| | |
| | | }, |
| | | }) |
| | | |
| | | function check_for_flashlight (player) |
| | | if player==nil then return false end |
| | | local inv = player:get_inventory() |
| | | local hotbar=inv:get_list("main") |
| | | for i=1,8,1 do |
| | | |
| | | if hotbar[i]:get_name() == "technic:flashlight" then |
| | | local item=hotbar[i]:to_table() |
| | | local meta=get_item_meta(item["metadata"]) |
| | | if meta==nil then return false end --flashlight not charghed |
| | | if meta["charge"]==nil then return false end |
| | | charge=meta["charge"] |
| | | if charge-2>0 then |
| | | charge =charge-2; |
| | | technic.set_RE_wear(item,charge,flashlight_max_charge) |
| | | meta["charge"]=charge |
| | | item["metadata"]=set_item_meta(meta) |
| | | hotbar[i]:replace(item) |
| | | inv:set_stack("main",i,hotbar[i]) |
| | | return true |
| | | function check_for_flashlight(player) |
| | | if player == nil then |
| | | return false |
| | | end |
| | | local inv = player:get_inventory() |
| | | local hotbar = inv:get_list("main") |
| | | for i = 1, 8 do |
| | | if hotbar[i]:get_name() == "technic:flashlight" then |
| | | local meta = get_item_meta(hotbar[i]:get_metadata()) |
| | | if not meta or not meta.charge then |
| | | return false |
| | | end |
| | | if meta.charge - 2 > 0 then |
| | | meta.charge = meta.charge - 2; |
| | | technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge) |
| | | hotbar[i]:set_metadata(set_item_meta(meta)) |
| | | inv:set_stack("main", i, hotbar[i]) |
| | | return true |
| | | end |
| | | end |
| | | return false |
| | | end |
| | | return false |
| | | end |