unified_inventory/api.lua | ●●●●● patch | view | raw | blame | history |
unified_inventory/api.lua
@@ -505,6 +505,13 @@ local player_name = player:get_player_name() local size=0 local str_temp1=string.lower(filter) if str_temp1 ~= "" then for i=1,str_temp1:len(),1 do if string.byte(str_temp1,i) == 91 then str_temp1="" end end end local str_temp2 local str_temp3 unified_inventory.filtered_items_list[player_name]={}