Maciej Kasatkin
2012-11-02 808049bb2f6ed472fe3f0d93231a2336c1691141
Added MV solar panels and battery boxes
16 files added
3 files modified
15 files deleted
478 ■■■■■ changed files
battery_box.lua 4 ●●●● patch | view | raw | blame | history
battery_box_mv.lua 322 ●●●●● patch | view | raw | blame | history
init.lua 75 ●●●● patch | view | raw | blame | history
solar_panel_mv.lua 76 ●●●●● patch | view | raw | blame | history
textures/technic_battery_box_side.png patch | view | raw | blame | history
textures/technic_battery_box_side1.png patch | view | raw | blame | history
textures/technic_battery_box_side2.png patch | view | raw | blame | history
textures/technic_battery_box_side3.png patch | view | raw | blame | history
textures/technic_battery_box_side4.png patch | view | raw | blame | history
textures/technic_battery_box_side5.png patch | view | raw | blame | history
textures/technic_battery_box_side6.png patch | view | raw | blame | history
textures/technic_battery_box_side7.png patch | view | raw | blame | history
textures/technic_battery_box_side8.png patch | view | raw | blame | history
textures/technic_caouthouc.png patch | view | raw | blame | history
textures/technic_generator_front_inactive.png patch | view | raw | blame | history
textures/technic_mithril_chest_front_green.png patch | view | raw | blame | history
textures/technic_mithril_chest_front_red.png patch | view | raw | blame | history
textures/technic_mv_battery_box_bottom.png patch | view | raw | blame | history
textures/technic_mv_battery_box_side0.png patch | view | raw | blame | history
textures/technic_mv_battery_box_top.png patch | view | raw | blame | history
textures/technic_mv_cable.png patch | view | raw | blame | history
textures/technic_mv_solar_panel_bottom.png patch | view | raw | blame | history
textures/technic_mv_solar_panel_side.png patch | view | raw | blame | history
textures/technic_mv_solar_panel_top.png patch | view | raw | blame | history
textures/technic_power_meter1.png patch | view | raw | blame | history
textures/technic_power_meter2.png patch | view | raw | blame | history
textures/technic_power_meter3.png patch | view | raw | blame | history
textures/technic_power_meter4.png patch | view | raw | blame | history
textures/technic_power_meter5.png patch | view | raw | blame | history
textures/technic_power_meter6.png patch | view | raw | blame | history
textures/technic_power_meter7.png patch | view | raw | blame | history
textures/technic_power_meter8.png patch | view | raw | blame | history
textures/technic_slilicon_waffer.png patch | view | raw | blame | history
textures/textures_here.txt 1 ●●●● patch | view | raw | blame | history
battery_box.lua
@@ -102,8 +102,8 @@
for i=1,8,1 do
minetest.register_node("technic:battery_box"..i, {
    description = "Battery box",
    tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side"..i..".png",
        "technic_battery_box_side"..i..".png", "technic_battery_box_side"..i..".png", "technic_battery_box_side"..i..".png"},
    tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side0.png^technic_power_meter"..i..".png",
        "technic_battery_box_side0.png^technic_power_meter"..i..".png", "technic_battery_box_side0.png^technic_power_meter"..i..".png", "technic_battery_box_side0.png^technic_power_meter"..i..".png"},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
    sounds = default.node_sound_wood_defaults(),
    technic_power_machine=1,
battery_box_mv.lua
New file
@@ -0,0 +1,322 @@
minetest.register_craft({
    output = 'technic:mv_battery_box 1',
    recipe = {
        {'technic:battery_box', 'technic:battery_box', 'technic:battery_box'},
        {'technic:battery_box', 'technic:mv_transformer', 'technic:battery_box'},
        {'', 'technic:mv_cable', ''},
    }
})
mv_battery_box_formspec =
    "invsize[8,9;]"..
    "image[1,1;1,2;technic_power_meter_bg.png]"..
    "list[current_name;src;3,1;1,1;]"..
    "image[4,1;1,1;technic_battery_reload.png]"..
    "list[current_name;dst;5,1;1,1;]"..
    "label[0,0;MV_Battery box]"..
    "label[3,0;Charge]"..
    "label[5,0;Discharge]"..
    "label[1,3;Power level]"..
