Textures. I really need help on some nice ones.
3 files renamed
3 files modified
3 files deleted
| | |
| | | minetest.register_node( |
| | | "technic:power_radiator", { |
| | | description = "Power Radiator", |
| | | tiles = {"technic_hv_down_converter_top.png", "technic_hv_down_converter_bottom.png", "technic_hv_down_converter_side.png", |
| | | "technic_hv_down_converter_side.png", "technic_hv_down_converter_side.png", "technic_hv_down_converter_side.png"}, |
| | | tiles = {"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png", |
| | | "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"}, |
| | | groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | drawtype = "nodebox", |
| | |
| | | minetest.register_node( |
| | | "technic:supply_converter", { |
| | | description = "Supply Converter", |
| | | tiles = {"technic_mv_down_converter_top.png", "technic_mv_down_converter_bottom.png", "technic_mv_down_converter_side.png", |
| | | "technic_mv_down_converter_side.png", "technic_mv_down_converter_side.png", "technic_mv_down_converter_side.png"}, |
| | | tiles = {"technic_supply_converter_top.png", "technic_supply_converter_bottom.png", "technic_supply_converter_side.png", |
| | | "technic_supply_converter_side.png", "technic_supply_converter_side.png", "technic_supply_converter_side.png"}, |
| | | groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | drawtype = "nodebox", |
| | |
| | | local mv_lv_factor = 4 -- multiplication (higher is more efficient) |
| | | local mv_hv_factor = 5 -- division |
| | | local hv_mv_factor = 4 -- multiplication |
| | | local max_lv_demand = 2000 -- The increment size pwer supply tier. Determines how many are needed |
| | | local max_lv_demand = 2000 -- The increment size power supply tier. Determines how many are needed |
| | | local max_mv_demand = 2000 -- -""- |
| | | local max_hv_demand = 2000 -- -""- |
| | | |
| | |
| | | minetest.register_node( |
| | | "technic:switching_station", |
| | | {description = "Switching Station", |
| | | tiles = {"technic_mv_down_converter_top.png", "technic_mv_down_converter_bottom.png", "technic_mv_down_converter_side.png", |
| | | "technic_mv_down_converter_side.png", "technic_mv_down_converter_side.png", "technic_mv_down_converter_side.png"}, |
| | | tiles = {"technic_water_mill_top_active.png", "technic_water_mill_top_active.png", "technic_water_mill_top_active.png", |
| | | "technic_water_mill_top_active.png", "technic_water_mill_top_active.png", "technic_water_mill_top_active.png"}, |
| | | groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | drawtype = "nodebox", |