RealBadAngel
2013-01-27 876218ea81688f9e37e108084971be89c3610818
Bunch of fixes
11 files modified
428 ■■■■■ changed files
technic/technic/concrete.lua 2 ●●● patch | view | raw | blame | history
technic/technic/constructor.lua 223 ●●●● patch | view | raw | blame | history
technic/technic/copper_chest.lua 26 ●●●●● patch | view | raw | blame | history
technic/technic/depends.txt 1 ●●●● patch | view | raw | blame | history
technic/technic/electric_furnace.lua 1 ●●●● patch | view | raw | blame | history
technic/technic/gold_chest.lua 50 ●●●●● patch | view | raw | blame | history
technic/technic/init.lua 19 ●●●● patch | view | raw | blame | history
technic/technic/iron_chest.lua 26 ●●●●● patch | view | raw | blame | history
technic/technic/node_breaker.lua 43 ●●●●● patch | view | raw | blame | history
technic/technic/ores.lua 10 ●●●● patch | view | raw | blame | history
technic/technic/silver_chest.lua 27 ●●●● patch | view | raw | blame | history
technic/technic/concrete.lua
@@ -73,7 +73,7 @@
    sounds = default.node_sound_stone_defaults(),
})
stairsplus.register_stair_and_slab_and_panel_and_micro("concrete", "technic:concrete",
stairsplus.register_stair_and_slab_and_panel_and_micro(":stairsplus", "concrete", "technic:concrete",
        {cracky=3},
        {"technic_concrete_block.png"},
        "Concrete Stairs",
technic/technic/constructor.lua
@@ -19,6 +19,34 @@
})
mk1_on = function(pos, node)
    local meta = minetest.env:get_meta(pos)
    local inv = meta:get_inventory()
    local pos1={}
    pos1.x=pos.x
    pos1.y=pos.y
    pos1.z=pos.z
    if node.param2==3 then pos1.x=pos1.x+1 end
    if node.param2==2 then pos1.z=pos1.z+1 end
    if node.param2==1 then pos1.x=pos1.x-1 end
    if node.param2==0 then pos1.z=pos1.z-1 end
    if node.name == "technic:constructor_mk1_off" then
        hacky_swap_node(pos,"technic:constructor_mk1_on")
        nodeupdate(pos)
        local node1=minetest.env:get_node(pos1)
        deploy_node (inv,"slot1",pos1,node1,node)
    end
end
mk1_off = function(pos, node)
    if node.name == "technic:constructor_mk1_on" then
        hacky_swap_node(pos,"technic:constructor_mk1_off")
        nodeupdate(pos)
    end
end
minetest.register_node("technic:constructor_mk1_off", {
    description = "Constructor MK1",
    tile_images = {"technic_constructor_mk1_top_off.png","technic_constructor_mk1_bottom_off.png","technic_constructor_mk1_side2_off.png","technic_constructor_mk1_side1_off.png",
@@ -26,6 +54,7 @@
    is_ground_content = true,
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2},
    mesecons= {effector={action_on=mk1_on}},
    sounds = default.node_sound_stone_defaults(),
    on_construct = function(pos)
    local meta = minetest.env:get_meta(pos)
@@ -53,39 +82,46 @@
            "technic_constructor_back.png","technic_constructor_front_on.png"},
    is_ground_content = true,
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,not_in_creative_inventory=1},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon = 2,not_in_creative_inventory=1},
    mesecons= {effector={action_off=mk1_off}},
    sounds = default.node_sound_stone_defaults(),
})
mesecon:register_on_signal_on(function(pos, node)
--Constructor MK2
mk2_on = function(pos, node)
    local meta = minetest.env:get_meta(pos)
    local inv = meta:get_inventory()
    local pos1={}
    local pos2={}
    pos1.x=pos.x
    pos1.y=pos.y
    pos1.z=pos.z
    if node.param2==3 then pos1.x=pos1.x+1 end
    if node.param2==2 then pos1.z=pos1.z+1 end
    if node.param2==1 then pos1.x=pos1.x-1 end
    if node.param2==0 then pos1.z=pos1.z-1 end
    pos2.x=pos.x
    pos2.y=pos.y
    pos2.z=pos.z
    if node.param2==3 then pos1.x=pos1.x+1 pos2.x=pos2.x+2 end
