Merge changes made in technic_game
27 files added
27 files modified
| | |
| | | dofile(minetest.get_modpath("item_drop").."/item_entity.lua") |
| | | time_pick = 3 |
| | | minetest.register_globalstep(function(dtime) |
| | | for _,player in ipairs(minetest.get_connected_players()) do |
| | | local pos = player:getpos() |
| | | pos.y = pos.y+0.5 |
| | | local inv = player:get_inventory() |
| | | for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do |
| | | if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then |
| | | if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then |
| | | if object:get_luaentity().timer > time_pick then |
| | | inv:add_item("main", ItemStack(object:get_luaentity().itemstring)) |
| | | if object:get_luaentity().itemstring ~= "" then |
| | | minetest.sound_play("item_drop_pickup", { |
| | | to_player = player:get_player_name(), |
| | | }) |
| | | end |
| | | object:get_luaentity().itemstring = "" |
| | | object:remove() |
| | | end |
| | | end |
| | | end |
| | | end |
| | | |
| | | for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do |
| | | if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then |
| | | --print(dump(object:getpos().y-player:getpos().y)) |
| | | if object:getpos().y-player:getpos().y > 0 then |
| | | if object:get_luaentity().collect then |
| | | if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then |
| | | if object:get_luaentity().timer > time_pick then |
| | | local pos1 = pos |
| | | pos1.y = pos1.y+0.2 |
| | | local pos2 = object:getpos() |
| | | local vec = {x=pos1.x-pos2.x, y=pos1.y-pos2.y, z=pos1.z-pos2.z} |
| | | vec.x = vec.x*3 |
| | | vec.y = vec.y*3 |
| | | vec.z = vec.z*3 |
| | | object:setvelocity(vec) |
| | | |
| | | minetest.after(1, function(args) |
| | | local lua = object:get_luaentity() |
| | | if object == nil or lua == nil or lua.itemstring == nil then |
| | | return |
| | | end |
| | | if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then |
| | | inv:add_item("main", ItemStack(object:get_luaentity().itemstring)) |
| | | if object:get_luaentity().itemstring ~= "" then |
| | | minetest.sound_play("item_drop_pickup", { |
| | | to_player = player:get_player_name(), |
| | | }) |
| | | end |
| | | object:get_luaentity().itemstring = "" |
| | | object:remove() |
| | | else |
| | | object:setvelocity({x=0,y=0,z=0}) |
| | | end |
| | | end, {player, object}) |
| | | end |
| | | |
| | | end |
| | | else |
| | | minetest.after(0.5, function(entity) |
| | | entity.collect = true |
| | | end, object:get_luaentity()) |
| | | end |
| | | end |
| | | end |
| | | end |
| | | end |
| | | end) |
| | | |
| | | function minetest.handle_node_drops(pos, drops, digger) |
| | | for _,item in ipairs(drops) do |
| | | local count, name |
| | | if type(item) == "string" then |
| | | count = 1 |
| | | name = item |
| | | else |
| | | count = item:get_count() |
| | | name = item:get_name() |
| | | if technic.config:getBool("enable_item_pickup") then |
| | | minetest.register_globalstep(function(dtime) |
| | | for _,player in ipairs(minetest.get_connected_players()) do |
| | | if player and player:get_hp() > 0 then |
| | | local pos = player:getpos() |
| | | pos.y = pos.y+0.5 |
| | | local inv = player:get_inventory() |
| | | for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do |
| | | if not object:is_player() and object:get_luaentity() then |
| | | local obj=object:get_luaentity() |
| | | if obj.name == "__builtin:item" then |
| | | if inv:room_for_item("main", ItemStack(obj.itemstring)) then |
| | | if obj.timer > time_pick then |
| | | inv:add_item("main", ItemStack(obj.itemstring)) |
| | | if obj.itemstring ~= "" then |
| | | minetest.sound_play("item_drop_pickup",{pos = pos, gain = 1.0, max_hear_distance = 10}) |
| | | end |
| | | if object:get_luaentity() then |
| | | object:get_luaentity().itemstring = "" |
| | | object:remove() |
| | | end |
| | | end |
| | | end |
| | | end |
| | | end |
| | | end |
| | | end |
| | | end |
| | | for i=1,count do |
| | | local obj = minetest.env:add_item(pos, name) |
| | | if obj ~= nil then |
| | | obj:get_luaentity().collect = true |
| | | local x = math.random(1, 5) |
| | | if math.random(1,2) == 1 then |
| | | x = -x |
| | | end |
| | | local z = math.random(1, 5) |
| | | if math.random(1,2) == 1 then |
| | | z = -z |
| | | end |
| | | obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z}) |
| | | obj:get_luaentity().timer = time_pick |
| | | -- FIXME this doesnt work for deactiveted objects |
| | | if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then |
| | | minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj) |
| | | obj:remove() |
| | | end, obj) |
| | | end) |
| | | end |
| | | |
| | | if technic.config:getBool("enable_item_drop") then |
| | | function minetest.handle_node_drops(pos, drops, digger) |
| | | for _,item in ipairs(drops) do |
| | | local count, name |
| | | if type(item) == "string" then |
| | | count = 1 |
| | | name = item |
| | | else |
| | | count = item:get_count() |
| | | name = item:get_name() |
| | | end |
| | | for i=1,count do |
| | | local obj = minetest.env:add_item(pos, name) |
| | | if obj ~= nil then |
| | | obj:get_luaentity().collect = true |
| | | local x = math.random(1, 5) |
| | | if math.random(1,2) == 1 then |
| | | x = -x |
| | | end |
| | | local z = math.random(1, 5) |
| | | if math.random(1,2) == 1 then |
| | | z = -z |
| | | end |
| | | obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z}) |
| | | obj:get_luaentity().timer = time_pick |
| | | -- FIXME this doesnt work for deactiveted objects |
| | | if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then |
| | | minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj) |
| | | obj:remove() |
| | | end, obj) |
| | | end |
| | | end |
| | | end |
| | | end |
| | | end |
| | | end |
| | | |
| | | --[[ |
| | | minetest.register_on_dieplayer(function(name, pos) |
| | | local inv = name:get_inventory() |
| | |
| | | end |
| | | end) |
| | | ]]-- |
| | | print("DROPS LOADED!") |
| | | print("DROPS LOADED!") |
| | |
| | | itemstring = '', |
| | | physical_state = true, |
| | | timer = 0, |
| | | |
| | | |
| | | set_item = function(self, itemstring) |
| | | self.itemstring = itemstring |
| | | local stack = ItemStack(itemstring) |
| | |
| | | return minetest.serialize({ |
| | | itemstring = self.itemstring, |
| | | always_collect = self.always_collect, |
| | | timer = self.timer, |
| | | }) |
| | | end, |
| | | |
| | | on_activate = function(self, staticdata) |
| | | on_activate = function(self, staticdata, dtime_s) |
| | | if string.sub(staticdata, 1, string.len("return")) == "return" then |
| | | local data = minetest.deserialize(staticdata) |
| | | if data and type(data) == "table" then |
| | | self.itemstring = data.itemstring |
| | | self.always_collect = data.always_collect |
| | | self.timer = data.timer |
| | | if not self.timer then |
| | | self.timer = 0 |
| | | end |
| | | self.timer = self.timer+dtime_s |
| | | end |
| | | else |
| | | self.itemstring = staticdata |
| | |
| | | self.object:setacceleration({x=0, y=-10, z=0}) |
| | | self:set_item(self.itemstring) |
| | | end, |
| | | |
| | | |
| | | on_step = function(self, dtime) |
