| | |
| | | -- original code comes from walkin_light mod by Echo http://minetest.net/forum/viewtopic.php?id=2621 |
| | | -- Original code comes from walkin_light mod by Echo |
| | | -- http://minetest.net/forum/viewtopic.php?id=2621 |
| | | |
| | | local flashlight_max_charge = 30000 |
| | | |
| | | local S = technic.getter |
| | | |
| | | technic.register_power_tool("technic:flashlight", flashlight_max_charge) |
| | | |
| | | minetest.register_alias("technic:light_off", "air") |
| | | |
| | | minetest.register_tool("technic:flashlight", { |
| | | description = S("Flashlight"), |
| | | inventory_image = "technic_flashlight.png", |
| | | stack_max = 1, |
| | | on_use = function(itemstack, user, pointed_thing) |
| | | end, |
| | | wear_represents = "technic_RE_charge", |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = "technic:flashlight", |
| | | recipe = { |
| | | {"technic:rubber", "glass", "technic:rubber"}, |
| | | output = "technic:flashlight", |
| | | recipe = { |
| | | {"technic:rubber", "default:glass", "technic:rubber"}, |
| | | {"technic:stainless_steel_ingot", "technic:battery", "technic:stainless_steel_ingot"}, |
| | | {"", "technic:battery", ""} |
| | | } |
| | | }) |
| | | |
| | | local players = {} |
| | | |
| | | local player_positions = {} |
| | | local last_wielded = {} |
| | | local was_wielding = {} |
| | | |
| | | function round(num) |
| | | return math.floor(num + 0.5) |
| | | end |
| | | |
| | | minetest.register_on_joinplayer(function(player) |
| | | local player_name = player:get_player_name() |
| | | table.insert(players, player_name) |
| | | local pos = player:getpos() |
| | | local rounded_pos = {x=round(pos.x),y=round(pos.y)+1,z=round(pos.z)} |
| | | player_positions[player_name] = rounded_pos |
| | | end) |
| | | |
| | | minetest.register_on_leaveplayer(function(player) |
| | | local player_name = player:get_player_name() |
| | | for i, v in ipairs(players) do |
| | | if v == player_name then |
| | | table.remove(players, i) |
| | | last_wielded[player_name] = nil |
| | | -- Neuberechnung des Lichts erzwingen |
| | | local pos = player:getpos() |
| | | local rounded_pos = {x=round(pos.x),y=round(pos.y)+1,z=round(pos.z)} |
| | | local nodename = minetest.get_node(rounded_pos).name |
| | | if nodename == "technic:light_off" or nodename == "technic:light" then |
| | | minetest.remove_node(rounded_pos) |
| | | end |
| | | if player_positions[player_name] then |
| | | player_positions[player_name] = nil |
| | | end |
| | | end |
| | | end |
| | | end) |
| | | |
| | | minetest.register_globalstep(function(dtime) |
| | | for i, player_name in ipairs(players) do |
| | | local player = minetest.get_player_by_name(player_name) |
| | | if player then |
| | | flashlight_weared = check_for_flashlight(player) |
| | | local pos = player:getpos() |
| | | local rounded_pos = {x=round(pos.x), y=round(pos.y)+1, z=round(pos.z)} |
| | | local old_pos = vector.new(player_positions[player_name]) |
| | | |
| | | if last_wielded[player_name] and not flashlight_weared then --remove light, flashlight weared out or was removed from hotbar |
| | | local node = minetest.get_node_or_nil(old_pos) |
| | | if node and node.name == "technic:light" then |
| | | minetest.add_node(old_pos,{name="air"}) |
| | | last_wielded[player_name] = false |
| | | end |
| | | |
| | | player_moved = not(old_pos.x == rounded_pos.x and old_pos.y == rounded_pos.y and old_pos.z == rounded_pos.z) |
| | | if player_moved and last_wielded[player_name] and flashlight_weared then |
| | | |
| | | local node=minetest.env:get_node_or_nil(rounded_pos) |
| | | if node then |
| | | if node.name=="air" then |
| | | minetest.env:add_node(rounded_pos,{type="node",name="technic:light"}) |
| | | end |
| | | end |
| | | local node=minetest.env:get_node_or_nil(old_pos) |
| | | if node then |
| | | if node.name=="technic:light" then |
| | | minetest.env:add_node(old_pos,{type="node",name="technic:light_off"}) |
| | | minetest.env:add_node(old_pos,{type="node",name="air"}) |
| | | end |
| | | end |
| | | player_positions[player_name]["x"] = rounded_pos.x |
| | | player_positions[player_name]["y"] = rounded_pos.y |
| | | player_positions[player_name]["z"] = rounded_pos.z |
| | | |
| | | elseif not last_wielded[player_name] and flashlight_weared then |
| | | local node=minetest.env:get_node_or_nil(rounded_pos) |
| | | if node then |
| | | if node.name=="air" then |
| | | minetest.env:add_node(rounded_pos,{type="node",name="technic:light"}) |
