| | |
| | | chainsaw_max_charge=30000 |
| | | -- Configuration |
| | | local chainsaw_max_charge = 30000 -- 30000 - Maximum charge of the saw |
| | | local chainsaw_charge_per_node = 12 -- 12 - Gives 2500 nodes on a single charge (about 50 complete normal trees) |
| | | local chainsaw_leaves = true -- true - Cut down entire trees, leaves and all |
| | | |
| | | register_power_tool ("technic:chainsaw",chainsaw_max_charge) |
| | | |
| | | minetest.register_tool("technic:chainsaw", { |
| | | description = "Chainsaw", |
| | | inventory_image = "technic_chainsaw.png", |
| | | stack_max = 1, |
| | | on_use = function(itemstack, user, pointed_thing) |
| | | if pointed_thing.type=="node" then |
| | | item=itemstack:to_table() |
| | | local meta=get_item_meta(item["metadata"]) |
| | | if meta==nil then return end --tool not charghed |
| | | if meta["charge"]==nil then return end |
| | | charge=meta["charge"] |
| | | charge_to_take=600; |
| | | if charge-charge_to_take>0 then |
| | | charge_to_take=chainsaw_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user,charge_to_take) |
| | | charge=charge-charge_to_take; |
| | | set_RE_wear(item,charge,chainsaw_max_charge) |
| | | meta["charge"]=charge |
| | | item["metadata"]=set_item_meta(meta) |
| | | itemstack:replace(item) |
| | | return itemstack |
| | | end |
| | | end |
| | | end, |
| | | description = "Chainsaw", |
| | | inventory_image = "technic_chainsaw.png", |
| | | stack_max = 1, |
| | | on_use = function(itemstack, user, pointed_thing) |
| | | if pointed_thing.type=="node" then |
| | | item=itemstack:to_table() |
| | | local meta=get_item_meta(item["metadata"]) |
| | | if meta==nil then return end --tool not charged |
| | | if meta["charge"]==nil then return end |
| | | -- Send current charge to digging function so that the chainsaw will stop after digging a number of nodes. |
| | | local charge=meta["charge"] |
| | | if charge < chainsaw_charge_per_node then return end -- only cut if charged |
| | | |
| | | charge=chainsaw_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user,charge) |
| | | set_RE_wear(item,charge,chainsaw_max_charge) |
| | | meta["charge"]=charge |
| | | item["metadata"]=set_item_meta(meta) |
| | | itemstack:replace(item) |
| | | return itemstack |
| | | end |
| | | end, |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:chainsaw', |
| | | recipe = { |
| | | {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:battery'}, |
| | | {'technic:stainless_steel_ingot', 'technic:motor', 'technic:battery'}, |
| | | {'','','moreores:copper_ingot'}, |
| | | } |
| | | output = 'technic:chainsaw', |
| | | recipe = { |
| | | {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:battery'}, |
| | | {'technic:stainless_steel_ingot', 'technic:motor', 'technic:battery'}, |
| | | {'','','default:copper_ingot'}, |
| | | } |
| | | }) |
| | | |
| | | -- The default stuff |
| | | local timber_nodenames={["default:jungletree"] = true, |
| | | ["default:papyrus"] = true, |
| | | ["default:cactus"] = true, |
| | | ["default:tree"] = true, |
| | | ["default:apple"] = true |
| | | } |
| | | |
| | | if chainsaw_leaves == true then |
| | | timber_nodenames["default:leaves"] = true |
| | | end |
| | | |
| | | -- Support moretrees if it is there |
| | | if( minetest.get_modpath("moretrees") ~= nil ) then |
| | | timber_nodenames["moretrees:apple_tree_trunk"] = true |
| | | timber_nodenames["moretrees:apple_tree_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:beech_trunk"] = true |
| | | timber_nodenames["moretrees:beech_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:birch_trunk"] = true |
| | | timber_nodenames["moretrees:birch_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:fir_trunk"] = true |
| | | timber_nodenames["moretrees:fir_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:oak_trunk"] = true |
| | | timber_nodenames["moretrees:oak_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:palm_trunk"] = true |
| | | timber_nodenames["moretrees:palm_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:pine_trunk"] = true |
| | | timber_nodenames["moretrees:pine_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:rubber_tree_trunk"] = true |
| | | timber_nodenames["moretrees:rubber_tree_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:rubber_tree_trunk_empty"] = true |
