| | |
| | | |
| | | local S = technic.getter |
| | | |
| | | local tube_entry = "^pipeworks_tube_connection_metallic.png" |
| | | local cable_entry = "^technic_cable_connection_overlay.png" |
| | | |
| | | minetest.register_craft({ |
| | | recipe = { |
| | | {"technic:carbon_plate", "pipeworks:filter", "technic:composite_plate"}, |
| | | {"technic:motor", "technic:machine_casing", "technic:diamond_drill_head"}, |
| | | {"technic:carbon_steel_block", "technic:hv_cable0", "technic:carbon_steel_block"}}, |
| | | {"technic:carbon_steel_block", "technic:hv_cable", "technic:carbon_steel_block"}}, |
| | | output = "technic:quarry", |
| | | }) |
| | | |
| | | local quarry_dig_above_nodes = 3 -- How far above the quarry we will dig nodes |
| | | local quarry_max_depth = 100 |
| | | local quarry_demand = 10000 |
| | | local quarry_eject_dir = vector.new(0, 1, 0) |
| | | |
| | | local function set_quarry_formspec(meta) |
| | | local radius = meta:get_int("size") |
| | |
| | | if stack then |
| | | local item = stack:to_table() |
| | | if item then |
| | | technic.tube_inject_item(pos, pos, vector.new(0, 1, 0), item) |
| | | technic.tube_inject_item(pos, pos, quarry_eject_dir, item) |
| | | stack:clear() |
| | | inv:set_stack("cache", i, stack) |
| | | break |
| | |
| | | vector.new(0, quarry_dig_above_nodes, 0)), |
| | | pdir), |
| | | vector.multiply(qdir, -radius)) |
| | | local endpos = vector.add(vector.add(vector.add(startpos, |
| | | vector.new(0, -quarry_dig_above_nodes-quarry_max_depth, 0)), |
| | | vector.multiply(pdir, diameter-1)), |
| | | vector.multiply(qdir, diameter-1)) |
| | | local vm = VoxelManip() |
| | | local minpos, maxpos = vm:read_from_map(startpos, endpos) |
| | | local area = VoxelArea:new({MinEdge=minpos, MaxEdge=maxpos}) |
| | | local data = vm:get_data() |
| | | local c_air = minetest.get_content_id("air") |
| | | local owner = meta:get_string("owner") |
| | | local nd = meta:get_int("dug") |
| | | while nd ~= diameter*diameter * (quarry_dig_above_nodes+1+quarry_max_depth) do |
| | |
| | | if can_dig then |
| | | dignode = technic.get_or_load_node(digpos) or minetest.get_node(digpos) |
| | | local dignodedef = minetest.registered_nodes[dignode.name] or {diggable=false} |
| | | if not dignodedef.diggable or (dignodedef.can_dig and not dignodedef.can_dig(digpos, nil)) then |
| | | -- doors mod among other thing does NOT like a nil digger... |
| | | local fakedigger = { |
| | | get_player_name = function() |
| | | return "!technic_quarry_fake_digger" |
| | | end, |
| | | is_player = function() return false end, |
| | | get_wielded_item = function() |
| | | return ItemStack("air") |
| | | end, |
| | | } |
| | | if not dignodedef.diggable or (dignodedef.can_dig and not dignodedef.can_dig(digpos, fakedigger)) then |
| | | can_dig = false |
| | | end |
| | | end |
| | |
| | | |
| | | minetest.register_node("technic:quarry", { |
| | | description = S("%s Quarry"):format("HV"), |
| | | tiles = {"technic_carbon_steel_block.png", "technic_carbon_steel_block.png", |
| | | "technic_carbon_steel_block.png", "technic_carbon_steel_block.png", |
| | | "technic_carbon_steel_block.png^default_tool_mesepick.png", "technic_carbon_steel_block.png"}, |
| | | inventory_image = minetest.inventorycube("technic_carbon_steel_block.png", |
| | | "technic_carbon_steel_block.png^default_tool_mesepick.png", |
| | | "technic_carbon_steel_block.png"), |
| | | tiles = { |
| | | "technic_carbon_steel_block.png"..tube_entry, |
| | | "technic_carbon_steel_block.png"..cable_entry, |
| | | "technic_carbon_steel_block.png"..cable_entry, |
| | | "technic_carbon_steel_block.png"..cable_entry, |
| | | "technic_carbon_steel_block.png^default_tool_mesepick.png", |
| | | "technic_carbon_steel_block.png"..cable_entry |
| | | }, |
| | | paramtype2 = "facedir", |
| | | groups = {cracky=2, tubedevice=1, technic_machine = 1}, |
| | | groups = {cracky=2, tubedevice=1, technic_machine=1, technic_hv=1}, |
| | | connect_sides = {"bottom", "front", "left", "right"}, |
| | | tube = { |
| | | connect_sides = {top = 1}, |
| | | -- lower priority than other tubes, so that quarries will prefer any |
| | | -- other tube to another quarry, which could lead to server freezes |
| | | -- in certain quarry placements (2x2 for example would never eject) |
| | | priority = 10, |
| | | can_go = function(pos, node, velocity, stack) |
| | | -- always eject the same, even if items came in another way |
| | | -- this further mitigates loops and generally avoids random sideway movement |
| | | -- that can be expected in certain quarry placements |
| | | return { quarry_eject_dir } |
| | | end |
| | | }, |
| | | on_construct = function(pos) |
| | | local meta = minetest.get_meta(pos) |