| | |
| | | end |
| | | end |
| | | |
| | | local dirs1 = {20, 23, 22, 21} |
| | | local dirs2 = {9, 18, 7, 12} |
| | | |
| | | local technic_homedecor_rotate_and_place = function(itemstack, placer, pointed_thing) |
| | |
| | | local under = pointed_thing.under |
| | | local pitch = placer:get_look_pitch() |
| | | local pname = minetest.get_node(under).name |
| | | local node = minetest.get_node(above) |
| | | local fdir = minetest.dir_to_facedir(placer:get_look_dir()) |
| | | local wield_name = itemstack:get_name() |
| | | |
| | |
| | | paramtype = "light", |
| | | paramtype2 = "facedir", |
| | | walkable = true, |
| | | light_source = LIGHT_MAX, |
| | | light_source = minetest.LIGHT_MAX, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | |
| | | groups = { snappy = 3, not_in_creative_inventory=1}, |
| | |
| | | paramtype = "light", |
| | | paramtype2 = "facedir", |
| | | walkable = true, |
| | | light_source = LIGHT_MAX-1, |
| | | light_source = minetest.LIGHT_MAX-1, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | |
| | | groups = { snappy = 3, not_in_creative_inventory=1}, |
| | |
| | | paramtype = "light", |
| | | paramtype2 = "facedir", |
| | | walkable = true, |
| | | light_source = LIGHT_MAX, |
| | | light_source = minetest.LIGHT_MAX, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | |
| | | groups = { snappy = 3, not_in_creative_inventory=1}, |
| | |
| | | paramtype = "light", |
| | | paramtype2 = "facedir", |
| | | walkable = true, |
| | | light_source = LIGHT_MAX-1, |
| | | light_source = minetest.LIGHT_MAX-1, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | |
| | | groups = { snappy = 3, not_in_creative_inventory=1}, |
| | |
| | | paramtype = "light", |
| | | paramtype2 = "facedir", |
| | | walkable = true, |
| | | light_source = LIGHT_MAX-1, |
| | | light_source = minetest.LIGHT_MAX-1, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | |
| | | groups = { snappy = 3, not_in_creative_inventory=1}, |
| | |
| | | paramtype = "light", |
| | | paramtype2 = "facedir", |
| | | walkable = true, |
| | | light_source = LIGHT_MAX-1, |
| | | light_source = minetest.LIGHT_MAX-1, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | |
| | | groups = { snappy = 3, not_in_creative_inventory=1}, |