commit | author | age
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-- Configuration |
R |
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local chainsaw_max_charge = 30000 -- 30000 - Maximum charge of the saw |
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local chainsaw_charge_per_node = 12 -- 12 - Gives 2500 nodes on a single charge (about 50 complete normal trees) |
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local chainsaw_leaves = true -- true - Cut down entire trees, leaves and all |
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-- The default stuff |
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local timber_nodenames={["default:jungletree"] = true, |
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["default:papyrus"] = true, |
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["default:cactus"] = true, |
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["default:tree"] = true, |
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["default:apple"] = true |
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} |
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8e03d7
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if chainsaw_leaves == true then |
918166
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timber_nodenames["default:leaves"] = true |
N |
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timber_nodenames["default:jungleleaves"] = true |
8e03d7
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end |
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ee0765
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-- technic_worldgen defines rubber trees if moretrees isn't installed |
S |
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if minetest.get_modpath("technic_worldgen") or |
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minetest.get_modpath("moretrees") then |
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timber_nodenames["moretrees:rubber_tree_trunk_empty"] = true |
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timber_nodenames["moretrees:rubber_tree_trunk"] = true |
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if chainsaw_leaves then |
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timber_nodenames["moretrees:rubber_tree_leaves"] = true |
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end |
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end |
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8e03d7
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-- Support moretrees if it is there |
R |
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if( minetest.get_modpath("moretrees") ~= nil ) then |
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timber_nodenames["moretrees:apple_tree_trunk"] = true |
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timber_nodenames["moretrees:apple_tree_trunk_sideways"] = true |
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timber_nodenames["moretrees:beech_trunk"] = true |
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timber_nodenames["moretrees:beech_trunk_sideways"] = true |
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timber_nodenames["moretrees:birch_trunk"] = true |
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timber_nodenames["moretrees:birch_trunk_sideways"] = true |
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timber_nodenames["moretrees:fir_trunk"] = true |
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timber_nodenames["moretrees:fir_trunk_sideways"] = true |
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timber_nodenames["moretrees:oak_trunk"] = true |
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timber_nodenames["moretrees:oak_trunk_sideways"] = true |
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timber_nodenames["moretrees:palm_trunk"] = true |
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timber_nodenames["moretrees:palm_trunk_sideways"] = true |
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timber_nodenames["moretrees:pine_trunk"] = true |
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timber_nodenames["moretrees:pine_trunk_sideways"] = true |
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timber_nodenames["moretrees:rubber_tree_trunk_sideways"] = true |
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timber_nodenames["moretrees:rubber_tree_trunk_sideways_empty"] = true |
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timber_nodenames["moretrees:sequoia_trunk"] = true |
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timber_nodenames["moretrees:sequoia_trunk_sideways"] = true |
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timber_nodenames["moretrees:spruce_trunk"] = true |
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timber_nodenames["moretrees:spruce_trunk_sideways"] = true |
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timber_nodenames["moretrees:willow_trunk"] = true |
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timber_nodenames["moretrees:willow_trunk_sideways"] = true |
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timber_nodenames["moretrees:jungletree_trunk"] = true |
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timber_nodenames["moretrees:jungletree_trunk_sideways"] = true |
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ee0765
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if chainsaw_leaves then |
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timber_nodenames["moretrees:apple_tree_leaves"] = true |
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timber_nodenames["moretrees:oak_leaves"] = true |
628a18
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timber_nodenames["moretrees:fir_leaves"] = true |
A |
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timber_nodenames["moretrees:fir_leaves_bright"] = true |
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timber_nodenames["moretrees:sequoia_leaves"] = true |
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timber_nodenames["moretrees:birch_leaves"] = true |
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timber_nodenames["moretrees:birch_leaves"] = true |
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timber_nodenames["moretrees:palm_leaves"] = true |
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timber_nodenames["moretrees:spruce_leaves"] = true |
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timber_nodenames["moretrees:spruce_leaves"] = true |
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timber_nodenames["moretrees:pine_leaves"] = true |
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timber_nodenames["moretrees:willow_leaves"] = true |
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timber_nodenames["moretrees:jungletree_leaves_green"] = true |
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timber_nodenames["moretrees:jungletree_leaves_yellow"] = true |
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timber_nodenames["moretrees:jungletree_leaves_red"] = true |
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end |
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end |
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-- Support growing_trees if it is there |
R |
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if( minetest.get_modpath("growing_trees") ~= nil ) then |
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timber_nodenames["growing_trees:trunk"] = true |
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timber_nodenames["growing_trees:medium_trunk"] = true |
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timber_nodenames["growing_trees:big_trunk"] = true |
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timber_nodenames["growing_trees:trunk_top"] = true |
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timber_nodenames["growing_trees:trunk_sprout"] = true |
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timber_nodenames["growing_trees:branch_sprout"] = true |
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timber_nodenames["growing_trees:branch"] = true |
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timber_nodenames["growing_trees:branch_xmzm"] = true |
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timber_nodenames["growing_trees:branch_xpzm"] = true |