| | | local time = minetest.setting_get("remove_items") |
| | | if not time then |
| | | time = 300 |
| | | end |
| | | if not self.timer then |
| | | self.timer = 0 |
| | | end |
| | | self.timer = self.timer + dtime |
| | | if (self.timer > 300) then |
| | | if time ~= 0 and (self.timer > time) then |
| | | self.object:remove() |
| | | end |
| | | |
| | | local p = self.object:getpos() |
| | | |
| | | local name = minetest.env:get_node(p).name |
| | | if name == "default:lava_flowing" or name == "default:lava_source" then |
| | | minetest.sound_play("builtin_item_lava", {pos=self.object:getpos(),gain = 1.0, max_hear_distance = 10}) |
| | | self.object:remove() |
| | | return |
| | | end |
| | | |
| | | if minetest.registered_nodes[name] and minetest.registered_nodes[name].liquidtype == "flowing" then |
| | | get_flowing_dir = function(self) |
| | | local pos = self.object:getpos() |
| | | local param2 = minetest.env:get_node(pos).param2 |
| | | for i,d in ipairs({-1, 1, -1, 1}) do |
| | | if i<3 then |
| | | pos.x = pos.x+d |
| | | else |
| | | pos.z = pos.z+d |
| | | end |
| | | |
| | | local name = minetest.env:get_node(pos).name |
| | | local par2 = minetest.env:get_node(pos).param2 |
| | | if name == "default:water_flowing" and par2 < param2 then |
| | | return pos |
| | | end |
| | | |
| | | if i<3 then |
| | | pos.x = pos.x-d |
| | | else |
| | | pos.z = pos.z-d |
| | | end |
| | | end |
| | | end |
| | | |
| | | local vec = get_flowing_dir(self) |
| | | if vec then |
| | | local v = self.object:getvelocity() |
| | | if vec and vec.x-p.x > 0 then |
| | | self.object:setvelocity({x=0.5,y=v.y,z=0}) |
| | | elseif vec and vec.x-p.x < 0 then |
| | | self.object:setvelocity({x=-0.5,y=v.y,z=0}) |
| | | elseif vec and vec.z-p.z > 0 then |
| | | self.object:setvelocity({x=0,y=v.y,z=0.5}) |
| | | elseif vec and vec.z-p.z < 0 then |
| | | self.object:setvelocity({x=0,y=v.y,z=-0.5}) |
| | | end |
| | | self.object:setacceleration({x=0, y=-10, z=0}) |
| | | self.physical_state = true |
| | | self.object:set_properties({ |
| | | physical = true |
| | | }) |
| | | return |
| | | end |
| | | end |
| | | |
| | | p.y = p.y - 0.3 |
| | | local nn = minetest.env:get_node(p).name |
| | | -- If node is not registered or node is walkably solid and resting on nodebox |
| | | local v = self.object:getvelocity() |
| | | if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable and v.y == 0 then |
| | | -- If node is not registered or node is walkably solid |
| | | if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable then |
| | | if self.physical_state then |
| | | self.object:setvelocity({x=0,y=0,z=0}) |
| | | self.object:setacceleration({x=0, y=0, z=0}) |
| | |
| | | |
| | | on_punch = function(self, hitter) |
| | | if self.itemstring ~= '' then |
| | | local left = hitter:get_inventory():add_item("main", self.itemstring) |
| | | if not left:is_empty() then |
| | | self.itemstring = left:to_string() |
| | | return |
| | | end |
| | | hitter:get_inventory():add_item("main", self.itemstring) |
| | | end |
| | | self.object:remove() |
| | | end, |
| | | }) |
| | | print("ITEM ENTITY LOADED") |
| | | |
| | | if minetest.setting_get("log_mods") then |
| | | minetest.log("action", "builtin_item loaded") |
| | | end |
New file |
| | |
| | | -- Minetest: builtin/item_entity.lua |
| | | |
| | | function minetest.spawn_item(pos, item) |
| | | -- Take item in any format |
| | | local stack = ItemStack(item) |
| | | local obj = minetest.env:add_entity(pos, "__builtin:item") |
| | | obj:get_luaentity():set_item(stack:to_string()) |
| | | return obj |
| | | end |
| | | |
| | | minetest.register_entity(":__builtin:item", { |
| | | initial_properties = { |
| | | hp_max = 1, |
| | | physical = true, |
| | | collisionbox = {-0.17,-0.17,-0.17, 0.17,0.17,0.17}, |
| | | visual = "sprite", |
| | | visual_size = {x=0.5, y=0.5}, |
| | | textures = {""}, |
| | | spritediv = {x=1, y=1}, |
| | | initial_sprite_basepos = {x=0, y=0}, |
| | | is_visible = false, |
| | | }, |
| | | |
| | | itemstring = '', |
| | | physical_state = true, |
| | | timer = 0, |
| | | |
| | | set_item = function(self, itemstring) |
| | | self.itemstring = itemstring |
| | | local stack = ItemStack(itemstring) |
| | | local itemtable = stack:to_table() |
| | | local itemname = nil |
| | | if itemtable then |
| | | itemname = stack:to_table().name |
| | | end |
| | | local item_texture = nil |
| | | local item_type = "" |
| | | if minetest.registered_items[itemname] then |
| | | item_texture = minetest.registered_items[itemname].inventory_image |
| | | item_type = minetest.registered_items[itemname].type |
| | | end |
| | | prop = { |
| | | is_visible = true, |
| | | visual = "sprite", |
| | | textures = {"unknown_item.png"} |
| | | } |
| | | if item_texture and item_texture ~= "" then |
| | | prop.visual = "sprite" |
| | | prop.textures = {item_texture} |
| | | prop.visual_size = {x=0.50, y=0.50} |
| | | else |
| | | prop.visual = "wielditem" |
| | | prop.textures = {itemname} |
| | | prop.visual_size = {x=0.20, y=0.20} |
| | | prop.automatic_rotate = math.pi * 0.25 |
| | | end |
| | | self.object:set_properties(prop) |
| | | end, |
| | | |
| | | get_staticdata = function(self) |
| | | --return self.itemstring |
| | | return minetest.serialize({ |
| | | itemstring = self.itemstring, |
| | | always_collect = self.always_collect, |
| | | }) |
| | | end, |
| | | |
| | | on_activate = function(self, staticdata) |
| | | if string.sub(staticdata, 1, string.len("return")) == "return" then |
| | | local data = minetest.deserialize(staticdata) |
| | | if data and type(data) == "table" then |
| | | self.itemstring = data.itemstring |
| | | self.always_collect = data.always_collect |
| | | end |
| | | else |
| | | self.itemstring = staticdata |
| | | end |
| | | self.object:set_armor_groups({immortal=1}) |
| | | self.object:setvelocity({x=0, y=2, z=0}) |
| | | self.object:setacceleration({x=0, y=-10, z=0}) |
| | | self:set_item(self.itemstring) |
| | | end, |
| | | |
| | | on_step = function(self, dtime) |
| | | self.timer = self.timer + dtime |
| | | if (self.timer > 300) then |
| | | self.object:remove() |
| | | end |
| | | local p = self.object:getpos() |
| | | p.y = p.y - 0.3 |
| | | local nn = minetest.env:get_node(p).name |
| | | -- If node is not registered or node is walkably solid and resting on nodebox |
| | | local v = self.object:getvelocity() |
| | | if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable and v.y == 0 then |
| | | if self.physical_state then |
| | | self.object:setvelocity({x=0,y=0,z=0}) |
| | | self.object:setacceleration({x=0, y=0, z=0}) |
| | | self.physical_state = false |
| | | self.object:set_properties({ |
| | | physical = false |
| | | }) |
| | | end |
| | | else |
| | | if not self.physical_state then |
| | | self.object:setvelocity({x=0,y=0,z=0}) |
| | | self.object:setacceleration({x=0, y=-10, z=0}) |
| | | self.physical_state = true |
| | | self.object:set_properties({ |
| | | physical = true |
| | | }) |
| | | end |
| | | end |
| | | end, |
| | | |
| | | on_punch = function(self, hitter) |
| | | if self.itemstring ~= '' then |
| | | local left = hitter:get_inventory():add_item("main", self.itemstring) |
| | | if not left:is_empty() then |
