| | |
| | | {"2", 14, 200000, 2000}, |
| | | {"3", 21, 650000, 3000}, |
| | | } |
| | | local allow_entire_discharging = true |
| | | |
| | | local S = technic.getter |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:laser_mk1', |
| | | output = "technic:laser_mk1", |
| | | recipe = { |
| | | {'default:diamond', 'technic:brass_ingot', 'default:obsidian_glass'}, |
| | | {'', 'technic:brass_ingot', 'technic:red_energy_crystal'}, |
| | | {'', '', 'default:copper_ingot'}, |
| | | {"default:diamond", "basic_materials:brass_ingot", "default:obsidian_glass"}, |
| | | {"", "basic_materials:brass_ingot", "technic:red_energy_crystal"}, |
| | | {"", "", "default:copper_ingot"}, |
| | | } |
| | | }) |
| | | minetest.register_craft({ |
| | | output = 'technic:laser_mk2', |
| | | output = "technic:laser_mk2", |
| | | recipe = { |
| | | {'default:diamond', 'technic:carbon_steel_ingot', 'technic:laser_mk1'}, |
| | | {'', 'technic:carbon_steel_ingot', 'technic:green_energy_crystal'}, |
| | | {'', '', 'default:copper_ingot'}, |
| | | {"default:diamond", "technic:carbon_steel_ingot", "technic:laser_mk1"}, |
| | | {"", "technic:carbon_steel_ingot", "technic:green_energy_crystal"}, |
| | | {"", "", "default:copper_ingot"}, |
| | | } |
| | | }) |
| | | minetest.register_craft({ |
| | | output = 'technic:laser_mk3', |
| | | output = "technic:laser_mk3", |
| | | recipe = { |
| | | {'default:diamond', 'technic:carbon_steel_ingot', 'technic:laser_mk2'}, |
| | | {'', 'technic:carbon_steel_ingot', 'technic:blue_energy_crystal'}, |
| | | {'', '', 'default:copper_ingot'}, |
| | | {"default:diamond", "technic:carbon_steel_ingot", "technic:laser_mk2"}, |
| | | {"", "technic:carbon_steel_ingot", "technic:blue_energy_crystal"}, |
| | | {"", "", "default:copper_ingot"}, |
| | | } |
| | | }) |
| | | |
| | | -- Based on code by Uberi: https://gist.github.com/Uberi/3125280 |
| | | local function rayIter(pos, dir, range) |
| | | local p = vector.round(pos) |
| | | local x_step, y_step, z_step = 0, 0, 0 |
| | | local x_component, y_component, z_component = 0, 0, 0 |
| | | local x_intersect, y_intersect, z_intersect = 0, 0, 0 |
| | | |
| | | if dir.x == 0 then |
| | | x_intersect = math.huge |
| | | elseif dir.x > 0 then |
| | | x_step = 1 |
| | | x_component = 1 / dir.x |
| | | x_intersect = x_component |
| | | else |
| | | x_step = -1 |
| | | x_component = 1 / -dir.x |
| | | end |
| | | if dir.y == 0 then |
| | | y_intersect = math.huge |
| | | elseif dir.y > 0 then |
| | | y_step = 1 |
| | | y_component = 1 / dir.y |
| | | y_intersect = y_component |
| | | else |
| | | y_step = -1 |
| | | y_component = 1 / -dir.y |
| | | end |
| | | if dir.z == 0 then |
| | | z_intersect = math.huge |
| | | elseif dir.z > 0 then |
| | | z_step = 1 |
| | | z_component = 1 / dir.z |
| | | z_intersect = z_component |
| | | else |
| | | z_step = -1 |
| | | z_component = 1 / -dir.z |
| | | end |
| | | |
| | | return function() |
| | | if x_intersect < y_intersect then |
| | | if x_intersect < z_intersect then |
| | | p.x = p.x + x_step |
| | | x_intersect = x_intersect + x_component |
| | | else |
| | | p.z = p.z + z_step |
| | | z_intersect = z_intersect + z_component |
| | | end |
| | | elseif y_intersect < z_intersect then |
| | | p.y = p.y + y_step |
| | | y_intersect = y_intersect + y_component |
| | | else |
| | | p.z = p.z + z_step |
| | | z_intersect = z_intersect + z_component |
| | | end |
| | | if vector.distance(pos, p) > range then |
| | | return nil |
| | | end |
| | | return p |
| | | end |
| | | end |
| | | |
| | | local function laser_node(pos, node, player) |
| | | local def = minetest.registered_nodes[node.name] |
| | | if def and def.liquidtype ~= "none" then |
| | | if def.liquidtype ~= "none" and def.buildable_to then |
| | | minetest.remove_node(pos) |
| | | minetest.add_particle({ |
| | | pos = pos, |
| | | vel = {x=0, y=2, z=0}, |
| | | acc = {x=0, y=-1, z=0}, |
| | | expirationtime = 1.5, |
| | | velocity = {x = 0, y = 1.5 + math.random(), z = 0}, |
| | | acceleration = {x = 0, y = -1, z = 0}, |
| | | size = 6 + math.random() * 2, |
