| | |
| | | -- Configuration |
| | | local chainsaw_max_charge = 30000 -- 30000 - Maximum charge of the saw |
| | | local chainsaw_charge_per_node = 12 -- 12 - Gives 2500 nodes on a single charge (about 50 complete normal trees) |
| | | local chainsaw_leaves = true -- true - Cut down entire trees, leaves and all |
| | | |
| | | technic.register_power_tool("technic:chainsaw", chainsaw_max_charge) |
| | | local chainsaw_max_charge = 30000 -- Maximum charge of the saw |
| | | -- Gives 2500 nodes on a single charge (about 50 complete normal trees) |
| | | local chainsaw_charge_per_node = 12 |
| | | -- Cut down tree leaves. Leaf decay may cause slowness on large trees |
| | | -- if this is disabled. |
| | | local chainsaw_leaves = true |
| | | |
| | | minetest.register_tool("technic:chainsaw", { |
| | | description = "Chainsaw", |
| | | inventory_image = "technic_chainsaw.png", |
| | | stack_max = 1, |
| | | on_use = function(itemstack, user, pointed_thing) |
| | | if pointed_thing.type == "node" then |
| | | return itemstack |
| | | end |
| | | local meta = get_item_meta(itemstack:get_metadata()) |
| | | if not meta or not meta.charge then |
| | | return |
| | | end |
| | | -- Send current charge to digging function so that the chainsaw will stop after digging a number of nodes. |
| | | if mata.charge < chainsaw_charge_per_node then |
| | | return |
| | | end |
| | | |
| | | local pos = minetest.get_pointed_thing_position(pointed_thing, above) |
| | | meta.charge = chainsaw_dig_it(pos, user, mata.charge) |
| | | technic.set_RE_wear(itemstack, meta.charge, chainsaw_max_charge) |
| | | itemstack:set_metadata(set_item_meta(meta)) |
| | | return itemstack |
| | | end, |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:chainsaw', |
| | | recipe = { |
| | | {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:battery'}, |
| | | {'technic:stainless_steel_ingot', 'technic:motor', 'technic:battery'}, |
| | | {'', '', 'default:copper_ingot'}, |
| | | } |
| | | }) |
| | | |
| | | -- The default stuff |
| | | local timber_nodenames={["default:jungletree"] = true, |
| | | ["default:papyrus"] = true, |
| | | ["default:cactus"] = true, |
| | | ["default:tree"] = true, |
| | | ["default:apple"] = true |
| | | -- The default trees |
| | | local timber_nodenames = { |
| | | ["default:jungletree"] = true, |
| | | ["default:papyrus"] = true, |
| | | ["default:cactus"] = true, |
| | | ["default:tree"] = true, |
| | | ["default:apple"] = true, |
| | | ["default:pinetree"] = true, |
| | | } |
| | | |
| | | if chainsaw_leaves == true then |
| | | timber_nodenames["default:leaves"] = true |
| | | if chainsaw_leaves then |
| | | timber_nodenames["default:leaves"] = true |
| | | timber_nodenames["default:jungleleaves"] = true |
| | | timber_nodenames["default:pine_needles"] = true |
| | | end |
| | | |
| | | -- technic_worldgen defines rubber trees if moretrees isn't installed |
| | | if minetest.get_modpath("technic_worldgen") or |
| | | minetest.get_modpath("moretrees") then |
| | | minetest.get_modpath("moretrees") then |
| | | timber_nodenames["moretrees:rubber_tree_trunk_empty"] = true |
| | | timber_nodenames["moretrees:rubber_tree_trunk"] = true |
| | | if chainsaw_leaves then |
| | | timber_nodenames["moretrees:rubber_tree_leaves"] = true |
| | | timber_nodenames["moretrees:rubber_tree_leaves"] = true |
| | | end |
| | | end |
| | | |
| | | -- Support moretrees if it is there |
| | | if( minetest.get_modpath("moretrees") ~= nil ) then |
| | | timber_nodenames["moretrees:apple_tree_trunk"] = true |
| | | timber_nodenames["moretrees:apple_tree_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:beech_trunk"] = true |
| | | timber_nodenames["moretrees:beech_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:birch_trunk"] = true |
| | | timber_nodenames["moretrees:birch_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:fir_trunk"] = true |
| | | timber_nodenames["moretrees:fir_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:oak_trunk"] = true |
| | | timber_nodenames["moretrees:oak_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:palm_trunk"] = true |
