From 987cc5a6a425b1f9bcd9000608dc389a45c675a1 Mon Sep 17 00:00:00 2001 From: you <ovvv@web.de> Date: Mon, 05 Jun 2017 16:51:59 +0200 Subject: [PATCH] Add api documentation (#361) --- technic/machines/HV/quarry.lua | 35 ++++++++++++++++++++++++++--------- 1 files changed, 26 insertions(+), 9 deletions(-) diff --git a/technic/machines/HV/quarry.lua b/technic/machines/HV/quarry.lua index 60805cc..c1ee1bb 100644 --- a/technic/machines/HV/quarry.lua +++ b/technic/machines/HV/quarry.lua @@ -1,17 +1,21 @@ local S = technic.getter +local tube_entry = "^pipeworks_tube_connection_metallic.png" +local cable_entry = "^technic_cable_connection_overlay.png" + minetest.register_craft({ recipe = { {"technic:carbon_plate", "pipeworks:filter", "technic:composite_plate"}, {"technic:motor", "technic:machine_casing", "technic:diamond_drill_head"}, - {"technic:carbon_steel_block", "technic:hv_cable0", "technic:carbon_steel_block"}}, + {"technic:carbon_steel_block", "technic:hv_cable", "technic:carbon_steel_block"}}, output = "technic:quarry", }) local quarry_dig_above_nodes = 3 -- How far above the quarry we will dig nodes local quarry_max_depth = 100 local quarry_demand = 10000 +local quarry_eject_dir = vector.new(0, 1, 0) local function set_quarry_formspec(meta) local radius = meta:get_int("size") @@ -83,7 +87,7 @@ if stack then local item = stack:to_table() if item then - technic.tube_inject_item(pos, pos, vector.new(0, 1, 0), item) + technic.tube_inject_item(pos, pos, quarry_eject_dir, item) stack:clear() inv:set_stack("cache", i, stack) break @@ -206,16 +210,29 @@ minetest.register_node("technic:quarry", { description = S("%s Quarry"):format("HV"), - tiles = {"technic_carbon_steel_block.png", "technic_carbon_steel_block.png", - "technic_carbon_steel_block.png", "technic_carbon_steel_block.png", - "technic_carbon_steel_block.png^default_tool_mesepick.png", "technic_carbon_steel_block.png"}, - inventory_image = minetest.inventorycube("technic_carbon_steel_block.png", - "technic_carbon_steel_block.png^default_tool_mesepick.png", - "technic_carbon_steel_block.png"), + tiles = { + "technic_carbon_steel_block.png"..tube_entry, + "technic_carbon_steel_block.png"..cable_entry, + "technic_carbon_steel_block.png"..cable_entry, + "technic_carbon_steel_block.png"..cable_entry, + "technic_carbon_steel_block.png^default_tool_mesepick.png", + "technic_carbon_steel_block.png"..cable_entry + }, paramtype2 = "facedir", - groups = {cracky=2, tubedevice=1, technic_machine = 1}, + groups = {cracky=2, tubedevice=1, technic_machine=1, technic_hv=1}, + connect_sides = {"bottom", "front", "left", "right"}, tube = { connect_sides = {top = 1}, + -- lower priority than other tubes, so that quarries will prefer any + -- other tube to another quarry, which could lead to server freezes + -- in certain quarry placements (2x2 for example would never eject) + priority = 10, + can_go = function(pos, node, velocity, stack) + -- always eject the same, even if items came in another way + -- this further mitigates loops and generally avoids random sideway movement + -- that can be expected in certain quarry placements + return { quarry_eject_dir } + end }, on_construct = function(pos) local meta = minetest.get_meta(pos) -- Gitblit v1.8.0