| | | self.itemstring = left:to_string() |
| | | return |
| | | end |
| | | end |
| | | self.object:remove() |
| | | end, |
| | | }) |
| | | print("ITEM ENTITY LOADED") |
| | |
| | | minetest.register_craft({ |
| | | output = 'technic:alloy_furnace', |
| | | recipe = { |
| | | {'default:brick', 'default:brick', 'default:brick'}, |
| | | {'default:brick', '', 'default:brick'}, |
| | | {'default:brick', 'default:brick', 'default:brick'}, |
| | | {'default:brick', '', 'default:brick'}, |
| | | {'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'}, |
| | | } |
| | | }) |
| | |
| | | "list[current_name;src2;3,2;1,1;]".. |
| | | "list[current_name;dst;5,1;2,2;]".. |
| | | "list[current_player;main;0,5;8,4;]".. |
| | | "label[0,0;Electric Alloy Furnace]".. |
| | | "label[1,3;Power level]" |
| | | "label[0,0;LV Electric Alloy Furnace]".. |
| | | "label[1,3;Power level]".. |
| | | "background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. |
| | | "background[0,0;8,4;ui_lv_alloy_furnace.png]".. |
| | | "background[0,5;8,4;ui_main_inventory.png]" |
| | | |
| | | minetest.register_node("technic:alloy_furnace", { |
| | | description = "Electric alloy furnace", |
| | | description = "LV Electric alloy furnace", |
| | | tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png", |
| | | "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front.png"}, |
| | | paramtype2 = "facedir", |
| | |
| | | internal_EU_buffer_size=meta:get_float("internal_EU_buffer") |
| | | local load = math.floor(internal_EU_buffer/2000 * 100) |
| | | meta:set_string("formspec", |
| | | "invsize[8,9;]".. |
| | | alloy_furnace_formspec.. |
| | | "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. |
| | | (load)..":technic_power_meter_fg.png]".. |
| | | "list[current_name;src;3,1;1,1;]".. |
| | | "list[current_name;src2;3,2;1,1;]".. |
| | | "list[current_name;dst;5,1;2,2;]".. |
| | | "list[current_player;main;0,5;8,4;]".. |
| | | "label[0,0;Electric Alloy Furnace]".. |
| | | "label[1,3;Power level]") |
| | | (load)..":technic_power_meter_fg.png]") |
| | | |
| | | local inv = meta:get_inventory() |
| | | |
| | |
| | | output = 'technic:battery 1', |
| | | recipe = { |
| | | {'default:wood', 'default:copper_ingot', 'default:wood'}, |
| | | {'default:wood', 'moreores:tin_ingot', 'default:wood'}, |
| | | {'default:wood', 'moreores:tin_ingot', 'default:wood'}, |
| | | {'default:wood', 'default:copper_ingot', 'default:wood'}, |
| | | } |
| | | }) |
| | |
| | | |
| | | |
| | | battery_box_formspec = |
| | | "invsize[8,9;]".. |
| | | "image[1,1;1,2;technic_power_meter_bg.png]".. |
| | | "list[current_name;src;3,1;1,1;]".. |
| | | "image[4,1;1,1;technic_battery_reload.png]".. |
| | | "list[current_name;dst;5,1;1,1;]".. |
| | | "label[0,0;Battery box]".. |
| | | "label[3,0;Charge]".. |
| | | "label[5,0;Discharge]".. |
| | | "label[1,3;Power level]".. |
| | | "list[current_player;main;0,5;8,4;]" |
| | | "invsize[8,9;]".. |
| | | "image[1,1;1,2;technic_power_meter_bg.png]".. |
| | | "list[current_name;src;3,1;1,1;]".. |
| | | "list[current_name;dst;5,1;1,1;]".. |
| | | "label[0,0;LV Battery Box]".. |
| | | "label[3,0;Charge]".. |
| | | "label[5,0;Discharge]".. |
| | | "label[1,3;Power level]".. |
| | | "list[current_player;main;0,5;8,4;]".. |
| | | "background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. |
| | | "background[0,0;8,4;ui_lv_battery_box.png]".. |
| | | "background[0,5;8,4;ui_main_inventory.png]" |
| | | |
| | | minetest.register_node( |
| | | "technic:battery_box", { |
| | |
| | | output = 'technic:chainsaw', |
| | | recipe = { |
| | | {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:battery'}, |
| | | {'technic:stainless_steel_ingot', 'technic:motor', 'technic:battery'}, |
| | | {'', '', 'default:copper_ingot'}, |
| | | {'technic:stainless_steel_ingot', 'technic:motor', 'technic:battery'}, |
| | | {'','','default:copper_ingot'}, |
| | | } |
| | | }) |
| | | |
| | |
| | | output = 'technic:battery 1', |
| | | recipe = { |
| | | {'default:wood', 'default:copper_ingot', 'default:wood'}, |
| | | {'default:wood', 'moreores:tin_ingot', 'default:wood'}, |
| | | {'default:wood', 'moreores:tin_ingot', 'default:wood'}, |
| | | {'default:wood', 'default:copper_ingot', 'default:wood'}, |
| | | } |
| | | }) |
| | |
| | | minetest.register_craft({ |
| | | output = 'technic:battery_box 1', |
| | | recipe = { |
| | | {'technic:battery', 'default:wood', 'technic:battery'}, |
| | | {'technic:battery', 'default:copper_ingot', 'technic:battery'}, |
| | | {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, |
| | | {'technic:battery', 'default:wood', 'technic:battery'}, |
| | | {'technic:battery', 'default:copper_ingot', 'technic:battery'}, |
| | | {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, |
| | | } |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:electric_furnace', |
| | | recipe = { |
| | | {'default:brick', 'default:brick', 'default:brick'}, |
| | | {'default:brick', '', 'default:brick'}, |
| | | {'default:brick', 'default:brick', 'default:brick'}, |
| | | {'default:brick', '', 'default:brick'}, |
| | | {'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'}, |
| | | } |
| | | }) |
| | |
| | | "list[current_name;src;3,1;1,1;]".. |
| | | "list[current_name;dst;5,1;2,2;]".. |
| | | "list[current_player;main;0,5;8,4;]".. |
| | | "label[0,0;Electric Furnace]".. |
| | | "label[1,3;Power level]" |
| | | "label[0,0;LV Electric Furnace]".. |
| | | "label[1,3;Power level]".. |
| | | "background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. |
| | | "background[0,0;8,4;ui_lv_electric_furnace.png]".. |
| | | "background[0,5;8,4;ui_main_inventory.png]" |
| | | |
| | | minetest.register_node("technic:electric_furnace", { |
| | | description = "Electric furnace", |
| | | description = "LV Electric Furnace", |
| | | tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png", |
| | | "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front.png"}, |
| | | paramtype2 = "facedir", |
| | |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_float("technic_power_machine", 1) |
| | | meta:set_string("formspec", electric_furnace_formspec) |
| | | meta:set_string("infotext", "Electric furnace") |
| | | meta:set_string("infotext", "Electric Furnace") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("src", 1) |
| | | inv:set_size("dst", 4) |
| | |
| | | }) |
| | | |
| | | minetest.register_node("technic:electric_furnace_active", { |
| | | description = "Electric Furnace", |
| | | description = "LV Electric Furnace", |
| | | tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png", |
| | | "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front_active.png"}, |
| | | paramtype2 = "facedir", |
| | |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_float("technic_power_machine", 1) |
| | | meta:set_string("formspec", electric_furnace_formspec) |
| | | meta:set_string("infotext", "Electric furnace"); |
| | | meta:set_string("infotext", "LV Electric Furnace"); |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("src", 1) |
| | | inv:set_size("dst", 4) |
| | |
| | | internal_EU_buffer_size=meta:get_float("internal_EU_buffer_size") |
| | | local load = math.floor(internal_EU_buffer/internal_EU_buffer_size * 100) |