    "list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:mv_battery_box", {
    description = "Battery box",
    tiles = {"technic_mv_battery_box_top.png", "technic_mv_battery_box_bottom.png", "technic_mv_battery_box_side0.png",
        "technic_mv_battery_box_side0.png", "technic_mv_battery_box_side0.png", "technic_mv_battery_box_side0.png"},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
    sounds = default.node_sound_wood_defaults(),
    technic_mv_power_machine=1,
    last_side_shown=0,
    drop="technic:mv_battery_box",
    on_construct = function(pos)
        local meta = minetest.env:get_meta(pos)
        meta:set_string("infotext", "MV Battery box")
        meta:set_float("technic_mv_power_machine", 1)
        meta:set_string("formspec", battery_box_formspec)
        local inv = meta:get_inventory()
        inv:set_size("src", 1)
        inv:set_size("dst", 1)
        battery_charge = 0
        max_charge = 300000
        last_side_shown=0
        end,
    can_dig = function(pos,player)
        local meta = minetest.env:get_meta(pos);
        local inv = meta:get_inventory()
        if not inv:is_empty("dst") then
            return false
        elseif not inv:is_empty("src") then
            return false
        end
        return true
    end,
})
for i=1,8,1 do
minetest.register_node("technic:mv_battery_box"..i, {
    description = "Battery box",
    tiles = {"technic_mv_battery_box_top.png", "technic_mv_battery_box_bottom.png", "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png",
        "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png", "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png", "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png"},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
    sounds = default.node_sound_wood_defaults(),
    technic_power_machine=1,
    last_side_shown=0,
    drop="technic:mv_battery_box",
    on_construct = function(pos)
        local meta = minetest.env:get_meta(pos)
        meta:set_string("infotext", "MV Battery box")
        meta:set_float("technic_mv_power_machine", 1)
        meta:set_string("formspec", battery_box_formspec)
        local inv = meta:get_inventory()
        inv:set_size("src", 1)
        inv:set_size("dst", 1)
        battery_charge = 0
        max_charge = 300000
        last_side_shown=0
        end,
    can_dig = function(pos,player)
        local meta = minetest.env:get_meta(pos);
        local inv = meta:get_inventory()
        if not inv:is_empty("dst") then
            return false
        elseif not inv:is_empty("src") then
            return false
        end
        return true
    end,
})
end
MV_nodes_visited = {}
minetest.register_abm({
    nodenames = {"technic:mv_battery_box","technic:mv_battery_box1","technic:mv_battery_box2","technic:mv_battery_box3","technic:mv_battery_box4",
             "technic:mv_battery_box5","technic:mv_battery_box6","technic:mv_battery_box7","technic:mv_battery_box8"
            },
    interval = 1,
    chance = 1,
    action = function(pos, node, active_object_count, active_object_count_wider)
    local meta = minetest.env:get_meta(pos)
    charge= meta:get_int("battery_charge")
    max_charge= 300000
    local i=math.ceil((charge/max_charge)*8)
    if i>8 then i=8 end
    j=meta:get_float("last_side_shown")
    if i~=j then
    if i>0 then hacky_swap_node(pos,"technic:mv_battery_box"..i)
    elseif i==0 then hacky_swap_node(pos,"technic:mv_battery_box") end
    meta:set_float("last_side_shown",i)
    end
--loading registered power tools
    local inv = meta:get_inventory()
    if inv:is_empty("src")==false  then
        srcstack = inv:get_stack("src", 1)
        src_item=srcstack:to_table()
        item_meta=srcstack:get_metadata()
        if src_item["metadata"]=="" then src_item["metadata"]="0" end --create meta for not used before tool/item
    local item_max_charge = nil
    local counter=registered_power_tools_count-1
    for i=1, counter,1 do
        if power_tools[i].tool_name==src_item["name"] then
        item_max_charge=power_tools[i].max_charge
        end
        end
    if item_max_charge then
        load1=tonumber((src_item["metadata"]))
        load_step=4000
        if load1<item_max_charge and charge>0 then
         if charge-load_step<0 then load_step=charge end
         if load1+load_step>item_max_charge then load_step=item_max_charge-load1 end
        load1=load1+load_step
        charge=charge-load_step
        set_RE_wear(src_item,load1,item_max_charge)
        src_item["metadata"]=tostring(load1)
        inv:set_stack("src", 1, src_item)
        end
        meta:set_int("battery_charge",charge)
    end
    end
-- dischargin registered power tools
        if inv:is_empty("dst") == false then
        srcstack = inv:get_stack("dst", 1)
        src_item=srcstack:to_table()
        local item_max_charge = nil
        local counter=registered_power_tools_count-1
        for i=1, counter,1 do
        if power_tools[i].tool_name==src_item["name"] then
        item_max_charge=power_tools[i].max_charge
        end
        end
        if item_max_charge then
        if src_item["metadata"]=="" then src_item["metadata"]="0" end --create meta for not used before battery/crystal
        local load1=tonumber((src_item["metadata"]))
        load_step=4000
        if load1>0 and charge<max_charge then
             if charge+load_step>max_charge then load_step=max_charge-charge end
               if load1-load_step<0 then load_step=load1 end
        load1=load1-load_step
        charge=charge+load_step
        set_RE_wear(src_item,load1,item_max_charge)
        src_item["metadata"]=tostring(load1)
        inv:set_stack("dst", 1, src_item)
        end
        end
        end
    meta:set_int("battery_charge",charge)
    local load = math.floor(charge/300000 * 100)
    meta:set_string("formspec",
                "invsize[8,9;]"..
