| | |
| | | |
| | | local S = technic.getter |
| | | |
| | | local tube_entry = "^pipeworks_tube_connection_metallic.png" |
| | | local cable_entry = "^technic_cable_connection_overlay.png" |
| | | |
| | | minetest.register_craft({ |
| | | recipe = { |
| | | {"technic:carbon_plate", "pipeworks:filter", "technic:composite_plate"}, |
| | | {"technic:motor", "technic:machine_casing", "technic:diamond_drill_head"}, |
| | | {"technic:carbon_steel_block", "technic:hv_cable0", "technic:carbon_steel_block"}}, |
| | | {"technic:carbon_steel_block", "technic:hv_cable", "technic:carbon_steel_block"}}, |
| | | output = "technic:quarry", |
| | | }) |
| | | |
| | | local quarry_dig_above_nodes = 3 -- How far above the quarry we will dig nodes |
| | | local quarry_max_depth = 100 |
| | | local quarry_demand = 10000 |
| | | local quarry_eject_dir = vector.new(0, 1, 0) |
| | | |
| | | local function set_quarry_formspec(meta) |
| | | local radius = meta:get_int("size") |
| | |
| | | if stack then |
| | | local item = stack:to_table() |
| | | if item then |
| | | technic.tube_inject_item(pos, pos, vector.new(0, 1, 0), item) |
| | | technic.tube_inject_item(pos, pos, quarry_eject_dir, item) |
| | | stack:clear() |
| | | inv:set_stack("cache", i, stack) |
| | | break |
| | |
| | | |
| | | minetest.register_node("technic:quarry", { |
| | | description = S("%s Quarry"):format("HV"), |
| | | tiles = {"technic_carbon_steel_block.png", "technic_carbon_steel_block.png", |
| | | "technic_carbon_steel_block.png", "technic_carbon_steel_block.png", |
| | | "technic_carbon_steel_block.png^default_tool_mesepick.png", "technic_carbon_steel_block.png"}, |
| | | inventory_image = minetest.inventorycube("technic_carbon_steel_block.png", |
| | | "technic_carbon_steel_block.png^default_tool_mesepick.png", |
| | | "technic_carbon_steel_block.png"), |
| | | tiles = { |
| | | "technic_carbon_steel_block.png"..tube_entry, |
| | | "technic_carbon_steel_block.png"..cable_entry, |
| | | "technic_carbon_steel_block.png"..cable_entry, |
| | | "technic_carbon_steel_block.png"..cable_entry, |
| | | "technic_carbon_steel_block.png^default_tool_mesepick.png", |
| | | "technic_carbon_steel_block.png"..cable_entry |
| | | }, |
| | | paramtype2 = "facedir", |
| | | groups = {cracky=2, tubedevice=1, technic_machine = 1}, |
| | | groups = {cracky=2, tubedevice=1, technic_machine=1, technic_hv=1}, |
| | | connect_sides = {"bottom", "front", "left", "right"}, |
| | | tube = { |
| | | connect_sides = {top = 1}, |
| | | -- lower priority than other tubes, so that quarries will prefer any |
| | | -- other tube to another quarry, which could lead to server freezes |
| | | -- in certain quarry placements (2x2 for example would never eject) |
| | | priority = 10, |
| | | can_go = function(pos, node, velocity, stack) |
| | | -- always eject the same, even if items came in another way |
| | | -- this further mitigates loops and generally avoids random sideway movement |
| | | -- that can be expected in certain quarry placements |
| | | return { quarry_eject_dir } |
| | | end |
| | | }, |
| | | on_construct = function(pos) |
| | | local meta = minetest.get_meta(pos) |