item_drop/init.lua | ●●●●● patch | view | raw | blame | history | |
technic/depends.txt | ●●●●● patch | view | raw | blame | history | |
technic/textures/technic_hv_battery_box_bottom.png | patch | view | raw | blame | history | |
technic/textures/technic_hv_battery_box_side0.png | patch | view | raw | blame | history | |
technic/textures/technic_hv_battery_box_top.png | patch | view | raw | blame | history | |
technic/tree_tap.lua | ●●●●● patch | view | raw | blame | history | |
unified_inventory/api.lua | ●●●●● patch | view | raw | blame | history |
item_drop/init.lua
@@ -4,6 +4,7 @@ if technic.config:getBool("enable_item_pickup") then minetest.register_globalstep(function(dtime) for _,player in ipairs(minetest.get_connected_players()) do if player and player:get_hp() > 0 then local pos = player:getpos() pos.y = pos.y+0.5 local inv = player:get_inventory() @@ -26,6 +27,7 @@ end end end end end end) end technic/depends.txt
@@ -2,3 +2,4 @@ moreores pipeworks mesecons moretrees technic/textures/technic_hv_battery_box_bottom.png
technic/textures/technic_hv_battery_box_side0.png
technic/textures/technic_hv_battery_box_top.png
technic/tree_tap.lua
@@ -7,7 +7,8 @@ local pos=minetest.get_pointed_thing_position(pointed_thing,above) local node=minetest.env:get_node(pos) local node_name=node.name if node_name == "farming_plus:rubber_tree_full" or node_name == "farming:rubber_tree_full" or node_name == "technic:rubber_tree_full" then if node_name == "moretrees:rubber_tree_trunk" then node.name = "moretrees:rubber_tree_trunk_empty" user:get_inventory():add_item("main",ItemStack("technic:raw_latex")) minetest.env:set_node(pos,node) local item=itemstack:to_table() @@ -47,3 +48,13 @@ description = "Rubber Fiber", inventory_image = "technic_rubber.png", }) minetest.register_abm({ nodenames = {"moretrees:rubber_tree_trunk_empty"}, interval = 60, chance = 15, action = function(pos, node) node.name = "moretrees:rubber_tree_trunk" minetest.env:set_node(pos, node) end }) unified_inventory/api.lua
@@ -58,7 +58,7 @@ unified_inventory.alternate[player_name] = 1 unified_inventory.current_item[player_name] =nil unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default)) --crafting guide inventories local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{ allow_put = function(inv, listname, index, stack, player) @@ -75,8 +75,8 @@ return 0 end, }) inv:set_size("output", 1) inv:set_size("build", 3*3) inv:set_size("output", 1) inv:set_size("build", 3*3) -- refill slot unified_inventory.refill = minetest.create_detached_inventory(player_name.."refill", { @@ -93,7 +93,6 @@ end, }) unified_inventory.refill:set_size("main", 1) end) -- trash slot unified_inventory.trash = minetest.create_detached_inventory("trash", { @@ -111,24 +110,18 @@ end, }) unified_inventory.trash:set_size("main", 1) end) -- set_inventory_formspec unified_inventory.set_inventory_formspec = function(player,formspec) if player then if minetest.setting_getbool("creative_mode") then -- if creative mode is on then wait a bit minetest.after(0.01,function() player:set_inventory_formspec(formspec) end) else player:set_inventory_formspec(formspec) end end end -- get_formspec unified_inventory.get_formspec = function(player,page) if player==nil then return "" end if player==nil then return "" end local player_name = player:get_player_name() unified_inventory.current_page[player_name]=page