From 053fa59739f4b772174bf0a090969b3395ab3f98 Mon Sep 17 00:00:00 2001
From: kpoppel <poulsen.kim@gmail.com>
Date: Tue, 02 Jul 2013 00:19:06 +0200
Subject: [PATCH] Merge pull request #38 from kpoppel/master

---
 unified_inventory/api.lua |   62 ++++++++++++++++++++-----------
 1 files changed, 40 insertions(+), 22 deletions(-)

diff --git a/unified_inventory/api.lua b/unified_inventory/api.lua
index 2187f1a..02c08e9 100644
--- a/unified_inventory/api.lua
+++ b/unified_inventory/api.lua
@@ -58,7 +58,7 @@
 	unified_inventory.alternate[player_name] = 1
 	unified_inventory.current_item[player_name] =nil
 	unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
-
+	
 --crafting guide inventories
 local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{
 	allow_put = function(inv, listname, index, stack, player)
@@ -75,8 +75,8 @@
 			return 0
 		end,
 	})
-	inv:set_size("output", 1)
-	inv:set_size("build", 3*3)
+inv:set_size("output", 1)
+inv:set_size("build", 3*3)
 
 -- refill slot
 unified_inventory.refill = minetest.create_detached_inventory(player_name.."refill", {
@@ -93,7 +93,6 @@
 	end,
 })
 unified_inventory.refill:set_size("main", 1)
-end)
 
 -- trash slot
 unified_inventory.trash = minetest.create_detached_inventory("trash", {
@@ -111,24 +110,18 @@
 	end,
 })
 unified_inventory.trash:set_size("main", 1)
+end)
 
 -- set_inventory_formspec
 unified_inventory.set_inventory_formspec = function(player,formspec)
 	if player then
-		if minetest.setting_getbool("creative_mode") then
-			-- if creative mode is on then wait a bit
-			minetest.after(0.01,function()
-			player:set_inventory_formspec(formspec)
-			end)
-		else
 		player:set_inventory_formspec(formspec)
-		end
 	end
 end
 
 -- get_formspec
 unified_inventory.get_formspec = function(player,page)
-	if player==nil then	return "" end
+	if player==nil then return "" end
 	local player_name = player:get_player_name()
 	unified_inventory.current_page[player_name]=page
 	
@@ -577,7 +570,7 @@
 	for i=1,3,1 do
 		if craft.items[i] then
 			def=unified_inventory.find_item_def(craft.items[i])
-			if def then inv:set_stack("build", build_table[i], {name=def}) end
+			if def then inv:set_stack("build", build_table[i], def) end
 		end
 	end
 	end
@@ -586,7 +579,7 @@
 	for i=1,3,1 do
 		if craft.items[i] then
 			def=unified_inventory.find_item_def(craft.items[i])
-			if def then inv:set_stack("build", build_table[i], {name=def}) end
+			if def then inv:set_stack("build", build_table[i], def) end
 		end
 	end
 	end
@@ -595,7 +588,7 @@
 	for i=1,6,1 do
 		if craft.items[i] then
 			def=unified_inventory.find_item_def(craft.items[i])
-			if def then inv:set_stack("build", build_table[i], {name=def}) end
+			if def then inv:set_stack("build", build_table[i], def) end
 		end
 	end
 	end
@@ -603,7 +596,7 @@
 		for i=1,9,1 do
 			if craft.items[i] then
 				def=unified_inventory.find_item_def(craft.items[i])
-				if def then inv:set_stack("build", i, {name=def}) end
+				if def then inv:set_stack("build", i, def) end
 			end
 		end
 	end
@@ -614,14 +607,39 @@
 	if string.find(def1, "group:") then
 		def1=string.gsub(def1, "group:", "")
 		def1=string.gsub(def1, '\"', "")
-		for name,def in pairs(minetest.registered_items) do
-				if def.groups[def1] == 1 and def.groups.not_in_creative_inventory ~= 1 then
-					return def
-				end
-		end
+		local items=unified_inventory.items_in_group(def1)
+		return items[1]
 	else
-	return def1
+		return def1
 	end
 end
 return nil
 end
+
+unified_inventory.items_in_group = function(group)
+	local items = {}
+	for name, item in pairs(minetest.registered_items) do
+		for _, g in ipairs(group:split(',')) do
+			if item.groups[g] then
+				table.insert(items,name)
+			end
+		end
+	end
+	return items
+end
+
+-- register_craft
+unified_inventory.register_craft = function(options)
+	if  options.output == nil then
+		return
+	end
+	local itemstack = ItemStack(options.output)
+	if itemstack:is_empty() then
+		return
+	end
+	if unified_inventory.crafts_table[itemstack:get_name()]==nil then
+		unified_inventory.crafts_table[itemstack:get_name()] = {}
+	end
+	table.insert(unified_inventory.crafts_table[itemstack:get_name()],options)
+	--crafts_table_count=crafts_table_count+1
+end

--
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