                "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
                        (load)..":technic_power_meter_fg.png]"..
                "list[current_name;src;3,1;1,1;]"..
                "image[4,1;1,1;technic_battery_reload.png]"..
                "list[current_name;dst;5,1;1,1;]"..
                "label[0,0;MV Battery box]"..
                "label[3,0;Charge]"..
                "label[5,0;Discharge]"..
                "label[1,3;Power level]"..
                "list[current_player;main;0,5;8,4;]")
    local pos1={}
    pos1.y=pos.y-1
    pos1.x=pos.x
    pos1.z=pos.z
    meta1 = minetest.env:get_meta(pos1)
    if meta1:get_float("mv_cablelike")~=1 then return end
        local MV_nodes = {}
        local PR_nodes = {}
        local RE_nodes = {}
         MV_nodes[1]={}
         MV_nodes[1].x=pos1.x
        MV_nodes[1].y=pos1.y
        MV_nodes[1].z=pos1.z
        MV_nodes[1].visited=false
        print(dump(PR_nodes))
table_index=1
    repeat
    check_MV_node (PR_nodes,RE_nodes,MV_nodes,table_index)
    table_index=table_index+1
    if MV_nodes[table_index]==nil then break end
    until false
local pos1={}
i=1
    repeat
    if PR_nodes[i]==nil then break end -- gettin power from all connected producers
        pos1.x=PR_nodes[i].x
        pos1.y=PR_nodes[i].y
        pos1.z=PR_nodes[i].z
    local meta1 = minetest.env:get_meta(pos1)
    local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
    if charge<max_charge then
    charge_to_take=1000
    if internal_EU_buffer-charge_to_take<=0 then
        charge_to_take=internal_EU_buffer
    end
    if charge_to_take>0 then
    charge=charge+charge_to_take
    internal_EU_buffer=internal_EU_buffer-charge_to_take
    meta1:set_float("internal_EU_buffer",internal_EU_buffer)
    end
    end
    i=i+1
    until false
if charge>max_charge then charge=max_charge end
i=1
    repeat
    if RE_nodes[i]==nil then break end
        pos1.x=RE_nodes[i].x         -- loading all conected machines buffers
        pos1.y=RE_nodes[i].y
        pos1.z=RE_nodes[i].z
    local meta1 = minetest.env:get_meta(pos1)
    local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
    local internal_EU_buffer_size=meta1:get_float("internal_EU_buffer_size")
    local charge_to_give=1000
    if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
        charge_to_give=internal_EU_buffer_size-internal_EU_buffer
    end
    if charge-charge_to_give<0 then charge_to_give=charge end
    internal_EU_buffer=internal_EU_buffer+charge_to_give
    meta1:set_float("internal_EU_buffer",internal_EU_buffer)
    charge=charge-charge_to_give;
    i=i+1
    until false
    charge=math.floor(charge)
    charge_string=tostring(charge)
    meta:set_string("infotext", "Battery box: "..charge_string.."/"..max_charge);
    meta:set_int("battery_charge",charge)
end
})
function add_new_MVcable_node (MV_nodes,pos1)
local i=1
    repeat
        if MV_nodes[i]==nil then break end
        if pos1.x==MV_nodes[i].x and pos1.y==MV_nodes[i].y and pos1.z==MV_nodes[i].z then return false end
        i=i+1
    until false
MV_nodes[i]={}
MV_nodes[i].x=pos1.x
MV_nodes[i].y=pos1.y
MV_nodes[i].z=pos1.z
MV_nodes[i].visited=false
return true
end
function check_MV_node (PR_nodes,RE_nodes,MV_nodes,i)
        local pos1={}
        pos1.x=MV_nodes[i].x
        pos1.y=MV_nodes[i].y
        pos1.z=MV_nodes[i].z
        MV_nodes[i].visited=true
        new_node_added=false
        pos1.x=pos1.x+1
        check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
        pos1.x=pos1.x-2
        check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
        pos1.x=pos1.x+1
        pos1.y=pos1.y+1
        check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
        pos1.y=pos1.y-2
        check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
        pos1.y=pos1.y+1
        pos1.z=pos1.z+1
        check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
        pos1.z=pos1.z-2
        check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
        pos1.z=pos1.z+1
return new_node_added
end
function check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
meta = minetest.env:get_meta(pos1)
if meta:get_float("mv_cablelike")==1 then new_node_added=add_new_MVcable_node(MV_nodes,pos1) end
