| | |
| | | {'default:steel_ingot','default:steel_ingot','default:steel_ingot'}, |
| | | } |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:iron_locked_chest 1', |
| | | recipe = { |
| | | {'default:steel_ingot','default:steel_ingot','default:steel_ingot'}, |
| | | {'default:steel_ingot','default:locked_chest','default:steel_ingot'}, |
| | | {'default:steel_ingot','default:steel_ingot','default:steel_ingot'}, |
| | | } |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:iron_locked_chest 1', |
| | | recipe = { |
| | |
| | | stack_max = 99, |
| | | }) |
| | | |
| | | minetest.register_alias("blabla", "technic:iron_chest") |
| | | |
| | | minetest.register_node("technic:iron_chest", { |
| | | description = "Iron Chest", |
| | | tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png", |
| | |
| | | groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, |
| | | legacy_facedir_simple = true, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec", |
| | |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", 9*4) |
| | | end, |
| | | |
| | | after_place_node = function(pos, placer) |
| | | ntop1 = minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z}) |
| | | ntop = minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}) |
| | | if ntop.name ~= "air" then |
| | | minetest.node_dig(pos, ntop1, placer) |
| | | end |
| | | end, |
| | | |
| | | can_dig = function(pos,player) |
| | | local meta = minetest.env:get_meta(pos); |
| | | local inv = meta:get_inventory() |
| | |
| | | " takes stuff from locked chest at "..minetest.pos_to_string(pos)) |
| | | end, |
| | | }) |
| | | |
| | | function add_item (player) |
| | | player:get_inventory():add_item("main", "blabla 1") |
| | | end |