Merge branch 'indev' of git://github.com/RealBadAngel/technic into indev
| | |
| | | for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do |
| | | if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then |
| | | if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then |
| | | if object:get_luaentity().timer > time_pick then |
| | | if object:get_luaentity() and object:get_luaentity().timer > time_pick then |
| | | inv:add_item("main", ItemStack(object:get_luaentity().itemstring)) |
| | | if object:get_luaentity().itemstring ~= "" then |
| | | minetest.sound_play("item_drop_pickup", { |
| | |
| | | end |
| | | end) |
| | | ]]-- |
| | | print("DROPS LOADED!") |
| | | print("DROPS LOADED!") |