_TarkFrench
2019-10-26 c41f6509cf2758945fbc0810ff9d7ab0fc077228
technic/machines/register/cables.lua
@@ -117,6 +117,19 @@
   end
end
local function item_place_override_node(itemstack, placer, pointed, node)
   -- Call the default on_place function with a fake itemstack
   local temp_itemstack = ItemStack(itemstack)
   temp_itemstack:set_name(node.name)
   local original_count = temp_itemstack:get_count()
   temp_itemstack =
      minetest.item_place(temp_itemstack, placer, pointed, node.param2) or
      temp_itemstack
   -- Remove the same number of items from the real itemstack
   itemstack:take_item(original_count - temp_itemstack:get_count())
   return itemstack
end
function technic.register_cable(tier, size)
   local ltier = string.lower(tier)
   cable_tier["technic:"..ltier.."_cable"] = tier
@@ -203,21 +216,52 @@
         def.on_place = function(itemstack, placer, pointed_thing)
            local pointed_thing_diff = vector.subtract(pointed_thing.above, pointed_thing.under)
            local num
            local changed
            for k, v in pairs(pointed_thing_diff) do
               if v ~= 0 then
                  changed = k
                  num = xyz[s(tostring(v):sub(-2, -2)..k)]
                  break
               end
            end
            minetest.set_node(pointed_thing.above, {name = "technic:"..ltier.."_cable_plate_"..num})
            if not (creative and creative.is_enabled_for(placer)) then
               itemstack:take_item()
            local crtl = placer:get_player_control()
            if (crtl.aux1 or crtl.sneak) and not (crtl.aux1 and crtl.sneak) then
               local fine_pointed = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
               fine_pointed = vector.subtract(fine_pointed, pointed_thing.above)
               fine_pointed[changed] = nil
               local ps = {}
               for p, _ in pairs(fine_pointed) do
                  ps[#ps+1] = p
               end
               local bigger = (math.abs(fine_pointed[ps[1]]) > math.abs(fine_pointed[ps[2]]) and ps[1]) or ps[2]
               if math.abs(fine_pointed[bigger]) < 0.3 then
                  num = num + 3
                  num = (num <= 6 and num) or num - 6
               else
                  num = xyz[((fine_pointed[bigger] < 0 and "-") or "") .. bigger]
               end
            end
            return itemstack
            return item_place_override_node(
               itemstack, placer, pointed_thing,
               {name = "technic:"..ltier.."_cable_plate_"..num}
            )
         end
      else
         def.groups.not_in_creative_inventory = 1
      end
      def.on_rotate = function(pos, node, user, mode, new_param2)
         local dir = 0
         if mode == screwdriver.ROTATE_FACE then -- left-click
            dir = 1
         elseif mode == screwdriver.ROTATE_AXIS then -- right-click
            dir = -1
         end
         local num = tonumber(node.name:sub(-1))
         num = num + dir
         num = (num >= 1 and num) or num + 6
         num = (num <= 6 and num) or num - 6
         minetest.swap_node(pos, {name = "technic:"..ltier.."_cable_plate_"..num})
      end
      minetest.register_node("technic:"..ltier.."_cable_plate_"..i, def)
      cable_tier["technic:"..ltier.."_cable_plate_"..i] = tier
   end