RealBadAngel
2013-07-06 3a3700537baa748e459258385d27bb79ab391546
technic/electric.lua
New file
@@ -0,0 +1,268 @@
power_tools ={}
registered_power_tools_count=1
function register_power_tool (string1,max_charge)
power_tools[registered_power_tools_count]={}
power_tools[registered_power_tools_count].tool_name=string1
power_tools[registered_power_tools_count].max_charge=max_charge
registered_power_tools_count=registered_power_tools_count+1
end
register_power_tool ("technic:mining_drill",60000)
register_power_tool ("technic:laser_mk1",40000)
register_power_tool ("technic:battery",10000)
minetest.register_alias("battery", "technic:battery")
minetest.register_alias("battery_box", "technic:battery_box")
minetest.register_alias("electric_furnace", "technic:electric_furnace")
minetest.register_craft({
   output = 'technic:battery 1',
   recipe = {
      {'default:wood', 'default:copper_ingot', 'default:wood'},
      {'default:wood', 'moreores:tin_ingot', 'default:wood'},
      {'default:wood', 'default:copper_ingot', 'default:wood'},
   }
})
minetest.register_craft({
   output = 'technic:battery_box 1',
   recipe = {
      {'technic:battery', 'default:wood', 'technic:battery'},
      {'technic:battery', 'default:copper_ingot', 'technic:battery'},
      {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
   }
})
minetest.register_craft({
   output = 'technic:electric_furnace',
   recipe = {
      {'default:brick', 'default:brick', 'default:brick'},
      {'default:brick', '', 'default:brick'},
      {'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'},
   }
})
minetest.register_tool("technic:battery",
{description = "RE Battery",
inventory_image = "technic_battery.png",
energy_charge = 0,
tool_capabilities = {max_drop_level=0, groupcaps={fleshy={times={}, uses=10000, maxlevel=0}}}})
minetest.register_craftitem("technic:battery_box", {
   description = "Battery box",
   stack_max = 99,
})
battery_box_formspec =
   "invsize[8,9;]"..
   "image[1,1;1,2;technic_power_meter_bg.png]"..
   "list[current_name;src;3,1;1,1;]"..
   "image[4,1;1,1;technic_battery_reload.png]"..
   "list[current_name;dst;5,1;1,1;]"..
   "label[0,0;Battery box]"..
   "label[3,0;Charge]"..
   "label[5,0;Discharge]"..
   "label[1,3;Power level]"..
   "list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:battery_box", {
   description = "Battery box",
   tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side.png",
      "technic_battery_box_side.png", "technic_battery_box_side.png", "technic_battery_box_side.png"},
   groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
   sounds = default.node_sound_wood_defaults(),
   technic_power_machine=1,
   on_construct = function(pos)
      local meta = minetest.env:get_meta(pos)
      meta:set_string("infotext", "Battery box")
      meta:set_float("technic_power_machine", 1)
      meta:set_string("formspec", battery_box_formspec)
      local inv = meta:get_inventory()
      inv:set_size("src", 1)
      inv:set_size("dst", 1)
      battery_charge = 0
      max_charge = 60000
      end,
   can_dig = function(pos,player)
      local meta = minetest.env:get_meta(pos);
      local inv = meta:get_inventory()
      if not inv:is_empty("dst") then
         return false
      elseif not inv:is_empty("src") then
         return false
      end
      return true
   end,
})
electric_furnace_formspec =
   "invsize[8,9;]"..
   "image[1,1;1,2;technic_power_meter_bg.png]"..
   "list[current_name;src;3,1;1,1;]"..
   "list[current_name;dst;5,1;2,2;]"..
   "list[current_player;main;0,5;8,4;]"..
   "label[0,0;Electric Furnace]"..
