RealBadAngel
2013-03-10 773382cf2c58939dcbdc0c948be2ba6c1371994c
initial stargate code
39 files added
2 files modified
729 ■■■■■ changed files
stargate/depends.txt 1 ●●●● patch | view | raw | blame | history
stargate/gate_defs.lua 470 ●●●●● patch | view | raw | blame | history
stargate/init.lua 9 ●●●●● patch | view | raw | blame | history
stargate/io.lua 1 ●●●● patch | view | raw | blame | history
stargate/sounds/click.ogg patch | view | raw | blame | history
stargate/sounds/gate_activate.ogg patch | view | raw | blame | history
stargate/sounds/stargatetheme.ogg patch | view | raw | blame | history
stargate/stargate_gui.lua 198 ●●●●● patch | view | raw | blame | history
stargate/textures/dot_icon.png patch | view | raw | blame | history
stargate/textures/down1.png patch | view | raw | blame | history
stargate/textures/down1_off.png patch | view | raw | blame | history
stargate/textures/down2.png patch | view | raw | blame | history
stargate/textures/down2_off.png patch | view | raw | blame | history
stargate/textures/down3.png patch | view | raw | blame | history
stargate/textures/down3_off.png patch | view | raw | blame | history
stargate/textures/mid1.png patch | view | raw | blame | history
stargate/textures/mid1_off.png patch | view | raw | blame | history
stargate/textures/mid2.png patch | view | raw | blame | history
stargate/textures/mid2_off.png patch | view | raw | blame | history
stargate/textures/mid3.png patch | view | raw | blame | history
stargate/textures/mid3_off.png patch | view | raw | blame | history
stargate/textures/ok_icon.png patch | view | raw | blame | history
stargate/textures/ok_ikon.png patch | view | raw | blame | history
stargate/textures/pencil_icon.png patch | view | raw | blame | history
stargate/textures/st1.png patch | view | raw | blame | history
stargate/textures/st2.png patch | view | raw | blame | history
stargate/textures/st3.png patch | view | raw | blame | history
stargate/textures/st_all.xcf patch | view | raw | blame | history
stargate/textures/stargate.png patch | view | raw | blame | history
stargate/textures/static.xcf patch | view | raw | blame | history
stargate/textures/tick_ok_sign_4190.jpg patch | view | raw | blame | history
stargate/textures/toggle_icon.png patch | view | raw | blame | history
stargate/textures/up1.png patch | view | raw | blame | history
stargate/textures/up1_off.png patch | view | raw | blame | history
stargate/textures/up1r.png patch | view | raw | blame | history
stargate/textures/up2.png patch | view | raw | blame | history
stargate/textures/up2_off.png patch | view | raw | blame | history
stargate/textures/up3.png patch | view | raw | blame | history
stargate/textures/up3_off.png patch | view | raw | blame | history
technic/concrete.lua 13 ●●●●● patch | view | raw | blame | history
technic/ores.lua 37 ●●●●● patch | view | raw | blame | history
stargate/depends.txt
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stargate/gate_defs.lua
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function swap_gate_node(pos,name,dir)
    local node = minetest.env:get_node(pos)
    local meta = minetest.env:get_meta(pos)
    local meta0 = meta:to_table()
    node.name = name
    node.param1=0
    node.param2=dir
    minetest.env:set_node(pos,node)
    meta=minetest.env:get_meta(pos)
    meta:from_table(meta0)
end
function getDir (player)
    local dir=player:get_look_dir()
    if math.abs(dir.x)>math.abs(dir.z) then
        if dir.x>0 then return 0 end
        return 1
    end
    if dir.z>0 then return 2 end
    return 3
end
function checkNode (pos)
    local node=minetest.env:get_node(pos)
    if node.name == "air" then return 0 end
    return 1
end
function addGateNode (gateNodes,i,pos)
gateNodes[i].pos.x=pos.x
gateNodes[i].pos.y=pos.y
gateNodes[i].pos.z=pos.z
end
function placeGate (player,pos)
    local player_name=player:get_player_name()
    local dir=minetest.dir_to_facedir(player:get_look_dir())
    local pos1=pos
    local gateNodes={}
    for i=1,9,1 do
        gateNodes[i]={}
        gateNodes[i].pos={}
    end
    if dir==1 then
            addGateNode(gateNodes,1,pos1)
            pos1.z=pos1.z+1
            addGateNode(gateNodes,2,pos1)
            pos1.z=pos1.z-2
            addGateNode(gateNodes,3,pos1)
