Novatux
2015-02-22 3eefa2f18134ab59139f73f4bbf918024c494d7f
Add sulfur and lead, and make them generate
8 files added
4 files modified
146 ■■■■■ changed files
technic_worldgen/crafts.lua 14 ●●●● patch | view | raw | blame | history
technic_worldgen/mg.lua 15 ●●●●● patch | view | raw | blame | history
technic_worldgen/nodes.lua 32 ●●●●● patch | view | raw | blame | history
technic_worldgen/oregen.lua 85 ●●●●● patch | view | raw | blame | history
technic_worldgen/textures/technic_lead_block.png patch | view | raw | blame | history
technic_worldgen/textures/technic_lead_dust.png patch | view | raw | blame | history
technic_worldgen/textures/technic_lead_ingot.png patch | view | raw | blame | history
technic_worldgen/textures/technic_lead_lump.png patch | view | raw | blame | history
technic_worldgen/textures/technic_mineral_lead.png patch | view | raw | blame | history
technic_worldgen/textures/technic_mineral_sulfur.png patch | view | raw | blame | history
technic_worldgen/textures/technic_sulfur_dust.png patch | view | raw | blame | history
technic_worldgen/textures/technic_sulfur_lump.png patch | view | raw | blame | history
technic_worldgen/crafts.lua
@@ -4,27 +4,23 @@
minetest.register_craftitem(":technic:uranium_lump", {
    description = S("Uranium Lump"),
    inventory_image = "technic_uranium_lump.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_alias("technic:uranium", "technic:uranium_lump")
minetest.register_craftitem(":technic:uranium_ingot", {
    description = S("Uranium Ingot"),
    inventory_image = "technic_uranium_ingot.png",
    on_place_on_ground = minetest.craftitem_place_item,
    groups = {uranium_ingot=1},
})
minetest.register_craftitem(":technic:chromium_lump", {
    description = S("Chromium Lump"),
    inventory_image = "technic_chromium_lump.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem(":technic:chromium_ingot", {
    description = S("Chromium Ingot"),
    inventory_image = "technic_chromium_ingot.png",
    on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem(":technic:zinc_lump", {
@@ -37,6 +33,16 @@
    inventory_image = "technic_zinc_ingot.png",
})
minetest.register_craftitem(":technic:lead_lump", {
    description = S("Lead Lump"),
    inventory_image = "technic_lead_lump.png",
})
minetest.register_craftitem(":technic:sulfur_lump", {
    description = S("Sulfur Lump"),
    inventory_image = "technic_sulfur_lump.png",
})
minetest.register_craftitem(":technic:brass_ingot", {
    description = S("Brass Ingot"),
    inventory_image = "technic_brass_ingot.png",
technic_worldgen/mg.lua
@@ -48,6 +48,21 @@
    numperblock = 2
})
mg.register_ore({
    name = "technic:mineral_lead",
    wherein = "default:stone",
    seeddiff = 13,
    maxvdistance = 10.5,
    maxheight = 16,
    seglenghtn = 15,
    seglenghtdev = 6,
    segincln = 0,
    segincldev = 0.6,
    turnangle = 57,
    forkturnangle = 57,
    numperblock = 3
})
if technic.config:get_bool("enable_granite_generation") then
    mg.register_ore_sheet({
        name = "technic:granite",
technic_worldgen/nodes.lua
@@ -7,7 +7,7 @@
    is_ground_content = true,
    groups = {cracky=3, radioactive=1000},
    sounds = default.node_sound_stone_defaults(),
    drop = 'craft "technic:uranium_lump" 1',
    drop = "technic:uranium_lump",
}) 
minetest.register_node( ":technic:mineral_chromium", {
@@ -16,7 +16,7 @@
    is_ground_content = true,
    groups = {cracky=3},
    sounds = default.node_sound_stone_defaults(),
    drop = 'craft "technic:chromium_lump" 1',
    drop = "technic:chromium_lump",
}) 
minetest.register_node( ":technic:mineral_zinc", {
@@ -25,7 +25,25 @@
    is_ground_content = true,
    groups = {cracky=3},
    sounds = default.node_sound_stone_defaults(),
    drop = 'craft "technic:zinc_lump" 1',
    drop = "technic:zinc_lump",
})
minetest.register_node( ":technic:mineral_lead", {
    description = S("Lead Ore"),
    tile_images = { "default_stone.png^technic_mineral_lead.png" },
    is_ground_content = true,
    groups = {cracky=3},
    sounds = default.node_sound_stone_defaults(),
    drop = "technic:lead_lump",
})
minetest.register_node( ":technic:mineral_sulfur", {
    description = S("Sulfur Ore"),
    tile_images = { "default_stone.png^technic_mineral_sulfur.png" },
    is_ground_content = true,
    groups = {cracky=3},
