kpoppel
2013-07-02 053fa59739f4b772174bf0a090969b3395ab3f98
unified_inventory/api.lua
@@ -58,7 +58,7 @@
   unified_inventory.alternate[player_name] = 1
   unified_inventory.current_item[player_name] =nil
   unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
--crafting guide inventories
local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{
   allow_put = function(inv, listname, index, stack, player)
@@ -75,8 +75,8 @@
         return 0
      end,
   })
   inv:set_size("output", 1)
   inv:set_size("build", 3*3)
inv:set_size("output", 1)
inv:set_size("build", 3*3)
-- refill slot
unified_inventory.refill = minetest.create_detached_inventory(player_name.."refill", {
@@ -93,7 +93,6 @@
   end,
})
unified_inventory.refill:set_size("main", 1)
end)
-- trash slot
unified_inventory.trash = minetest.create_detached_inventory("trash", {
@@ -111,24 +110,18 @@
   end,
})
unified_inventory.trash:set_size("main", 1)
end)
-- set_inventory_formspec
unified_inventory.set_inventory_formspec = function(player,formspec)
   if player then
      if minetest.setting_getbool("creative_mode") then
         -- if creative mode is on then wait a bit
         minetest.after(0.01,function()
         player:set_inventory_formspec(formspec)
         end)
      else
      player:set_inventory_formspec(formspec)
      end
   end
end
-- get_formspec
unified_inventory.get_formspec = function(player,page)
   if player==nil then   return "" end
   if player==nil then return "" end
   local player_name = player:get_player_name()
   unified_inventory.current_page[player_name]=page
   
@@ -577,7 +570,7 @@
   for i=1,3,1 do
      if craft.items[i] then
         def=unified_inventory.find_item_def(craft.items[i])
         if def then inv:set_stack("build", build_table[i], {name=def}) end
         if def then inv:set_stack("build", build_table[i], def) end
      end
   end
   end
@@ -586,7 +579,7 @@
   for i=1,3,1 do
      if craft.items[i] then
         def=unified_inventory.find_item_def(craft.items[i])
         if def then inv:set_stack("build", build_table[i], {name=def}) end
         if def then inv:set_stack("build", build_table[i], def) end
      end
   end
   end
@@ -595,7 +588,7 @@
   for i=1,6,1 do
      if craft.items[i] then
         def=unified_inventory.find_item_def(craft.items[i])
         if def then inv:set_stack("build", build_table[i], {name=def}) end
         if def then inv:set_stack("build", build_table[i], def) end
      end
   end
   end
@@ -603,7 +596,7 @@
      for i=1,9,1 do
         if craft.items[i] then
            def=unified_inventory.find_item_def(craft.items[i])
            if def then inv:set_stack("build", i, {name=def}) end
            if def then inv:set_stack("build", i, def) end
         end
      end
   end
@@ -614,14 +607,39 @@
   if string.find(def1, "group:") then
      def1=string.gsub(def1, "group:", "")
      def1=string.gsub(def1, '\"', "")
      for name,def in pairs(minetest.registered_items) do
            if def.groups[def1] == 1 and def.groups.not_in_creative_inventory ~= 1 then
               return def
            end
      end
      local items=unified_inventory.items_in_group(def1)
      return items[1]
   else
   return def1
      return def1
   end
end
return nil
end
unified_inventory.items_in_group = function(group)
   local items = {}
   for name, item in pairs(minetest.registered_items) do
      for _, g in ipairs(group:split(',')) do
         if item.groups[g] then
            table.insert(items,name)
         end
      end
   end
   return items
end
-- register_craft
unified_inventory.register_craft = function(options)
   if  options.output == nil then
      return
   end
   local itemstack = ItemStack(options.output)
   if itemstack:is_empty() then
      return
   end
   if unified_inventory.crafts_table[itemstack:get_name()]==nil then
      unified_inventory.crafts_table[itemstack:get_name()] = {}
   end
   table.insert(unified_inventory.crafts_table[itemstack:get_name()],options)
   --crafts_table_count=crafts_table_count+1
end