RealBadAngel
2013-04-05 fd3f25b5e06e4429c006b8c656c7c08a5258d460
technic_chests/gold_chest.lua
File was renamed from technic/gold_chest.lua
@@ -42,11 +42,11 @@
   }
})
minetest.register_craftitem("technic:gold_chest", {
minetest.register_craftitem(":technic:gold_chest", {
   description = "Gold Chest",
   stack_max = 99,
})
minetest.register_craftitem("technic:gold_locked_chest", {
minetest.register_craftitem(":technic:gold_locked_chest", {
   description = "Gold Locked Chest",
   stack_max = 99,
})
@@ -57,7 +57,7 @@
gold_chest_inv_size = 12*4
minetest.register_node("technic:gold_chest", {
minetest.register_node(":technic:gold_chest", {
   description = "Gold Chest",
   tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
      "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front.png"},
@@ -95,7 +95,7 @@
})
for i, state in ipairs(chest_mark_colors) do
minetest.register_node("technic:gold_chest".. state, {
minetest.register_node(":technic:gold_chest".. state, {
   description = "Gold Chest",
   tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
      "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"},
@@ -133,7 +133,7 @@
})
end
minetest.register_node("technic:gold_locked_chest", {
minetest.register_node(":technic:gold_locked_chest", {
   description = "Gold Locked Chest",
   tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
      "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked.png"},
@@ -184,7 +184,7 @@
})
for i, state in ipairs(chest_mark_colors) do
minetest.register_node("technic:gold_locked_chest".. state, {
minetest.register_node(":technic:gold_locked_chest".. state, {
   description = "Gold Locked Chest",
   tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
      "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"},