Maciej Kasatkin
2012-10-09 eabde42244a4f541c13ee8f39b3542fb26d8af9b
gold_chest.lua
@@ -56,7 +56,7 @@
   tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
      "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front.png"},
   paramtype2 = "facedir",
   groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
   groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
   legacy_facedir_simple = true,
   sounds = default.node_sound_wood_defaults(),
   on_construct = function(pos)
@@ -117,7 +117,7 @@
   tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
      "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"},
   paramtype2 = "facedir",
   groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1},
   groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1,tubedevice=1,tubedevice_receiver=1},
   legacy_facedir_simple = true,
   sounds = default.node_sound_wood_defaults(),
   drop = "technic:gold_chest",
@@ -187,8 +187,8 @@
   tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
      "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked.png"},
   paramtype2 = "facedir",
   drop = "technic:gold_chest",
   groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
   drop = "technic:gold_locked_chest",
   groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
   legacy_facedir_simple = true,
   sounds = default.node_sound_wood_defaults(),
   after_place_node = function(pos, placer)
@@ -286,8 +286,8 @@
   tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
      "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"},
   paramtype2 = "facedir",
   drop = "technic:gold_chest",
   groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1},
   drop = "technic:gold_locked_chest",
   groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1,tubedevice=1,tubedevice_receiver=1},
   legacy_facedir_simple = true,
   sounds = default.node_sound_wood_defaults(),
   after_place_node = function(pos, placer)