    if node.param2==2 then pos1.z=pos1.z+1 pos2.z=pos2.z+2 end
    if node.param2==1 then pos1.x=pos1.x-1 pos2.x=pos2.x-2 end
    if node.param2==0 then pos1.z=pos1.z-1 pos2.z=pos2.z-2 end
    if node.name == "technic:constructor_mk1_off" then
        hacky_swap_node(pos,"technic:constructor_mk1_on")
    if node.name == "technic:constructor_mk2_off" then
        hacky_swap_node(pos,"technic:constructor_mk2_on")
        nodeupdate(pos)
        local node1=minetest.env:get_node(pos1)
        deploy_node (inv,"slot1",pos1,node1,node)
        local node1=minetest.env:get_node(pos2)
        deploy_node (inv,"slot2",pos2,node1,node)
    end
end
end)
mesecon:register_on_signal_off(function(pos, node)
    if node.name == "technic:constructor_mk1_on" then
        hacky_swap_node(pos,"technic:constructor_mk1_off")
mk2_off = function(pos, node)
    if node.name == "technic:constructor_mk2_on" then
        hacky_swap_node(pos,"technic:constructor_mk2_off")
        nodeupdate(pos)
    end
end)
mesecon:register_effector("technic:constructor_mk1_on", "technic:constructor_mk1_off")
end
minetest.register_node("technic:constructor_mk2_off", {
    description = "Constructor MK2",
@@ -93,7 +129,8 @@
            "technic_constructor_back.png","technic_constructor_front_off.png"},
    is_ground_content = true,
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2},
    mesecons= {effector={action_on=mk2_on}},
    sounds = default.node_sound_stone_defaults(),
    on_construct = function(pos)
    local meta = minetest.env:get_meta(pos)
@@ -125,97 +162,14 @@
            "technic_constructor_back.png","technic_constructor_front_on.png"},
    is_ground_content = true,
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,not_in_creative_inventory=1},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2, not_in_creative_inventory=1},
    mesecons= {effector={action_off=mk2_off}},
    sounds = default.node_sound_stone_defaults(),
})
mesecon:register_on_signal_on(function(pos, node)
    local meta = minetest.env:get_meta(pos)
    local inv = meta:get_inventory()
    local pos1={}
    local pos2={}
    pos1.x=pos.x
    pos1.y=pos.y
    pos1.z=pos.z
    pos2.x=pos.x
    pos2.y=pos.y
    pos2.z=pos.z
    if node.param2==3 then pos1.x=pos1.x+1 pos2.x=pos2.x+2 end
    if node.param2==2 then pos1.z=pos1.z+1 pos2.z=pos2.z+2 end
    if node.param2==1 then pos1.x=pos1.x-1 pos2.x=pos2.x-2 end
    if node.param2==0 then pos1.z=pos1.z-1 pos2.z=pos2.z-2 end
    if node.name == "technic:constructor_mk2_off" then
        hacky_swap_node(pos,"technic:constructor_mk2_on")
        nodeupdate(pos)
        local node1=minetest.env:get_node(pos1)
        deploy_node (inv,"slot1",pos1,node1,node)
        local node1=minetest.env:get_node(pos2)
        deploy_node (inv,"slot2",pos2,node1,node)
    end
end)
mesecon:register_on_signal_off(function(pos, node)
    if node.name == "technic:constructor_mk2_on" then
        hacky_swap_node(pos,"technic:constructor_mk2_off")
        nodeupdate(pos)
    end
end)
mesecon:register_effector("technic:constructor_mk2_on", "technic:constructor_mk2_off")
minetest.register_node("technic:constructor_mk3_off", {
    description = "Constructor MK3",
    tile_images = {"technic_constructor_mk3_top_off.png","technic_constructor_mk3_bottom_off.png","technic_constructor_mk3_side2_off.png","technic_constructor_mk3_side1_off.png",
            "technic_constructor_back.png","technic_constructor_front_off.png"},
    is_ground_content = true,
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2},
    sounds = default.node_sound_stone_defaults(),
    on_construct = function(pos)
    local meta = minetest.env:get_meta(pos)
    meta:set_string("formspec",
                "invsize[8,9;]"..