| | | timber_nodenames["moretrees:palm_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:pine_trunk"] = true |
| | | timber_nodenames["moretrees:pine_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:rubber_tree_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:rubber_tree_trunk_sideways_empty"] = true |
| | | timber_nodenames["moretrees:sequoia_trunk"] = true |
| | | timber_nodenames["moretrees:sequoia_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:spruce_trunk"] = true |
| | | timber_nodenames["moretrees:spruce_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:willow_trunk"] = true |
| | | timber_nodenames["moretrees:willow_trunk_sideways"] = true |
| | | timber_nodenames["moretrees:jungletree_trunk"] = true |
| | | timber_nodenames["moretrees:jungletree_trunk_sideways"] = true |
| | | if minetest.get_modpath("moretrees") then |
| | | timber_nodenames["moretrees:acacia_trunk"] = true |
| | | timber_nodenames["moretrees:apple_tree_trunk"] = true |
| | | timber_nodenames["moretrees:beech_trunk"] = true |
| | | timber_nodenames["moretrees:birch_trunk"] = true |
| | | timber_nodenames["moretrees:fir_trunk"] = true |
| | | timber_nodenames["moretrees:oak_trunk"] = true |
| | | timber_nodenames["moretrees:palm_trunk"] = true |
| | | timber_nodenames["moretrees:pine_trunk"] = true |
| | | timber_nodenames["moretrees:sequoia_trunk"] = true |
| | | timber_nodenames["moretrees:spruce_trunk"] = true |
| | | timber_nodenames["moretrees:willow_trunk"] = true |
| | | timber_nodenames["moretrees:jungletree_trunk"] = true |
| | | |
| | | if chainsaw_leaves then |
| | | timber_nodenames["moretrees:apple_tree_leaves"] = true |
| | | timber_nodenames["moretrees:oak_leaves"] = true |
| | | timber_nodenames["moretrees:sequoia_leaves"] = true |
| | | timber_nodenames["moretrees:birch_leaves"] = true |
| | | timber_nodenames["moretrees:birch_leaves"] = true |
| | | timber_nodenames["moretrees:palm_leaves"] = true |
| | | timber_nodenames["moretrees:spruce_leaves"] = true |
| | | timber_nodenames["moretrees:spruce_leaves"] = true |
| | | timber_nodenames["moretrees:pine_leaves"] = true |
| | | timber_nodenames["moretrees:willow_leaves"] = true |
| | | timber_nodenames["moretrees:jungletree_leaves_green"] = true |
| | | timber_nodenames["moretrees:jungletree_leaves_yellow"] = true |
| | | timber_nodenames["moretrees:jungletree_leaves_red"] = true |
| | | end |
| | | if chainsaw_leaves then |
| | | timber_nodenames["moretrees:acacia_leaves"] = true |
| | | timber_nodenames["moretrees:apple_tree_leaves"] = true |
| | | timber_nodenames["moretrees:oak_leaves"] = true |
| | | timber_nodenames["moretrees:fir_leaves"] = true |
| | | timber_nodenames["moretrees:fir_leaves_bright"] = true |
| | | timber_nodenames["moretrees:sequoia_leaves"] = true |
| | | timber_nodenames["moretrees:birch_leaves"] = true |
| | | timber_nodenames["moretrees:birch_leaves"] = true |
| | | timber_nodenames["moretrees:palm_leaves"] = true |
| | | timber_nodenames["moretrees:spruce_leaves"] = true |
| | | timber_nodenames["moretrees:spruce_leaves"] = true |
| | | timber_nodenames["moretrees:pine_leaves"] = true |
| | | timber_nodenames["moretrees:willow_leaves"] = true |
| | | timber_nodenames["moretrees:jungletree_leaves_green"] = true |
| | | timber_nodenames["moretrees:jungletree_leaves_yellow"] = true |
| | | timber_nodenames["moretrees:jungletree_leaves_red"] = true |
| | | timber_nodenames["moretrees:acorn"] = true |
| | | timber_nodenames["moretrees:coconut"] = true |
| | | timber_nodenames["moretrees:spruce_cone"] = true |
| | | timber_nodenames["moretrees:pine_cone"] = true |
| | | timber_nodenames["moretrees:fir_cone"] = true |
| | | timber_nodenames["moretrees:apple_blossoms"] = true |
| | | end |
| | | end |
| | | |
| | | -- Support growing_trees if it is there |
| | | if( minetest.get_modpath("growing_trees") ~= nil ) then |
| | | timber_nodenames["growing_trees:trunk"] = true |
| | | timber_nodenames["growing_trees:medium_trunk"] = true |
| | | timber_nodenames["growing_trees:big_trunk"] = true |
