RealBadAngel
2013-04-18 76c2d8132c4b2828067d15bcd55eecca9627885f
unified_inventory/api.lua
@@ -577,7 +577,7 @@
   for i=1,3,1 do
      if craft.items[i] then
         def=unified_inventory.find_item_def(craft.items[i])
         if def then inv:set_stack("build", build_table[i], {name=def}) end
         if def then inv:set_stack("build", build_table[i], def) end
      end
   end
   end
@@ -586,7 +586,7 @@
   for i=1,3,1 do
      if craft.items[i] then
         def=unified_inventory.find_item_def(craft.items[i])
         if def then inv:set_stack("build", build_table[i], {name=def}) end
         if def then inv:set_stack("build", build_table[i], def) end
      end
   end
   end
@@ -595,7 +595,7 @@
   for i=1,6,1 do
      if craft.items[i] then
         def=unified_inventory.find_item_def(craft.items[i])
         if def then inv:set_stack("build", build_table[i], {name=def}) end
         if def then inv:set_stack("build", build_table[i], def) end
      end
   end
   end
@@ -603,7 +603,7 @@
      for i=1,9,1 do
         if craft.items[i] then
            def=unified_inventory.find_item_def(craft.items[i])
            if def then inv:set_stack("build", i, {name=def}) end
            if def then inv:set_stack("build", i, def) end
         end
      end
   end
@@ -614,14 +614,39 @@
   if string.find(def1, "group:") then
      def1=string.gsub(def1, "group:", "")
      def1=string.gsub(def1, '\"', "")
      for name,def in pairs(minetest.registered_items) do
            if def.groups[def1] == 1 and def.groups.not_in_creative_inventory ~= 1 then
               return def
            end
      end
      local items=unified_inventory.items_in_group(def1)
      return items[1]
   else
   return def1
      return def1
   end
end
return nil
end
unified_inventory.items_in_group = function(group)
   local items = {}
   for name, item in pairs(minetest.registered_items) do
      for _, g in ipairs(group:split(',')) do
         if item.groups[g] then
            table.insert(items,name)
         end
      end
   end
   return items
end
-- register_craft
unified_inventory.register_craft = function(options)
   if  options.output == nil then
      return
   end
   local itemstack = ItemStack(options.output)
   if itemstack:is_empty() then
      return
   end
   if unified_inventory.crafts_table[itemstack:get_name()]==nil then
      unified_inventory.crafts_table[itemstack:get_name()] = {}
   end
   table.insert(unified_inventory.crafts_table[itemstack:get_name()],options)
   --crafts_table_count=crafts_table_count+1
end