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| | | -- A water mill produces LV EUs by exploiting flowing water across it |
| | | -- It is a LV EU supplyer and fairly low yield (max 120EUs) |
| | | -- It is a little under half as good as the thermal generator. |
| | | minetest.register_alias("water_mill", "technic:water_mill") |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:water_mill', |
| | | recipe = { |
| | | {'default:stone', 'default:stone', 'default:stone'}, |
| | | {'group:wood', 'default:diamond', 'group:wood'}, |
| | | {'default:stone', 'default:copper_ingot', 'default:stone'}, |
| | | } |
| | | }) |
| | | |
| | | minetest.register_node("technic:water_mill", { |
| | | description = "Water Mill", |
| | | tiles = {"technic_water_mill_top.png", "technic_machine_bottom.png", |
| | | "technic_water_mill_side.png", "technic_water_mill_side.png", |
| | | "technic_water_mill_side.png", "technic_water_mill_side.png"}, |
| | | paramtype2 = "facedir", |
| | | groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}, |
| | | legacy_facedir_simple = true, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | on_construct = function(pos) |
| | | local meta = minetest.get_meta(pos) |
| | | meta:set_string("infotext", "Water Mill") |
| | | meta:set_int("LV_EU_supply", 0) |
| | | end, |
| | | }) |
| | | |
| | | minetest.register_node("technic:water_mill_active", { |
| | | description = "Water Mill", |
| | | tiles = {"technic_water_mill_top_active.png", "technic_machine_bottom.png", |
| | | "technic_water_mill_side.png", "technic_water_mill_side.png", |
| | | "technic_water_mill_side.png", "technic_water_mill_side.png"}, |
| | | paramtype2 = "facedir", |
| | | groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1}, |
| | | legacy_facedir_simple = true, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | drop = "technic:water_mill", |
| | | }) |
| | | |
| | | local function check_node_around_mill(pos) |
| | | local node = minetest.get_node(pos) |
| | | if node.name == "default:water_flowing" or |
| | | node.name == "default:water_source" then |
| | | return true |
| | | end |
| | | return false |
| | | end |
| | | |
| | | minetest.register_abm({ |
| | | nodenames = {"technic:water_mill", "technic:water_mill_active"}, |
| | | interval = 1, |
| | | chance = 1, |
| | | action = function(pos, node, active_object_count, active_object_count_wider) |
| | | local meta = minetest.get_meta(pos) |
| | | local water_nodes = 0 |
| | | local lava_nodes = 0 |
| | | local production_level = 0 |
| | | local eu_supply = 0 |
| | | |
| | | local positions = { |
| | | {x=pos.x+1, y=pos.y, z=pos.z}, |
| | | {x=pos.x-1, y=pos.y, z=pos.z}, |
| | | {x=pos.x, y=pos.y, z=pos.z+1}, |
| | | {x=pos.x, y=pos.y, z=pos.z-1}, |
| | | } |
| | | |
| | | for _, p in pairs(positions) do |
| | | local check = check_node_around_mill(p) |
| | | if check then |
| | | water_nodes = water_nodes + 1 |
| | | end |
| | | end |
| | | |
| | | production_level = 25 * water_nodes |
| | | eu_supply = 30 * water_nodes |
| | | |
| | | if production_level > 0 then |
| | | meta:set_int("LV_EU_supply", eu_supply) |
| | | end |
| | | |
| | | meta:set_string("infotext", |
| | | "Water Mill ("..production_level.."%)") |
| | | |
| | | if production_level > 0 and |
| | | minetest.get_node(pos).name == "technic:water_mill" then |
| | | hacky_swap_node (pos, "technic:water_mill_active") |
| | | meta:set_int("LV_EU_supply", 0) |
| | | return |
| | | end |
| | | if production_level == 0 then |
| | | hacky_swap_node(pos, "technic:water_mill") |
| | | end |
| | | end |
| | | }) |
| | | |
| | | technic.register_machine("LV", "technic:water_mill", technic.producer) |
| | | technic.register_machine("LV", "technic:water_mill_active", technic.producer) |
| | | |