commit | author | age
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ee5c6c
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local laser_mk1_max_charge=40000 |
K |
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technic.register_LV_power_tool ("technic:laser_mk1",laser_mk1_max_charge) |
e23f87
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82cba9
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local laser_shoot = function(itemstack, player, pointed_thing) |
R |
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local laser_straight_mode=0 |
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local playerpos=player:getpos() |
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local dir=player:get_look_dir() |
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if pointed_thing.type=="node" then |
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pos=minetest.get_pointed_thing_position(pointed_thing, above) |
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local node = minetest.env:get_node(pos) |
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if node.name~="ignore" then |
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minetest.node_dig(pos,node,player) |
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end |
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laser_straight_mode=1 |
e23f87
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end |
82cba9
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R |
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direction_y=math.abs(math.floor(dir.y*100)) |
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if direction_y>50 then entity_name="technic:laser_beam_entityV" |
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else entity_name="technic:laser_beam_entity" end |
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if laser_straight_mode==1 then |
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pos1=minetest.get_pointed_thing_position(pointed_thing, under) |
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pos1.x=math.floor(pos1.x) |
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pos1.y=math.floor(pos1.y) |
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pos1.z=math.floor(pos1.z) |
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obj=minetest.env:add_entity(pos1,entity_name) |
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else |
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obj=minetest.env:add_entity({x=playerpos.x,y=playerpos.y+1.6,z=playerpos.z},entity_name) |
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end |
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if obj:get_luaentity().player == nil then |
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obj:get_luaentity().player = player |
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end |
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if laser_straight_mode==1 and direction_y<50 then |
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obj:setvelocity({x=dir.x*8, y=0, z=dir.z*8}) |
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else if laser_straight_mode==1 and direction_y>50 then |
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obj:setvelocity({x=0, y=dir.y*8, z=dir.z*8}) |
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end |
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end |
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if laser_straight_mode==0 then |
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obj:setvelocity({x=dir.x*8, y=dir.y*8, z=dir.z*8}) |
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end |
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obj:setacceleration({x=0, y=0, z=0}) |
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obj:setyaw(player:get_look_yaw()+math.pi) |
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if obj:get_luaentity().player == nil then |
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obj:get_luaentity().player = player |
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end |
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--obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name() |
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minetest.sound_play("technic_laser", {pos = playerpos, gain = 1.0, max_hear_distance = 10,}) |
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return true |
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end |
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minetest.register_tool("technic:laser_mk1", { |
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description = "Mining Laser MK1", |
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inventory_image = "technic_mining_laser_mk1.png", |
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stack_max = 1, |
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on_use = function(itemstack, user, pointed_thing) |
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item=itemstack:to_table() |
e23f87
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local meta=get_item_meta(item["metadata"]) |
8f485a
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if meta==nil then return end --tool not charghed |
R |
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if meta["charge"]==nil then return end |
e23f87
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charge=meta["charge"] |
82cba9
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if charge-400>0 then |
R |
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laser_shoot(item, user, pointed_thing) |
ee5c6c
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charge = charge-400; |
K |
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technic.set_RE_wear(item,charge,laser_mk1_max_charge) |
e23f87
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meta["charge"]=charge |
R |
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item["metadata"]=set_item_meta(meta) |
82cba9
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itemstack:replace(item) |
R |
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end |
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return itemstack |
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end, |
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}) |
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minetest.register_craft({ |
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output = 'technic:laser_mk1', |
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recipe = { |
279776
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{'default:diamond', 'default:steel_ingot', 'technic:battery'}, |
3a3700
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{'', 'default:steel_ingot', 'technic:battery'}, |
R |
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{'', '', 'default:copper_ingot'}, |
82cba9
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} |
R |
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}) |
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minetest.register_node("technic:laser_beam_box", { |
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drawtype = "nodebox", |
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node_box = { |
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type = "fixed", |