| | | meta:set_string("formspec", |
| | | "invsize[8,9;]".. |
| | | electric_furnace_formspec.. |
| | | "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. |
| | | (load)..":technic_power_meter_fg.png]".. |
| | | "list[current_name;src;3,1;1,1;]".. |
| | | "list[current_name;dst;5,1;2,2;]".. |
| | | "list[current_player;main;0,5;8,4;]".. |
| | | "label[0,0;Electric Furnace]".. |
| | | "label[1,3;Power level]") |
| | | (load)..":technic_power_meter_fg.png]") |
| | | |
| | | local inv = meta:get_inventory() |
| | | |
| | |
| | | minetest.register_craft({ |
| | | output = 'technic:generator', |
| | | recipe = { |
| | | {'default:stone', 'default:stone', 'default:stone'}, |
| | | {'default:stone', '', 'default:stone'}, |
| | | {'default:stone', 'default:stone', 'default:stone'}, |
| | | {'default:stone', '', 'default:stone'}, |
| | | {'default:stone', 'default:copper_ingot', 'default:stone'}, |
| | | } |
| | | }) |
| | |
| | | register_grinder_recipe("default:gold_lump","technic:gold_dust 2") |
| | | register_grinder_recipe("default:gold_ingot","technic:gold_dust 1") |
| | | --register_grinder_recipe("default:bronze_ingot","technic:bronze_dust 1") -- Dust does not exist yet |
| | | --register_grinder_recipe("home_decor:brass_ingot","technic:brass_dust 1") -- needs check for the mod |
| | | register_grinder_recipe("moreores:tin_lump","technic:tin_dust 2") |
| | | register_grinder_recipe("moreores:tin_ingot","technic:tin_dust 1") |
| | | register_grinder_recipe("moreores:silver_lump","technic:silver_dust 2") |
| | |
| | | register_grinder_recipe("technic:chromium_ingot","technic:chromium_dust 1") |
| | | register_grinder_recipe("technic:stainless_steel_ingot","stainless_steel_dust 1") |
| | | register_grinder_recipe("technic:brass_ingot","technic:brass_dust 1") |
| | | register_grinder_recipe("homedecor:brass_ingot","technic:brass_dust 1") |
| | | register_grinder_recipe("homedecor:brass_ingot","technic:brass_dust 1") |
| | | register_grinder_recipe("technic:zinc_lump","technic:zinc_dust 2") |
| | | register_grinder_recipe("technic:zinc_ingot","technic:zinc_dust 1") |
| | | register_grinder_recipe("technic:coal_dust","dye:black 2") |
| | |
| | | output = 'technic:grinder', |
| | | recipe = { |
| | | {'default:desert_stone', 'default:desert_stone', 'default:desert_stone'}, |
| | | {'default:desert_stone', 'default:diamond', 'default:desert_stone'}, |
| | | {'default:stone', 'default:copper_ingot', 'default:stone'}, |
| | | {'default:desert_stone', 'default:diamond', 'default:desert_stone'}, |
| | | {'default:stone', 'default:copper_ingot', 'default:stone'}, |
| | | } |
| | | }) |
| | | |
| | |
| | | grinder_formspec = |
| | | "invsize[8,9;]".. |
| | | "image[1,1;1,2;technic_power_meter_bg.png]".. |
| | | "label[0,0;Grinder]".. |
| | | "label[0,0;LV Grinder]".. |
| | | "label[1,3;Power level]".. |
| | | "list[current_name;src;3,1;1,1;]".. |
| | | "list[current_name;dst;5,1;2,2;]".. |
| | | "list[current_player;main;0,5;8,4;]" |
| | | "list[current_player;main;0,5;8,4;]".. |
| | | "background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. |
| | | "background[0,0;8,4;ui_lv_grinder.png]".. |
| | | "background[0,5;8,4;ui_main_inventory.png]" |
| | | |
| | | |
| | | minetest.register_node("technic:grinder", { |
| | | description = "Grinder", |
| | | description = "LV Grinder", |
| | | tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png", |
| | | "technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front.png"}, |
| | | paramtype2 = "facedir", |
| | |
| | | |
| | | local load = math.floor((charge/max_charge)*100) |
| | | meta:set_string("formspec", |
| | | "invsize[8,9;]".. |
| | | grinder_formspec.. |
| | | "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. |
| | | (load)..":technic_power_meter_fg.png]".. |
| | | "label[0,0;Grinder]".. |
| | | "label[1,3;Power level]".. |
| | | "list[current_name;src;3,1;1,1;]".. |
| | | "list[current_name;dst;5,1;2,2;]".. |
| | | "list[current_player;main;0,5;8,4;]" |
| | | ) |
| | | (load)..":technic_power_meter_fg.png]") |
| | | |
| | | local inv = meta:get_inventory() |
| | | local srclist = inv:get_list("src") |
| | |
| | | minetest.register_craft({ |
| | | output = 'technic:mining_drill', |
| | | recipe = { |
| | | {'technic:stainless_steel_ingot', 'technic:diamond_drill_head', 'technic:stainless_steel_ingot'}, |
| | | {'technic:stainless_steel_ingot', 'technic:motor', 'technic:stainless_steel_ingot'}, |
| | | {'', 'technic:red_energy_crystal', 'default:copper_ingot'}, |
| | | {'technic:stainless_steel_ingot', 'technic:diamond_drill_head', 'technic:stainless_steel_ingot'}, |
| | | {'technic:stainless_steel_ingot', 'technic:motor', 'technic:stainless_steel_ingot'}, |
| | | {'', 'technic:red_energy_crystal', 'moreores:copper_ingot'}, |
| | | } |
| | | }) |
| | | minetest.register_craft({ |
| | | output = 'technic:mining_drill_mk2', |
| | | recipe = { |
| | | {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, |
| | | {'technic:stainless_steel_ingot', 'technic:mining_drill', 'technic:stainless_steel_ingot'}, |
| | | {'', 'technic:green_energy_crystal', ''}, |
| | | {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, |
| | | {'technic:stainless_steel_ingot', 'technic:mining_drill', 'technic:stainless_steel_ingot'}, |
| | | {'', 'technic:green_energy_crystal', ''}, |
| | | } |
| | | }) |
| | | minetest.register_craft({ |
| | | output = 'technic:mining_drill_mk3', |
| | | recipe = { |
| | | {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, |
| | | {'technic:stainless_steel_ingot', 'technic:mining_drill_mk2', 'technic:stainless_steel_ingot'}, |
| | | {'', 'technic:blue_energy_crystal', ''}, |
| | | {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, |
| | | {'technic:stainless_steel_ingot', 'technic:mining_drill_mk2', 'technic:stainless_steel_ingot'}, |
| | | {'', 'technic:blue_energy_crystal', ''}, |
| | | } |
| | | }) |
| | | |
| | |
| | | output = 'technic:laser_mk1', |
| | | recipe = { |
| | | {'default:diamond', 'default:steel_ingot', 'technic:battery'}, |
| | | {'', 'default:steel_ingot', 'technic:battery'}, |
| | | {'', '', 'default:copper_ingot'}, |
| | | {'', 'default:steel_ingot', 'technic:battery'}, |
| | | {'', '', 'default:copper_ingot'}, |
| | | } |
| | | }) |
| | | |
| | |
| | | minetest.register_craft({ |
| | | output = 'technic:music_player', |
| | | recipe = { |
| | | {'default:wood', 'default:wood', 'default:wood'}, |
| | | {'default:diamond', 'default:diamond', 'default:diamond'}, |
| | | {'default:stone', 'default:copper_ingot', 'default:stone'}, |
| | | {'default:wood', 'default:wood', 'default:wood'}, |
| | | {'default:diamond', 'default:diamond', 'default:diamond'}, |
| | | {'default:stone', 'default:copper_ingot', 'default:stone'}, |
| | | } |
| | | }) |
| | | |
| | |
| | | minetest.register_craft({ |
| | | output = 'technic:tool_workshop', |
| | | recipe = { |
| | | {'default:wood', 'default:wood', 'default:wood'}, |
| | | {'default:wood', 'default:diamond', 'default:wood'}, |
| | | {'default:wood', 'default:wood', 'default:wood'}, |
| | | {'default:wood', 'default:diamond', 'default:wood'}, |
| | | {'default:stone', 'default:copper_ingot', 'default:stone'}, |