   "label[1,3;Power level]"
minetest.register_node("technic:electric_furnace", {
   description = "Electric furnace",
   tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
      "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front.png"},
   paramtype2 = "facedir",
   groups = {cracky=2},
   legacy_facedir_simple = true,
   sounds = default.node_sound_stone_defaults(),
   technic_power_machine=1,
   internal_EU_buffer=0;
   interal_EU_buffer_size=2000;
   on_construct = function(pos)
      local meta = minetest.env:get_meta(pos)
      meta:set_float("technic_power_machine", 1)
      meta:set_string("formspec", electric_furnace_formspec)
      meta:set_string("infotext", "Electric furnace")
      local inv = meta:get_inventory()
      inv:set_size("src", 1)
      inv:set_size("dst", 4)
      local EU_used  = 0
      local furnace_is_cookin = 0
      local cooked = nil
      meta:set_float("internal_EU_buffer",0)
      meta:set_float("internal_EU_buffer_size",2000)
   end,
   can_dig = function(pos,player)
      local meta = minetest.env:get_meta(pos);
      local inv = meta:get_inventory()
      if not inv:is_empty("dst") then
         return false
      elseif not inv:is_empty("src") then
         return false
      end
      return true
   end,
})
minetest.register_node("technic:electric_furnace_active", {
   description = "Electric Furnace",
   tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
      "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front_active.png"},
   paramtype2 = "facedir",
   light_source = 8,
   drop = "technic:electric_furnace",
   groups = {cracky=2, not_in_creative_inventory=1},
   legacy_facedir_simple = true,
   sounds = default.node_sound_stone_defaults(),
   internal_EU_buffer=0;
   interal_EU_buffer_size=2000;
   technic_power_machine=1,
   on_construct = function(pos)
      local meta = minetest.env:get_meta(pos)
      meta:set_float("technic_power_machine", 1)
      meta:set_string("formspec", electric_furnace_formspec)
      meta:set_string("infotext", "Electric furnace");
      local inv = meta:get_inventory()
      inv:set_size("src", 1)
      inv:set_size("dst", 4)
      local EU_used  = 0
      local furnace_is_cookin = 0
      local cooked = nil
   end,
   can_dig = function(pos,player)
      local meta = minetest.env:get_meta(pos);
      local inv = meta:get_inventory()
      if not inv:is_empty("dst") then
         return false
      elseif not inv:is_empty("src") then
         return false
      end
      return true
   end,
})
minetest.register_abm({
   nodenames = {"technic:electric_furnace","technic:electric_furnace_active"},
   interval = 1,
   chance = 1,
   action = function(pos, node, active_object_count, active_object_count_wider)
      local meta = minetest.env:get_meta(pos)
      internal_EU_buffer=meta:get_float("internal_EU_buffer")
      internal_EU_buffer_size=meta:get_float("internal_EU_buffer")
      local load = math.floor(internal_EU_buffer/2000 * 100)
      meta:set_string("formspec",
            "invsize[8,9;]"..
            "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
                  (load)..":technic_power_meter_fg.png]"..
            "list[current_name;src;3,1;1,1;]"..
            "list[current_name;dst;5,1;2,2;]"..
            "list[current_player;main;0,5;8,4;]"..
            "label[0,0;Electric Furnace]"..
            "label[1,3;Power level]")
      local inv = meta:get_inventory()
      local furnace_is_cookin = meta:get_float("furnace_is_cookin")
      local srclist = inv:get_list("src")
      local cooked=nil
      if srclist then
       cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
      end
      if (furnace_is_cookin == 1) then
         if internal_EU_buffer>=150 then
         internal_EU_buffer=internal_EU_buffer-150;
         meta:set_float("internal_EU_buffer",internal_EU_buffer)
         meta:set_float("src_time", meta:get_float("src_time") + 3)
         if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
            -- check if there's room for output in "dst" list
            if inv:room_for_item("dst",cooked.item) then
               -- Put result in "dst" list
               inv:add_item("dst", cooked.item)
               -- take stuff from "src" list
               srcstack = inv:get_stack("src", 1)
               srcstack:take_item()
               inv:set_stack("src", 1, srcstack)
            else
               print("Furnace inventory full!")
            end
            meta:set_string("src_time", 0)
         end
         end
      end
      if srclist then
         cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
         if cooked.time>0 then
         hacky_swap_node(pos,"technic:electric_furnace_active")
         meta:set_string("infotext","Furnace active")
         meta:set_string("furnace_is_cookin",1)
      --   meta:set_string("formspec", electric_furnace_formspec)
         meta:set_string("src_time", 0)
         return
         end
      end
            hacky_swap_node(pos,"technic:electric_furnace")
            meta:set_string("infotext","Furnace inactive")
            meta:set_string("furnace_is_cookin",0)
      --      meta:set_string("formspec", electric_furnace_formspec)
            meta:set_string("src_time", 0)
end,
})