Vanessa
2013-03-08 96f326554ea38b9fd4cac54a4cd50dab4460d9ad
unified_inventory/api.lua
@@ -36,13 +36,14 @@
-- register_on_joinplayer
minetest.register_on_joinplayer(function(player)
   local player_name = player:get_player_name()
   table.insert(unified_inventory.players, player_name)
   unified_inventory.players[player_name]={}
   unified_inventory.players[player_name]["sound_volume"]=minetest.setting_get("sound_volume")*10
   unified_inventory.current_index[player_name] = 1
   unified_inventory.filtered_items_list[player_name] = {}
   unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list
   unified_inventory.filtered_items_list_size[player_name]=unified_inventory.items_list_size
   unified_inventory.activefilter[player_name]=""
   unified_inventory.apply_filter(player_name, "")
   unified_inventory.apply_filter(player, "")
   unified_inventory.alternate[player_name] = 1
   unified_inventory.current_item[player_name] =nil
   unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
@@ -53,7 +54,11 @@
      return 0
      end,
      allow_take = function(inv, listname, index, stack, player)
         return 0
         if minetest.setting_getbool("creative_mode") then
            return stack:get_count()
         else
            return 0
         end
      end,
      allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
         return 0
@@ -73,6 +78,7 @@
   end,
   on_put = function(inv, listname, index, stack, player)
      inv:set_stack(listname, index, ItemStack(stack:get_name().." "..stack:get_stack_max()))
      minetest.sound_play("electricity", {to_player=player_name, gain = 1.0})
   end,
})
unified_inventory.refill:set_size("main", 1)
@@ -89,6 +95,8 @@
   end,
   on_put = function(inv, listname, index, stack, player)
      inv:set_stack(listname, index, nil)
      local player_name=player:get_player_name()
      minetest.sound_play("trash", {to_player=player_name, gain = 1.0})
   end,
})
unified_inventory.trash:set_size("main", 1)
@@ -118,24 +126,59 @@
   -- player inventory
   formspec = formspec .. "list[current_player;main;0,4.5;8,4;]"
   -- main buttons
      formspec = formspec .. "button[0,9;1.8,.5;craft;Craft]"
      formspec = formspec .. "button[1.6,9;1.8,.5;craftguide;Craft Guide]"
      formspec = formspec .. "button[3.2,9;1.8,.5;bags;Bags]"
      formspec = formspec .. "button[4.8,9;1.8,.5;misc;Misc.]"
   -- backgrounds
      formspec = formspec .. "background[-0.19,-0.2,;14.38,10.55;ui_form_bg.png]"
   if page=="craft" then
      formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_crafting_form.png]"
      end
   if page=="craftguide" then
      formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_craftguide_form.png]"
      end
   if page=="misc" then
      formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_misc_form.png]"
      end
   if page=="bags" then
      formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_bags_main_form.png]"
      end
   for i=1,4 do
      if page=="bag"..i then
         local slots = player:get_inventory():get_stack(page, 1):get_definition().groups.bagslots
         if slots == 8 then
            formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_bags_sm_form.png]"
         elseif slots == 16 then
            formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_bags_med_form.png]"
         elseif slots == 24 then
            formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_bags_lg_form.png]"
         end
      end
   end
   -- main buttons
      local start_x=0
      formspec = formspec .. "image_button["..(start_x+.65*0)..",9;.8,.8;ui_craft_icon.png;craft;]"