            pos1.z=pos1.z+1
            pos1.y=pos1.y+1
            addGateNode(gateNodes,4,pos1)
            pos1.z=pos1.z+1
            addGateNode(gateNodes,5,pos1)
            pos1.z=pos1.z-2
            addGateNode(gateNodes,6,pos1)
            pos1.z=pos1.z+1
            pos1.y=pos1.y+1
            addGateNode(gateNodes,7,pos1)
            pos1.z=pos1.z+1
            addGateNode(gateNodes,8,pos1)
            pos1.z=pos1.z-2
            addGateNode(gateNodes,9,pos1)
    end
    if dir==3 then
            addGateNode(gateNodes,1,pos1)
            pos1.z=pos1.z+1
            addGateNode(gateNodes,3,pos1)
            pos1.z=pos1.z-2
            addGateNode(gateNodes,2,pos1)
            pos1.z=pos1.z+1
            pos1.y=pos1.y+1
            addGateNode(gateNodes,4,pos1)
            pos1.z=pos1.z+1
            addGateNode(gateNodes,6,pos1)
            pos1.z=pos1.z-2
            addGateNode(gateNodes,5,pos1)
            pos1.z=pos1.z+1
            pos1.y=pos1.y+1
            addGateNode(gateNodes,7,pos1)
            pos1.z=pos1.z+1
            addGateNode(gateNodes,9,pos1)
            pos1.z=pos1.z-2
            addGateNode(gateNodes,8,pos1)
    end
    if dir==2 then
            addGateNode(gateNodes,1,pos1)
            pos1.x=pos1.x+1
            addGateNode(gateNodes,2,pos1)
            pos1.x=pos1.x-2
            addGateNode(gateNodes,3,pos1)
            pos1.x=pos1.x+1
            pos1.y=pos1.y+1
            addGateNode(gateNodes,4,pos1)
            pos1.x=pos1.x+1
            addGateNode(gateNodes,5,pos1)
            pos1.x=pos1.x-2
            addGateNode(gateNodes,6,pos1)
            pos1.x=pos1.x+1
            pos1.y=pos1.y+1
            addGateNode(gateNodes,7,pos1)
            pos1.x=pos1.x+1
            addGateNode(gateNodes,8,pos1)
            pos1.x=pos1.x-2
            addGateNode(gateNodes,9,pos1)
            end
    if dir==0 then
            addGateNode(gateNodes,1,pos1)
            pos1.x=pos1.x+1
            addGateNode(gateNodes,3,pos1)
            pos1.x=pos1.x-2
            addGateNode(gateNodes,2,pos1)
            pos1.x=pos1.x+1
            pos1.y=pos1.y+1
            addGateNode(gateNodes,4,pos1)
            pos1.x=pos1.x+1
            addGateNode(gateNodes,6,pos1)
            pos1.x=pos1.x-2
            addGateNode(gateNodes,5,pos1)
            pos1.x=pos1.x+1
            pos1.y=pos1.y+1
            addGateNode(gateNodes,7,pos1)
            pos1.x=pos1.x+1
            addGateNode(gateNodes,9,pos1)
            pos1.x=pos1.x-2
            addGateNode(gateNodes,8,pos1)
            end
    for i=1,9,1 do
        local node=minetest.env:get_node(gateNodes[i].pos)
        if node.name ~= "air" then return false end
    end
    minetest.env:set_node(gateNodes[1].pos,{name="stargate:gatenode8_off", param1=0, param2=dir})
    minetest.env:set_node(gateNodes[2].pos,{name="stargate:gatenode7_off", param1=0, param2=dir})
    minetest.env:set_node(gateNodes[3].pos,{name="stargate:gatenode9_off", param1=0, param2=dir})
    minetest.env:set_node(gateNodes[4].pos,{name="stargate:gatenode5_off", param1=0, param2=dir})
    minetest.env:set_node(gateNodes[5].pos,{name="stargate:gatenode4_off", param1=0, param2=dir})
    minetest.env:set_node(gateNodes[6].pos,{name="stargate:gatenode6_off", param1=0, param2=dir})
    minetest.env:set_node(gateNodes[7].pos,{name="stargate:gatenode2_off", param1=0, param2=dir})
    minetest.env:set_node(gateNodes[8].pos,{name="stargate:gatenode1_off", param1=0, param2=dir})
    minetest.env:set_node(gateNodes[9].pos,{name="stargate:gatenode3_off", param1=0, param2=dir})
    local meta = minetest.env:get_meta(gateNodes[1].pos)
    meta:set_string("infotext", "Stargate inactive\nOwned by: "..player_name)
    meta:set_string("gateNodes",minetest.serialize(gateNodes))
    meta:set_int("gateActive",0)
    meta:set_string("owner",player_name)
    stargate.registerGate(player_name,gateNodes[1].pos)
    return true
end
function removeGate (pos)
    local meta = minetest.env:get_meta(pos)
    local player_name=meta:get_string("owner")
    local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
    for i=2,9,1 do
        minetest.env:remove_node(gateNodes[i].pos)
    end
    stargate.unregisterGate(player_name,gateNodes[1].pos)
end