| | | } |
| | | }) |
| | |
| | | minetest.register_craft({ |
| | | output = 'technic:water_mill', |
| | | recipe = { |
| | | {'default:stone', 'default:stone', 'default:stone'}, |
| | | {'default:wood', 'default:diamond', 'default:wood'}, |
| | | {'default:stone', 'default:stone', 'default:stone'}, |
| | | {'default:wood', 'default:diamond', 'default:wood'}, |
| | | {'default:stone', 'default:copper_ingot', 'default:stone'}, |
| | | } |
| | | }) |
| | |
| | | minetest.register_craft({ |
| | | output = 'technic:copper_chest 1', |
| | | recipe = { |
| | | {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, |
| | | {'default:copper_ingot', 'technic:iron_chest', 'default:copper_ingot'}, |
| | | {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, |
| | | {'default:copper_ingot','default:copper_ingot','default:copper_ingot'}, |
| | | {'default:copper_ingot','technic:iron_chest','default:copper_ingot'}, |
| | | {'default:copper_ingot','default:copper_ingot','default:copper_ingot'}, |
| | | } |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:copper_locked_chest 1', |
| | | recipe = { |
| | | {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, |
| | | {'default:copper_ingot', 'technic:iron_locked_chest', 'default:copper_ingot'}, |
| | | {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, |
| | | {'default:copper_ingot','default:copper_ingot','default:copper_ingot'}, |
| | | {'default:copper_ingot','technic:iron_locked_chest','default:copper_ingot'}, |
| | | {'default:copper_ingot','default:copper_ingot','default:copper_ingot'}, |
| | | } |
| | | }) |
| | | |
| | |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec", |
| | | "invsize[10,9;]".. |
| | | "list[current_name;main;0,0;10,4;]".. |
| | | "list[current_player;main;0,5;8,4;]") |
| | | "invsize[10,10;]".. |
| | | "label[0,0;Copper Chest]".. |
| | | "list[current_name;main;0,1;10,4;]".. |
| | | "list[current_player;main;0,6;8,4;]".. |
| | | "background[-0.19,-0.25;10.4,10.75;ui_form_bg.png]".. |
| | | "background[0,1;10,4;ui_copper_chest_inventory.png]".. |
| | | "background[0,6;8,4;ui_main_inventory.png]") |
| | | meta:set_string("infotext", "Copper Chest") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", 10*4) |
| | |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec", |
| | | "invsize[10,9;]".. |
| | | "list[current_name;main;0,0;10,4;]".. |
| | | "list[current_player;main;0,5;8,4;]") |
| | | "invsize[10,10;]".. |
| | | "label[0,0;Copper Locked Chest]".. |
| | | "list[current_name;main;0,1;10,4;]".. |
| | | "list[current_player;main;0,6;8,4;]".. |
| | | "background[-0.19,-0.25;10.4,10.75;ui_form_bg.png]".. |
| | | "background[0,1;10,4;ui_copper_chest_inventory.png]".. |
| | | "background[0,6;8,4;ui_main_inventory.png]") |
| | | meta:set_string("infotext", "Copper Locked Chest") |
| | | meta:set_string("owner", "") |
| | | local inv = meta:get_inventory() |
| | |
| | | local chest_mark_colors = { |
| | | '_black', |
| | | '_blue', |
| | | '_brown', |
| | | '_cyan', |
| | | '_dark_green', |
| | | '_dark_grey', |
| | | '_green', |
| | | '_grey', |
| | | '_magenta', |
| | | '_orange', |
| | | '_pink', |
| | | '_red', |
| | | '_violet', |
| | | '_white', |
| | | '_yellow', |
| | | {'_black','Black'}, |
| | | {'_blue','Blue'}, |
| | | {'_brown','Brown'}, |
| | | {'_cyan','Cyan'}, |
| | | {'_dark_green','Dark Green'}, |
| | | {'_dark_grey','Dark Grey'}, |
| | | {'_green','Green'}, |
| | | {'_grey','Grey'}, |
| | | {'_magenta','Magenta'}, |
| | | {'_orange','Orange'}, |
| | | {'_pink','Pink'}, |
| | | {'_red','Red'}, |
| | | {'_violet','Violet'}, |
| | | {'_white','White'}, |
| | | {'_yellow','Yellow'}, |
| | | {'','None'} |
| | | } |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:gold_chest 1', |
| | | output = 'technic:gold_chest', |
| | | recipe = { |
| | | {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, |
| | | {'default:gold_ingot', 'technic:silver_chest', 'default:gold_ingot'}, |
| | | {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, |
| | | {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, |
| | | {'default:gold_ingot','technic:silver_chest','default:gold_ingot'}, |
| | | {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, |
| | | } |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:gold_locked_chest 1', |
| | | output = 'technic:gold_locked_chest', |
| | | recipe = { |
| | | {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, |
| | | {'default:gold_ingot', 'technic:silver_locked_chest', 'default:gold_ingot'}, |
| | | {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, |
| | | {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, |
| | | {'default:gold_ingot','technic:silver_locked_chest','default:gold_ingot'}, |
| | | {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, |
| | | } |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:gold_locked_chest 1', |
| | | output = 'technic:gold_locked_chest', |
| | | recipe = { |
| | | {'default:steel_ingot'}, |
| | | {'technic:gold_chest'}, |
| | |
| | | stack_max = 99, |
| | | }) |
| | | |
| | | gold_chest_formspec = "invsize[12,9;]".. |
| | | "list[current_name;main;0,0;12,4;]".. |
| | | "list[current_player;main;0,5;8,4;]" |
| | | function get_pallette_buttons () |
| | | local buttons_string="" |
| | | for y=0,3,1 do |
| | | for x=0,3,1 do |
| | | local file_name="ui_colorbutton"..(y*4+x)..".png" |
| | | buttons_string=buttons_string.."image_button["..(9.2+x*.7)..","..(6+y*.7)..";.81,.81;"..file_name..";color_button"..(y*4+x)..";]" |
| | | end |
| | | end |
| | | return buttons_string |
| | | end |
| | | |
| | | gold_chest_formspec = "invsize[12,10;]".. |
| | | "list[current_name;main;0,1;12,4;]".. |
| | | "list[current_player;main;0,6;8,4;]".. |
| | | "background[-0.19,-0.25;12.4,10.75;ui_form_bg.png]".. |
| | | "background[0,1;12,4;ui_gold_chest_inventory.png]".. |
| | | "background[0,6;8,4;ui_main_inventory.png]".. |
| | | get_pallette_buttons () |
| | | |
| | | gold_chest_inv_size = 12*4 |
| | | |
| | |
| | | |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | meta:set_string("formspec",gold_chest_formspec.. |
| | | "label[0,0;Gold Chest]".. |
| | | "image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]".. |
| | | "label[9.2,9;Color Filter: None") |
| | | meta:set_string("infotext", "Gold Chest") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", gold_chest_inv_size) |
| | |
| | | |
| | | can_dig = chest_can_dig, |
| | | |
| | | on_punch = function (pos, node, puncher) |
| | | chest_punched (pos,node,puncher); |
| | | end, |
| | | |
| | | on_receive_fields = function(pos, formname, fields, sender) |
| | | local meta = minetest.env:get_meta(pos); |
| | | fields.text = fields.text or "" |
| | | meta:set_string("text", fields.text) |
| | | meta:set_string("infotext", '"'..fields.text..'"') |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | local meta = minetest.env:get_meta(pos) |
| | | local page="main" |
| | | if fields.edit_infotext then |
| | | page="edit_infotext" |
| | | end |
| | | if fields.save_infotext then |
| | | meta:set_string("infotext",fields.infotext_box) |
| | | end |
| | | local formspec = gold_chest_formspec.."label[0,0;Gold Chest]" |
| | | if page=="main" then |
| | | formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" |
| | | formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" |
| | | end |
| | | if page=="edit_infotext" then |
| | | formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" |
| | | formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" |
| | | end |
| | | formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_chest",fields)][2].."]" |
| | | meta:set_string("formspec",formspec) |
| | | end, |
| | | |
| | | on_metadata_inventory_move = def_on_metadata_inventory_move, |
| | |
| | | on_metadata_inventory_take = def_on_metadata_inventory_take |
| | | }) |
| | | |
| | | for i, state in ipairs(chest_mark_colors) do |
| | | minetest.register_node(":technic:gold_chest".. state, { |
| | | for i=1,15,1 do |
| | | minetest.register_node(":technic:gold_chest".. chest_mark_colors[i][1], { |
| | | description = "Gold Chest", |
| | | tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", |
| | | "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"}, |
| | | "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..chest_mark_colors[i][1]..".png"}, |
| | | paramtype2 = "facedir", |
| | | groups = chest_groups2, |
| | | tube = tubes_properties, |
| | | legacy_facedir_simple = true, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | drop = "technic:gold_chest", |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | meta:set_string("infotext", "Gold Chest") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", gold_chest_inv_size) |
| | | end, |
| | | |
| | | can_dig =chest_can_dig, |
| | | |
| | | on_punch = function (pos, node, puncher) |
| | | chest_punched (pos,node,puncher); |
| | | end, |
| | | |
| | | on_receive_fields = function(pos, formname, fields, sender) |
| | | local meta = minetest.env:get_meta(pos); |
| | | fields.text = fields.text or "" |
| | | meta:set_string("text", fields.text) |
| | | meta:set_string("infotext", '"'..fields.text..'"') |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | local meta = minetest.env:get_meta(pos) |
| | | local page="main" |
| | | if fields.edit_infotext then |
| | | page="edit_infotext" |
| | | end |
| | | if fields.save_infotext then |
| | | meta:set_string("infotext",fields.infotext_box) |
| | | end |
| | | local formspec = gold_chest_formspec.."label[0,0;Gold Chest]" |
| | | if page=="main" then |
| | | formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" |
| | | formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" |
| | | end |
| | | if page=="edit_infotext" then |
| | | formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" |
| | | formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" |
| | | end |
| | | formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_chest",fields)][2].."]" |
| | | meta:set_string("formspec",formspec) |
| | | end, |
| | | |
| | | on_metadata_inventory_move = def_on_metadata_inventory_move, |
| | |
| | | end, |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | meta:set_string("infotext", "Gold Locked Chest") |
| | | meta:set_string("formspec", |
| | | gold_chest_formspec.. |
| | | "label[0,0;Gold Locked Chest]".. |
| | | "image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]".. |
| | | "label[9.2,9;Color Filter: None") |
| | | meta:set_string("owner", "") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", gold_chest_inv_size) |
| | |
| | | |
| | | can_dig =chest_can_dig, |
| | | |
| | | on_punch = function (pos, node, puncher) |
| | | local meta = minetest.env:get_meta(pos); |
| | | if (has_locked_chest_privilege(meta, puncher)) then |
| | | locked_chest_punched (pos,node,puncher); |
| | | end |
| | | end, |
| | | |
| | | on_receive_fields = function(pos, formname, fields, sender) |
| | | local meta = minetest.env:get_meta(pos); |
| | | fields.text = fields.text or "" |
| | | meta:set_string("text", fields.text) |
| | | meta:set_string("infotext", '"'..fields.text..'"') |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | local meta = minetest.env:get_meta(pos) |
| | | local formspec = gold_chest_formspec.. |
| | | "label[0,0;Gold Locked Chest]" |
| | | local page="main" |
| | | if fields.edit_infotext then |
| | | page="edit_infotext" |
| | | end |
| | | if fields.save_infotext then |
| | | meta:set_string("infotext",fields.infotext_box) |
| | | end |
| | | if page=="main" then |
| | | formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" |
| | | formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" |
| | | end |
| | | if page=="edit_infotext" then |
| | | formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" |
| | | formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" |
| | | end |
| | | formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_locked_chest",fields)][2].."]" |
| | | meta:set_string("formspec",formspec) |
| | | end, |
| | | |
| | | allow_metadata_inventory_move = def_allow_metadata_inventory_move, |
| | |
| | | on_metadata_inventory_take = def_on_metadata_inventory_take |
| | | }) |
| | | |
| | | for i, state in ipairs(chest_mark_colors) do |
| | | minetest.register_node(":technic:gold_locked_chest".. state, { |
| | | for i=1,15,1 do |
| | | minetest.register_node(":technic:gold_locked_chest".. chest_mark_colors[i][1], { |
| | | description = "Gold Locked Chest", |
| | | tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", |
| | | "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"}, |
| | | "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..chest_mark_colors[i][1]..".png"}, |
| | | paramtype2 = "facedir", |
| | | drop = "technic:gold_locked_chest", |
| | | groups = chest_groups2, |
| | | tube = tubes_properties, |
| | | legacy_facedir_simple = true, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | after_place_node = function(pos, placer) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("owner", placer:get_player_name() or "") |
| | | meta:set_string("infotext", "Gold Locked Chest (owned by ".. |
| | | meta:get_string("owner")..")") |
| | | end, |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | meta:set_string("infotext", "Gold Locked Chest") |
| | | meta:set_string("owner", "") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", gold_chest_inv_size) |
| | | end, |
| | | |
| | | can_dig = chest_can_dig, |
| | | |
| | | on_punch = function (pos, node, puncher) |
| | | local meta = minetest.env:get_meta(pos); |
| | | if (has_locked_chest_privilege(meta, puncher)) then |
| | | locked_chest_punched (pos,node,puncher); |
| | | end |
| | | end, |
| | | |
| | | on_receive_fields = function(pos, formname, fields, sender) |
| | | local meta = minetest.env:get_meta(pos); |
| | | fields.text = fields.text or "" |
| | | meta:set_string("text", fields.text) |
| | | meta:set_string("infotext", '"'..fields.text..'"') |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | local meta = minetest.env:get_meta(pos) |
| | | local formspec = gold_chest_formspec.. |
| | | "label[0,0;Gold Locked Chest]" |
| | | local page="main" |
| | | if fields.edit_infotext then |
| | | page="edit_infotext" |
| | | end |
| | | if fields.save_infotext then |
| | | meta:set_string("infotext",fields.infotext_box) |
| | | end |
| | | if page=="main" then |
| | | formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" |
| | | formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" |
| | | end |
| | | if page=="edit_infotext" then |
| | | formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" |
| | | formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" |
| | | end |
| | | formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_locked_chest",fields)][2].."]" |
| | | meta:set_string("formspec",formspec) |
| | | end, |
| | | |
| | | allow_metadata_inventory_move = def_allow_metadata_inventory_move, |
| | |
| | | }) |
| | | end |
| | | |
| | | function chest_punched (pos,node,puncher) |
| | | |
| | | local player_tool = puncher:get_wielded_item(); |
| | | local item=player_tool:get_name(); |
| | | if item == "dye:black" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_black")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:blue" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_blue")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:brown" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_brown")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:cyan" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_cyan")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:dark_green" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_dark_green")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:dark_grey" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_dark_grey")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:green" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_green")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:grey" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_grey")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:magenta" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_magenta")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:orange" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_orange")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:pink" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_pink")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:red" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_red")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:violet" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_violet")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:white" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_white")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:yellow" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_yellow")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | |
| | | local meta = minetest.env:get_meta(pos); |
| | | meta:set_string("formspec", "hack:sign_text_input") |
| | | function check_color_buttons (pos,chest_name,fields) |
| | | if fields.color_button15 then |
| | | hacky_swap_node(pos,chest_name) |
| | | return 16 |
| | | end |
| | | |
| | | |
| | | function locked_chest_punched (pos,node,puncher) |
| | | |
| | | local player_tool = puncher:get_wielded_item(); |
| | | local item=player_tool:get_name(); |
| | | if item == "dye:black" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_black")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | for i=0,14,1 do |
| | | local button="color_button"..i |
| | | if fields[button] then |
| | | hacky_swap_node(pos,chest_name..chest_mark_colors[i+1][1]) |
| | | return i+1 |
| | | end |
| | | if item == "dye:blue" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_blue")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:brown" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_brown")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:cyan" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_cyan")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:dark_green" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_green")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:dark_grey" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_grey")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:green" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_green")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:grey" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_grey")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:magenta" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_magenta")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:orange" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_orange")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:pink" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_pink")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:red" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_red")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:violet" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_violet")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:white" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_white")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:yellow" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_yellow")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | |
| | | local meta = minetest.env:get_meta(pos); |
| | | meta:set_string("formspec", "hack:sign_text_input") |
| | | end |
| | | return 16 |
| | | end |
| | | |
| | |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec", |
| | | "invsize[9,9;]".. |
| | | "list[current_name;main;0,0;9,4;]".. |
| | | "list[current_player;main;0,5;8,4;]") |
| | | "invsize[9,10;]".. |
| | | "label[0,0;Iron Chest]".. |
| | | "list[current_name;main;0,1;9,4;]".. |
| | | "list[current_player;main;0,6;8,4;]".. |
| | | "background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]".. |
| | | "background[0,1;9,4;ui_iron_chest_inventory.png]".. |
| | | "background[0,6;8,4;ui_main_inventory.png]") |
| | | meta:set_string("infotext", "Iron Chest") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", 9*4) |
| | |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("owner", placer:get_player_name() or "") |
| | | meta:set_string("infotext", "Locked Iron Chest (owned by ".. |
| | | meta:get_string("owner")..")") |
| | | meta:get_string("owner")..")") |
| | | end, |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec", |
| | | "invsize[9,9;]".. |
| | | "list[current_name;main;0,0;9,4;]".. |
| | | "list[current_player;main;0,5;8,4;]") |
| | | "invsize[9,10;]".. |
| | | "label[0,0;Iron Locked Chest]".. |
| | | "list[current_name;main;0,1;9,4;]".. |
| | | "list[current_player;main;0,6;8,4;]".. |
| | | "background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]".. |
| | | "background[0,1;9,4;ui_iron_chest_inventory.png]".. |
| | | "background[0,6;8,4;ui_main_inventory.png]") |
| | | meta:set_string("infotext", "Iron Locked Chest") |
| | | meta:set_string("owner", "") |
| | | local inv = meta:get_inventory() |
| | |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec", |
| | | "invsize[13,9;]".. |
| | | "list[current_name;main;0,0;13,4;]".. |
| | | "list[current_player;main;0,5;8,4;]") |
| | | "invsize[13,10;]".. |
| | | "label[0,0;Mithril Chest]".. |
| | | "list[current_name;main;0,1;13,4;]".. |
| | | "list[current_player;main;0,6;8,4;]".. |
| | | "background[-0.19,-0.25;13.4,10.75;ui_form_bg.png]".. |