    sounds = default.node_sound_stone_defaults(),
    drop = "technic:sulfur_lump",
})
minetest.register_node( ":technic:granite", {
@@ -76,6 +94,14 @@
    sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:lead_block", {
    description = S("Lead Block"),
    tiles = { "technic_lead_block.png" },
    is_ground_content = true,
    groups = {cracky=1, level=2},
    sounds = default.node_sound_stone_defaults()
})
minetest.register_alias("technic:wrought_iron_block", "default:steelblock")
minetest.override_item("default:steelblock", {
technic_worldgen/oregen.lua
@@ -7,6 +7,9 @@
local zinc_params = {offset = 0, scale = 1, spread = {x = 100, y = 100, z = 100}, seed = 422, octaves = 3, persist = 0.7}
local zinc_threshhold = 0.5
local lead_params = {offset = 0, scale = 1, spread = {x = 100, y = 100, z = 100}, seed = 423, octaves = 3, persist = 0.7}
local lead_threshhold = 0.3
minetest.register_ore({
    ore_type         = "scatter",
    ore              = "technic:mineral_uranium",
@@ -74,6 +77,88 @@
    noise_threshhold = zinc_threshhold,
})
minetest.register_ore({
    ore_type         = "scatter",
    ore              = "technic:mineral_lead",
    wherein          = "default:stone",
    clust_scarcity   = 9*9*9,
    clust_num_ores   = 5,
    clust_size       = 3,
    height_min       = -16,
    height_max       = 16,
    noise_params     = lead_params,
    noise_threshhold = lead_threshhold,
})
minetest.register_ore({
    ore_type         = "scatter",
    ore              = "technic:mineral_lead",
    wherein          = "default:stone",
    clust_scarcity   = 8*8*8,
    clust_num_ores   = 5,
    clust_size       = 3,
    height_min       = -128,
    height_max       = -16,
    noise_params     = lead_params,
    noise_threshhold = lead_threshhold,
})
minetest.register_ore({
    ore_type         = "scatter",
    ore              = "technic:mineral_lead",
    wherein          = "default:stone",
    clust_scarcity   = 6*6*6,
    clust_num_ores   = 5,
    clust_size       = 3,
    height_min       = -31000,
    height_max       = -128,
    flags            = "absheight",
    noise_params     = lead_params,
    noise_threshhold = lead_threshhold,
})
-- Sulfur
minetest.register_on_generated(function(minp, maxp, seed)
    local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
    local a = VoxelArea:new{
        MinEdge = {x = emin.x, y = emin.y, z = emin.z},
        MaxEdge = {x = emax.x, y = emax.y, z = emax.z},
    }
    local data = vm:get_data()
    local pr = PseudoRandom(17 * minp.x + 42 * minp.y + 101 * minp.z)
    local noise = minetest.get_perlin(9876, 3, 0.5, 100)
    local c_lava = minetest.get_content_id("default:lava_source")
    local c_lava_flowing = minetest.get_content_id("default:lava_flowing")
    local c_stone = minetest.get_content_id("default:stone")
    local c_sulfur = minetest.get_content_id("technic:mineral_sulfur")
    local grid_size = 5
    for x = minp.x + math.floor(grid_size / 2), maxp.x, grid_size do
    for y = minp.y + math.floor(grid_size / 2), maxp.y, grid_size do
    for z = minp.z + math.floor(grid_size / 2), maxp.z, grid_size do
        local c = data[a:index(x, y, z)]
        if (c == c_lava or c == c_lava_flowing) and noise:get3d({x = x, y = z, z = z}) >= 0.4 then
            for xx = math.max(minp.x, x - grid_size), math.min(maxp.x, x + grid_size) do
            for yy = math.max(minp.y, y - grid_size), math.min(maxp.y, y + grid_size) do
            for zz = math.max(minp.z, z - grid_size), math.min(maxp.z, z + grid_size) do
                local i = a:index(xx, yy, zz)
                if data[i] == c_stone and pr:next(1, 10) <= 7 then
                    data[i] = c_sulfur
                end
            end
            end
            end
        end
    end
    end
    end
    vm:set_data(data)
    vm:write_to_map(data)
end)
if technic.config:get_bool("enable_marble_generation") then
minetest.register_ore({
    ore_type       = "sheet",
technic_worldgen/textures/technic_lead_block.png
technic_worldgen/textures/technic_lead_dust.png
technic_worldgen/textures/technic_lead_ingot.png
technic_worldgen/textures/technic_lead_lump.png
technic_worldgen/textures/technic_mineral_lead.png
technic_worldgen/textures/technic_mineral_sulfur.png
technic_worldgen/textures/technic_sulfur_dust.png
technic_worldgen/textures/technic_sulfur_lump.png