function activateGate (player,pos)
    local node = minetest.env:get_node(pos)
    local dir=node.param2
    local meta = minetest.env:get_meta(pos)
    local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
    meta:set_int("gateActive",1)
    meta:set_string("infotext", "Stargate active")
    minetest.sound_play("gate_activate", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
    swap_gate_node(gateNodes[1].pos,"stargate:gatenode8",dir)
    swap_gate_node(gateNodes[2].pos,"stargate:gatenode7",dir)
    swap_gate_node(gateNodes[3].pos,"stargate:gatenode9",dir)
    swap_gate_node(gateNodes[4].pos,"stargate:gatenode5",dir)
    swap_gate_node(gateNodes[5].pos,"stargate:gatenode4",dir)
    swap_gate_node(gateNodes[6].pos,"stargate:gatenode6",dir)
    swap_gate_node(gateNodes[7].pos,"stargate:gatenode2",dir)
    swap_gate_node(gateNodes[8].pos,"stargate:gatenode1",dir)
    swap_gate_node(gateNodes[9].pos,"stargate:gatenode3",dir)
end
function deactivateGate (player,pos)
    local node = minetest.env:get_node(pos)
    local dir=node.param2
    local meta = minetest.env:get_meta(pos)
    local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
    meta:set_int("gateActive",0)
    meta:set_string("infotext", "Stargate inactive")
    swap_gate_node(gateNodes[1].pos,"stargate:gatenode8_off",dir)
    swap_gate_node(gateNodes[2].pos,"stargate:gatenode7_off",dir)
    swap_gate_node(gateNodes[3].pos,"stargate:gatenode9_off",dir)
    swap_gate_node(gateNodes[4].pos,"stargate:gatenode5_off",dir)
    swap_gate_node(gateNodes[5].pos,"stargate:gatenode4_off",dir)
    swap_gate_node(gateNodes[6].pos,"stargate:gatenode6_off",dir)
    swap_gate_node(gateNodes[7].pos,"stargate:gatenode2_off",dir)
    swap_gate_node(gateNodes[8].pos,"stargate:gatenode1_off",dir)
    swap_gate_node(gateNodes[9].pos,"stargate:gatenode3_off",dir)
end
gateCanDig = function(pos,player)
    local player_name = player:get_player_name()
    local meta = minetest.env:get_meta(pos)
    local owner=meta:get_string("owner")
    if player_name==owner then return true
    else return false end
end
sg_selection_box = {
    type = "fixed",
    fixed={{-1.5,-0.5,-1/20,1.5,2.5,1/20},},
        }
sg_selection_box_empty = {
    type = "fixed",
    fixed={},
        }
sg_node_box = {
    type = "fixed",
    fixed={{-.5,-.5,0,.5,.5,0},},
        }
sg_groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}
sg_groups1 = {snappy=2,choppy=2,oddly_breakable_by_hand=2}
minetest.register_node("stargate:gatenode1",{
    description = "up1",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        {name="up3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
        {name="up1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    light_source = 10,
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode2",{
    description = "up2",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        {name="up2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
        {name="up2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    light_source = 10,
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode3",{
    description = "up3",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        {name="up1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
        {name="up3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    light_source = 10,
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode4",{
    description = "mid1",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        {name="mid3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
        {name="mid1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    light_source = 10,
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode5",{
    description = "mid2",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        {name="mid2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
        {name="mid2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    light_source = 10,
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode6",{
    description = "mid3",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        {name="mid1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
        {name="mid3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    light_source = 10,
