| | |
| | | * pipeworks, which supports the automation of item transport |
| | | * moreores, which provides some additional ore types |
| | | |
| | | This manual doesn't explain how to use these other modpacks, which ought |
| | | to (but actually don't) have their own manuals. |
| | | This manual doesn't explain how to use these other modpacks, which have |
| | | their own manuals: |
| | | |
| | | * [Minetest Game Documentation](https://wiki.minetest.net/Main_Page) |
| | | * [Mesecons Documentation](http://mesecons.net/items.html) |
| | | * [Pipeworks Documentation](https://github.com/minetest-mods/pipeworks/wiki) |
| | | * [Moreores Forum Post](https://forum.minetest.net/viewtopic.php?t=549) |
| | | |
| | | Recipes for constructable items in technic are generally not guessable, |
| | | and are also not specifically documented here. You should use a |
| | |
| | | Although common, it is very heavily used, and most of the time it will |
| | | be the material that most limits your activity. |
| | | |
| | | Tin is supplied by the moreores mod. It is found from elevation +8 |
| | | downwards, with no elevation-dependent variations in abundance beyond |
| | | that point. It is a common metal. Its main use in pure form is as a |
| | | component of electrical batteries. Apart from that its main purpose is |
| | | Tin is part of the basic Minetest game (having migrated there from |
| | | moreores). It is found from elevation +8 downwards, with no |
| | | elevation-dependent variations in abundance beyond that point. |
| | | It is a common metal. Its main use in pure form is as a component |
| | | of electrical batteries. Apart from that its main purpose is |
| | | as the secondary ingredient in bronze (the base being copper), but bronze |
| | | is itself little used. Its abundance is well in excess of its usage, |
| | | so you will usually have a surplus of it. |
| | |
| | | |
| | | The furnace, alloy furnace, grinder, extractor, compressor, and centrifuge |
| | | have much in common. Each implements some industrial process that |
| | | transforms items into other items, and they manner in which they present |
| | | transforms items into other items, and the manner in which they present |
| | | these processes as powered machines is essentially identical. |
| | | |
| | | Most of the processing machines operate on inputs of only a single type |
| | |
| | | complex: it will put an arriving item in either input slot, preferring to |
| | | stack it with existing items of the same type. It doesn't matter which |
| | | slot each of the alloy furnace's inputs is in, so it doesn't matter that |
| | | there's no direct control ovar that, but there is a risk that supplying |
| | | there's no direct control over that, but there is a risk that supplying |
| | | a lot of one item type through tubes will result in both slots containing |
| | | the same type of item, leaving no room for the second input. |
| | | |
| | |
| | | ### forcefield emitter ### |
| | | |
| | | The forcefield emitter is an HV powered machine that generates a |
| | | forcefield remeniscent of those seen in many science-fiction stories. |
| | | forcefield reminiscent of those seen in many science-fiction stories. |
| | | |
| | | The emitter can be configured to generate a forcefield of either |
| | | spherical or cubical shape, in either case centered on the emitter. |
| | |
| | | |
| | | ### fuel-fired generators ### |
| | | |
| | | The fiel-fired generators are electrical power generators that generate |
| | | The fuel-fired generators are electrical power generators that generate |
| | | power by the combustion of fuel. Versions of them are available for |
| | | all three voltages (LV, MV, and HV). These are all capable of burning |
| | | any type of combustible fuel, such as coal. They are relatively easy |