| | |
| | | |
| | | if meta:get_int("enabled") and meta:get_int("HV_EU_input") >= quarry_demand and meta:get_int("purge_on") == 0 then |
| | | local pdir = minetest.facedir_to_dir(node.param2) |
| | | if pdir.y ~= 0 then |
| | | -- faces up or down, not valid, otherwise depth-check would run endless and hang up the server |
| | | return |
| | | end |
| | | |
| | | local qdir = pdir.x == 1 and vector.new(0,0,-1) or |
| | | (pdir.z == -1 and vector.new(-1,0,0) or |
| | | (pdir.x == -1 and vector.new(0,0,1) or |
| | |
| | | dignode = technic.get_or_load_node(digpos) or minetest.get_node(digpos) |
| | | local dignodedef = minetest.registered_nodes[dignode.name] or {diggable=false} |
| | | -- doors mod among other thing does NOT like a nil digger... |
| | | local fakedigger = { |
| | | get_player_name = function() |
| | | return "!technic_quarry_fake_digger" |
| | | end, |
| | | is_player = function() return false end, |
| | | get_wielded_item = function() |
| | | return ItemStack("air") |
| | | end, |
| | | } |
| | | local fakedigger = pipeworks.create_fake_player({ |
| | | name = owner |
| | | }) |
| | | if not dignodedef.diggable or (dignodedef.can_dig and not dignodedef.can_dig(digpos, fakedigger)) then |
| | | can_dig = false |
| | | end |