| | | timber_nodenames["growing_trees:trunk_top"] = true |
| | | timber_nodenames["growing_trees:trunk_sprout"] = true |
| | | timber_nodenames["growing_trees:branch_sprout"] = true |
| | | timber_nodenames["growing_trees:branch"] = true |
| | | timber_nodenames["growing_trees:branch_xmzm"] = true |
| | | timber_nodenames["growing_trees:branch_xpzm"] = true |
| | | timber_nodenames["growing_trees:branch_xmzp"] = true |
| | | timber_nodenames["growing_trees:branch_xpzp"] = true |
| | | timber_nodenames["growing_trees:branch_zz"] = true |
| | | timber_nodenames["growing_trees:branch_xx"] = true |
| | | -- Support growing_trees |
| | | if minetest.get_modpath("growing_trees") then |
| | | timber_nodenames["growing_trees:trunk"] = true |
| | | timber_nodenames["growing_trees:medium_trunk"] = true |
| | | timber_nodenames["growing_trees:big_trunk"] = true |
| | | timber_nodenames["growing_trees:trunk_top"] = true |
| | | timber_nodenames["growing_trees:trunk_sprout"] = true |
| | | timber_nodenames["growing_trees:branch_sprout"] = true |
| | | timber_nodenames["growing_trees:branch"] = true |
| | | timber_nodenames["growing_trees:branch_xmzm"] = true |
| | | timber_nodenames["growing_trees:branch_xpzm"] = true |
| | | timber_nodenames["growing_trees:branch_xmzp"] = true |
| | | timber_nodenames["growing_trees:branch_xpzp"] = true |
| | | timber_nodenames["growing_trees:branch_zz"] = true |
| | | timber_nodenames["growing_trees:branch_xx"] = true |
| | | |
| | | if chainsaw_leaves == true then |
| | | timber_nodenames["growing_trees:leaves"] = true |
| | | end |
| | | if chainsaw_leaves then |
| | | timber_nodenames["growing_trees:leaves"] = true |
| | | end |
| | | end |
| | | |
| | | -- Support growing_cactus if it is there |
| | | if( minetest.get_modpath("growing_cactus") ~= nil ) then |
| | | timber_nodenames["growing_cactus:sprout"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_vertical"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_vertical_fixed"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_xp"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_xm"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_zp"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_zm"] = true |
| | | timber_nodenames["growing_cactus:trunk"] = true |
| | | timber_nodenames["growing_cactus:branch_trunk"] = true |
| | | timber_nodenames["growing_cactus:branch"] = true |
| | | timber_nodenames["growing_cactus:branch_xp"] = true |
| | | timber_nodenames["growing_cactus:branch_xm"] = true |
| | | timber_nodenames["growing_cactus:branch_zp"] = true |
| | | timber_nodenames["growing_cactus:branch_zm"] = true |
| | | timber_nodenames["growing_cactus:branch_zz"] = true |
| | | timber_nodenames["growing_cactus:branch_xx"] = true |
| | | -- Support growing_cactus |
| | | if minetest.get_modpath("growing_cactus") then |
| | | timber_nodenames["growing_cactus:sprout"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_vertical"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_vertical_fixed"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_xp"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_xm"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_zp"] = true |
| | | timber_nodenames["growing_cactus:branch_sprout_zm"] = true |
| | | timber_nodenames["growing_cactus:trunk"] = true |
| | | timber_nodenames["growing_cactus:branch_trunk"] = true |
| | | timber_nodenames["growing_cactus:branch"] = true |
| | | timber_nodenames["growing_cactus:branch_xp"] = true |
| | | timber_nodenames["growing_cactus:branch_xm"] = true |
| | | timber_nodenames["growing_cactus:branch_zp"] = true |
| | | timber_nodenames["growing_cactus:branch_zm"] = true |
| | | timber_nodenames["growing_cactus:branch_zz"] = true |
| | | timber_nodenames["growing_cactus:branch_xx"] = true |
| | | end |
| | | |
| | | -- Support farming_plus if it is there |
| | | if( minetest.get_modpath("farming_plus") ~= nil ) then |
| | | if chainsaw_leaves == true then |
| | | timber_nodenames["farming_plus:cocoa_leaves"] = true |
| | | end |
| | | -- Support farming_plus |