if minetest.env:get_node(pos1).name == "technic:solar_panel_mv" then     new_node_added=add_new_MVcable_node(PR_nodes,pos1) end
end
init.lua
@@ -14,44 +14,51 @@
minetest.register_alias("mithril_chest", "technic:mithril_chest")
minetest.register_alias("mithril_locked_chest", "technic:mithril_locked_chest")
modpath=minetest.get_modpath("technic")
--Read technic config file
dofile(minetest.get_modpath("technic").."/config.lua")
dofile(modpath.."/config.lua")
dofile(modpath.."/concrete.lua")
dofile(modpath.."/iron_chest.lua")
dofile(modpath.."/copper_chest.lua")
dofile(modpath.."/silver_chest.lua")
dofile(modpath.."/gold_chest.lua")
dofile(modpath.."/mithril_chest.lua")
dofile(modpath.."/electric_furnace.lua")
dofile(modpath.."/battery_box.lua")
dofile(modpath.."/wires.lua")
dofile(modpath.."/wires_mv.lua")
dofile(modpath.."/ores.lua")
dofile(modpath.."/tool_workshop.lua")
dofile(modpath.."/music_player.lua")
dofile(modpath.."/grinder.lua")
dofile(modpath.."/mining_laser_mk1.lua")
dofile(modpath.."/injector.lua")
dofile(modpath.."/generator.lua")
dofile(modpath.."/solar_panel.lua")
dofile(modpath.."/geothermal.lua")
dofile(modpath.."/water_mill.lua")
dofile(modpath.."/alloy_furnace.lua")
dofile(modpath.."/items.lua")
dofile(modpath.."/mining_drill.lua")
dofile(modpath.."/screwdriver.lua")
dofile(modpath.."/sonic_screwdriver.lua")
dofile(modpath.."/node_breaker.lua")
dofile(modpath.."/deployer.lua")
dofile(modpath.."/constructor.lua")
dofile(modpath.."/tree_tap.lua")
dofile(modpath.."/flashlight.lua")
dofile(modpath.."/cans.lua")
dofile(modpath.."/chainsaw.lua")
dofile(minetest.get_modpath("technic").."/concrete.lua")
dofile(minetest.get_modpath("technic").."/iron_chest.lua")
dofile(minetest.get_modpath("technic").."/copper_chest.lua")
dofile(minetest.get_modpath("technic").."/silver_chest.lua")
dofile(minetest.get_modpath("technic").."/gold_chest.lua")
dofile(minetest.get_modpath("technic").."/mithril_chest.lua")
dofile(minetest.get_modpath("technic").."/electric_furnace.lua")
dofile(minetest.get_modpath("technic").."/battery_box.lua")
dofile(minetest.get_modpath("technic").."/wires.lua")
dofile(minetest.get_modpath("technic").."/wires_mv.lua")
dofile(minetest.get_modpath("technic").."/ores.lua")
if enable_item_drop    then dofile(modpath.."/item_drop.lua") end
if enable_item_pickup   then dofile(modpath.."/item_pickup.lua") end
dofile(minetest.get_modpath("technic").."/tool_workshop.lua")
dofile(minetest.get_modpath("technic").."/music_player.lua")
dofile(minetest.get_modpath("technic").."/grinder.lua")
dofile(minetest.get_modpath("technic").."/mining_laser_mk1.lua")
dofile(minetest.get_modpath("technic").."/injector.lua")
dofile(minetest.get_modpath("technic").."/generator.lua")
dofile(minetest.get_modpath("technic").."/solar_panel.lua")
dofile(minetest.get_modpath("technic").."/geothermal.lua")
dofile(minetest.get_modpath("technic").."/water_mill.lua")
dofile(minetest.get_modpath("technic").."/alloy_furnace.lua")
dofile(minetest.get_modpath("technic").."/items.lua")
dofile(minetest.get_modpath("technic").."/mining_drill.lua")
dofile(minetest.get_modpath("technic").."/screwdriver.lua")
dofile(minetest.get_modpath("technic").."/sonic_screwdriver.lua")
dofile(minetest.get_modpath("technic").."/node_breaker.lua")
dofile(minetest.get_modpath("technic").."/deployer.lua")
dofile(minetest.get_modpath("technic").."/constructor.lua")
dofile(minetest.get_modpath("technic").."/tree_tap.lua")
dofile(minetest.get_modpath("technic").."/flashlight.lua")
dofile(minetest.get_modpath("technic").."/cans.lua")
dofile(minetest.get_modpath("technic").."/chainsaw.lua")
if enable_item_drop then dofile(minetest.get_modpath("technic").."/item_drop.lua") end
--MV machines
dofile(modpath.."/solar_panel_mv.lua")
dofile(modpath.."/battery_box_mv.lua")
function has_locked_chest_privilege(meta, player)
solar_panel_mv.lua
New file
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minetest.register_node("technic:solar_panel_mv", {
    tiles = {"technic_mv_solar_panel_top.png", "technic_mv_solar_panel_bottom.png", "technic_mv_solar_panel_side.png",
        "technic_mv_solar_panel_side.png", "technic_mv_solar_panel_side.png", "technic_mv_solar_panel_side.png"},
    groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
    sounds = default.node_sound_wood_defaults(),
        description="MV Solar Panel",
    active = false,
    technic_mv_power_machine=1,
