kpoppel
2013-06-03 a9a8f3be3404f08de2a1cc1f133f3985c18cccb3
Merge pull request #3 from RealBadAngel/indev

Indev
3 files added
4 files modified
33 ■■■■■ changed files
item_drop/init.lua 2 ●●●●● patch | view | raw | blame | history
technic/depends.txt 1 ●●●● patch | view | raw | blame | history
technic/textures/technic_hv_battery_box_bottom.png patch | view | raw | blame | history
technic/textures/technic_hv_battery_box_side0.png patch | view | raw | blame | history
technic/textures/technic_hv_battery_box_top.png patch | view | raw | blame | history
technic/tree_tap.lua 13 ●●●●● patch | view | raw | blame | history
unified_inventory/api.lua 17 ●●●● patch | view | raw | blame | history
item_drop/init.lua
@@ -4,6 +4,7 @@
if technic.config:getBool("enable_item_pickup") then
    minetest.register_globalstep(function(dtime)
        for _,player in ipairs(minetest.get_connected_players()) do
            if player and player:get_hp() > 0 then
            local pos = player:getpos()
            pos.y = pos.y+0.5
            local inv = player:get_inventory()
@@ -26,6 +27,7 @@
                    end
                end
            end
            end
        end
    end)
end
technic/depends.txt
@@ -2,3 +2,4 @@
moreores
pipeworks
mesecons
moretrees
technic/textures/technic_hv_battery_box_bottom.png
technic/textures/technic_hv_battery_box_side0.png
technic/textures/technic_hv_battery_box_top.png
technic/tree_tap.lua
@@ -7,7 +7,8 @@
                            local pos=minetest.get_pointed_thing_position(pointed_thing,above)
                            local node=minetest.env:get_node(pos)
                            local node_name=node.name
                            if node_name == "farming_plus:rubber_tree_full" or node_name == "farming:rubber_tree_full" or node_name == "technic:rubber_tree_full" then
                            if node_name == "moretrees:rubber_tree_trunk" then
                                    node.name = "moretrees:rubber_tree_trunk_empty"
                                    user:get_inventory():add_item("main",ItemStack("technic:raw_latex"))
                                    minetest.env:set_node(pos,node)
                                    local item=itemstack:to_table()
@@ -47,3 +48,13 @@
            description = "Rubber Fiber",
            inventory_image = "technic_rubber.png",
    })
minetest.register_abm({
    nodenames = {"moretrees:rubber_tree_trunk_empty"},
    interval = 60,
    chance = 15,
    action = function(pos, node)
        node.name = "moretrees:rubber_tree_trunk"
        minetest.env:set_node(pos, node)
    end
})
unified_inventory/api.lua
@@ -58,7 +58,7 @@
    unified_inventory.alternate[player_name] = 1
    unified_inventory.current_item[player_name] =nil
    unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
--crafting guide inventories
local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{
    allow_put = function(inv, listname, index, stack, player)
@@ -75,8 +75,8 @@
            return 0
        end,
    })
    inv:set_size("output", 1)
    inv:set_size("build", 3*3)
inv:set_size("output", 1)
inv:set_size("build", 3*3)
-- refill slot
unified_inventory.refill = minetest.create_detached_inventory(player_name.."refill", {
@@ -93,7 +93,6 @@
    end,
})
unified_inventory.refill:set_size("main", 1)
end)
-- trash slot
unified_inventory.trash = minetest.create_detached_inventory("trash", {
@@ -111,24 +110,18 @@
    end,
})
unified_inventory.trash:set_size("main", 1)
end)
-- set_inventory_formspec
unified_inventory.set_inventory_formspec = function(player,formspec)
    if player then
        if minetest.setting_getbool("creative_mode") then
            -- if creative mode is on then wait a bit
            minetest.after(0.01,function()
            player:set_inventory_formspec(formspec)
            end)
        else
        player:set_inventory_formspec(formspec)
        end
    end
end
-- get_formspec
unified_inventory.get_formspec = function(player,page)
    if player==nil then    return "" end
    if player==nil then return "" end
    local player_name = player:get_player_name()
    unified_inventory.current_page[player_name]=page