| | | if minetest.get_modpath("farming_plus") then |
| | | if chainsaw_leaves then |
| | | timber_nodenames["farming_plus:banana_leaves"] = true |
| | | timber_nodenames["farming_plus:banana"] = true |
| | | timber_nodenames["farming_plus:cocoa_leaves"] = true |
| | | timber_nodenames["farming_plus:cocoa"] = true |
| | | end |
| | | end |
| | | |
| | | -- Support nature |
| | | if minetest.get_modpath("nature") then |
| | | if chainsaw_leaves then |
| | | timber_nodenames["nature:blossom"] = true |
| | | end |
| | | end |
| | | |
| | | -- Support snow |
| | | if minetest.get_modpath("snow") then |
| | | if chainsaw_leaves then |
| | | timber_nodenames["snow:needles"] = true |
| | | timber_nodenames["snow:needles_decorated"] = true |
| | | timber_nodenames["snow:star"] = true |
| | | end |
| | | end |
| | | |
| | | -- Support vines (also generated by moretrees if available) |
| | | if minetest.get_modpath("vines") then |
| | | if chainsaw_leaves then |
| | | timber_nodenames["vines:vines"] = true |
| | | end |
| | | end |
| | | |
| | | if minetest.get_modpath("trunks") then |
| | | if chainsaw_leaves then |
| | | timber_nodenames["trunks:moss"] = true |
| | | timber_nodenames["trunks:moss_fungus"] = true |
| | | timber_nodenames["trunks:treeroot"] = true |
| | | end |
| | | end |
| | | |
| | | local S = technic.getter |
| | | |
| | | technic.register_power_tool("technic:chainsaw", chainsaw_max_charge) |
| | | |
| | | -- Table for saving what was sawed down |
| | | local produced |
| | | local produced = {} |
| | | |
| | | -- Saw down trees entry point |
| | | chainsaw_dig_it = function(pos, player,current_charge) |
| | | local remaining_charge=current_charge |
| | | |
| | | -- Save the currently installed dropping mechanism so we can restore it. |
| | | local original_handle_node_drops = minetest.handle_node_drops |
| | | |
| | | -- A bit of trickery here: use a different node drop callback |
| | | -- and restore the original afterwards. |
| | | minetest.handle_node_drops = chainsaw_handle_node_drops |
| | | |
| | | -- clear result and start sawing things down |
| | | produced = {} |
| | | remaining_charge = recursive_dig(pos, remaining_charge, player) |
| | | minetest.sound_play("chainsaw", {pos = pos, gain = 1.0, max_hear_distance = 10,}) |
| | | |
| | | -- Restore the original noder drop handler |
| | | minetest.handle_node_drops = original_handle_node_drops |
| | | |
| | | -- Now drop items for the player |
| | | local number, produced_item, p |
| | | for produced_item,number in pairs(produced) do |
| | | --print("ADDING ITEM: " .. produced_item .. " " .. number) |
| | | -- Drop stacks of 99 or less |
| | | p = { |
| | | x = pos.x + math.random()*4, |
| | | y = pos.y, |
| | | z = pos.z + math.random()*4 |
| | | } |
| | | while number > 99 do |
| | | minetest.env:add_item(p, produced_item .. " 99") |
| | | p = { |
| | | x = pos.x + math.random()*4, |
| | | y = pos.y, |
| | | z = pos.z + math.random()*4 |
| | | } |
| | | number = number - 99 |
| | | end |
| | | minetest.env:add_item(p, produced_item .. " " .. number) |
| | | end |
| | | return remaining_charge |
| | | -- Save the items sawed down so that we can drop them in a nice single stack |
| | | local function handle_drops(drops) |
| | | for _, item in ipairs(drops) do |
| | | local stack = ItemStack(item) |
| | | local name = stack:get_name() |
| | | local p = produced[name] |
| | | if not p then |
| | | produced[name] = stack |
| | | else |
| | | p:set_count(p:get_count() + stack:get_count()) |
| | | end |
| | | end |
| | | end |
| | | |
| | | -- Override the default handling routine to be able to count up the |
| | | -- items sawed down so that we can drop them i an nice single stack |
| | | chainsaw_handle_node_drops = function(pos, drops, digger) |
| | | -- Add dropped items to list of collected nodes |
| | | local _, dropped_item |
| | | for _, dropped_item in ipairs(drops) do |
| | | if produced[dropped_item] == nil then |
| | | produced[dropped_item] = 1 |
| | | else |
| | | produced[dropped_item] = produced[dropped_item] + 1 |
| | | end |
| | | end |