                "label[0,0;Constructor MK2]"..
                "label[5,0;Slot 1]"..
                "list[current_name;slot1;6,0;1,1;]"..
                "label[5,1;Slot 2]"..
                "list[current_name;slot2;6,1;1,1;]"..
                "label[5,2;Slot 3]"..
                "list[current_name;slot3;6,2;1,1;]"..
                "label[5,3;Slot 4]"..
                "list[current_name;slot4;6,3;1,1;]"..
                "list[current_player;main;0,5;8,4;]")
        meta:set_string("infotext", "Constructor MK3")
        local inv = meta:get_inventory()
        inv:set_size("slot1", 1)
        inv:set_size("slot2", 1)
        inv:set_size("slot3", 1)
        inv:set_size("slot4", 1)
    end,
    can_dig = function(pos,player)
        local meta = minetest.env:get_meta(pos)
        local inv = meta:get_inventory()
        if inv:is_empty("slot1")==false or inv:is_empty("slot2")==false or inv:is_empty("slot3")==false or inv:is_empty("slot4")==false then return false end
        return true
    end,
})
minetest.register_node("technic:constructor_mk3_on", {
    description = "Constructor MK3",
    tile_images = {"technic_constructor_mk3_top_on.png","technic_constructor_mk3_bottom_on.png","technic_constructor_mk3_side2_on.png","technic_constructor_mk3_side1_on.png",
            "technic_constructor_back.png","technic_constructor_front_on.png"},
    is_ground_content = true,
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,not_in_creative_inventory=1},
    sounds = default.node_sound_stone_defaults(),
})
mesecon:register_on_signal_on(function(pos, node)
-- Constructor MK3
mk3_on = function(pos, node)
    local meta = minetest.env:get_meta(pos)
    local inv = meta:get_inventory()
    
@@ -257,18 +211,65 @@
        local node1=minetest.env:get_node(pos4)    
        deploy_node (inv,"slot4",pos4,node1,node)
    end
end
end)
mesecon:register_on_signal_off(function(pos, node)
mk3_off = function(pos, node)
    if node.name == "technic:constructor_mk3_on" then
        hacky_swap_node(pos,"technic:constructor_mk3_off")
        nodeupdate(pos)
    end
end)
end
mesecon:register_effector("technic:constructor_mk3_on", "technic:constructor_mk3_off")
minetest.register_node("technic:constructor_mk3_off", {
    description = "Constructor MK3",
    tile_images = {"technic_constructor_mk3_top_off.png","technic_constructor_mk3_bottom_off.png","technic_constructor_mk3_side2_off.png","technic_constructor_mk3_side1_off.png",
            "technic_constructor_back.png","technic_constructor_front_off.png"},
    is_ground_content = true,
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2},
    mesecons= {effector={action_on=mk3_on}},
    sounds = default.node_sound_stone_defaults(),
    on_construct = function(pos)
    local meta = minetest.env:get_meta(pos)
    meta:set_string("formspec",
                "invsize[8,9;]"..
                "label[0,0;Constructor MK2]"..
                "label[5,0;Slot 1]"..
                "list[current_name;slot1;6,0;1,1;]"..
                "label[5,1;Slot 2]"..
                "list[current_name;slot2;6,1;1,1;]"..
                "label[5,2;Slot 3]"..
                "list[current_name;slot3;6,2;1,1;]"..
                "label[5,3;Slot 4]"..
                "list[current_name;slot4;6,3;1,1;]"..
