commit | author | age
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306b40
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minetest.register_globalstep(function(dtime) |
R |
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for _,player in ipairs(minetest.get_connected_players()) do |
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local pos = player:getpos() |
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pos.y = pos.y+0.5 |
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local inv = player:get_inventory() |
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for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do |
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then |
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if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then |
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inv:add_item("main", ItemStack(object:get_luaentity().itemstring)) |
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if object:get_luaentity().itemstring ~= "" then |
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minetest.sound_play("item_drop_pickup", { |
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to_player = player:get_player_name(), |
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}) |
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end |
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object:get_luaentity().itemstring = "" |
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object:remove() |
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end |
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end |
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end |
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for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do |
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then |
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if object:get_luaentity().collect then |
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if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then |
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local pos1 = pos |
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pos1.y = pos1.y+0.2 |
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local pos2 = object:getpos() |
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local vec = {x=pos1.x-pos2.x, y=pos1.y-pos2.y, z=pos1.z-pos2.z} |
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vec.x = vec.x*3 |
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vec.y = vec.y*3 |
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vec.z = vec.z*3 |
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object:setvelocity(vec) |
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minetest.after(1, function(args) |
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local lua = object:get_luaentity() |
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if object == nil or lua == nil or lua.itemstring == nil then |
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return |
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end |
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if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then |
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inv:add_item("main", ItemStack(object:get_luaentity().itemstring)) |
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if object:get_luaentity().itemstring ~= "" then |
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minetest.sound_play("item_drop_pickup", { |
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to_player = player:get_player_name(), |
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}) |
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end |
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object:get_luaentity().itemstring = "" |
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object:remove() |
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else |
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object:setvelocity({x=0,y=0,z=0}) |
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end |
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end, {player, object}) |
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end |
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else |
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minetest.after(0.5, function(entity) |
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entity.collect = true |
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end, object:get_luaentity()) |
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end |
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end |
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end |
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end |
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end) |