fix groups for injector
The injector was in no groups, and therefore not breakable by ordinary
means. This was because the code referred to a defined variable that
went away in the course of a rewrite of the chests code.
| | |
| | | description = S("Injector"), |
| | | tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png", |
| | | "technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"}, |
| | | groups = chest_groups1, |
| | | groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice=1}, |
| | | tube = tubes_properties, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | on_construct = function(pos) |