| | |
| | | local S = technic.getter |
| | | |
| | | frames = {} |
| | | |
| | | local infinite_stacks = minetest.settings:get_bool("creative_mode") |
| | | and minetest.get_modpath("unified_inventory") == nil |
| | | |
| | |
| | | return false |
| | | end |
| | | |
| | | local function table_empty(table) |
| | | for _, __ in pairs(table) do |
| | | local function table_empty(what) |
| | | for _ in pairs(what) do |
| | | return false |
| | | end |
| | | return true |
| | | end |
| | | |
| | | local function add_table(table, toadd) |
| | | local function add_table(what, toadd) |
| | | local i = 1 |
| | | while true do |
| | | o = table[i] |
| | | local o = what[i] |
| | | if o == toadd then return end |
| | | if o == nil then break end |
| | | i = i + 1 |
| | | end |
| | | table[i] = toadd |
| | | what[i] = toadd |
| | | end |
| | | |
| | | local function move_nodes_vect(poslist, vect, must_not_move, owner) |
| | |
| | | sunlight_propagates = true, |
| | | |
| | | frame_connect_all = function(nodename) |
| | | l2 = {} |
| | | l1 = { |
| | | local l2 = {} |
| | | local l1 = { |
| | | { x = -1, y = 0, z = 0 }, { x = 1, y = 0, z = 0 }, |
| | | { x = 0, y = -1, z = 0 }, { x = 0, y = 1, z = 0 }, |
| | | { x = 0, y = 0, z = -1 }, { x = 0, y = 0, z = 1 } |
| | |
| | | local node = minetest.get_node(pos) |
| | | if node.name ~= "air" then |
| | | if is_supported_node(node.name) then |
| | | obj = minetest.add_entity(pos, "technic:frame_entity") |
| | | local obj = minetest.add_entity(pos, "technic:frame_entity") |
| | | obj:get_luaentity():set_node({ name = itemstack:get_name() }) |
| | | end |
| | | else |
| | |
| | | end |
| | | |
| | | -- Run script hook |
| | | local _, callback |
| | | for _, callback in ipairs(minetest.registered_on_placenodes) do |
| | | local callback = nil |
| | | for _, _ in ipairs(minetest.registered_on_placenodes) do |
| | | -- Copy pos and node because callback can modify them |
| | | local pos_copy = { x = pos.x, y = pos.y, z = pos.z } |
| | | local newnode_copy = { name = def.name, param1 = 0, param2 = 0 } |
| | |
| | | itemstack:take_item() |
| | | end |
| | | |
| | | obj = minetest.add_entity(pos, "technic:frame_entity") |
| | | local obj = minetest.add_entity(pos, "technic:frame_entity") |
| | | obj:get_luaentity():set_node({ name = node.name }) |
| | | |
| | | return itemstack |
| | |
| | | local pos = vector.round(self.object:getpos()) |
| | | frames_pos[pos_to_string(pos)] = node.name |
| | | |
| | | local stack = ItemStack(node.name) |
| | | local itemtable = stack:to_table() |
| | | local itemname = nil |
| | | |
| | | if itemtable then |
| | | itemname = stack:to_table().name |
| | | end |
| | | |
| | | local item_texture = nil |
| | | local item_type = "" |
| | | if minetest.registered_items[itemname] then |
| | | item_texture = minetest.registered_items[itemname].inventory_image |
| | | item_type = minetest.registered_items[itemname].type |
| | | end |
| | | prop = { |
| | | local prop = { |
| | | is_visible = true, |
| | | textures = { node.name }, |
| | | } |
| | |
| | | end |
| | | |
| | | local function get_connected_nodes(pos) |
| | | c = { pos } |
| | | local c = { pos } |
| | | local nodename = minetest.get_node(pos).name |
| | | if frames_pos[pos_to_string(pos)] then |
| | | nodename = frames_pos[pos_to_string(pos)] |
| | |
| | | local saved_node = meta:get_string("saved_node") |
| | | meta:set_string("saved_node", "") |
| | | technic.swap_node(pos, new) |
| | | local meta = minetest.get_meta(pos) |
| | | meta = minetest.get_meta(pos) |
| | | meta:set_string("saved_node", saved_node) |
| | | end |
| | | |
| | |
| | | on_destruct = template_on_destruct, |
| | | after_dig_node = template_drops, |
| | | on_punch = function(pos, node, puncher) |
| | | local meta = minetest.get_meta(pos) |
| | | local _ = minetest.get_meta(pos) |
| | | swap_template(pos, "technic:template_connector") |
| | | end |
| | | }) |