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fixed = { |
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{ -0.5 , -0.1, -0.1 , 0.1 , 0.1 , 0.1 }, |
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{ -0.1 , -0.1 , -0.1 , 0.5, 0.1 , 0.1 }, |
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} |
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}, |
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tiles = {"technic_laser_beam.png"}, |
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groups = {not_in_creative_inventory=1}, |
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}) |
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minetest.register_node("technic:laser_beam_boxV", { |
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drawtype = "nodebox", |
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node_box = { |
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type = "fixed", |
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fixed = { |
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{ -0.1 , -0.1 , -0.1 , 0.1 , 0.5, 0.1 }, |
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{ -0.1 , -0.5, -0.1 , 0.1 , 0.1 , 0.1 }, |
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} |
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}, |
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tiles = {"technic_laser_beam.png"}, |
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groups = {not_in_creative_inventory=1}, |
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}) |
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LASER_BEAM_ENTITY={ |
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physical = false, |
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timer=0, |
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visual = "wielditem", |
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visual_size = {x=0.2, y=0.2}, |
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textures = {"technic:laser_beam_box"}, |
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lastpos={}, |
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max_range=10, |
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count=0, |
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-- digger=nil, |
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collisionbox = {0,0,0,0,0,0}, |
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} |
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LASER_BEAM_ENTITY.on_step = function(self, dtime) |
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self.timer=self.timer+dtime |
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local pos = self.object:getpos() |
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if self.player~=nil then if self.lastpos.x~=nil then lazer_it (pos, self.player) end end |
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if self.lastpos.x ~=nil and self.lastpos.y ~=nil and self.lastpos.y ~=nil then |
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temp1={x=math.floor(self.lastpos.x),y=math.floor(self.lastpos.y),z=math.floor(self.lastpos.z)} |
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temp2={x=math.floor(pos.x),y=math.floor(pos.y),z=math.floor(pos.z)} |
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if temp1.x==temp2.x and temp1.y==temp2.y and temp1.z==temp2.z then return end |
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end |
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self.lastpos={x=pos.x, y=pos.y, z=pos.z} |
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self.count=self.count+1 |
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if self.count==self.max_range then self.object:remove() end |
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end |
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LASER_BEAM_ENTITYV={ |
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physical = false, |
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timer=0, |
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visual = "wielditem", |
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visual_size = {x=0.2, y=0.2}, |
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textures = {"technic:laser_beam_boxV"}, |
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lastpos={}, |
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max_range=15, |
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count=0, |
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collisionbox = {0,0,0,0,0,0}, |
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} |
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LASER_BEAM_ENTITYV.on_step = function(self, dtime) |
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self.timer=self.timer+dtime |
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local pos = self.object:getpos() |
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if self.player~=nil then if self.lastpos.x~=nil then lazer_it (pos, self.player) end end |
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if self.lastpos.x ~=nil and self.lastpos.y ~=nil and self.lastpos.y ~=nil then |
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temp1={x=math.floor(self.lastpos.x),y=math.floor(self.lastpos.y),z=math.floor(self.lastpos.z)} |
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temp2={x=math.floor(pos.x),y=math.floor(pos.y),z=math.floor(pos.z)} |
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if temp1.x==temp2.x and temp1.y==temp2.y and temp1.z==temp2.z then return end |
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end |
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self.lastpos={x=pos.x, y=pos.y, z=pos.z} |
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self.count=self.count+1 |
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if self.count==self.max_range then self.object:remove() end |
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end |
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minetest.register_entity("technic:laser_beam_entity", LASER_BEAM_ENTITY) |
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minetest.register_entity("technic:laser_beam_entityV", LASER_BEAM_ENTITYV) |
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function lazer_it (pos, player) |
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local pos1={} |
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-- pos1.x=math.floor(pos.x) |
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-- pos1.y=math.floor(pos.y) |
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-- pos1.z=math.floor(pos.z) |
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local node = minetest.env:get_node(pos) |
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if node.name == "air" or node.name == "ignore" or node.name == "default:lava_source" or node.name == "default:lava_flowing" then return end |
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if node.name == "default:water_source" or node.name == "default:water_flowing" then minetest.env:remove_node(pos) return end |
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if player then minetest.node_dig(pos,node,player) end |
e23f87
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end |