      formspec = formspec .. "image_button["..(start_x+.65*1)..",9;.8,.8;ui_craftguide_icon.png;craftguide;]"
      formspec = formspec .. "image_button["..(start_x+.65*2)..",9;.8,.8;ui_bags_icon.png;bags;]"
      formspec = formspec .. "image_button["..(start_x+.65*3)..",9;.8,.8;ui_sethome_icon.png;home_gui_set;]"
      formspec = formspec .. "image_button["..(start_x+.65*4)..",9;.8,.8;ui_gohome_icon.png;home_gui_go;]"
      if minetest.setting_getbool("creative_mode") then
      formspec = formspec .. "image_button["..(start_x+.65*5)..",9;.8,.8;ui_sun_icon.png;misc_set_day;]"
      formspec = formspec .. "image_button["..(start_x+.65*6)..",9;.8,.8;ui_moon_icon.png;misc_set_night;]"
      formspec = formspec .. "image_button["..(start_x+.65*7)..",9;.8,.8;ui_trash_icon.png;clear_inv;]"
      end
   --controls to flip items pages
      local start_x=9.2
      formspec = formspec .. "button["..(start_x+.6*0)..",9;.8,.5;start_list;|<]"
      formspec = formspec .. "button["..(start_x+.6*1)..",9;.8,.5;rewind3;<<]"
      formspec = formspec .. "button["..(start_x+.6*2)..",9;.8,.5;rewind1;<]"
      formspec = formspec .. "button["..(start_x+.6*3)..",9;.8,.5;forward1;>]"
      formspec = formspec .. "button["..(start_x+.6*4)..",9;.8,.5;forward3;>>]"
      formspec = formspec .. "button["..(start_x+.6*5)..",9;.8,.5;end_list;>|]"
      start_x=9.2
      formspec = formspec .. "image_button["..(start_x+.6*0)..",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
      formspec = formspec .. "image_button["..(start_x+.6*1)..",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
      formspec = formspec .. "image_button["..(start_x+.6*2)..",9;.8,.8;ui_left_icon.png;rewind1;]"
      formspec = formspec .. "image_button["..(start_x+.6*3)..",9;.8,.8;ui_right_icon.png;forward1;]"
      formspec = formspec .. "image_button["..(start_x+.6*4)..",9;.8,.8;ui_doubleright_icon.png;forward3;]"
      formspec = formspec .. "image_button["..(start_x+.6*5)..",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
   -- search box
      formspec = formspec .. "field[9.195,8.325;3,1;searchbox;;]"
      formspec = formspec .. "button[12,8;1.2,1;searchbutton;Search]"
      formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;]"
      formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
   -- craft page
   if page=="craft" then
@@ -193,10 +236,10 @@
         end
      end
   end
   -- bags
   if page=="bags" then
   formspec = formspec.."label[0,0;Bags]"
   formspec = formspec.."label[0,0;Bags]"
   formspec=formspec.."button[0,2;2,0.5;bag1;Bag 1]"
   formspec=formspec.."button[2,2;2,0.5;bag2;Bag 2]"
   formspec=formspec.."button[4,2;2,0.5;bag3;Bag 3]"
@@ -206,7 +249,7 @@
   formspec=formspec.."list[detached:"..player_name.."_bags;bag3;4.5,1;1,1;]"
   formspec=formspec.."list[detached:"..player_name.."_bags;bag4;6.5,1;1,1;]"
      end
   for i=1,4 do
      if page=="bag"..i then
         local image = player:get_inventory():get_stack("bag"..i, 1):get_definition().inventory_image
@@ -214,24 +257,7 @@
         formspec=formspec.."list[current_player;bag"..i.."contents;0,1;8,3;]"
      end
   end
   -- Miscellaneous
   if page=="misc" then
      formspec = formspec.."label[0,0;Miscellaneous]"
      formspec=formspec.."button[0,1;2,0.5;home_gui_set;Set Home]"
      formspec=formspec.."button_exit[2,1;2,0.5;home_gui_go;Go Home]"
      local home = homepos[player_name]
      if home ~= nil then
      formspec = formspec
         formspec=formspec.."label[4,.9;Home set to:]"
         formspec=formspec.."label[5.7,.9;("..math.floor(home.x)..","..math.floor(home.y)..","..math.floor(home.z)..")]"