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timber_nodenames["growing_trees:branch_xmzp"] = true |
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timber_nodenames["growing_trees:branch_xpzp"] = true |
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timber_nodenames["growing_trees:branch_zz"] = true |
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timber_nodenames["growing_trees:branch_xx"] = true |
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if chainsaw_leaves == true then |
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timber_nodenames["growing_trees:leaves"] = true |
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end |
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end |
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-- Support growing_cactus if it is there |
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if( minetest.get_modpath("growing_cactus") ~= nil ) then |
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timber_nodenames["growing_cactus:sprout"] = true |
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timber_nodenames["growing_cactus:branch_sprout_vertical"] = true |
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timber_nodenames["growing_cactus:branch_sprout_vertical_fixed"] = true |
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timber_nodenames["growing_cactus:branch_sprout_xp"] = true |
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timber_nodenames["growing_cactus:branch_sprout_xm"] = true |
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timber_nodenames["growing_cactus:branch_sprout_zp"] = true |
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timber_nodenames["growing_cactus:branch_sprout_zm"] = true |
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timber_nodenames["growing_cactus:trunk"] = true |
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timber_nodenames["growing_cactus:branch_trunk"] = true |
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timber_nodenames["growing_cactus:branch"] = true |
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timber_nodenames["growing_cactus:branch_xp"] = true |
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timber_nodenames["growing_cactus:branch_xm"] = true |
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timber_nodenames["growing_cactus:branch_zp"] = true |
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timber_nodenames["growing_cactus:branch_zm"] = true |
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timber_nodenames["growing_cactus:branch_zz"] = true |
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timber_nodenames["growing_cactus:branch_xx"] = true |
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end |
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-- Support farming_plus if it is there |
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if( minetest.get_modpath("farming_plus") ~= nil ) then |
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if chainsaw_leaves == true then |
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timber_nodenames["farming_plus:cocoa_leaves"] = true |
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end |
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end |
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5cf765
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local S = technic.getter |
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technic.register_power_tool("technic:chainsaw", chainsaw_max_charge) |
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-- Table for saving what was sawed down |
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local produced = nil |
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-- Override the default handling routine to be able to count up the |
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-- items sawed down so that we can drop them i an nice single stack |
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local function chainsaw_handle_node_drops(pos, drops, digger) |
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-- Add dropped items to list of collected nodes |
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local _, dropped_item |
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for _, dropped_item in ipairs(drops) do |
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if produced[dropped_item] == nil then |
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produced[dropped_item] = 1 |
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else |
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produced[dropped_item] = produced[dropped_item] + 1 |
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end |
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end |
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end |
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-- This function does all the hard work. Recursively we dig the node at hand |
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-- if it is in the table and then search the surroundings for more stuff to dig. |
5cf765
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local function recursive_dig(pos, remaining_charge, player) |
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local node=minetest.env:get_node(pos) |
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local i=1 |
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-- Lookup node name in timber table: |
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if timber_nodenames[node.name] ~= nil then |
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-- Return if we are out of power |
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if remaining_charge < chainsaw_charge_per_node then |
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return 0 |
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end |
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local np |
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-- wood found - cut it. |
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minetest.env:dig_node(pos) |
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remaining_charge=remaining_charge-chainsaw_charge_per_node |
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-- check surroundings and run recursively if any charge left |
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np={x=pos.x+1, y=pos.y, z=pos.z} |
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if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
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remaining_charge = recursive_dig(np, remaining_charge) |
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end |
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np={x=pos.x+1, y=pos.y, z=pos.z+1} |
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if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
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remaining_charge = recursive_dig(np, remaining_charge) |
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end |
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np={x=pos.x+1, y=pos.y, z=pos.z-1} |
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if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
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remaining_charge = recursive_dig(np, remaining_charge) |
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end |
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np={x=pos.x-1, y=pos.y, z=pos.z} |
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if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
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remaining_charge = recursive_dig(np, remaining_charge) |
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end |
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np={x=pos.x-1, y=pos.y, z=pos.z+1} |
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if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
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remaining_charge = recursive_dig(np, remaining_charge) |
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end |
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np={x=pos.x-1, y=pos.y, z=pos.z-1} |
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if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