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode7",{
    description = "down1",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        {name="down3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
        {name="down1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    light_source = 10,
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode8",{
    description = "down2",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        {name="down2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
        {name="down2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
    groups = sg_groups,
    drop="stargate:gatenode8_off",
    paramtype2 = "facedir",
    paramtype = "light",
    light_source = 10,
    drawtype = "nodebox",
    selection_box = sg_selection_box,
    node_box=sg_node_box,
    can_dig = gateCanDig,
    on_destruct = function (pos)
    removeGate(pos)
    end,
})
minetest.register_node("stargate:gatenode9",{
    description = "down3",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        {name="down1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
        {name="down3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    light_source = 10,
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode1_off",{
    description = "up1_off",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        "up3_off.png","up1_off.png"},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode2_off",{
    description = "up2_off",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        "up2_off.png","up2_off.png"},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode3_off",{
    description = "up3_off",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        "up1_off.png","up3_off.png"},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode4_off",{
    description = "mid1_off",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        "mid3_off.png","mid1_off.png"},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode5_off",{
    description = "mid2_off",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        "mid2_off.png","mid2_off.png"},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode6_off",{
    description = "mid3_off",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        "mid1_off.png","mid3_off.png"},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
minetest.register_node("stargate:gatenode7_off",{
    description = "down1_off",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        "down3_off.png","down1_off.png"},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
--main gate node
minetest.register_node("stargate:gatenode8_off",{
    description = "Stargate",
    inventory_image = "stargate.png",
    wield_image = "stargate.png",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        "down2_off.png","down2_off.png"},
    groups = sg_groups1,
    paramtype2 = "facedir",
    paramtype = "light",
    drawtype = "nodebox",
    selection_box = sg_selection_box,
    node_box=sg_node_box,
    can_dig = gateCanDig,
    on_destruct = function (pos)
        removeGate(pos)
    end,
    on_place = function(itemstack, placer, pointed_thing)
        local pos = pointed_thing.above
        if placeGate(placer,pos)==true then
            itemstack:take_item(1)
            return itemstack
        else
            return
        end
    end,
    on_rightclick=stargate.gateFormspecHandler,
})
minetest.register_node("stargate:gatenode9_off",{
    description = "down3_off",
    tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
        "down1_off.png","down3_off.png"},
    groups = sg_groups,
    paramtype2 = "facedir",
    paramtype = "light",
    drawtype = "nodebox",
    selection_box = sg_selection_box_empty,
    node_box=sg_node_box,
})
stargate/init.lua
New file
@@ -0,0 +1,9 @@
-- Minetest 0.4.5 : stargate
--data tables definitions
stargate={}
stargate_network = {}
modpath=minetest.get_modpath("stargate")
dofile(modpath.."/stargate_gui.lua")
dofile(modpath.."/gate_defs.lua")
stargate/io.lua
New file
@@ -0,0 +1 @@
stargate/sounds/click.ogg
Binary files differ
stargate/sounds/gate_activate.ogg
Binary files differ
stargate/sounds/stargatetheme.ogg
Binary files differ
stargate/stargate_gui.lua