      end
      if minetest.setting_getbool("creative_mode") then
         formspec=formspec.."button[0,2;2,0.5;misc_set_day;Set Day]"
         formspec=formspec.."button[2,2;2,0.5;misc_set_night;Set Night]"
      end
   end
   --Items list
   local list_index=unified_inventory.current_index[player_name]
   local page=math.floor(list_index / (80) + 1)
@@ -257,28 +283,26 @@
-- register_on_player_receive_fields
minetest.register_on_player_receive_fields(function(player, formname, fields)
   local player_name = player:get_player_name()
   -- main buttons
   if fields.craft then
      unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
      minetest.sound_play("click", {to_player=player_name, gain = 0.1})
      return
   end
   if fields.craftguide then
      unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
      minetest.sound_play("click", {to_player=player_name, gain = 0.1})
      return
   end
   if fields.bags then
      unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"bags"))
      minetest.sound_play("click", {to_player=player_name, gain = 0.1})
      return
   end
   if fields.misc then
      unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
      return
   end
   -- bags
   for i=1,4 do
      local page = "bag"..i
@@ -287,21 +311,28 @@
            page = "bags"
         end
         unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,page))
         minetest.sound_play("click", {to_player=player_name, gain = 0.1})
         return
      end
   end
   -- Miscellaneous
   if fields.home_gui_set then
      unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
      unified_inventory.set_home(player, player:getpos())
      local home = homepos[player_name]
      if home ~= nil then
         minetest.sound_play("dingdong", {to_player=player_name, gain = 1.0})
         minetest.chat_send_player(player_name, "Home position set to: "..math.floor(home.x)..","..math.floor(home.y)..","..math.floor(home.z))
      end
   end
   if fields.home_gui_go then
      unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
      minetest.sound_play("teleport", {to_player=player_name, gain = 1.0})
      unified_inventory.go_home(player)
   end
   if fields.misc_set_day then
      if minetest.get_player_privs(player_name).settime==true then 
      minetest.sound_play("birds", {to_player=player_name, gain = 1.0})
      minetest.env:set_timeofday((6000 % 24000) / 24000)
      minetest.chat_send_player(player_name, "Time of day set to 6am")
      else
@@ -310,11 +341,19 @@
   end
   if fields.misc_set_night then
      if minetest.get_player_privs(player_name).settime==true then    
      minetest.sound_play("owl", {to_player=player_name, gain = 1.0})
      minetest.env:set_timeofday((21000 % 24000) / 24000)
      minetest.chat_send_player(player_name, "Time of day set to 9pm")
      else
      minetest.chat_send_player(player_name, "You don't have settime priviledge!")   
      end   
   end
   if fields.clear_inv then
      local inventory = {}
      player:get_inventory():set_list("main", inventory)
      minetest.chat_send_player(player_name, 'Inventory Cleared!')
      minetest.sound_play("trash_all", {to_player=player_name, gain = 1.0})
   end
   
   -- Inventory page controls
@@ -323,21 +362,27 @@
   local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1)
   
   if fields.start_list then
      minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
      start_i = 1
   end
   if fields.rewind1 then
      minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
      start_i = start_i - 1
   end
   if fields.forward1 then
      minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
      start_i = start_i + 1
   end
   if fields.rewind3 then
      minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
      start_i = start_i - 3
   end
   if fields.forward3 then
      minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
      start_i = start_i + 3
   end
   if fields.end_list then
      minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
      start_i = pagemax
   end
   if start_i < 1 then
@@ -357,10 +402,11 @@
   for i=0,80,1 do
      local button="item_button"..list_index
      if fields[button] then 
         minetest.sound_play("click", {to_player=player_name, gain = 0.1})
         if minetest.setting_getbool("creative_mode")==false then
            unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
            page="craftguide"
            end
            end
         if page=="craftguide" then 
            unified_inventory.current_item[player_name] = unified_inventory.filtered_items_list[player_name][list_index] 
            unified_inventory.alternate[player_name] = 1
@@ -382,12 +428,14 @@
   end
   
   if fields.searchbutton then
      unified_inventory.apply_filter(player_name, fields.searchbox)
      unified_inventory.apply_filter(player, fields.searchbox)
      unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
      minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
   end   
   
   -- alternate button
   if fields.alternate then
      minetest.sound_play("click", {to_player=player_name, gain = 0.1})
      local item_name=unified_inventory.current_item[player_name]
      if item_name then
         local alternates = 0
@@ -432,7 +480,8 @@
-- set_home
unified_inventory.set_home = function(player, pos)
   homepos[player:get_player_name()] = pos
   local player_name=player:get_player_name()
   homepos[player_name] = pos
   -- save the home data from the table to the file
   local output = io.open(unified_inventory.home_filename..".home", "w")
   for k, v in pairs(homepos) do
@@ -452,9 +501,17 @@
end
--apply filter to the inventory list (create filtered copy of full one)
unified_inventory.apply_filter = function(player_name,filter)
unified_inventory.apply_filter = function(player,filter)
   local player_name = player:get_player_name()
   local size=0
   local str_temp1=string.lower(filter)
   if str_temp1 ~= "" then
      for i=1,str_temp1:len(),1 do
         if string.byte(str_temp1,i) == 91 then
            str_temp1=""
            end
         end
   end
   local str_temp2
   local str_temp3
   unified_inventory.filtered_items_list[player_name]={}