                "list[current_player;main;0,5;8,4;]")
        meta:set_string("infotext", "Constructor MK3")
        local inv = meta:get_inventory()
        inv:set_size("slot1", 1)
        inv:set_size("slot2", 1)
        inv:set_size("slot3", 1)
        inv:set_size("slot4", 1)
    end,
    can_dig = function(pos,player)
        local meta = minetest.env:get_meta(pos)
        local inv = meta:get_inventory()
        if inv:is_empty("slot1")==false or inv:is_empty("slot2")==false or inv:is_empty("slot3")==false or inv:is_empty("slot4")==false then return false end
        return true
    end,
})
minetest.register_node("technic:constructor_mk3_on", {
    description = "Constructor MK3",
    tile_images = {"technic_constructor_mk3_top_on.png","technic_constructor_mk3_bottom_on.png","technic_constructor_mk3_side2_on.png","technic_constructor_mk3_side1_on.png",
            "technic_constructor_back.png","technic_constructor_front_on.png"},
    is_ground_content = true,
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,not_in_creative_inventory=1},
    mesecons= {effector={action_off=mk3_off}},
    sounds = default.node_sound_stone_defaults(),
})
deploy_node =function (inv, slot_name, pos1, node1, node)
@@ -294,4 +295,4 @@
            minetest.env:remove_node(pos1)
        end
end
end
technic/technic/copper_chest.lua
@@ -38,7 +38,18 @@
    tiles = {"technic_copper_chest_top.png", "technic_copper_chest_top.png", "technic_copper_chest_side.png",
        "technic_copper_chest_side.png", "technic_copper_chest_side.png", "technic_copper_chest_front.png"},
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
    tube={insert_object=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:add_item("main",stack)
        end,
        can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("main",stack)
        end,
        input_inventory="main"},
    legacy_facedir_simple = true,
    sounds = default.node_sound_wood_defaults(),
    on_construct = function(pos)
@@ -89,7 +100,18 @@
    tiles = {"technic_copper_chest_top.png", "technic_copper_chest_top.png", "technic_copper_chest_side.png",
        "technic_copper_chest_side.png", "technic_copper_chest_side.png", "technic_copper_chest_locked.png"},
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
    tube={insert_object=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:add_item("main",stack)
        end,
        can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("main",stack)
        end,
        input_inventory="main"},
    legacy_facedir_simple = true,
    sounds = default.node_sound_wood_defaults(),
    after_place_node = function(pos, placer)
technic/technic/depends.txt
@@ -1,5 +1,4 @@
moreores
flowers
pipeworks
mesecons
stairsplus
technic/technic/electric_furnace.lua
@@ -107,7 +107,6 @@
        local load = math.floor(internal_EU_buffer/2000 * 100)
        meta:set_string("formspec",
                "invsize[8,9;]"..
                "background[-1,-1;10,11;technic_electric_furnace_GUI.png]"..
                "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
                    (load)..":technic_power_meter_fg.png]"..
                "list[current_name;src;3,1;1,1;]"..
technic/technic/gold_chest.lua
@@ -57,6 +57,17 @@
        "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front.png"},
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
    tube={insert_object=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:add_item("main",stack)
        end,
        can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("main",stack)
        end,
        input_inventory="main"},
    legacy_facedir_simple = true,
    sounds = default.node_sound_wood_defaults(),
    on_construct = function(pos)
@@ -117,7 +128,18 @@
    tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
        "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"},
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1,tubedevice=1,tubedevice_receiver=1},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
    tube={insert_object=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:add_item("main",stack)
        end,
        can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("main",stack)
        end,
        input_inventory="main"},
    legacy_facedir_simple = true,
    sounds = default.node_sound_wood_defaults(),
    drop = "technic:gold_chest",
@@ -189,6 +211,17 @@
    paramtype2 = "facedir",
    drop = "technic:gold_locked_chest",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
    tube={insert_object=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:add_item("main",stack)
        end,
        can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("main",stack)
        end,
        input_inventory="main"},
    legacy_facedir_simple = true,
    sounds = default.node_sound_wood_defaults(),