| | | timber_nodenames["moretrees:rubber_tree_trunk_sideways_empty"] = true |
| | | timber_nodenames["moretrees:sequoia_trunk"] = true |
| | | timber_nodenames["moretrees:sequoia_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:spruce_trunk"] = true |
| | | timber_nodenames["moretrees:spruce_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:willow_trunk"] = true |
| | | timber_nodenames["moretrees:willow_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:jungletree_trunk"] = true |
| | | timber_nodenames["moretrees:jungletree_trunk_sideways"] = true |
| | | |
| | | timber_nodenames={"default:jungletree", "default:papyrus", "default:cactus", "default:tree"} |
| | | if chainsaw_leaves == true then |
| | | timber_nodenames["moretrees:apple_tree_leaves"] = true |
| | | timber_nodenames["moretrees:oak_leaves"] = true |
| | | timber_nodenames["moretrees:sequoia_leaves"] = true |
| | | timber_nodenames["moretrees:birch_leaves"] = true |
| | | timber_nodenames["moretrees:birch_leaves"] = true |
| | | timber_nodenames["moretrees:palm_leaves"] = true |
| | | timber_nodenames["moretrees:spruce_leaves"] = true |
| | | timber_nodenames["moretrees:spruce_leaves"] = true |
| | | timber_nodenames["moretrees:pine_leaves"] = true |
| | | timber_nodenames["moretrees:willow_leaves"] = true |
| | | timber_nodenames["moretrees:rubber_tree_leaves"] = true |
| | | timber_nodenames["moretrees:jungletree_leaves_green"] = true |
| | | timber_nodenames["moretrees:jungletree_leaves_yellow"] = true |
| | | timber_nodenames["moretrees:jungletree_leaves_red"] = true |
| | | end |
| | | end |
| | | |
| | | function chainsaw_dig_it (pos, player,charge_to_take) |
| | | charge_to_take=0 |
| | | local node=minetest.env:get_node(pos) |
| | | local i=1 |
| | | while timber_nodenames[i]~=nil do |
| | | if node.name==timber_nodenames[i] then |
| | | charge_to_take=600 |
| | | np={x=pos.x, y=pos.y, z=pos.z} |
| | | while minetest.env:get_node(np).name==timber_nodenames[i] do |
| | | minetest.env:remove_node(np) |
| | | minetest.env:add_item(np, timber_nodenames[i]) |
| | | np={x=np.x, y=np.y+1, z=np.z} |
| | | end |
| | | minetest.sound_play("chainsaw", {pos = pos, gain = 1.0, max_hear_distance = 10,}) |
| | | return charge_to_take |
| | | end |
| | | i=i+1 |
| | | end |
| | | -- Support growing_trees if it is there |
| | | if( minetest.get_modpath("growing_trees") ~= nil ) then |
| | | timber_nodenames["growing_trees:trunk"] = true |
| | | timber_nodenames["growing_trees:medium_trunk"] = true |
| | | timber_nodenames["growing_trees:big_trunk"] = true |
| | | timber_nodenames["growing_trees:trunk_top"] = true |
| | | timber_nodenames["growing_trees:trunk_sprout"] = true |
| | | timber_nodenames["growing_trees:branch_sprout"] = true |
| | | timber_nodenames["growing_trees:branch"] = true |
| | | timber_nodenames["growing_trees:branch_xmzm"] = true |
| | | timber_nodenames["growing_trees:branch_xpzm"] = true |
| | | timber_nodenames["growing_trees:branch_xmzp"] = true |
| | | timber_nodenames["growing_trees:branch_xpzp"] = true |
| | | timber_nodenames["growing_trees:branch_zz"] = true |
| | | timber_nodenames["growing_trees:branch_xx"] = true |
| | | |
| | | return charge_to_take |
| | | if chainsaw_leaves == true then |
| | | timber_nodenames["growing_trees:leaves"] = true |
| | | end |
| | | end |
| | | |
| | | -- Support growing_cactus if it is there |
| | | if( minetest.get_modpath("growing_cactus") ~= nil ) then |
| | | timber_nodenames["growing_cactus:sprout"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_vertical"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_vertical_fixed"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_xp"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_xm"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_zp"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_zm"] = true |
| | | timber_nodenames["growing_cactus:trunk"] = true |
| | | timber_nodenames["growing_cactus:branch_trunk"] = true |
| | | timber_nodenames["growing_cactus:branch"] = true |
| | | timber_nodenames["growing_cactus:branch_xp"] = true |
| | | timber_nodenames["growing_cactus:branch_xm"] = true |
| | | timber_nodenames["growing_cactus:branch_zp"] = true |
| | | timber_nodenames["growing_cactus:branch_zm"] = true |