| | | texture = "smoke_puff.png^[transform" .. math.random(0, 7), |
| | | }) |
| | | return |
| | | end |
| | | minetest.node_dig(pos, node, player) |
| | | def.on_dig(pos, node, player) |
| | | end |
| | | |
| | | local no_destroy = { |
| | | ["air"] = true, |
| | | ["default:lava_source"] = true, |
| | | ["default:lava_flowing"] = true, |
| | | } |
| | | local keep_node = {air = true} |
| | | local function can_keep_node(name) |
| | | if keep_node[name] ~= nil then |
| | | return keep_node[name] |
| | | end |
| | | keep_node[name] = minetest.get_item_group(name, "hot") ~= 0 |
| | | return keep_node[name] |
| | | end |
| | | |
| | | local function laser_shoot(player, range, particle_texture, sound) |
| | | local player_pos = player:getpos() |
| | | local player_pos = player:get_pos() |
| | | local player_name = player:get_player_name() |
| | | local dir = player:get_look_dir() |
| | | |
| | | local start_pos = vector.new(player_pos) |
| | | -- Adjust to head height |
| | | start_pos.y = start_pos.y + 1.9 |
| | | start_pos.y = start_pos.y + (player:get_properties().eye_height or 1.625) |
| | | minetest.add_particle({ |
| | | pos = startpos, |
| | | vel = dir, |
| | | acc = vector.multiply(dir, 50), |
| | | expirationtime = range / 11, |
| | | pos = start_pos, |
| | | velocity = dir, |
| | | acceleration = vector.multiply(dir, 50), |
| | | expirationtime = (math.sqrt(1 + 100 * (range + 0.4)) - 1) / 50, |
| | | size = 1, |
| | | texture = particle_texture .. "^[transform" .. math.random(0, 7), |
| | | }) |
| | | minetest.sound_play(sound, {pos = player_pos, max_hear_distance = range}) |
| | | for pos in rayIter(start_pos, dir, range) do |
| | | for pos in technic.trace_node_ray_fat(start_pos, dir, range) do |
| | | if minetest.is_protected(pos, player_name) then |
| | | minetest.record_protection_violation(pos, player_name) |
| | | break |
| | | end |
| | | local node = minetest.get_node_or_nil(pos) |
| | | if not node then |
| | | local node = minetest.get_node(pos) |
| | | if node.name == "ignore" |
| | | or not minetest.registered_nodes[node.name] then |
| | | break |
| | | end |
| | | if not no_destroy[node.name] then |
| | | if not can_keep_node(node.name) then |
| | | laser_node(pos, node, player) |
| | | end |
| | | end |
| | | end |
| | | |
| | | |
| | | for _, m in pairs(mining_lasers_list) do |
| | | technic.register_power_tool("technic:laser_mk"..m[1], m[3]) |
| | | minetest.register_tool("technic:laser_mk"..m[1], { |
| | | description = S("Mining Laser Mk%d"):format(m[1]), |
| | | inventory_image = "technic_mining_laser_mk"..m[1]..".png", |
| | | range = 0, |
| | | stack_max = 1, |
| | | wear_represents = "technic_RE_charge", |
| | | on_refill = technic.refill_RE_charge, |
| | | on_use = function(itemstack, user) |
| | | local meta = minetest.deserialize(itemstack:get_metadata()) |
| | | if not meta or not meta.charge then |
| | | local meta = technic.get_stack_meta(itemstack) |
| | | local charge = meta:get_int("technic:charge") |
| | | if charge == 0 then |
| | | return |
| | | end |
| | | |
| | | -- If there's enough charge left, fire the laser |
| | | if meta.charge >= m[4] then |
| | | laser_shoot(user, m[2], "technic_laser_beam_mk"..m[1]..".png", "technic_laser_mk"..m[1]) |
| | | if not technic.creative_mode then |
| | | meta.charge = meta.charge - m[4] |
| | | technic.set_RE_wear(itemstack, meta.charge, m[3]) |
| | | itemstack:set_metadata(minetest.serialize(meta)) |
| | | local range = m[2] |
| | | if charge < m[4] then |
| | | if not allow_entire_discharging then |
| | | return |
| | | end |
| | | -- If charge is too low, give the laser a shorter range |
| | | range = range * charge / m[4] |
| | | end |
| | | laser_shoot(user, range, "technic_laser_beam_mk" .. m[1] .. ".png", |
| | | "technic_laser_mk" .. m[1]) |
| | | if not technic.creative_mode then |
| | | charge = math.max(charge - m[4], 0) |
| | | meta:set_int("technic:charge", charge) |
| | | technic.set_RE_wear(itemstack, charge, m[3]) |
| | | end |
| | | return itemstack |
| | | end, |
| | | }) |
| | | end |
| | | |