| | |
| | | and stone in 1.7 m. When a shield must be deliberately constructed, |
| | | the preferred materials are metals, the denser the better. Iron and |
| | | steel halve radiation in 1.1 m, copper in 1.0 m, and silver in 0.95 m. |
| | | Lead would halve in 0.69 m if it were in the game, but it's not, which |
| | | poses a bit of a problem due to the drawbacks of the three materials in |
| | | the game that are better shielding than silver. Gold halves radiation |
| | | Lead would halve in 0.69 m (its in-game shielding value is 80). Gold halves radiation |
| | | in 0.53 m (factor of 3.7 per meter), but is a bit scarce to use for |
| | | this purpose. Uranium halves radiation in 0.31 m (factor of 9.4 per |
| | | meter), but is itself radioactive. The very best shielding in the game |
| | | is nyancat material (nyancats and their rainbow blocks), which halves |
| | | radiation in 0.22 m (factor of 24 per meter), but is extremely scarce. |
| | | radiation in 0.22 m (factor of 24 per meter), but is extremely scarce. See [technic/technic/radiation.lua](https://github.com/minetest-technic/technic/blob/master/technic/radiation.lua) for the in-game shielding values, which are different from real-life values. |
| | | |
| | | If the theoretical radiation damage from a particular source is |
| | | sufficiently small, due to distance and shielding, then no damage at all |
| | |
| | | energy to let an electrical network cope with mismatched supply and |
| | | demand. They have a secondary purpose of charging and discharging |
| | | powered tools. They are thus a mixture of electrical infrastructure, |
| | | powered machine, and generator. |
| | | powered machine, and generator. Battery boxes connect to cables only |
| | | from the bottom. |
| | | |
| | | MV and HV battery boxes have upgrade slots. Energy upgrades increase |
| | | the capacity of a battery box, each by 10% of the un-upgraded capacity. |
| | |
| | | infrastructure of that tier, just to get access to faster charging. |
| | | |
| | | MV and HV battery boxes work with pneumatic tubes. An item can be input |
| | | to the charging slot through the bottom of the battery box, or to the |
| | | discharging slot through the top. Items are not accepted through the |
| | | front, back, or sides. With a tube upgrade, fully charged/discharged |
| | | tools (as appropriate for their slot) will be ejected through a side. |
| | | to the charging slot through the sides or back of the battery box, or |
| | | to the discharging slot through the top. With a tube upgrade, fully |
| | | charged/discharged tools (as appropriate for their slot) will be ejected |
| | | through a side. |
| | | |
| | | ### processing machines ### |
| | | |
| | |
| | | |
| | | ### hydro generator ### |
| | | |
| | | The hydro generator is an LV power generator that generates a small amount |
| | | of power from the natural motion of water. To operate, the generator must |
| | | be horizontally adjacent to water. It doesn't matter whether the water |
| | | consists of source blocks or flowing blocks. Having water adjacent on |
| | | more than one side, up to the full four, increases the generator's output. |
| | | The water itself is unaffected by the generator. |
| | | The hydro generator is an LV power generator that generates a respectable |
| | | amount of power from the natural motion of water. To operate, the |
| | | generator must be horizontally adjacent to flowing water. The power |
| | | produced is dependent on how much flow there is across any or all four |
| | | sides, the most flow of course coming from water that's flowing straight |
| | | down. |
| | | |
| | | ### geothermal generator ### |
| | | |