| | |
| | | local S = technic.getter |
| | | |
| | | frames = {} |
| | | |
| | | local infinite_stacks = minetest.settings:get_bool("creative_mode") |
| | | and minetest.get_modpath("unified_inventory") == nil |
| | | |
| | |
| | | local function add_table(table, toadd) |
| | | local i = 1 |
| | | while true do |
| | | o = table[i] |
| | | local o = table[i] |
| | | if o == toadd then return end |
| | | if o == nil then break end |
| | | i = i + 1 |
| | |
| | | end |
| | | |
| | | for _, obj in ipairs(objects) do |
| | | obj:setpos(vector.add(obj:getpos(), vect)) |
| | | obj:set_pos(vector.add(obj:get_pos(), vect)) |
| | | end |
| | | |
| | | for _, n in ipairs(nodelist) do |
| | |
| | | sunlight_propagates = true, |
| | | |
| | | frame_connect_all = function(nodename) |
| | | l2 = {} |
| | | l1 = { |
| | | local l2 = {} |
| | | local l1 = { |
| | | { x = -1, y = 0, z = 0 }, { x = 1, y = 0, z = 0 }, |
| | | { x = 0, y = -1, z = 0 }, { x = 0, y = 1, z = 0 }, |
| | | { x = 0, y = 0, z = -1 }, { x = 0, y = 0, z = 1 } |
| | |
| | | end, |
| | | |
| | | on_punch = function(pos, node, puncher) |
| | | local ppos = puncher:getpos() |
| | | local ppos = puncher:get_pos() |
| | | local pvect = puncher:get_look_dir() |
| | | local pface = get_face(pos, ppos, pvect) |
| | | |
| | |
| | | local node = minetest.get_node(pos) |
| | | if node.name ~= "air" then |
| | | if is_supported_node(node.name) then |
| | | obj = minetest.add_entity(pos, "technic:frame_entity") |
| | | local obj = minetest.add_entity(pos, "technic:frame_entity") |
| | | obj:get_luaentity():set_node({ name = itemstack:get_name() }) |
| | | end |
| | | else |
| | |
| | | end |
| | | |
| | | -- Run script hook |
| | | local _, callback |
| | | for _, callback in ipairs(minetest.registered_on_placenodes) do |
| | | local callback = nil |
| | | for _, _ in ipairs(minetest.registered_on_placenodes) do |
| | | -- Copy pos and node because callback can modify them |
| | | local pos_copy = { x = pos.x, y = pos.y, z = pos.z } |
| | | local newnode_copy = { name = def.name, param1 = 0, param2 = 0 } |
| | |
| | | itemstack:take_item() |
| | | end |
| | | |
| | | obj = minetest.add_entity(pos, "technic:frame_entity") |
| | | local obj = minetest.add_entity(pos, "technic:frame_entity") |
| | | obj:get_luaentity():set_node({ name = node.name }) |
| | | |
| | | return itemstack |
| | |
| | | item_texture = minetest.registered_items[itemname].inventory_image |
| | | item_type = minetest.registered_items[itemname].type |
| | | end |
| | | prop = { |
| | | local prop = { |
| | | is_visible = true, |
| | | textures = { node.name }, |
| | | } |
| | |
| | | end, |
| | | |
| | | dig = function(self) |
| | | minetest.handle_node_drops(self.object:getpos(), { ItemStack("technic:frame_111111") }, self.last_puncher) |
| | | local pos = vector.round(self.object:getpos()) |
| | | minetest.handle_node_drops(self.object:get_pos(), { ItemStack("technic:frame_111111") }, self.last_puncher) |
| | | local pos = vector.round(self.object:get_pos()) |
| | | frames_pos[pos_to_string(pos)] = nil |
| | | self.object:remove() |
| | | end, |
| | | |
| | | on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir) |
| | | local pos = self.object:getpos() |
| | | local pos = self.object:get_pos() |
| | | if self.damage_object == nil then |
| | | self.damage_object = minetest.add_entity(pos, "technic:damage_entity") |
| | | self.damage_object:get_luaentity().remaining_time = 0.25 |
| | |
| | | end |
| | | |
| | | self.last_puncher = puncher |
| | | local ppos = puncher:getpos() |
| | | local ppos = puncher:get_pos() |
| | | local pvect = puncher:get_look_dir() |
| | | local pface = get_face(pos, ppos, pvect) |
| | | if pface == nil then return end |
| | |
| | | end, |
| | | |
| | | on_rightclick = function(self, clicker) |
| | | local pos = self.object:getpos() |
| | | local ppos = clicker:getpos() |
| | | local pos = self.object:get_pos() |
| | | local ppos = clicker:get_pos() |
| | | local pvect = clicker:get_look_dir() |
| | | local pface = get_face(pos, ppos, pvect) |
| | | |
| | |
| | | local entity = obj:get_luaentity() |
| | | if entity and (entity.name == "technic:frame_entity" or |
| | | entity.name == "technic:damage_entity") then |
| | | obj:setpos(t.pos) |
| | | obj:set_pos(t.pos) |
| | | end |
| | | end |
| | | end |
| | |
| | | end |
| | | |
| | | local function get_connected_nodes(pos) |
| | | c = { pos } |
| | | local c = { pos } |
| | | local nodename = minetest.get_node(pos).name |
| | | if frames_pos[pos_to_string(pos)] then |
| | | nodename = frames_pos[pos_to_string(pos)] |
| | |
| | | local saved_node = meta:get_string("saved_node") |
| | | meta:set_string("saved_node", "") |
| | | technic.swap_node(pos, new) |
| | | local meta = minetest.get_meta(pos) |
| | | meta = minetest.get_meta(pos) |
| | | meta:set_string("saved_node", saved_node) |
| | | end |
| | | |
| | |
| | | on_destruct = template_on_destruct, |
| | | after_dig_node = template_drops, |
| | | on_punch = function(pos, node, puncher) |
| | | local meta = minetest.get_meta(pos) |
| | | local _ = minetest.get_meta(pos) |
| | | swap_template(pos, "technic:template_connector") |
| | | end |
| | | }) |