| | | end |
| | | end |
| | | player_positions[player_name]["x"] = rounded_pos.x |
| | | player_positions[player_name]["y"] = rounded_pos.y |
| | | player_positions[player_name]["z"] = rounded_pos.z |
| | | last_wielded[player_name]=true |
| | | end |
| | | |
| | | end |
| | | end |
| | | end |
| | | end) |
| | | |
| | | minetest.register_node("technic:light", { |
| | | drawtype = "glasslike", |
| | | tile_images = {"technic_light.png"}, |
| | | paramtype = "light", |
| | | walkable = false, |
| | | buildable_to = true, |
| | | is_ground_content = true, |
| | | light_propagates = true, |
| | | sunlight_propagates = true, |
| | | light_source = 15, |
| | | selection_box = { |
| | | type = "fixed", |
| | | fixed = {0, 0, 0, 0, 0, 0}, |
| | | }, |
| | | }) |
| | | minetest.register_node("technic:light_off", { |
| | | drawtype = "glasslike", |
| | | tile_images = {"technic_light.png"}, |
| | | paramtype = "light", |
| | | walkable = false, |
| | | buildable_to = true, |
| | | is_ground_content = true, |
| | | light_propagates = true, |
| | | sunlight_propagates = true, |
| | | selection_box = { |
| | | type = "fixed", |
| | | fixed = {0, 0, 0, 0, 0, 0}, |
| | | }, |
| | | }) |
| | | |
| | | function check_for_flashlight(player) |
| | | local function check_for_flashlight(player) |
| | | if player == nil then |
| | | return false |
| | | end |
| | |
| | | for i = 1, 8 do |
| | | if hotbar[i]:get_name() == "technic:flashlight" then |
| | | local meta = minetest.deserialize(hotbar[i]:get_metadata()) |
| | | if not meta or not meta.charge then |
| | | return false |
| | | end |
| | | if meta.charge - 2 > 0 then |
| | | if meta and meta.charge and meta.charge >= 2 then |
| | | meta.charge = meta.charge - 2; |
| | | technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge) |
| | | hotbar[i]:set_metadata(minetest.serialize(meta)) |
| | |
| | | return false |
| | | end |
| | | |
| | | minetest.register_on_joinplayer(function(player) |
| | | local player_name = player:get_player_name() |
| | | local pos = player:getpos() |
| | | local rounded_pos = vector.round(pos) |
| | | rounded_pos.y = rounded_pos.y + 1 |
| | | player_positions[player_name] = rounded_pos |
| | | was_wielding[player_name] = true |
| | | end) |
| | | |
| | | |
| | | minetest.register_on_leaveplayer(function(player) |
| | | local player_name = player:get_player_name() |
| | | local pos = player_positions[player_name] |
| | | local nodename = minetest.get_node(pos).name |
| | | if nodename == "technic:light" then |
| | | minetest.remove_node(pos) |
| | | end |
| | | player_positions[player_name] = nil |
| | | end) |
| | | |
| | | minetest.register_globalstep(function(dtime) |
| | | for i, player in pairs(minetest.get_connected_players()) do |
| | | local player_name = player:get_player_name() |
| | | local flashlight_weared = check_for_flashlight(player) |
| | | local pos = player:getpos() |
| | | local rounded_pos = vector.round(pos) |
| | | rounded_pos.y = rounded_pos.y + 1 |
| | | local old_pos = player_positions[player_name] |
| | | local player_moved = not vector.equals(old_pos, rounded_pos) |
| | | |
| | | -- Remove light, flashlight weared out or was removed from hotbar |
| | | if was_wielding[player_name] and not flashlight_weared then |
| | | was_wielding[player_name] = false |
| | | local node = minetest.get_node_or_nil(old_pos) |
| | | if node and node.name == "technic:light" then |
| | | minetest.remove_node(old_pos) |
| | | end |
| | | elseif (player_moved or not was_wielding[player_name]) and flashlight_weared then |
| | | local node = minetest.get_node_or_nil(rounded_pos) |
| | | if node and node.name == "air" then |
| | | minetest.set_node(rounded_pos, {name="technic:light"}) |
| | | end |
| | | local node = minetest.get_node_or_nil(old_pos) |
| | | if node and node.name == "technic:light" then |
| | | minetest.remove_node(old_pos) |
| | | end |
| | | player_positions[player_name] = rounded_pos |
| | | was_wielding[player_name] = true |
| | | end |
| | | end |
| | | end) |
| | | |
| | | minetest.register_node("technic:light", { |
| | | drawtype = "glasslike", |
| | | tile_images = {"technic_light.png"}, |
| | | paramtype = "light", |
| | | groups = {not_in_creative_inventory=1}, |
| | | drop = "", |
| | | walkable = false, |
| | | buildable_to = true, |
| | | sunlight_propagates = true, |
| | | light_source = LIGHT_MAX, |
| | | pointable = false, |
| | | }) |