| | | --- Iterator over positions to try to saw around a sawed node. |
| | | -- This returns positions in a 3x1x3 area around the position, plus the |
| | | -- position above it. This does not return the bottom position to prevent |
| | | -- the chainsaw from cutting down nodes below the cutting position. |
| | | -- @param pos Sawing position. |
| | | local function iterSawTries(pos) |
| | | -- Copy position to prevent mangling it |
| | | local pos = vector.new(pos) |
| | | local i = 0 |
| | | |
| | | return function() |
| | | i = i + 1 |
| | | -- Given a (top view) area like so (where 5 is the starting position): |
| | | -- X --> |
| | | -- Z 123 |
| | | -- | 456 |
| | | -- V 789 |
| | | -- This will return positions 1, 4, 7, 2, 8 (skip 5), 3, 6, 9, |
| | | -- and the position above 5. |
| | | if i == 1 then |
| | | -- Move to starting position |
| | | pos.x = pos.x - 1 |
| | | pos.z = pos.z - 1 |
| | | elseif i == 4 or i == 7 then |
| | | -- Move to next X and back to start of Z when we reach |
| | | -- the end of a Z line. |
| | | pos.x = pos.x + 1 |
| | | pos.z = pos.z - 2 |
| | | elseif i == 5 then |
| | | -- Skip the middle position (we've already run on it) |
| | | -- and double-increment the counter. |
| | | pos.z = pos.z + 2 |
| | | i = i + 1 |
| | | elseif i <= 9 then |
| | | -- Go to next Z. |
| | | pos.z = pos.z + 1 |
| | | elseif i == 10 then |
| | | -- Move back to center and up. |
| | | -- The Y+ position must be last so that we don't dig |
| | | -- straight upward and not come down (since the Y- |
| | | -- position isn't checked). |
| | | pos.x = pos.x - 1 |
| | | pos.z = pos.z - 1 |
| | | pos.y = pos.y + 1 |
| | | else |
| | | return nil |
| | | end |
| | | return pos |
| | | end |
| | | end |
| | | |
| | | -- This function does all the hard work. Recursively we dig the node at hand |
| | | -- if it is in the table and then search the surroundings for more stuff to dig. |
| | | recursive_dig = function(pos, remaining_charge, player) |
| | | local node=minetest.env:get_node(pos) |
| | | local i=1 |
| | | -- Lookup node name in timber table: |
| | | if timber_nodenames[node.name] ~= nil then |
| | | -- Return if we are out of power |
| | | if remaining_charge < chainsaw_charge_per_node then |
| | | return 0 |
| | | end |
| | | local np |
| | | -- wood found - cut it. |
| | | minetest.env:dig_node(pos) |
| | | local function recursive_dig(pos, remaining_charge) |
| | | if remaining_charge < chainsaw_charge_per_node then |
| | | return remaining_charge |
| | | end |
| | | local node = minetest.get_node(pos) |
| | | |
| | | remaining_charge=remaining_charge-chainsaw_charge_per_node |
| | | -- check surroundings and run recursively if any charge left |
| | | np={x=pos.x+1, y=pos.y, z=pos.z} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | np={x=pos.x+1, y=pos.y, z=pos.z+1} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | np={x=pos.x+1, y=pos.y, z=pos.z-1} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | if not timber_nodenames[node.name] then |
| | | return remaining_charge |
| | | end |
| | | |
| | | np={x=pos.x-1, y=pos.y, z=pos.z} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | np={x=pos.x-1, y=pos.y, z=pos.z+1} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | np={x=pos.x-1, y=pos.y, z=pos.z-1} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | -- Wood found - cut it |
| | | handle_drops(minetest.get_node_drops(node.name, "")) |
| | | minetest.remove_node(pos) |
| | | remaining_charge = remaining_charge - chainsaw_charge_per_node |
| | | |
| | | np={x=pos.x, y=pos.y+1, z=pos.z} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | |
| | | np={x=pos.x, y=pos.y, z=pos.z+1} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | np={x=pos.x, y=pos.y, z=pos.z-1} |
| | | if timber_nodenames[minetest.env:get_node(np).name] ~= nil then |
| | | remaining_charge = recursive_dig(np, remaining_charge) |
| | | end |
| | | return remaining_charge |
| | | end |
| | | -- Nothing sawed down |
| | | return remaining_charge |
| | | -- Check surroundings and run recursively if any charge left |
