From eabde42244a4f541c13ee8f39b3542fb26d8af9b Mon Sep 17 00:00:00 2001 From: Maciej Kasatkin <mk@realbadangel.pl> Date: Tue, 09 Oct 2012 11:02:29 +0200 Subject: [PATCH] several fixes, brass added --- gold_chest.lua | 12 ++++++------ 1 files changed, 6 insertions(+), 6 deletions(-) diff --git a/gold_chest.lua b/gold_chest.lua index 401015f..29f1666 100644 --- a/gold_chest.lua +++ b/gold_chest.lua @@ -56,7 +56,7 @@ tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front.png"}, paramtype2 = "facedir", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1}, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) @@ -117,7 +117,7 @@ tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"}, paramtype2 = "facedir", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1}, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1,tubedevice=1,tubedevice_receiver=1}, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), drop = "technic:gold_chest", @@ -187,8 +187,8 @@ tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked.png"}, paramtype2 = "facedir", - drop = "technic:gold_chest", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, + drop = "technic:gold_locked_chest", + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1}, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), after_place_node = function(pos, placer) @@ -286,8 +286,8 @@ tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"}, paramtype2 = "facedir", - drop = "technic:gold_chest", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1}, + drop = "technic:gold_locked_chest", + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1,tubedevice=1,tubedevice_receiver=1}, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), after_place_node = function(pos, placer) -- Gitblit v1.8.0