Adrian
2020-01-26 904800abde586337bbb03e5dcbe48170677efbce
technic_chests/register.lua
@@ -1,10 +1,34 @@
local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
local pipeworks = rawget(_G, "pipeworks")
local fs_helpers = rawget(_G, "fs_helpers")
local tubelib_exists = minetest.global_exists("tubelib")
local S
if intllib then
   S = intllib.Getter()
local allow_label = ""
local tube_entry = ""
local shift_edit_field = 0
if not minetest.get_modpath("pipeworks") then
   -- Pipeworks is not installed. Simulate using a dummy table...
   pipeworks = {}
   fs_helpers = {}
   local pipeworks_meta = {}
   setmetatable(pipeworks, pipeworks_meta)
   local dummy = function()
      end
   pipeworks_meta.__index = function(table, key)
         print("[technic_chests] WARNING: variable or method '"..key.."' not present in dummy pipeworks table - assuming it is a method...")
         pipeworks[key] = dummy
         return dummy
      end
   pipeworks.after_place = dummy
   pipeworks.after_dig = dummy
   fs_helpers.cycling_button = function() return "" end
else
   S = function(s) return s end
   fs_helpers = pipeworks.fs_helpers
   allow_label = "label[0.9,0.36;Allow splitting incoming stacks from tubes]"
   shift_edit_field = 3
   tube_entry = "^pipeworks_tube_connection_metallic.png"
end
local chest_mark_colors = {
@@ -31,13 +55,13 @@
end
local function get_color_buttons()
local function get_color_buttons(coleft, lotop)
   local buttons_string = ""
   for y = 0, 3 do
      for x = 0, 3 do
         local file_name = "technic_colorbutton"..(y * 4 + x)..".png"
         buttons_string = buttons_string.."image_button["
            ..(8.1 + x * 0.7)..","..(6.1 + y * 0.7)
            ..(coleft + 0.1 + x * 0.7)..","..(lotop + 0.1 + y * 0.7)
            ..";0.8,0.8;"..file_name..";color_button"
            ..(y * 4 + x + 1)..";]"
      end
@@ -49,78 +73,161 @@
local function check_color_buttons(pos, meta, chest_name, fields)
   for i = 1, 16 do
      if fields["color_button"..i] then
         technic.swap_node(pos, chest_name..colorid_to_postfix(i))
         local node = minetest.get_node(pos)
         node.name = chest_name..colorid_to_postfix(i)
         minetest.swap_node(pos, node)
         meta:set_string("color", i)
         return
      end
   end
end
local function set_formspec(pos, data, page)
   local meta = minetest.get_meta(pos)
   local node = minetest.get_node(pos)
   local formspec = data.base_formspec
   formspec = formspec..fs_helpers.cycling_button(
            meta,
            "image_button[0,0.35;1,0.6",
            "splitstacks",
            {
               pipeworks.button_off,
               pipeworks.button_on
            }
         )..allow_label
   if data.autosort then
      local status = meta:get_int("autosort")
      formspec = formspec.."button["..(data.hileft+2)..","..(data.height+1.1)..";3,0.8;autosort_to_"..(1-status)..";"..S("Auto-sort is %s"):format(status == 1 and S("On") or S("Off")).."]"
   end
   if data.infotext then
      local formspec_infotext = minetest.formspec_escape(meta:get_string("infotext"))
      if page == "main" then
         formspec = formspec.."image_button["..(shift_edit_field+data.hileft+2.1)..",0.1;0.8,0.8;"
               .."technic_pencil_icon.png;edit_infotext;]"
               .."label["..(shift_edit_field+data.hileft+3)..",0;"..formspec_infotext.."]"
      elseif page == "edit_infotext" then
         formspec = formspec.."image_button["..(shift_edit_field+data.hileft+2.1)..",0.1;0.8,0.8;"
               .."technic_checkmark_icon.png;save_infotext;]"
               .."field["..(shift_edit_field+data.hileft+3.3)..",0.2;4.8,1;"
               .."infotext_box;"..S("Edit chest description:")..";"
               ..formspec_infotext.."]"