    after_place_node = function(pos, placer)
@@ -287,7 +320,18 @@
        "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"},
    paramtype2 = "facedir",
    drop = "technic:gold_locked_chest",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1,tubedevice=1,tubedevice_receiver=1},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
    tube={insert_object=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:add_item("main",stack)
        end,
        can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("main",stack)
        end,
        input_inventory="main"},
    legacy_facedir_simple = true,
    sounds = default.node_sound_wood_defaults(),
    after_place_node = function(pos, placer)
@@ -608,4 +652,4 @@
        local meta = minetest.env:get_meta(pos);
                meta:set_string("formspec", "hack:sign_text_input")
    end
technic/technic/init.lua
@@ -1,20 +1,5 @@
-- Minetest 0.4.4 : technic
minetest.register_alias("rebar", "technic:rebar")
minetest.register_alias("concrete", "technic:concrete")
minetest.register_alias("concrete_post", "technic:concrete_post")
minetest.register_alias("iron_chest", "technic:iron_chest")
minetest.register_alias("iron_locked_chest", "technic:iron_locked_chest")
minetest.register_alias("copper_chest", "technic:copper_chest")
minetest.register_alias("copper_locked_chest", "technic:copper_locked_chest")
minetest.register_alias("silver_chest", "technic:silver_chest")
minetest.register_alias("silver_locked_chest", "technic:silver_locked_chest")
minetest.register_alias("gold_chest", "technic:gold_chest")
minetest.register_alias("gold_locked_chest", "technic:gold_locked_chest")
minetest.register_alias("mithril_chest", "technic:mithril_chest")
minetest.register_alias("mithril_locked_chest", "technic:mithril_locked_chest")
modpath=minetest.get_modpath("technic")
--Read technic config file
@@ -64,9 +49,9 @@
dofile(modpath.."/sonic_screwdriver.lua")
-- mesecons and tubes related
dofile(modpath.."/injector.lua")
--dofile(modpath.."/injector.lua")
dofile(modpath.."/node_breaker.lua")
dofile(modpath.."/deployer.lua")
--dofile(modpath.."/deployer.lua")
dofile(modpath.."/constructor.lua")
if enable_item_drop    then dofile(modpath.."/item_drop.lua") end
technic/technic/iron_chest.lua
@@ -41,7 +41,18 @@
    tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
        "technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_front.png"},
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
    tube={insert_object=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:add_item("main",stack)
        end,
        can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("main",stack)
        end,
        input_inventory="main"},
    legacy_facedir_simple = true,
    sounds = default.node_sound_wood_defaults(),
    on_construct = function(pos)
@@ -90,7 +101,18 @@
    tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
        "technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_locked.png"},
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
    tube={insert_object=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:add_item("main",stack)
        end,
        can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("main",stack)
        end,
        input_inventory="main"},
    legacy_facedir_simple = true,
    sounds = default.node_sound_wood_defaults(),
    after_place_node = function(pos, placer)
technic/technic/node_breaker.lua
@@ -8,13 +8,29 @@
    }
})
node_breaker_on = function(pos, node)
    if node.name == "technic:nodebreaker_off" then
        hacky_swap_node(pos,"technic:nodebreaker_on")
        break_node (pos,node.param2)
        nodeupdate(pos)
    end
end
node_breaker_off = function(pos, node)
    if node.name == "technic:nodebreaker_on" then
        hacky_swap_node(pos,"technic:nodebreaker_off")
        nodeupdate(pos)
    end
end
minetest.register_node("technic:nodebreaker_off", {
    description = "Node Breaker",
    tile_images = {"technic_nodebreaker_top_off.png","technic_nodebreaker_bottom_off.png","technic_nodebreaker_side2_off.png","technic_nodebreaker_side1_off.png",
            "technic_nodebreaker_back.png","technic_nodebreaker_front_off.png"},
    is_ground_content = true,
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,tubedevice=1},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1},
    mesecons= {effector={action_on=node_breaker_on, action_off=node_breaker_off}},
    sounds = default.node_sound_stone_defaults(),
    on_construct = function(pos)
    local meta = minetest.env:get_meta(pos)
@@ -26,29 +42,13 @@
    description = "Node Breaker",
    tile_images = {"technic_nodebreaker_top_on.png","technic_nodebreaker_bottom_on.png","technic_nodebreaker_side2_on.png","technic_nodebreaker_side1_on.png",
            "technic_nodebreaker_back.png","technic_nodebreaker_front_on.png"},