    internal_EU_buffer=0;
    internal_EU_buffer_size=10000;
    drawtype = "nodebox",
    paramtype = "light",
    is_ground_content = true,
    node_box = {
            type = "fixed",
            fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
        },
        selection_box = {
            type = "fixed",
            fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
        },
    on_construct = function(pos)
        local meta = minetest.env:get_meta(pos)
        meta:set_float("technic_mv_power_machine", 1)
        meta:set_float("internal_EU_buffer", 0)
        meta:set_float("internal_EU_buffer_size", 10000)
        meta:set_string("infotext", "MV Solar Panel")
        meta:set_float("active", false)
    end,
})
minetest.register_craft({
    output = 'technic:solar_panel_mv 1',
    recipe = {
        {'technic:solar_panel', 'technic:solar_panel','technic:solar_panel'},
        {'technic:solar_panel', 'technic:mv_transformer','technic:solar_panel'},
        {'', 'technic:mv_cable',''},
    }
})
minetest.register_abm(
    {nodenames = {"technic:solar_panel_mv"},
    interval = 1,
    chance = 1,
    action = function(pos, node, active_object_count, active_object_count_wider)
        local pos1={}
        pos1.y=pos.y+1
        pos1.x=pos.x
        pos1.z=pos.z
        local light = minetest.env:get_node_light(pos1, nil)
        local meta = minetest.env:get_meta(pos)
        if light == nil then light = 0 end
        if light >= 14 then
            meta:set_string("infotext", "Solar Panel is active ")
            meta:set_float("active",1)
            local internal_EU_buffer=meta:get_float("internal_EU_buffer")
            local internal_EU_buffer_size=meta:get_float("internal_EU_buffer_size")
            local charge_to_give=300+(pos1.y/250*300) -- make solar energy depending on height
            if charge_to_give<0 then charge_to_give=0 end
            if charge_to_give>600 then charge_to_give=600 end
            if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
            charge_to_give=internal_EU_buffer_size-internal_EU_buffer
            end
            internal_EU_buffer=internal_EU_buffer+charge_to_give
            meta:set_float("internal_EU_buffer",internal_EU_buffer)
        else
            meta:set_string("infotext", "Solar Panel is inactive");
            meta:set_float("active",0)
        end
    end,
})
textures/technic_battery_box_side.png
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textures/technic_battery_box_side1.png
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textures/technic_battery_box_side2.png
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textures/technic_battery_box_side3.png
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textures/technic_battery_box_side4.png
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textures/technic_battery_box_side5.png
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textures/technic_battery_box_side6.png
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textures/technic_battery_box_side7.png
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textures/technic_battery_box_side8.png
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textures/technic_caouthouc.png
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textures/technic_generator_front_inactive.png
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textures/technic_mithril_chest_front_green.png
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textures/technic_mithril_chest_front_red.png
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textures/technic_mv_battery_box_bottom.png
textures/technic_mv_battery_box_side0.png
textures/technic_mv_battery_box_top.png
textures/technic_mv_cable.png

textures/technic_mv_solar_panel_bottom.png
textures/technic_mv_solar_panel_side.png
textures/technic_mv_solar_panel_top.png
textures/technic_power_meter1.png
textures/technic_power_meter2.png
textures/technic_power_meter3.png
textures/technic_power_meter4.png
textures/technic_power_meter5.png
textures/technic_power_meter6.png
textures/technic_power_meter7.png
textures/technic_power_meter8.png
textures/technic_slilicon_waffer.png
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textures/textures_here.txt
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