      end
   end
   if data.color then
      local colorID = meta:get_int("color")
      local colorName
      if chest_mark_colors[colorID] then
         colorName = chest_mark_colors[colorID][2]
      else
         colorName = S("None")
      end
      formspec = formspec.."label["..(data.coleft+0.2)..","..(data.lotop+3)..";"..S("Color Filter: %s"):format(colorName).."]"
   end
   meta:set_string("formspec", formspec)
end
local function sort_inventory(inv)
   local inlist = inv:get_list("main")
   local typecnt = {}
   local typekeys = {}
   for _, st in ipairs(inlist) do
      if not st:is_empty() then
         local n = st:get_name()
         local w = st:get_wear()
         local m = st:get_metadata()
         local k = string.format("%s %05d %s", n, w, m)
         if not typecnt[k] then
            typecnt[k] = {st}
            table.insert(typekeys, k)
         else
            table.insert(typecnt[k], st)
         end
      end
   end
   table.sort(typekeys)
   inv:set_list("main", {})
   for _, k in ipairs(typekeys) do
      for _, item in ipairs(typecnt[k]) do
         inv:add_item("main", item)
      end
   end
end
local function get_receive_fields(name, data)
   if not data.infotext and not data.color then
      return nil
   end
   local lname = name:lower()
   return function(pos, formname, fields, sender)
      local meta = minetest.get_meta(pos)
      local node = minetest.get_node(pos)
      local page = "main"
      if fields.sort or (data.autosort and fields.quit and meta:get_int("autosort") == 1) then
         sort_inventory(meta:get_inventory())
      end
      if fields.edit_infotext then
         page = "edit_infotext"
      end
      if fields.save_infotext then
      if fields.autosort_to_1 then meta:set_int("autosort", 1) end
      if fields.autosort_to_0 then meta:set_int("autosort", 0) end
      if fields.infotext_box then
         meta:set_string("infotext", fields.infotext_box)
      end
      local formspec = data.formspec
      local formspec_infotext = minetest.formspec_escape(meta:get_string("infotext"))
      if page == "main" and data.infotext then
         formspec = formspec.."image_button[2.1,0.1;0.8,0.8;"
               .."technic_pencil_icon.png;edit_infotext;]"
               .."label[3,0;"..formspec_infotext.."]"
      end
      if page == "edit_infotext" then
         formspec = formspec.."image_button[2.1,0.1;0.8,0.8;"
               .."technic_checkmark_icon.png;save_infotext;]"
               .."field[3.3,0.2;4.8,1;"
               .."infotext_box;"..S("Edit chest description:")..";"
               ..formspec_infotext.."]"
      end
      if data.color then
         -- This sets the node
         local nn = "technic:"..lname..(data.locked and "_locked" or "").."_chest"
         check_color_buttons(pos, meta, nn, fields)
         local colorID = meta:get_int("color")
         local colorName
         if chest_mark_colors[colorID] then
            colorName = chest_mark_colors[colorID][2]
         else
            colorName = S("None")
         end
         formspec = formspec.."label[8.2,9;"..S("Color Filter: %s"):format(colorName).."]"
      end
      meta:set_string("formspec", formspec)
      if fields["fs_helpers_cycling:0:splitstacks"]
        or fields["fs_helpers_cycling:1:splitstacks"] then
         if not pipeworks.may_configure(pos, sender) then return end
         fs_helpers.on_receive_fields(pos, fields)
      end
      meta:get_inventory():set_size("main", data.width * data.height)
      set_formspec(pos, data, page)
   end
end
function technic.chests:register(name, data)
function technic.chests:definition(name, data)
   local lname = name:lower()
   name = S(name)
   local d = {}
   for k, v in pairs(data) do d[k] = v end
   data = d
   local width = math.max(data.color and 11 or 8, data.width)
   data.lowidth = 8
   data.ovwidth = math.max(data.lowidth, data.width)
   data.hileft = (data.ovwidth - data.width) / 2
   data.loleft = (data.ovwidth - data.lowidth) / 2
   if data.color then
      if data.lowidth + 3 <= data.ovwidth then
         data.coleft = data.ovwidth - 3
         if data.loleft + data.lowidth > data.coleft then
            data.loleft = data.coleft - data.lowidth
         end
      else
         data.loleft = 0
         data.coleft = data.lowidth
         data.ovwidth = data.lowidth + 3
      end
   end
   data.lotop = data.height + 2
   data.ovheight = data.lotop + 4
   local locked_after_place = nil
   local front = {"technic_"..lname.."_chest_front.png"}
   data.formspec = "invsize["..width..",10;]"..
   data.base_formspec = "size["..data.ovwidth..","..data.ovheight.."]"..