| | | timber_nodenames["growing_cactus:branch_zz"] = true |
| | | timber_nodenames["growing_cactus:branch_xx"] = true |
| | | end |
| | | |
| | | -- Support farming_plus if it is there |
| | | if( minetest.get_modpath("farming_plus") ~= nil ) then |
| | | if chainsaw_leaves == true then |
| | | timber_nodenames["farming_plus:cocoa_leaves"] = true |
| | | end |
| | | end |
| | | |
| | | -- Table for saving what was sawed down |
| | | local produced |
| | | |
| | | -- Saw down trees entry point |
| | | chainsaw_dig_it = function(pos, player,current_charge) |
| | | local remaining_charge=current_charge |
| | | |
| | | -- Save the currently installed dropping mechanism so we can restore it. |
| | | local original_handle_node_drops = minetest.handle_node_drops |
| | | |
| | | -- A bit of trickery here: use a different node drop callback |
| | | -- and restore the original afterwards. |
| | | minetest.handle_node_drops = chainsaw_handle_node_drops |
| | | |
| | | -- clear result and start sawing things down |
| | | produced = {} |
| | | remaining_charge = recursive_dig(pos, remaining_charge, player) |
| | | minetest.sound_play("chainsaw", {pos = pos, gain = 1.0, max_hear_distance = 10,}) |
| | | |
| | | -- Restore the original noder drop handler |
| | | minetest.handle_node_drops = original_handle_node_drops |
| | | |
| | | -- Now drop items for the player |
| | | local number, produced_item, p |
| | | for produced_item,number in pairs(produced) do |
| | | --print("ADDING ITEM: " .. produced_item .. " " .. number) |
| | | -- Drop stacks of 99 or less |
| | | p = { |
| | | x = pos.x + math.random()*4, |
| | | y = pos.y, |
| | | z = pos.z + math.random()*4 |
| | | } |
| | | while number > 99 do |
| | | minetest.env:add_item(p, produced_item .. " 99") |
| | | p = { |
| | | x = pos.x + math.random()*4, |
| | | y = pos.y, |
| | | z = pos.z + math.random()*4 |
| | | } |
| | | number = number - 99 |
| | | end |
| | | minetest.env:add_item(p, produced_item .. " " .. number) |
| | | end |
| | | return remaining_charge |
| | | end |
| | | |
| | | -- Override the default handling routine to be able to count up the |
| | | -- items sawed down so that we can drop them i an nice single stack |
| | | chainsaw_handle_node_drops = function(pos, drops, digger) |
| | | -- Add dropped items to list of collected nodes |
| | | local _, dropped_item |
| | | for _, dropped_item in ipairs(drops) do |
| | | if produced[dropped_item] == nil then |
| | | produced[dropped_item] = 1 |
| | | else |
| | | produced[dropped_item] = produced[dropped_item] + 1 |
| | | end |
| | | end |
| | | end |
| | | |
| | | -- This function does all the hard work. Recursively we dig the node at hand |
| | | -- if it is in the table and then search the surroundings for more stuff to dig. |
| | | recursive_dig = function(pos, remaining_charge, player) |
| | | local node=minetest.env:get_node(pos) |
| | | local i=1 |
| | | -- Lookup node name in timber table: |
| | | if timber_nodenames[node.name] ~= nil then |
| | | -- Return if we are out of power |
| | | if remaining_charge < chainsaw_charge_per_node then |
| | | return 0 |
| | | end |
| | | local np |
| | | -- wood found - cut it. |
| | | minetest.env:dig_node(pos) |
| | | |
| | | remaining_charge=remaining_charge-chainsaw_charge_per_node |
| | | -- check surroundings and run recursively if any charge left |
| | | np={x=pos.x+1, y=pos.y, z=pos.z} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | np={x=pos.x+1, y=pos.y, z=pos.z+1} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | np={x=pos.x+1, y=pos.y, z=pos.z-1} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | |
| | | np={x=pos.x-1, y=pos.y, z=pos.z} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | np={x=pos.x-1, y=pos.y, z=pos.z+1} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | np={x=pos.x-1, y=pos.y, z=pos.z-1} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | |
| | | np={x=pos.x, y=pos.y+1, z=pos.z} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | |
| | | np={x=pos.x, y=pos.y, z=pos.z+1} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | np={x=pos.x, y=pos.y, z=pos.z-1} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | return remaining_charge |
| | | end |
| | | -- Nothing sawed down |
| | | return remaining_charge |
| | | end |