Thomas Rudin
2018-12-09 701240bc3a17a73d73f3a96cd81e559d662ac42c
technic/machines/other/injector.lua
@@ -3,6 +3,8 @@
local fs_helpers = pipeworks.fs_helpers
local tube_entry = "^pipeworks_tube_connection_metallic.png"
local function inject_items (pos)
      local meta=minetest.get_meta(pos) 
      local inv = meta:get_inventory()
@@ -53,7 +55,7 @@
local function set_injector_formspec(meta)
   local is_stack = meta:get_string("mode") == "whole stacks"
   meta:set_string("formspec",
      "invsize[8,9;]"..
      "size[8,9;]"..
      "item_image[0,0;1,1;technic:injector]"..
      "label[1,0;"..S("Self-Contained Injector").."]"..
      (is_stack and
@@ -64,20 +66,27 @@
      "listring[]"..
      fs_helpers.cycling_button(
         meta,
         "image_button[0,4.3;1,0.6",
         pipeworks.button_base,
         "splitstacks",
         {
            {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"},
            {text="", texture="pipeworks_button_on.png",  addopts="false;false;pipeworks_button_interm.png"}
            pipeworks.button_off,
            pipeworks.button_on
         }
      ).."label[0.9,4.31;Allow splitting incoming stacks from tubes]"
      )..pipeworks.button_label
   )
end
minetest.register_node("technic:injector", {
   description = S("Self-Contained Injector"),
   tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png",
      "technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"},
   tiles = {
      "technic_injector_top.png"..tube_entry,
      "technic_injector_bottom.png",
      "technic_injector_side.png"..tube_entry,
      "technic_injector_side.png"..tube_entry,
      "technic_injector_side.png"..tube_entry,
      "technic_injector_side.png"
   },
   paramtype2 = "facedir",
   groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1},
   tube = {
      can_insert = function(pos, node, stack, direction)
@@ -91,7 +100,7 @@
      insert_object = function(pos, node, stack, direction)
         return minetest.get_meta(pos):get_inventory():add_item("main", stack)
      end,
      connect_sides = {left=1, right=1, front=1, back=1, top=1, bottom=1},
      connect_sides = {left=1, right=1, back=1, top=1, bottom=1},
   },
   sounds = default.node_sound_wood_defaults(),
   on_construct = function(pos)