         "label[0,0;"..S("%s Chest"):format(name).."]"..
         "list[current_name;main;0,1;"..width..",4;]"..
         "list[current_player;main;0,6;8,4;]"..
         "background[-0.19,-0.25;"..width..".4,10.75;ui_form_bg.png]"..
         "background[0,1;"..width..",4;technic_"..lname.."_chest_inventory.png]"..
         "background[0,6;8,4;ui_main_inventory.png]"
         "list[context;main;"..data.hileft..",1;"..data.width..","..data.height..";]"..
         "list[current_player;main;"..data.loleft..","..data.lotop..";8,4;]"..
         "background[-0.19,-0.25;"..(data.ovwidth+0.4)..","..(data.ovheight+0.75)..";technic_chest_form_bg.png]"..
         "background["..data.hileft..",1;"..data.width..","..data.height..";technic_"..lname.."_chest_inventory.png]"..
         "background["..data.loleft..","..data.lotop..";8,4;technic_main_inventory.png]"..
         "listring[]"
   if data.sort then
      data.base_formspec = data.base_formspec.."button["..data.hileft..","..(data.height+1.1)..";1,0.8;sort;"..S("Sort").."]"
   end
   if data.color then
      data.formspec = data.formspec..get_color_buttons()
      data.base_formspec = data.base_formspec..get_color_buttons(data.coleft, data.lotop)
   end
   if data.locked then
@@ -130,8 +237,11 @@
         meta:set_string("infotext",
               S("%s Locked Chest (owned by %s)")
               :format(name, meta:get_string("owner")))
         pipeworks.after_place(pos)
      end
      table.insert(front, "technic_"..lname.."_chest_lock_overlay.png")
   else
      locked_after_place = pipeworks.after_place
   end
   local desc
@@ -141,45 +251,133 @@
      desc = S("%s Chest"):format(name)
   end
   local tentry = tube_entry
   if tube_entry ~= "" then
      if lname == "wooden" then
         tentry = "^pipeworks_tube_connection_wooden.png"
      elseif lname == "mithril" then
         tentry = "^pipeworks_tube_connection_stony.png"
      end
   end
   local def = {
      description = desc,
      tiles = {"technic_"..lname.."_chest_top.png", "technic_"..lname.."_chest_top.png",
         "technic_"..lname.."_chest_side.png", "technic_"..lname.."_chest_side.png",
         "technic_"..lname.."_chest_side.png", table.concat(front, "^")},
      tiles = {
         "technic_"..lname.."_chest_top.png"..tentry,
         "technic_"..lname.."_chest_top.png"..tentry,
         "technic_"..lname.."_chest_side.png"..tentry,
         "technic_"..lname.."_chest_side.png"..tentry,
         "technic_"..lname.."_chest_side.png"..tentry,
         table.concat(front, "^")
      },
      paramtype2 = "facedir",
      groups = self.groups,
      tube = self.tube,
      legacy_facedir_simple = true,
      sounds = default.node_sound_wood_defaults(),
      after_place_node = locked_after_place,
      after_dig_node = pipeworks.after_dig,
      on_construct = function(pos)
         local meta = minetest.get_meta(pos)
         meta:set_string("formspec", data.formspec
            ..(data.color and "label[8.2,9;Color Filter: None" or "")
            ..(data.infotext and "image_button[2.1,0.1;0.8,0.8;"
               .."technic_pencil_icon.png;edit_infotext;]" or ""))
         meta:set_string("infotext", S("%s Chest"):format(name))
         set_formspec(pos, data, "main")
         local inv = meta:get_inventory()
         inv:set_size("main", data.width * 4)
         inv:set_size("main", data.width * data.height)
      end,
      can_dig = self.can_dig,
      on_receive_fields = get_receive_fields(name, data),
      on_metadata_inventory_move = self.on_inv_move,
      on_metadata_inventory_put = self.on_inv_put,
      on_metadata_inventory_take = self.on_inv_take,
      on_blast = function(pos)
         local drops = {}