New file
@@ -0,0 +1,198 @@
-- default GUI page
stargate.default_page = "main"
stargate.players={}
stargate.current_page={}
stargate.save_data = function()
    local data = minetest.serialize( stargate_network )
    local path = minetest.get_worldpath().."/mod_stargate.data"
    local file = io.open( path, "w" )
    if( file ) then
        file:write( data )
        file:close()
        return true
    else return nil
    end
end
stargate.restore_data = function()
    local path = minetest.get_worldpath().."/mod_stargate.data"
    local file = io.open( path, "r" )
    if( file ) then
        local data = file:read("*all")
        stargate_network = minetest.deserialize( data )
        file:close()
    return true
    else return nil
    end
end
-- load Stargates network data
if stargate.restore_data()==nil then
    print ("[stargate] network data not found. Creating new file.")
    if stargate.save_data()==nil then
        print ("[stargate] Cannot load nor create new file!")
        --crash or something here?
    else
        print ("[stargate] New data file created.")
    end
end
-- register_on_joinplayer
minetest.register_on_joinplayer(function(player)
    local player_name = player:get_player_name()
    stargate.players[player_name]={}
    stargate.players[player_name]["formspec"]=""
    stargate.players[player_name]["current_page"]=stargate.default_page
    stargate.players[player_name]["own_gates"]={}
    stargate.players[player_name]["own_gates_count"]=0
    stargate.players[player_name]["public_gates"]={}
    stargate.players[player_name]["public_gates_count"]=0
end)
stargate.registerGate = function(player_name,pos)
    if stargate_network[player_name]==nil then
        stargate_network[player_name]={}
    end
    local new_gate ={}
    new_gate["pos"]=pos
    new_gate["type"]="private"
    new_gate["description"]=""
    table.insert(stargate_network[player_name],new_gate)
    if stargate.save_data()==nil then
        print ("[stargate] Couldnt update network file!")
    end
end
stargate.unregisterGate = function(player_name,pos)
    for __,gates in ipairs(stargate_network[player_name]) do
        if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
            table.remove(stargate_network[player_name], __)
            break
        end
    end
    if stargate.save_data()==nil then
        print ("[stargate] Couldnt update network file!")
    end
end
--show formspec to player
stargate.gateFormspecHandler = function(pos, node, clicker, itemstack)
    local player_name = clicker:get_player_name()
    local meta = minetest.env:get_meta(pos)
    local owner=meta:get_string("owner")
    if player_name~=owner then return end
    local current_gate=nil
    stargate.players[player_name]["own_gates"]={}
    stargate.players[player_name]["public_gates"]={}
    local own_gates_count=0
    for __,gates in ipairs(stargate_network[player_name]) do
        if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
            current_gate=gates
        else
        own_gates_count=own_gates_count+1
        table.insert(stargate.players[player_name]["own_gates"],gates)
        end
    end
    stargate.players[player_name]["own_gates_count"]=own_gates_count
    if current_gate==nil then
        print ("Gate not registered in network! Please remove it and place once again.")
        return nil
    end
    stargate.players[player_name]["current_index"]=0
    stargate.players[player_name]["current_gate"]=current_gate
    stargate.players[player_name]["dest_type"]="own"
    local formspec=stargate.get_formspec(player_name,"main")
    stargate.players[player_name]["formspec"]=formspec
    minetest.show_formspec(player_name, "stargate:main", formspec)
end
-- get_formspec
stargate.get_formspec = function(player_name,page)
    if player_name==nil then return "" end
    stargate.players[player_name]["current_page"]=page
    local current_gate=stargate.players[player_name]["current_gate"]
    local formspec = "size[14,10]"
    --background
    formspec = formspec .."background[-0.19,-0.2,;14.38,10.55;ui_form_bg.png]"
    formspec = formspec.."label[0,0.0;Stargate]"
    formspec = formspec.."label[0,.5;Position: ("..current_gate["pos"].x..","..current_gate["pos"].y..","..current_gate["pos"].z..")]"
