |
| | | tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", |
| | | "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked.png"}, |
| | | paramtype2 = "facedir", |
| | | drop = "technic:gold_chest", |
| | | groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, |
| | | drop = "technic:gold_locked_chest", |
| | | groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1}, |
| | | legacy_facedir_simple = true, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | after_place_node = function(pos, placer) |
| | |
| | | tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", |
| | | "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"}, |
| | | paramtype2 = "facedir", |
| | | drop = "technic:gold_chest", |
| | | groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1}, |
| | | drop = "technic:gold_locked_chest", |
| | | groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1,tubedevice=1,tubedevice_receiver=1}, |
| | | legacy_facedir_simple = true, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | after_place_node = function(pos, placer) |