         default.get_inventory_drops(pos, "main", drops)
         drops[#drops+1] = "technic:"..name:lower()..(data.locked and "_locked" or "").."_chest"
         minetest.remove_node(pos)
         return drops
      end,
   }
   if data.locked then
      def.allow_metadata_inventory_move = self.inv_move
      def.allow_metadata_inventory_put = self.inv_put
      def.allow_metadata_inventory_take = self.inv_take
      def.on_blast = function() end
      def.can_dig = function(pos,player)
         local meta = minetest.get_meta(pos);
         local inv = meta:get_inventory()
         return inv:is_empty("main") and default.can_interact_with_node(player, pos)
      end
      def.on_skeleton_key_use = function(pos, player, newsecret)
         local meta = minetest.get_meta(pos)
         local owner = meta:get_string("owner")
         local name = player:get_player_name()
         -- verify placer is owner of lockable chest
         if owner ~= name then
            minetest.record_protection_violation(pos, name)
            minetest.chat_send_player(name, "You do not own this chest.")
            return nil
         end
         local secret = meta:get_string("key_lock_secret")
         if secret == "" then
            secret = newsecret
            meta:set_string("key_lock_secret", secret)
         end
         return secret, "a locked chest", owner
      end
   end
   return def
end
   local nn = "technic:"..lname..(data.locked and "_locked" or "").."_chest"
local _TUBELIB_CALLBACKS = {
   on_pull_item = function(pos, side, player_name)
      if not minetest.is_protected(pos, player_name) then
         local inv = minetest.get_meta(pos):get_inventory()
         for _, stack in pairs(inv:get_list("main")) do
            if not stack:is_empty() then
               return inv:remove_item("main", stack:get_name())
            end
         end
      end
      return nil
   end,
   on_push_item = function(pos, side, item, player_name)
      local inv = minetest.get_meta(pos):get_inventory()
      if inv:room_for_item("main", item) then
         inv:add_item("main", item)
         return true
      end
      return false
   end,
   on_unpull_item = function(pos, side, item, player_name)
      local inv = minetest.get_meta(pos):get_inventory()
      if inv:room_for_item("main", item) then
         inv:add_item("main", item)
         return true
      end
      return false
   end,
}
function technic.chests:register(name, data)
   local def = technic.chests:definition(name, data)
   local nn = "technic:"..name:lower()..(data.locked and "_locked" or "").."_chest"
   minetest.register_node(":"..nn, def)
   if tubelib_exists then
      tubelib.register_node(nn, {}, _TUBELIB_CALLBACKS)
   end
   if data.color then
      front[3] = front[2]
      local mk_front
      if string.find(def.tiles[6], "%^") then
         mk_front = function (overlay) return def.tiles[6]:gsub("%^", "^"..overlay.."^") end
      else
         mk_front = function (overlay) return def.tiles[6].."^"..overlay end
      end
      for i = 1, 15 do
         local postfix = colorid_to_postfix(i)
         local colordef = {}
@@ -188,11 +386,12 @@
         end
         colordef.drop = nn
         colordef.groups = self.groups_noinv
         front[2] = "technic_chest_overlay"..postfix..".png"
         colordef.tiles[6] = table.concat(front, "^")
         colordef.tiles = { def.tiles[1], def.tiles[2], def.tiles[3], def.tiles[4], def.tiles[5], mk_front("technic_chest_overlay"..postfix..".png") }
         minetest.register_node(":"..nn..postfix, colordef)
         if tubelib_exists then
            tubelib.register_node(nn..postfix, {}, _TUBELIB_CALLBACKS)
         end
      end
   end
end