    formspec = formspec.."image_button[3.5,.6;.6,.6;toggle_icon.png;toggle_type;]"
    formspec = formspec.."label[4,.5;Type: "..current_gate["type"].."]"
    formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
    formspec = formspec.."label[0,1.1;Destination: ]"
    formspec = formspec.."label[0,1.7;Aviable destinations:]"
    formspec = formspec.."image_button[3.5,1.8;.6,.6;toggle_icon.png;toggle_dest_type;]"
    formspec = formspec.."label[4,1.7;Type: "..stargate.players[player_name]["dest_type"].."]"
    if page=="main" then
    formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
    formspec = formspec.."label[7,.5;Description: "..current_gate["description"].."]"
    end
    if page=="edit_desc" then
    formspec = formspec.."image_button[6.5,.6;.6,.6;ok_icon.png;save_desc;]"
    formspec = formspec.."field[7.3,.7;5,1;desc_box;Edit gate description:;"..current_gate["description"].."]"
    end
    local list_index=stargate.players[player_name]["current_index"]
    print(dump(stargate.players[player_name]["own_gates_count"]))
    local page=math.floor(list_index / (30) + 1)
    local pagemax = math.floor((stargate.players[player_name]["own_gates_count"]+1) / (30) + 1)
    for y=0,9,1 do
    for x=0,2,1 do
        print(dump(list_index))
        print(dump(stargate.players[player_name]["own_gates"][list_index+1]))
        local gate_temp=stargate.players[player_name]["own_gates"][list_index+1]
        if gate_temp then
            formspec = formspec.."image_button["..(x*5)..","..(4+y*.8)..";.6,.6;dot_icon.png;list_button"..list_index..";]"
            formspec = formspec.."label["..(x*5+.8)..","..(4+y*.8)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..")]"
        end
        list_index=list_index+1
    end
    end
    return formspec
end
-- register_on_player_receive_fields
minetest.register_on_player_receive_fields(function(player, formname, fields)
    local player_name = player:get_player_name()
    local current_gate=stargate.players[player_name]["current_gate"]
    local formspec
    if fields.toggle_type then
        if current_gate["type"] == "private" then
            current_gate["type"]="public"
        else current_gate["type"]="private" end
        formspec= stargate.get_formspec(player_name,"main")
        stargate.players[player_name]["formspec"]=formspec
        minetest.show_formspec(player_name, "stargate:main", formspec)
        minetest.sound_play("click", {to_player=player_name, gain = 0.5})
        return
    end
    if fields.toggle_dest_type then
        if stargate.players[player_name]["dest_type"] == "all own" then
            stargate.players[player_name]["dest_type"]="all public"
        else stargate.players[player_name]["dest_type"]="all own" end
        formspec= stargate.get_formspec(player_name,"main")
        stargate.players[player_name]["formspec"]=formspec
        minetest.show_formspec(player_name, "stargate:main", formspec)
        minetest.sound_play("click", {to_player=player_name, gain = 0.5})
        return
    end
    if fields.edit_desc then
        formspec= stargate.get_formspec(player_name,"edit_desc")
        stargate.players[player_name]["formspec"]=formspec
        minetest.show_formspec(player_name, "stargate:main", formspec)
        minetest.sound_play("click", {to_player=player_name, gain = 0.5})
        return
    end
    if fields.save_desc then
        current_gate["description"]=fields.desc_box
        formspec= stargate.get_formspec(player_name,"main")
        stargate.players[player_name]["formspec"]=formspec