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remaining_charge = recursive_dig(np, remaining_charge) |
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end |
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np={x=pos.x, y=pos.y+1, z=pos.z} |
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if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
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remaining_charge = recursive_dig(np, remaining_charge) |
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end |
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np={x=pos.x, y=pos.y, z=pos.z+1} |
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if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
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remaining_charge = recursive_dig(np, remaining_charge) |
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end |
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np={x=pos.x, y=pos.y, z=pos.z-1} |
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if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
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remaining_charge = recursive_dig(np, remaining_charge) |
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end |
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return remaining_charge |
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end |
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-- Nothing sawed down |
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return remaining_charge |
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end |
19c9a0
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5cf765
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-- Saw down trees entry point |
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local function chainsaw_dig_it(pos, player,current_charge) |
bab851
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if minetest.is_protected(pos, player:get_player_name()) then |
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minetest.record_protection_violation(pos, player:get_player_name()) |
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return current_charge |
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end |
5cf765
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local remaining_charge=current_charge |
S |
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-- Save the currently installed dropping mechanism so we can restore it. |
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local original_handle_node_drops = minetest.handle_node_drops |
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-- A bit of trickery here: use a different node drop callback |
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-- and restore the original afterwards. |
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minetest.handle_node_drops = chainsaw_handle_node_drops |
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-- clear result and start sawing things down |
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produced = {} |
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remaining_charge = recursive_dig(pos, remaining_charge, player) |
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minetest.sound_play("chainsaw", {pos = pos, gain = 1.0, max_hear_distance = 10,}) |
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-- Restore the original noder drop handler |
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minetest.handle_node_drops = original_handle_node_drops |
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-- Now drop items for the player |
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local number, produced_item, p |
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for produced_item,number in pairs(produced) do |
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--print("ADDING ITEM: " .. produced_item .. " " .. number) |
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-- Drop stacks of 99 or less |
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p = { |
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x = pos.x + math.random()*4, |
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y = pos.y, |
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z = pos.z + math.random()*4 |
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} |
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while number > 99 do |
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minetest.env:add_item(p, produced_item .. " 99") |
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p = { |
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x = pos.x + math.random()*4, |
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y = pos.y, |
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z = pos.z + math.random()*4 |
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} |
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number = number - 99 |
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end |
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minetest.env:add_item(p, produced_item .. " " .. number) |
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end |
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return remaining_charge |
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end |
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minetest.register_tool("technic:chainsaw", { |
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description = S("Chainsaw"), |
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inventory_image = "technic_chainsaw.png", |
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stack_max = 1, |
99fd5d
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wear_represents = "technic_RE_charge", |
00d7c9
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on_refill = technic.refill_RE_charge, |
5cf765
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on_use = function(itemstack, user, pointed_thing) |
S |
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if pointed_thing.type ~= "node" then |
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return itemstack |
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end |
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local meta = minetest.deserialize(itemstack:get_metadata()) |
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if not meta or not meta.charge then |
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return |
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end |
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-- Send current charge to digging function so that the chainsaw will stop after digging a number of nodes. |
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if meta.charge < chainsaw_charge_per_node then |
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return |
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end |
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local pos = minetest.get_pointed_thing_position(pointed_thing, above) |
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meta.charge = chainsaw_dig_it(pos, user, meta.charge) |
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technic.set_RE_wear(itemstack, meta.charge, chainsaw_max_charge) |
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itemstack:set_metadata(minetest.serialize(meta)) |
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return itemstack |
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end, |
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}) |
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minetest.register_craft({ |
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output = 'technic:chainsaw', |
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recipe = { |
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{'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:battery'}, |
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{'technic:stainless_steel_ingot', 'technic:motor', 'technic:battery'}, |
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{'', '', 'default:copper_ingot'}, |
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} |
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}) |
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