Zefram
2014-06-20 c394984ae5a33a24730fb5e05081b80490f0694e
refs
author Zefram <zefram@fysh.org>
Friday, June 20, 2014 23:35 +0200
committer RealBadAngel <maciej.kasatkin@o2.pl>
Saturday, June 21, 2014 01:22 +0200
commitc394984ae5a33a24730fb5e05081b80490f0694e
tree 258639ddd4975c83636230f6f413cb72876a8ad7 tree | zip | gz
parent 7c4b7046ccaedd96be4399eef569034484c7c455 view | diff
Handle lag better in drill

If a mining drill is apparently applied to a non-pointable node, do
nothing rather than drilling as normal. This situation usually arises
from lag, where the news of a node having been drilled didn't reach the
user quickly enough and the user thereby applied the drill twice to the
same node. The second drill attempt would formerly consume charge and
then find that all the nodes it wanted to dig had already been removed.
1 files modified
12 ■■■■ changed files
technic/tools/mining_drill.lua 12 ●●●● diff | view | raw | blame | history