        minetest.show_formspec(player_name, "stargate:main", formspec)
        minetest.sound_play("click", {to_player=player_name, gain = 0.5})
        return
    end
end)
stargate/textures/dot_icon.png
stargate/textures/down1.png
stargate/textures/down1_off.png
stargate/textures/down2.png
stargate/textures/down2_off.png
stargate/textures/down3.png
stargate/textures/down3_off.png
stargate/textures/mid1.png
stargate/textures/mid1_off.png
stargate/textures/mid2.png
stargate/textures/mid2_off.png
stargate/textures/mid3.png
stargate/textures/mid3_off.png
stargate/textures/ok_icon.png
stargate/textures/ok_ikon.png
stargate/textures/pencil_icon.png
stargate/textures/st1.png
stargate/textures/st2.png
stargate/textures/st3.png
stargate/textures/st_all.xcf
Binary files differ
stargate/textures/stargate.png
stargate/textures/static.xcf
Binary files differ
stargate/textures/tick_ok_sign_4190.jpg
stargate/textures/toggle_icon.png
stargate/textures/up1.png
stargate/textures/up1_off.png
stargate/textures/up1r.png
stargate/textures/up2.png
stargate/textures/up2_off.png
stargate/textures/up3.png
stargate/textures/up3_off.png
technic/concrete.lua
@@ -72,7 +72,17 @@
    groups = {cracky=1},
    sounds = default.node_sound_stone_defaults(),
})
if type(register_stair_and_slab_and_panel_and_micro) == "function" then
register_stair_and_slab_and_panel_and_micro(":stairsplus", "concrete", "technic:concrete",
        {cracky=3},
        {"technic_concrete_block.png"},
        "Concrete Stairs",
        "Concrete Slab",
        "Concrete Panel",
        "Concrete Microblock",
        "concrete")
end
if type(register_stair_slab_panel_micro) == "function" then
register_stair_slab_panel_micro(":stairsplus", "concrete", "technic:concrete",
        {cracky=3},
        {"technic_concrete_block.png"},
@@ -81,3 +91,4 @@
        "Concrete Panel",
        "Concrete Microblock",
        "concrete")
end
technic/ores.lua
@@ -38,6 +38,42 @@
    sounds = default.node_sound_stone_defaults(),
}) 
if type(register_stair_and_slab_and_panel_and_micro) == "function" then
register_stair_and_slab_and_panel_and_micro(":stairsplus", "marble", "technic:marble",
        {cracky=3},
        {"technic_marble.png"},
        "Marble Stairs",
        "Marble Slab",
        "Marble Panel",
        "Marble Microblock",
        "marble")
register_stair_and_slab_and_panel_and_micro(":stairsplus", "marble_bricks", "technic:marble_bricks",
        {cracky=3},
        {"technic_marble_bricks.png"},
        "Marble Bricks Stairs",
        "Marble Bricks Slab",
        "Marble Bricks Panel",
        "Marble Bricks Microblock",
        "marble_bricks")
register_stair_and_slab_and_panel_and_micro(":stairsplus", "granite", "technic:granite",
        {cracky=3},
        {"technic_granite.png"},
        "Granite Stairs",
        "Granite Slab",
        "Granite Panel",
        "Granite Microblock",
        "granite")
register_stair_and_slab_and_panel_and_micro(":stairsplus", "obsidian", "technic:obsidian",
        {cracky=3},
        {"technic_obsidian.png"},
        "Obsidian Stairs",
        "Obsidian Slab",
        "Obsidian Panel",
        "Obsidian Microblock",
        "obsidian")
end
if type(register_stair_slab_panel_micro) == "function" then
register_stair_slab_panel_micro(":stairsplus", "marble", "technic:marble",
        {cracky=3},
        {"technic_marble.png"},
@@ -70,6 +106,7 @@
        "Obsidian Panel",
        "Obsidian Microblock",
        "obsidian")
end
minetest.register_node( "technic:mineral_diamond", {
    description = "Diamond Ore",