| | | for npos in iterSawTries(pos) do |
| | | if remaining_charge < chainsaw_charge_per_node then |
| | | break |
| | | end |
| | | if timber_nodenames[minetest.get_node(npos).name] then |
| | | remaining_charge = recursive_dig(npos, remaining_charge) |
| | | end |
| | | end |
| | | return remaining_charge |
| | | end |
| | | |
| | | -- Function to randomize positions for new node drops |
| | | local function get_drop_pos(pos) |
| | | local drop_pos = {} |
| | | |
| | | for i = 0, 8 do |
| | | -- Randomize position for a new drop |
| | | drop_pos.x = pos.x + math.random(-3, 3) |
| | | drop_pos.y = pos.y - 1 |
| | | drop_pos.z = pos.z + math.random(-3, 3) |
| | | |
| | | -- Move the randomized position upwards until |
| | | -- the node is air or unloaded. |
| | | for y = drop_pos.y, drop_pos.y + 5 do |
| | | drop_pos.y = y |
| | | local node = minetest.get_node_or_nil(drop_pos) |
| | | |
| | | if not node then |
| | | -- If the node is not loaded yet simply drop |
| | | -- the item at the original digging position. |
| | | return pos |
| | | elseif node.name == "air" then |
| | | -- Add variation to the entity drop position, |
| | | -- but don't let drops get too close to the edge |
| | | drop_pos.x = drop_pos.x + (math.random() * 0.8) - 0.5 |
| | | drop_pos.z = drop_pos.z + (math.random() * 0.8) - 0.5 |
| | | return drop_pos |
| | | end |
| | | end |
| | | end |
| | | |
| | | -- Return the original position if this takes too long |
| | | return pos |
| | | end |
| | | |
| | | -- Chainsaw entry point |
| | | local function chainsaw_dig(pos, current_charge) |
| | | -- Start sawing things down |
| | | local remaining_charge = recursive_dig(pos, current_charge) |
| | | minetest.sound_play("chainsaw", {pos = pos, gain = 1.0, |
| | | max_hear_distance = 10}) |
| | | |
| | | -- Now drop items for the player |
| | | for name, stack in pairs(produced) do |
| | | -- Drop stacks of stack max or less |
| | | local count, max = stack:get_count(), stack:get_stack_max() |
| | | stack:set_count(max) |
| | | while count > max do |
| | | minetest.add_item(get_drop_pos(pos), stack) |
| | | count = count - max |
| | | end |
| | | stack:set_count(count) |
| | | minetest.add_item(get_drop_pos(pos), stack) |
| | | end |
| | | |
| | | -- Clean up |
| | | produced = {} |
| | | |
| | | return remaining_charge |
| | | end |
| | | |
| | | |
| | | minetest.register_tool("technic:chainsaw", { |
| | | description = S("Chainsaw"), |
| | | inventory_image = "technic_chainsaw.png", |
| | | stack_max = 1, |
| | | wear_represents = "technic_RE_charge", |
| | | on_refill = technic.refill_RE_charge, |
| | | on_use = function(itemstack, user, pointed_thing) |
| | | if pointed_thing.type ~= "node" then |
| | | return itemstack |
| | | end |
| | | |
| | | local meta = minetest.deserialize(itemstack:get_metadata()) |
| | | if not meta or not meta.charge or |
| | | meta.charge < chainsaw_charge_per_node then |
| | | return |
| | | end |
| | | |
| | | local name = user:get_player_name() |
| | | if minetest.is_protected(pointed_thing.under, name) then |
| | | minetest.record_protection_violation(pointed_thing.under, name) |
| | | return |
| | | end |
| | | |
| | | -- Send current charge to digging function so that the |
| | | -- chainsaw will stop after digging a number of nodes |
| | | meta.charge = chainsaw_dig(pointed_thing.under, meta.charge) |
| | | if not technic.creative_mode then |
| | | technic.set_RE_wear(itemstack, meta.charge, chainsaw_max_charge) |
| | | itemstack:set_metadata(minetest.serialize(meta)) |
| | | end |
| | | return itemstack |
| | | end, |
| | | }) |
| | | |
| | | local mesecons_button = minetest.get_modpath("mesecons_button") |
| | | local trigger = mesecons_button and "mesecons_button:button_off" or "default:mese_crystal_fragment" |
| | | |
| | | minetest.register_craft({ |
| | | output = "technic:chainsaw", |
| | | recipe = { |
| | | {"technic:stainless_steel_ingot", trigger, "technic:battery"}, |
| | | {"technic:fine_copper_wire", "technic:motor", "technic:battery"}, |
| | | {"", "", "technic:stainless_steel_ingot"}, |
| | | } |
| | | }) |
| | | |