    mesecons= {effector={action_on=node_breaker_on, action_off=node_breaker_off}},
    is_ground_content = true,
    paramtype2 = "facedir",
    tubelike=1,
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,tubedevice=1,not_in_creative_inventory=1},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1},
    sounds = default.node_sound_stone_defaults(),
})
mesecon:register_on_signal_on(function(pos, node)
    if node.name == "technic:nodebreaker_off" then
        minetest.env:add_node(pos, {name="technic:nodebreaker_on", param2 = node.param2})
        break_node (pos,node.param2)
        nodeupdate(pos)
    end
end)
mesecon:register_on_signal_off(function(pos, node)
    if node.name == "technic:nodebreaker_on" then
        minetest.env:add_node(pos, {name="technic:nodebreaker_off", param2 = node.param2})
        nodeupdate(pos)
    end
end)
mesecon:register_effector("technic:nodebreaker_on", "technic:nodebreaker_off")
function break_node (pos,n_param)        
    local pos1={}
@@ -70,9 +70,6 @@
    if n_param==0 then pos2.z=pos2.z-1 pos1.x=pos1.z+1 z_velocity=1 end
    local node=minetest.env:get_node(pos2)
    local meta = minetest.env:get_meta(pos1)
    tubelike=meta:get_int("tubelike")
    --if tubelike==1 then
    if node.name == "air" then return nil end
    if node.name == "default:lava_source" then return nil end
    if node.name == "default:lava_flowing" then return nil end
@@ -86,9 +83,7 @@
            item1:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
            item1:setvelocity({x=x_velocity, y=0, z=z_velocity})
            item1:setacceleration({x=0, y=0, z=0})
--            minetest.item_drop(dropped_item, "", pos1)
        end
    minetest.env:remove_node(pos2)
    --end
end
technic/technic/ores.lua
@@ -38,7 +38,7 @@
    sounds = default.node_sound_stone_defaults(),
}) 
stairsplus.register_stair_and_slab_and_panel_and_micro("marble", "technic:marble",
stairsplus.register_stair_and_slab_and_panel_and_micro(":stairsplus", "marble", "technic:marble",
        {cracky=3},
        {"technic_marble.png"},
        "Marble Stairs",
@@ -46,7 +46,7 @@
        "Marble Panel",
        "Marble Microblock",
        "marble")
stairsplus.register_stair_and_slab_and_panel_and_micro("marble_bricks", "technic:marble_bricks",
stairsplus.register_stair_and_slab_and_panel_and_micro(":stairsplus", "marble_bricks", "technic:marble_bricks",
        {cracky=3},
        {"technic_marble_bricks.png"},
        "Marble Bricks Stairs",
@@ -54,7 +54,7 @@
        "Marble Bricks Panel",
        "Marble Bricks Microblock",
        "marble_bricks")
stairsplus.register_stair_and_slab_and_panel_and_micro("granite", "technic:granite",
stairsplus.register_stair_and_slab_and_panel_and_micro(":stairsplus", "granite", "technic:granite",
        {cracky=3},
        {"technic_granite.png"},
        "Granite Stairs",
@@ -62,7 +62,7 @@
        "Granite Panel",
        "Granite Microblock",
        "granite")
stairsplus.register_stair_and_slab_and_panel_and_micro("obsidian", "technic:obsidian",
stairsplus.register_stair_and_slab_and_panel_and_micro(":stairsplus", "obsidian", "technic:obsidian",
        {cracky=3},
        {"technic_obsidian.png"},
        "Obsidian Stairs",
@@ -336,4 +336,4 @@
    end
  end
  --print("generate_ore done")
end
end
technic/technic/silver_chest.lua
@@ -38,7 +38,18 @@
    tiles = {"technic_silver_chest_top.png", "technic_silver_chest_top.png", "technic_silver_chest_side.png",
        "technic_silver_chest_side.png", "technic_silver_chest_side.png", "technic_silver_chest_front.png"},
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
    tube={insert_object=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:add_item("main",stack)
        end,
        can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("main",stack)
        end,
        input_inventory="main"},
    legacy_facedir_simple = true,
    sounds = default.node_sound_wood_defaults(),
    on_construct = function(pos)
@@ -106,8 +117,18 @@
    tiles = {"technic_silver_chest_top.png", "technic_silver_chest_top.png", "technic_silver_chest_side.png",
        "technic_silver_chest_side.png", "technic_silver_chest_side.png", "technic_silver_chest_locked.png"},
    paramtype2 = "facedir",
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
    legacy_facedir_simple = true,
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
    tube={insert_object=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:add_item("main",stack)
        end,
        can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("main",stack)
        end,
        input_inventory="main"},legacy_facedir_simple = true,
    sounds = default.node_sound_wood_defaults(),
    after_place_node = function(pos, placer)
        local meta = minetest.env:get_meta(pos)