Konstantin Oblaukhov
2013-07-06 8be389e774a99ec5d08ca86b3902bb98310fd58d
technic/tool_workshop.lua
New file
@@ -0,0 +1,122 @@
-- LV Tool workshop
-- This machine repairs tools.
minetest.register_alias("tool_workshop", "technic:tool_workshop")
minetest.register_craft({
   output = 'technic:tool_workshop',
   recipe = {
      {'default:wood', 'default:wood', 'default:wood'},
      {'default:wood', 'default:diamond', 'default:wood'},
      {'default:stone', 'moreores:copper_ingot', 'default:stone'},
   }
})
minetest.register_craftitem("technic:tool_workshop", {
   description = "Tool Workshop",
   stack_max = 99,
})
local workshop_formspec =
   "invsize[8,9;]"..
   "list[current_name;src;3,1;1,1;]"..
   "label[0,0;Tool Workshop]"..
   "list[current_player;main;0,5;8,4;]"
minetest.register_node(
   "technic:tool_workshop",
   {
      description = "Tool Workshop",
      tiles = {"technic_workshop_top.png", "technic_machine_bottom.png", "technic_workshop_side.png",
          "technic_workshop_side.png", "technic_workshop_side.png", "technic_workshop_side.png"},
      groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
      sounds = default.node_sound_wood_defaults(),
      on_construct = function(pos)
         local meta = minetest.env:get_meta(pos)
         meta:set_string("infotext", "Tool Workshop")
         meta:set_float("technic_power_machine", 1)
         meta:set_string("formspec", workshop_formspec)
         local inv = meta:get_inventory()
         inv:set_size("src", 1)
           end,
      can_dig = function(pos,player)
         local meta = minetest.env:get_meta(pos);
         local inv = meta:get_inventory()
         if not inv:is_empty("src") then
            minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
            return false
         end
         return true
      end,
   })
minetest.register_abm(
   { nodenames = {"technic:tool_workshop"},
     interval = 1,
     chance   = 1,
     action = function(pos, node, active_object_count, active_object_count_wider)
       local meta         = minetest.env:get_meta(pos)
       local eu_input     = meta:get_int("LV_EU_input")
       local state        = meta:get_int("state")
       local next_state   = state
       -- Machine information
       local machine_name         = "Tool Workshop"
       local machine_node         = "technic:tool_workshop"
       local machine_state_demand = { 50, 150 }
       -- Setup meta data if it does not exist. state is used as an indicator of this
       if state == 0 then
          meta:set_int("state", 1)
          meta:set_int("LV_EU_demand", machine_state_demand[1])
          meta:set_int("LV_EU_input", 0)
          return
       end
       -- Power off automatically if no longer connected to a switching station
       technic.switching_station_timeout_count(pos, "LV")
       -- State machine
       if eu_input == 0 then
          -- Unpowered - go idle
          --hacky_swap_node(pos, machine_node)
          meta:set_string("infotext", machine_name.." Unpowered")
          next_state = 1
       elseif eu_input == machine_state_demand[state] then
          -- Powered - do the state specific actions
          local inv = meta:get_inventory()
          if state == 1 then
             --hacky_swap_node(pos, machine_node)
             meta:set_string("infotext", machine_name.." Idle")
             if not inv:is_empty("src") then
           next_state = 2
             end
          elseif state == 2 then
             --hacky_swap_node(pos, machine_node.."_active")
             meta:set_string("infotext", machine_name.." Active")
             if inv:is_empty("src") then
           next_state = 1
             else
           srcstack = inv:get_stack("src", 1)
           src_item=srcstack:to_table()
           -- Cannot charge cans
           if (src_item["name"]=="technic:water_can" or src_item["name"]=="technic:lava_can") then
              return
           end
           local wear=tonumber(src_item["wear"])
           wear = math.max(1, wear-2000) -- Improve the tool this much every tick
           src_item["wear"]=tostring(wear)
           inv:set_stack("src", 1, src_item)
             end
          end
       end
       -- Change state?
       if next_state ~= state then
          meta:set_int("LV_EU_demand", machine_state_demand[next_state])
          meta:set_int("state", next_state)
       end
         end
   })
technic.register_LV_machine ("technic:tool_workshop","RE")