| | | "background[0,1;13,4;ui_mithril_chest_inventory.png]".. |
| | | "background[0,6;8,4;ui_main_inventory.png]") |
| | | meta:set_string("infotext", "Mithril Chest") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", 13*4) |
| | |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec", |
| | | "invsize[13,9;]".. |
| | | "list[current_name;main;0,0;13,4;]".. |
| | | "list[current_player;main;0,5;8,4;]") |
| | | "invsize[13,10;]".. |
| | | "label[0,0;Mithril Locked Chest]".. |
| | | "list[current_name;main;0,1;13,4;]".. |
| | | "list[current_player;main;0,6;8,4;]".. |
| | | "background[-0.19,-0.25;13.4,10.75;ui_form_bg.png]".. |
| | | "background[0,1;13,4;ui_mithril_chest_inventory.png]".. |
| | | "background[0,6;8,4;ui_main_inventory.png]") |
| | | meta:set_string("infotext", "Mithril Locked Chest") |
| | | meta:set_string("owner", "") |
| | | local inv = meta:get_inventory() |
| | |
| | | minetest.register_craft({ |
| | | output = 'technic:silver_chest 1', |
| | | output = 'technic:silver_chest', |
| | | recipe = { |
| | | {'moreores:silver_ingot','moreores:silver_ingot','moreores:silver_ingot'}, |
| | | {'moreores:silver_ingot','technic:copper_chest','moreores:silver_ingot'}, |
| | |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:silver_locked_chest 1', |
| | | output = 'technic:silver_locked_chest', |
| | | recipe = { |
| | | {'moreores:silver_ingot','moreores:silver_ingot','moreores:silver_ingot'}, |
| | | {'moreores:silver_ingot','technic:copper_locked_chest','moreores:silver_ingot'}, |
| | |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:silver_locked_chest 1', |
| | | output = 'technic:silver_locked_chest', |
| | | recipe = { |
| | | {'default:steel_ingot'}, |
| | | {'technic:silver_chest'}, |
| | |
| | | stack_max = 99, |
| | | }) |
| | | |
| | | silver_chest_formspec = |
| | | "invsize[11,10;]".. |
| | | "list[current_name;main;0,1;11,4;]".. |
| | | "list[current_player;main;0,6;8,4;]".. |
| | | "background[-0.19,-0.25;11.4,10.75;ui_form_bg.png]".. |
| | | "background[0,1;11,4;ui_silver_chest_inventory.png]".. |
| | | "background[0,6;8,4;ui_main_inventory.png]" |
| | | |
| | | minetest.register_node(":technic:silver_chest", { |
| | | description = "Silver Chest", |
| | | tiles = {"technic_silver_chest_top.png", "technic_silver_chest_top.png", "technic_silver_chest_side.png", |
| | |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec", |
| | | "invsize[11,9;]".. |
| | | "list[current_name;main;0,0;11,4;]".. |
| | | "list[current_player;main;0,5;8,4;]") |
| | | silver_chest_formspec.. |
| | | "label[0,0;Silver Chest]".. |
| | | "image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]") |
| | | meta:set_string("infotext", "Silver Chest") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", 11*4) |
| | | end, |
| | | can_dig = chest_can_dig, |
| | | |
| | | on_punch = function (pos, node, puncher) |
| | | local meta = minetest.env:get_meta(pos); |
| | | meta:set_string("formspec", "hack:sign_text_input") |
| | | end, |
| | | |
| | | on_receive_fields = function(pos, formname, fields, sender) |
| | | local meta = minetest.env:get_meta(pos); |
| | | fields.text = fields.text or "" |
| | | meta:set_string("text", fields.text) |
| | | meta:set_string("infotext", '"'..fields.text..'"') |
| | | |
| | | meta:set_string("formspec", |
| | | "invsize[11,9;]".. |
| | | "list[current_name;main;0,0;11,4;]".. |
| | | "list[current_player;main;0,5;8,4;]") |
| | | local meta = minetest.env:get_meta(pos) |
| | | local page="main" |
| | | if fields.edit_infotext then |
| | | page="edit_infotext" |
| | | end |
| | | if fields.save_infotext then |
| | | meta:set_string("infotext",fields.infotext_box) |
| | | end |
| | | local formspec = silver_chest_formspec.."label[0,0;Silver Chest]" |
| | | if page=="main" then |
| | | formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" |
| | | formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" |
| | | end |
| | | if page=="edit_infotext" then |
| | | formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" |
| | | formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" |
| | | end |
| | | meta:set_string("formspec",formspec) |
| | | end, |
| | | |
| | | on_metadata_inventory_move = def_on_metadata_inventory_move, |
| | |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec", |
| | | "invsize[11,9;]".. |
| | | "list[current_name;main;0,0;11,4;]".. |
| | | "list[current_player;main;0,5;8,4;]") |
| | | meta:set_string("infotext", "Silver Locked Chest") |
| | | silver_chest_formspec.. |
| | | "label[0,0;Silver Locked Chest]".. |
| | | "image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]") |
| | | meta:set_string("owner", "") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", 11*4) |
| | | end, |
| | | can_dig = chest_can_dig, |
| | | |
| | | on_punch = function (pos, node, puncher) |
| | | local meta = minetest.env:get_meta(pos); |
| | | meta:set_string("formspec", "hack:sign_text_input") |
| | | end, |
| | | |
| | | on_receive_fields = function(pos, formname, fields, sender) |
| | | local meta = minetest.env:get_meta(pos); |
| | | fields.text = fields.text or "" |
| | | meta:set_string("text", fields.text) |
| | | meta:set_string("infotext", '"'..fields.text..'"') |
| | | |
| | | meta:set_string("formspec", |
| | | "invsize[11,9;]".. |
| | | "list[current_name;main;0,0;11,4;]".. |
| | | "list[current_player;main;0,5;8,4;]") |
| | | local meta = minetest.env:get_meta(pos) |
| | | local page="main" |
| | | if fields.edit_infotext then |
| | | page="edit_infotext" |
| | | end |
| | | if fields.save_infotext then |
| | | meta:set_string("infotext",fields.infotext_box) |
| | | end |
| | | local formspec = silver_chest_formspec.."label[0,0;Silver Locked Chest]" |
| | | if page=="main" then |
| | | formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" |
| | | formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" |
| | | end |
| | | if page=="edit_infotext" then |
| | | formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" |
| | | formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" |
| | | end |
| | | meta:set_string("formspec",formspec) |
| | | end, |
| | | |
| | | |
| | | allow_metadata_inventory_move = def_allow_metadata_inventory_move, |
| | | allow_metadata_inventory_put = def_allow_metadata_inventory_put, |
| | |
| | | inventory_image = "technic_stainless_steel_ingot.png", |
| | | }) |
| | | |
| | | minetest.register_craftitem( ":technic:brass_ingot", { |
| | | minetest.register_craftitem( ":group:brass_ingot", { |
| | | description = "Brass Ingot", |
| | | inventory_image = "technic_brass_ingot.png", |
| | | groups = {brass_ingot=1} |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = "node technic:brass_block", |
| | | output = "node group:brass_block", |
| | | recipe = {{"group:brass_ingot", "group:brass_ingot", "group:brass_ingot"}, |
| | | {"group:brass_ingot", "group:brass_ingot", "group:brass_ingot"}, |
| | | {"group:brass_ingot", "group:brass_ingot", "group:brass_ingot"}} |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = "craft technic:brass_ingot 9", |
| | | output = "craft group:brass_ingot 9", |
| | | recipe = {{"group:brass_block"}} |
| | | }) |
| | | |