RealBadAngel
2013-02-02 fdc0562b3abeb76b133537f2908940f04ee720c6
Fixes to deployer
1 files modified
41 ■■■■■ changed files
technic/deployer.lua 41 ●●●●● patch | view | raw | blame | history
technic/deployer.lua
@@ -19,20 +19,23 @@
    if node.param2==0 then pos1.z=pos1.z-1 end
    if node.name == "technic:deployer_off" then
        hacky_swap_node(pos,"technic:deployer_on")
        nodeupdate(pos)
        local meta = minetest.env:get_meta(pos);
        local inv = meta:get_inventory()
        local i=0
        for _,stack in ipairs(inv:get_list("main")) do
        i=i+1
        if stack:get_name() ~=nil then
            node1={name=stack:get_name(), param1=0, param2=node.param2}
            minetest.env:place_node(pos1,node1)
            stack:take_item(1);
            inv:set_stack("main", i, stack)
            return
        local node1=minetest.env:get_node(pos1)
        if node1.name == "air" then
            hacky_swap_node(pos,"technic:deployer_on")
            nodeupdate(pos)
            local meta = minetest.env:get_meta(pos);
            local inv = meta:get_inventory()
            local i=0
            for _,stack in ipairs(inv:get_list("main")) do
            i=i+1
            if stack:get_name() ~=nil and minetest.registered_nodes[stack:get_name()]~=nil then
                node1={name=stack:get_name(), param1=0, param2=node.param2}
                minetest.env:place_node(pos1,node1)
                stack:take_item(1);
                inv:set_stack("main", i, stack)
                return
            end
        end
    end
    end
end
@@ -93,8 +96,18 @@
            "technic_deployer_back.png","technic_deployer_front_on.png"},
    is_ground_content = true,
    paramtype2 = "facedir",
    tubelike=1,
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1,not_in_creative_inventory=1},
    mesecons = {effector={action_off=deployer_signal_off}},
        tube={insert_object=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:add_item("main",stack)
        end,
        can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("main",stack)
        end,
        input_inventory="main"},
    sounds = default.node_sound_stone_defaults(),
})